2025-7-25

This commit is contained in:
2025-07-25 17:31:09 +08:00
parent ebe768cda5
commit a77088e3c7
6 changed files with 342 additions and 29 deletions

View File

@@ -1043,4 +1043,51 @@
<!-- <WULA_Trait_Broken_Personality>0</WULA_Trait_Broken_Personality> -->
</disallowedTraits>
</AlienRace.AlienBackstoryDef>
<!-- 乌拉反常网络固定背景 -->
<AlienRace.AlienBackstoryDef>
<defName>WULA_Adult_Backstory999</defName>
<slot>Adulthood</slot>
<title>破碎人格</title>
<titleShort>破碎人格</titleShort>
<description>[PAWN_possessive]人格矩阵完全损坏,已是某个集体意识的一部分。</description>
<skillGains>
<Shooting>-5</Shooting>
<Melee>-5</Melee>
<Construction>-5</Construction>
<Mining>-5</Mining>
<Cooking>-5</Cooking>
<Plants>-5</Plants>
<Animals>-5</Animals>
<Crafting>-5</Crafting>
<Artistic>-5</Artistic>
<Medicine>-5</Medicine>
<Social>-5</Social>
<Intellectual>-5</Intellectual>
</skillGains>
<spawnCategories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
</spawnCategories>
<bodyTypeGlobal>Thin</bodyTypeGlobal>
<bodyTypeFemale>Thin</bodyTypeFemale>
<bodyTypeMale>Thin</bodyTypeMale>
<forcedTraitsChance>
<li>
<defName Degree="0">WULA_Trait_Broken_Personality</defName>
<chance>100</chance>
</li>
</forcedTraitsChance>
<workDisables>AllWork</workDisables>
<disallowedTraits>
<WULA_Trait_Knight>1</WULA_Trait_Knight>
<WULA_Trait_Knight>2</WULA_Trait_Knight>
<WULA_Trait_Legal_Officer>0</WULA_Trait_Legal_Officer>
<WULA_Trait_Sculptor>0</WULA_Trait_Sculptor>
<WULA_Trait_Diplomat>0</WULA_Trait_Diplomat>
<WULA_Trait_Nun>0</WULA_Trait_Nun>
<WULA_Trait_Researcher>0</WULA_Trait_Researcher>
<WULA_Trait_Connector>0</WULA_Trait_Connector>
<!-- <WULA_Trait_Broken_Personality>0</WULA_Trait_Broken_Personality> -->
</disallowedTraits>
</AlienRace.AlienBackstoryDef>
</Defs>

View File

@@ -35,13 +35,17 @@
<FactionDef ParentName="FactionBase">
<defName>Wula_Broken_Personality_Faction</defName>
<label>黑墙</label>
<description>Killer machines of unknown origin. Hidden in ancient structures, under mounds of dust, or at the bottom of the ocean, mechanoids can self-maintain for thousands of years. This group of mechs seems to be unified in purpose, but not well-coordinated in action. While local scholars believe they're autonomous weapons left over from an ancient war, tribal legends describe them as the demonic servants of a sleeping god.</description>
<label>乌拉帝国反常网络</label>
<description>反常网络由帝国边缘世界开发署控制的机械乌拉构成,在人工智能网络“演算圆环”的崩溃中,大量的机械乌拉受到冲击导致人格情感模拟系统的损坏,并催生了无数反常子网络——这些脱离控制的机械乌拉三五成群自发组成集体意识,并以不可预测的危险逻辑活跃在数十万年后的边缘世界。</description>
<basicMemberKind>Wula_PawnKind</basicMemberKind>
<pawnSingular>乌拉帝国合成人</pawnSingular>
<pawnsPlural>乌拉帝国合成人</pawnsPlural>
<requiredCountAtGameStart>1</requiredCountAtGameStart>
<factionNameMaker>NamerFactionWulaBrokenPersonality</factionNameMaker>
<factionIconPath>World/WorldObjects/Expanding/Mechanoids</factionIconPath>
<!-- <settlementGenerationWeight>1</settlementGenerationWeight> -->
<requiredCountAtGameStart>1</requiredCountAtGameStart>
<canSiege>false</canSiege>
<canStageAttacks>true</canStageAttacks>
<arrivalLayerWhitelist>
<li>Surface</li>
@@ -85,8 +89,7 @@
</points>
</maxPawnCostPerTotalPointsCurve>
<pawnGroupMakers>
<li>
<!-- All types-->
<!-- <li>
<kindDef>Combat</kindDef>
<commonality>100</commonality>
<options>
@@ -102,7 +105,6 @@
</options>
</li>
<li>
<!-- Ranged only -->
<kindDef>Combat</kindDef>
<commonality>80</commonality>
<options>
@@ -114,44 +116,41 @@
<Mech_Legionary MayRequire="Ludeon.RimWorld.Biotech">2</Mech_Legionary>
<Mech_Diabolus MayRequire="Ludeon.RimWorld.Biotech">1</Mech_Diabolus>
</options>
</li>
<li>
<!-- Melee only-->
</li> -->
<!-- <li>
<kindDef>Combat</kindDef>
<commonality>70</commonality>
<options>
<Mech_Scyther>10</Mech_Scyther>
<Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2>
</options>
</li>
</li> -->
<li>
<!-- Centipede only -->
<kindDef>Combat</kindDef>
<commonality>30</commonality>
<options>
<Mech_CentipedeBlaster>10</Mech_CentipedeBlaster>
<Mech_CentipedeGunner>5</Mech_CentipedeGunner>
<Mech_CentipedeBurner>5</Mech_CentipedeBurner>
<Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2>
<Wula_Broken_Personality_Pawn_3>3</Wula_Broken_Personality_Pawn_3>
<Wula_Broken_Personality_Pawn_4>3</Wula_Broken_Personality_Pawn_4>
</options>
</li>
<li MayRequire="Ludeon.RimWorld.Biotech">
<li>
<!-- militor only -->
<kindDef>Combat</kindDef>
<commonality>30</commonality>
<options>
<Mech_Militor>10</Mech_Militor>
<Wula_Broken_Personality_Pawn_1>10</Wula_Broken_Personality_Pawn_1>
<Wula_Broken_Personality_Pawn_2>2</Wula_Broken_Personality_Pawn_2>
</options>
</li>
<li>
<!-- breach raids -->
<kindDef>Combat</kindDef>
<commonality>1</commonality>
<commonality>10</commonality>
<options>
<Mech_Pikeman>10</Mech_Pikeman>
<Mech_Scyther>10</Mech_Scyther>
<Mech_Lancer>10</Mech_Lancer>
<Mech_CentipedeBlaster>10</Mech_CentipedeBlaster>
<Mech_Termite_Breach>1</Mech_Termite_Breach>
<Mech_Militor MayRequire="Ludeon.RimWorld.Biotech">20</Mech_Militor>
<Wula_Broken_Personality_Pawn_2>12</Wula_Broken_Personality_Pawn_2>
<Wula_Broken_Personality_Pawn_4>3</Wula_Broken_Personality_Pawn_4>
<Wula_Broken_Personality_Pawn_5>1</Wula_Broken_Personality_Pawn_5>
</options>
</li>
</pawnGroupMakers>

View File

@@ -303,4 +303,203 @@
<techHediffsMoney>9999~9999</techHediffsMoney>
<techHediffsChance>1</techHediffsChance>
</PawnKindDef>
<!-- 乌拉族反常网络 -->
<PawnKindDef Name="Wula_Broken_Personality_Pawn_Base" Abstract="True">
<race>WulaSpecies</race>
<defaultFactionDef>Wula_Broken_Personality_Faction</defaultFactionDef>
<chemicalAddictionChance>0</chemicalAddictionChance>
<invNutrition>0</invNutrition>
<itemQuality>Normal</itemQuality>
<backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality>
<maxGenerationAge>3500</maxGenerationAge>
<combatEnhancingDrugsChance>0</combatEnhancingDrugsChance>
<combatEnhancingDrugsCount>0</combatEnhancingDrugsCount>
<biocodeWeaponChance>0</biocodeWeaponChance>
<gearHealthRange>0.7~2.3</gearHealthRange>
<initialWillRange>5~10</initialWillRange>
<apparelTags>
<li>Wula_Inner</li>
</apparelTags>
<apparelMoney>400~700</apparelMoney>
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
<weaponMoney>500~500</weaponMoney>
<techHediffsChance>0</techHediffsChance>
<techHediffsMoney>0</techHediffsMoney>
<inventoryOptions>
<skipChance>0</skipChance>
<subOptionsChooseOne>
<li>
<thingDef>WULA_Charge_Cube</thingDef>
<countRange>5</countRange>
</li>
</subOptionsChooseOne>
</inventoryOptions>
</PawnKindDef>
<!-- 低级子个体 -->
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_1</defName>
<label>服务子个体</label>
<combatPower>160</combatPower>
<apparelTags>
<li>Wula_Clothes</li>
</apparelTags>
<weaponTags>
<li>Wula_Weapon_Init</li>
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<apparelAllowHeadgearChance>0</apparelAllowHeadgearChance>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_2</defName>
<label>安保子个体</label>
<combatPower>240</combatPower>
<apparelMoney>99999~99999</apparelMoney>
<apparelTags>
<li>Wula_Armor_Medium</li>
</apparelTags>
<weaponTags>
<li>Wula_Weapon_Init</li>
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<!-- 中级子个体 -->
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_3</defName>
<label>战士子个体</label>
<combatPower>350</combatPower>
<weaponMoney>99999~99999</weaponMoney>
<apparelMoney>99999~99999</apparelMoney>
<biocodeWeaponChance>0.75</biocodeWeaponChance>
<apparelTags>
<li>Wula_Armor_Medium</li>
</apparelTags>
<weaponTags>
<li>Wula_Melee_Weapon_T2</li>
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_4</defName>
<label>射手子个体</label>
<combatPower>350</combatPower>
<apparelMoney>99999~99999</apparelMoney>
<weaponMoney>99999~99999</weaponMoney>
<biocodeWeaponChance>0.75</biocodeWeaponChance>
<apparelTags>
<li>Wula_Armor_Medium</li>
</apparelTags>
<weaponTags>
<li>Wula_Ranged_Weapon_T2</li>
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<!-- 特殊子个体 -->
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_5</defName>
<label>破袭子个体</label>
<combatPower>500</combatPower>
<apparelMoney>99999~99999</apparelMoney>
<weaponMoney>99999~99999</weaponMoney>
<biocodeWeaponChance>1</biocodeWeaponChance>
<apparelTags>
<li>Wula_Armor_Super_Heavy</li>
</apparelTags>
<weaponTags>
<li>Wula_Ranged_Weapon_Wall_Destoryer</li>
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<isGoodBreacher>true</isGoodBreacher>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<!-- 高级子个体 -->
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_6</defName>
<label>军团子个体</label>
<combatPower>450</combatPower>
<weaponMoney>99999~99999</weaponMoney>
<apparelMoney>99999~99999</apparelMoney>
<biocodeWeaponChance>1</biocodeWeaponChance>
<apparelTags>
<li>Wula_Armor_Heavy</li>
</apparelTags>
<weaponTags>
<li>Wula_Melee_Weapon_T2</li>
<li>Wula_Melee_Weapon_T3</li>
<li>Wula_Ranged_Weapon_T2</li>
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_7</defName>
<label>重装子个体</label>
<combatPower>750</combatPower>
<weaponMoney>99999~99999</weaponMoney>
<apparelMoney>99999~99999</apparelMoney>
<biocodeWeaponChance>1</biocodeWeaponChance>
<apparelTags>
<li>Wula_Armor_Super_Heavy</li>
</apparelTags>
<weaponTags>
<li>Wula_Melee_Weapon_T3</li>
<li>Wula_Ranged_Weapon_T3</li>
</weaponTags>
<initialResistanceRange>15~24</initialResistanceRange>
<backstoryFiltersOverride>
<li>
<categories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</categories>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
</Defs>

View File

@@ -115,6 +115,7 @@
<tags>
<li>Wula_Apparel_Init</li>
<li>Wula_Apparel</li>
<li>Wula_Clothes</li>
</tags>
<canBeDesiredForIdeo>false</canBeDesiredForIdeo>
<canBeGeneratedToSatisfyWarmth>false</canBeGeneratedToSatisfyWarmth>
@@ -150,6 +151,7 @@
<apparel>
<tags>
<li>Wula_Apparel</li>
<li>Wula_Clothes</li>
</tags>
<renderSkipFlags>
<li>None</li>
@@ -597,6 +599,7 @@
<apparel>
<tags>
<li>Wula_Apparel</li>
<li>Wula_Inner</li>
</tags>
<bodyPartGroups>
<li>Torso</li>
@@ -739,6 +742,7 @@
<apparel>
<tags>
<li>Wula_Apparel</li>
<li>Wula_Armor</li>
</tags>
<bodyPartGroups>
<li>Torso</li>
@@ -790,6 +794,7 @@
<countsAsClothingForNudity>false</countsAsClothingForNudity>
<tags>
<li>Wula_Apparel</li>
<li>Wula_Armor</li>
</tags>
<bodyPartGroups>
<li>FullHead</li>
@@ -845,6 +850,9 @@
<ComponentIndustrial>8</ComponentIndustrial>
</costList>
<apparel>
<tags>
<li>Wula_Armor_Medium</li>
</tags>
<wornGraphicPath>Wula/Apparel/WULA_Assault_Troop_PowerArmor</wornGraphicPath>
</apparel>
</ThingDef>
@@ -877,6 +885,9 @@
<ShootingAccuracyPawn>0.5</ShootingAccuracyPawn>
</equippedStatOffsets>
<apparel>
<tags>
<li>Wula_Armor_Medium</li>
</tags>
<wornGraphicPath>Wula/Apparel/WULA_Assault_Troop_Helmet</wornGraphicPath>
</apparel>
<costStuffCount>30</costStuffCount>
@@ -924,6 +935,7 @@
</costList>
<apparel>
<tags>
<li>Wula_Armor_Heavy</li>
<li>RoyalTier5</li>
<li>Royal</li>
</tags>
@@ -1027,6 +1039,7 @@
</equippedStatOffsets>
<apparel>
<tags>
<li>Wula_Armor_Heavy</li>
<li>RoyalTier5</li>
<li>Royal</li>
</tags>
@@ -1077,6 +1090,7 @@
</costList>
<apparel>
<tags>
<li>Wula_Armor_Super_Heavy</li>
<li>RoyalTier5</li>
<li>Royal</li>
</tags>
@@ -1201,6 +1215,7 @@
</equippedStatOffsets>
<apparel>
<tags>
<li>Wula_Armor_Super_Heavy</li>
<li>RoyalTier5</li>
<li>Royal</li>
</tags>
@@ -1286,6 +1301,9 @@
</equippedStatOffsets>
<costStuffCount>100</costStuffCount>
<apparel>
<tags>
<li>Wula_Armor_Super_Heavy</li>
</tags>
<bodyPartGroups>
<li>Torso</li>
<li>Neck</li>
@@ -1341,6 +1359,7 @@
<tags>
<li>RoyalTier5</li>
<li>Royal</li>
<li>Wula_Armor_Heavy</li>
</tags>
<bodyPartGroups>
<li>Arms</li>

View File

@@ -57,6 +57,9 @@
<cooldownTime>1.25</cooldownTime>
</li>
</tools>
<weaponTags>
<li>Wula_Weapon_Init</li>
</weaponTags>
</ThingDef>
<ThingDef ParentName="BaseHumanMakeableGun">
<defName>WULA_RW_Base_AR</defName>
@@ -106,6 +109,9 @@
<Steel>60</Steel>
<ComponentIndustrial>8</ComponentIndustrial>
</costList>
<weaponTags>
<li>Wula_Weapon_Init</li>
</weaponTags>
</ThingDef>
<ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality">
<defName>WULA_MW_Constructor_Hammer</defName>
@@ -138,9 +144,9 @@
<armorPenetration>0.8</armorPenetration>
</li>
</tools>
<weaponTags>
<li>Wula_Constructor_Cat_Weapon</li>
</weaponTags>
<recipeMaker>
<recipeUsers Inherit="False" />
</recipeMaker>
</ThingDef>
<ThingDef ParentName="BaseHumanMakeableGun">
<defName>WULA_RW_Base_AR_Cat</defName>
@@ -198,6 +204,9 @@
<cooldownTime>2.2</cooldownTime>
</li>
</tools>
<recipeMaker>
<recipeUsers Inherit="False" />
</recipeMaker>
</ThingDef>
<!-- 动力破墙锤 -->
@@ -212,9 +221,9 @@
<drawSize>1.35</drawSize>
</graphicData>
<equippedAngleOffset>-65</equippedAngleOffset>
<!-- <weaponTags>
<li>Spear</li>
</weaponTags> -->
<weaponTags>
<li>Wula_Melee_Weapon_T3</li>
</weaponTags>
<techLevel>Spacer</techLevel>
<costStuffCount>50</costStuffCount>
<statBases>
@@ -268,6 +277,9 @@
<graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType>
</graphicData>
<weaponTags>
<li>Wula_Melee_Weapon_T2</li>
</weaponTags>
<equippedAngleOffset>-65</equippedAngleOffset>
<techLevel>Spacer</techLevel>
<statBases>
@@ -485,6 +497,9 @@
<displayPriority>450</displayPriority>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker>
<weaponTags>
<li>Wula_Melee_Weapon_T2</li>
</weaponTags>
</ThingDef>
<!-- 双头刀 -->
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
@@ -543,6 +558,9 @@
<researchPrerequisite>WULA_Synth_Weapon_2_Melee_Technology</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker>
<weaponTags>
<li>Wula_Melee_Weapon_T2</li>
</weaponTags>
</ThingDef>
<!-- 法杖 -->
@@ -1357,6 +1375,9 @@
<label>DCs-7"黑曜石"</label>
<description>乌拉帝国配发的近距离霰弹枪,以威力巨大的梭镖破甲弹为核心,专注于在短距离上的快速反应战斗和持续性压制能力</description>
<techLevel>Ultra</techLevel>
<weaponTags>
<li>Wula_Ranged_Weapon_T2</li>
</weaponTags>
<!-- <techLevel>Spacer</techLevel> -->
<graphicData>
<texPath>Wula/Weapon/WULA_RW_StarDrift_SG</texPath>
@@ -1421,6 +1442,9 @@
<label>FLm-43"榍石"</label>
<description>乌拉帝国的通用机枪,负责在班组中提供如暴雨倾泻的高速连射光束流,产生的高温熔烧效果将融化一切敌人的装甲。</description>
<techLevel>Ultra</techLevel>
<weaponTags>
<li>Wula_Ranged_Weapon_T2</li>
</weaponTags>
<!-- <techLevel>Spacer</techLevel> -->
<graphicData>
<texPath>Wula/Weapon/WULA_RW_Sphene_MG</texPath>
@@ -1470,6 +1494,9 @@
<label>KRc-7"熔岩"</label>
<description>一般由乌拉帝国跳帮组或骑士军团携带的手持火炮,能够在锁定后连续发射三发炮弹,夷平敌人的复合型工事或舰船内壁,并给敌人送来最炽热的消亡。</description>
<techLevel>Ultra</techLevel>
<weaponTags>
<li>Wula_Ranged_Weapon_Wall_Destoryer</li>
</weaponTags>
<graphicData>
<texPath>Wula/Weapon/WULA_RW_Handle_Cannon</texPath>
<graphicClass>Graphic_Single</graphicClass>
@@ -1564,6 +1591,9 @@
<label>FLm-78"萤石"</label>
<description>一般由乌拉帝国跳帮组或骑士军团携带的自动炮,在拥有长射程的同时火力也非常凶猛,会造成区域性的爆炸效果以控制集群敌军。</description>
<techLevel>Ultra</techLevel>
<weaponTags>
<li>Wula_Ranged_Weapon_T3</li>
</weaponTags>
<!-- <techLevel>Spacer</techLevel> -->
<graphicData>
<texPath>Wula/Weapon/WULA_RW_AutoCannon</texPath>
@@ -1649,6 +1679,9 @@
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1.65</drawSize>
</graphicData>
<weaponTags>
<li>Wula_Ranged_Weapon_T3</li>
</weaponTags>
<uiIconScale>0.75</uiIconScale>
<recipeMaker>
<recipeUsers Inherit="False">
@@ -1727,6 +1760,9 @@
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1.2</drawSize>
</graphicData>
<weaponTags>
<li>Wula_Ranged_Weapon_T4</li>
</weaponTags>
<uiIconScale>0.9</uiIconScale>
<soundInteract>Interact_ChargeRifle</soundInteract>
<recipeMaker>
@@ -1822,6 +1858,9 @@
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1.5</drawSize>
</graphicData>
<weaponTags>
<li>Wula_Ranged_Weapon_T4</li>
</weaponTags>
<uiIconScale>0.8</uiIconScale>
<soundInteract>Interact_ChargeRifle</soundInteract>
<recipeMaker>

View File

@@ -314,6 +314,14 @@
<li>Apparel_TribalA</li>
<li>Apparel_Sash</li>
<li>Apparel_Bandolier</li>
<li>Apparel_Broadwrap</li>
<li>Apparel_Headwrap</li>
<li>Apparel_Shadecone</li>
<li>Apparel_AuthorityCap</li>
<li>Apparel_Flophat</li>
<li>Apparel_Slicecap</li>
<li>Apparel_Tailcap</li>
<li>Apparel_VisageMask</li>
</blackApparelList>
<!-- 生育能力 -->
<onlyReproduceWithRestrictedRaces>true</onlyReproduceWithRestrictedRaces>
@@ -460,7 +468,9 @@
</race>
<butcherProducts>
<Steel>30</Steel>
<Steel>200</Steel>
<WULA_Charge_Cube>5</WULA_Charge_Cube>
<ComponentIndustrial>4</ComponentIndustrial>
</butcherProducts>
<recipes>