2025-7-27
This commit is contained in:
@@ -8,18 +8,18 @@
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<titleShort>旧日遗物</titleShort>
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<description>[PAWN_nameDef] 是诞生于乌拉帝国的合成人。</description>
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<skillGains>
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<Shooting>5</Shooting>
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<Melee>5</Melee>
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<Construction>5</Construction>
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<Mining>5</Mining>
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<Cooking>5</Cooking>
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<Plants>5</Plants>
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<Animals>5</Animals>
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<Crafting>5</Crafting>
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<Artistic>5</Artistic>
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<Medicine>5</Medicine>
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<Social>5</Social>
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<Intellectual>5</Intellectual>
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<Shooting>3</Shooting>
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<Melee>3</Melee>
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<Construction>3</Construction>
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<Mining>3</Mining>
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<Cooking>3</Cooking>
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<Plants>3</Plants>
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<Animals>3</Animals>
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<Crafting>3</Crafting>
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<Artistic>3</Artistic>
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<Medicine>3</Medicine>
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<Social>3</Social>
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<Intellectual>3</Intellectual>
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</skillGains>
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<spawnCategories>
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<li>Wula_Old_Synth_Backstory_Categories</li>
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@@ -14,7 +14,7 @@
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<li>Wula_Backstory_Categories</li>
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</backstoryCategories>
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<!-- 命名规则 -->
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<factionNameMaker>NamerFactionOutlander</factionNameMaker>
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<factionNameMaker>NamerFactionWula</factionNameMaker>
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<settlementNameMaker>NamerSettlementOutlander</settlementNameMaker>
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<allowedCultures><li>Astropolitan</li></allowedCultures>
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<factionIconPath>World/WorldObjects/Expanding/Town</factionIconPath>
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@@ -89,25 +89,41 @@
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</points>
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</maxPawnCostPerTotalPointsCurve>
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<pawnGroupMakers>
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<!-- 机械部队,大量的猫猫混杂一台战车 -->
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<li>
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<kindDef>Combat</kindDef>
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<commonality>50</commonality>
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<options>
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<Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2>
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<Wula_Broken_Personality_Pawn_7>3</Wula_Broken_Personality_Pawn_7>
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<Wula_AI_Heavy_Panzer_Gunnery_PawnKind>100</Wula_AI_Heavy_Panzer_Gunnery_PawnKind>
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<Mech_WULA_Cat_Assault>60</Mech_WULA_Cat_Assault>
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<Mech_WULA_Cat_Constructor>30</Mech_WULA_Cat_Constructor>
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<Mech_WULA_Cat_Fire>10</Mech_WULA_Cat_Fire>
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<Mech_WULA_Cat_EMP>10</Mech_WULA_Cat_EMP>
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</options>
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</li>
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<!-- 重甲部队,大量的猫猫混杂少量的重甲兵 -->
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<li>
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<kindDef>Combat</kindDef>
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<commonality>50</commonality>
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<options>
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<Mech_WULA_Cat_Constructor>20</Mech_WULA_Cat_Constructor>
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<Mech_WULA_Cat_Assault>20</Mech_WULA_Cat_Assault>
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<Wula_Broken_Personality_Pawn_7>2</Wula_Broken_Personality_Pawn_7>
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<Wula_Broken_Personality_Pawn_5>1</Wula_Broken_Personality_Pawn_5>
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</options>
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</li>
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<!-- 骑士军团部队 -->
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<li>
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<kindDef>Combat</kindDef>
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<commonality>40</commonality>
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<options>
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<Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2>
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<Wula_Broken_Personality_Pawn_6>2</Wula_Broken_Personality_Pawn_6>
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<Mech_WULA_Cat_Constructor>20</Mech_WULA_Cat_Constructor>
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<Mech_WULA_Cat_Assault>20</Mech_WULA_Cat_Assault>
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<Wula_Broken_Personality_Pawn_6>3</Wula_Broken_Personality_Pawn_6>
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</options>
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</li>
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<!-- 破袭部队,可能会有破墙重甲 -->
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<li>
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<!-- breach raids -->
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<kindDef>Combat</kindDef>
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<commonality>30</commonality>
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<options>
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@@ -116,16 +132,19 @@
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<Wula_Broken_Personality_Pawn_5>1</Wula_Broken_Personality_Pawn_5>
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</options>
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</li>
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<!-- 常规部队 -->
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<li>
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<!-- Centipede only -->
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<kindDef>Combat</kindDef>
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<commonality>20</commonality>
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<options>
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<Mech_WULA_Cat_Fire>2</Mech_WULA_Cat_Fire>
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<Mech_WULA_Cat_EMP>2</Mech_WULA_Cat_EMP>
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<Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2>
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<Wula_Broken_Personality_Pawn_3>3</Wula_Broken_Personality_Pawn_3>
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<Wula_Broken_Personality_Pawn_4>3</Wula_Broken_Personality_Pawn_4>
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</options>
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</li>
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<!-- 服务安保部队 -->
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<li>
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<!-- militor only -->
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<kindDef>Combat</kindDef>
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@@ -143,4 +162,4 @@
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<dropPodActive>ActiveDropPodMechanoid</dropPodActive>
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<dropPodIncoming>DropPodIncomingMechanoidRapid</dropPodIncoming>
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</FactionDef>
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</Defs>
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</Defs>
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@@ -631,6 +631,9 @@
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<defName>WULA_Addons_Antenna_Expansion</defName>
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<label>上行链路天线-扩容插件</label>
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<description>用于为上行链路天线进行带宽扩容的组件,支持更多的机械体带宽和机械组,以指挥更庞大的钢铁洪流。</description>
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<descriptionHyperlinks>
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<HediffDef>WULA_Addons_Antenna_Hediff_Expansion</HediffDef>
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</descriptionHyperlinks>
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<costList>
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<Plasteel>10</Plasteel>
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<ComponentIndustrial>4</ComponentIndustrial>
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@@ -663,6 +666,9 @@
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<description>用于为上行链路天线进行带宽扩容的组件,支持更多的机械体带宽和机械组,以指挥更庞大的钢铁洪流。</description>
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<descriptionShort>用于为上行链路天线进行带宽扩容的组件。</descriptionShort>
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<defaultLabelColor>(0.5, 0.8, 1.0)</defaultLabelColor>
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<descriptionHyperlinks>
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<ThingDef>WULA_Addons_Antenna_Expansion</ThingDef>
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</descriptionHyperlinks>
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<isBad>false</isBad>
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<priceImpact>true</priceImpact>
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<initialSeverity>1</initialSeverity> <!-- Severity is bound to level of implant -->
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@@ -717,6 +723,9 @@
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<defName>WULA_Addons_Antenna_Repairer</defName>
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<label>上行链路天线-维修插件</label>
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<description>用于为上行链路天线添加额外维修能力的组件,可以向乌拉帝国的机械体发送特殊的信号,使其能够利用上行链路自行诊断和修复伤势,并提高维修速度。</description>
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<descriptionHyperlinks>
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<HediffDef>WULA_Addons_Antenna_Hediff_Repairer</HediffDef>
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</descriptionHyperlinks>
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<costList>
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<Plasteel>10</Plasteel>
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<ComponentIndustrial>4</ComponentIndustrial>
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@@ -748,6 +757,9 @@
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<label>维修插件</label>
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<description>用于为上行链路天线添加额外维修能力的组件,可以向乌拉帝国的机械体发送特殊的信号,使其能够利用上行链路自行诊断和修复伤势,并提高维修速度。</description>
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<defaultLabelColor>(0.5, 0.8, 1.0)</defaultLabelColor>
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<descriptionHyperlinks>
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<ThingDef>WULA_Addons_Antenna_Repairer</ThingDef>
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</descriptionHyperlinks>
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<isBad>false</isBad>
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<priceImpact>true</priceImpact>
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<initialSeverity>1</initialSeverity> <!-- Severity is bound to level of implant -->
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@@ -1049,6 +1061,8 @@
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<targetsBodyPart>false</targetsBodyPart> <!-- 仍然作用于整个小人 -->
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<anesthetize>false</anesthetize> <!-- 不需要麻醉 -->
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<dontShowIfAnyIngredientMissing>true</dontShowIfAnyIngredientMissing>
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<effectWorking>Smith</effectWorking>
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<soundWorking>Recipe_Smith</soundWorking>
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<!-- 此处无需特定的 surgeryOutcomeEffect,因为物品的 CompUseEffect 处理实际治疗 -->
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<ingredients>
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<li>
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@@ -1067,5 +1081,92 @@
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</fixedIngredientFilter>
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</RecipeDef>
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<!-- 能量电池 -->
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<!-- 关机 -->
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<RecipeDef ParentName="SurgeryInstallBodyPartArtificialBase">
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<defName>WULA_Shutdown_Synth</defName>
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<label>紧急关机</label>
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<description>将这只机械乌拉的所有系统关闭,以规避一段时间内的潜在风险。需要一位殖民者协助关机工作,同时若想开机也需要一位殖民者协助。</description>
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<jobString>正在紧急关机。</jobString>
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<workAmount>100</workAmount>
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<workerClass>Recipe_AddHediff</workerClass>
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<hideBodyPartNames>true</hideBodyPartNames>
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<targetsBodyPart>false</targetsBodyPart>
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<isViolation>true</isViolation>
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<researchPrerequisites>
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<li>WULA_Shutdown_Technology</li>
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</researchPrerequisites>
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<uiIconThing>WULA_Charge_Cube_No_Power</uiIconThing>
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<surgeryOutcomeEffect IsNull="True" />
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<!-- Always succeeds -->
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<anesthetize>false</anesthetize>
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<skillRequirements Inherit="False">
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<Medicine>0</Medicine>
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</skillRequirements>
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<recipeUsers Inherit="False">
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<li>WulaSpecies</li> <!-- 只能在乌拉族上执行 -->
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</recipeUsers>
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<effectWorking>Smith</effectWorking>
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<soundWorking>Recipe_Smith</soundWorking>
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<ingredients Inherit="False"/>
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<addsHediff>WULA_Shutdown_Synth_Hediff</addsHediff>
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</RecipeDef>
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<RecipeDef ParentName="FertilitySurgery">
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<defName>WULA_Synth_Power_On</defName>
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<label>开机</label>
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<description>重启该合成人,恢复其系统机能运行。</description>
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<workerClass>Recipe_RemoveHediff</workerClass>
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<jobString>正在重启合成人。</jobString>
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<successfullyRemovedHediffMessage>{0} 成功重启了 {1}。</successfullyRemovedHediffMessage>
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<uiIconThing>WULA_Charge_Cube</uiIconThing>
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<removesHediff>WULA_Shutdown_Synth_Hediff</removesHediff>
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<surgeryOutcomeEffect IsNull="True" />
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<!-- Always succeeds -->
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<anesthetize>false</anesthetize>
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<addsHediffOnFailure Inherit="False" />
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<ingredients Inherit="False" />
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<researchPrerequisites Inherit="False">
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<li>WULA_Shutdown_Technology</li>
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</researchPrerequisites>
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<recipeUsers Inherit="False">
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<li>WulaSpecies</li> <!-- 只能在乌拉族上执行 -->
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</recipeUsers>
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<effectWorking>Smith</effectWorking>
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<soundWorking>Recipe_Smith</soundWorking>
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</RecipeDef>
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<HediffDef ParentName="ImplantHediffBase">
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<defName>WULA_Shutdown_Synth_Hediff</defName>
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<hediffClass>HediffWithComps</hediffClass>
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<label>关机</label>
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<description>这只机械乌拉的所有系统都已经关闭了。</description>
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<descriptionShort>这只机械乌拉的所有系统都已经关闭了——如果需要唤醒,则需要另一位殖民者的协助。</descriptionShort>
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<!-- <initialSeverity>0.5</initialSeverity> -->
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<minSeverity>0.01</minSeverity>
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<maxSeverity>1</maxSeverity>
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<alwaysShowSeverity>true</alwaysShowSeverity>
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<isBad>true</isBad>
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<duplicationAllowed>true</duplicationAllowed>
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<keepOnBodyPartRestoration>true</keepOnBodyPartRestoration> <!-- true -->
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<!-- <defaultInstallPart>Brain</defaultInstallPart> -->
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<stages>
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<li>
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<label>停机</label>
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<minSeverity>0</minSeverity>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<setMax>0.1</setMax>
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</li>
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<li>
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<capacity>Moving</capacity>
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<setMax>0.1</setMax>
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</li>
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<li>
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<capacity>Manipulation</capacity>
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<setMax>0.1</setMax>
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</li>
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</capMods>
|
||||
</li>
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</stages>
|
||||
</HediffDef>
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</Defs>
|
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|
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@@ -14,6 +14,7 @@
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<showForCaravanMembers>true</showForCaravanMembers>
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<developmentalStageFilter>Baby, Child, Adult</developmentalStageFilter>
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<showUnitTicks>true</showUnitTicks>
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||||
<freezeWhileSleeping>true</freezeWhileSleeping>
|
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<modExtensions>
|
||||
<li Class="WulaFallenEmpire.NeedDefExtension_Energy">
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<fallPerDay>1</fallPerDay>
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|
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@@ -96,7 +96,10 @@
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<race>Wula_AI_Heavy_Panzer</race>
|
||||
<defaultFactionType>PlayerColony</defaultFactionType>
|
||||
<allowInMechClusters>false</allowInMechClusters>
|
||||
<combatPower>500</combatPower>
|
||||
<combatPower>1000</combatPower>
|
||||
<isBoss>true</isBoss>
|
||||
<maxPerGroup>1</maxPerGroup>
|
||||
<isGoodBreacher>true</isGoodBreacher>
|
||||
<lifeStages>
|
||||
<li>
|
||||
<bodyGraphicData>
|
||||
@@ -122,7 +125,9 @@
|
||||
<race>Wula_AI_Heavy_Panzer_Gunnery</race>
|
||||
<defaultFactionType>PlayerColony</defaultFactionType>
|
||||
<allowInMechClusters>false</allowInMechClusters>
|
||||
<combatPower>500</combatPower>
|
||||
<combatPower>1000</combatPower>
|
||||
<isBoss>true</isBoss>
|
||||
<maxPerGroup>1</maxPerGroup>
|
||||
<lifeStages>
|
||||
<li>
|
||||
<bodyGraphicData>
|
||||
@@ -186,6 +191,7 @@
|
||||
<defName>Mech_WULA_Cat_Fire</defName>
|
||||
<label>乌拉猫猫掷弹兵(燃烧弹)</label>
|
||||
<race>Mech_WULA_Cat_Fire</race>
|
||||
<combatPower>200</combatPower>
|
||||
<weaponTags>
|
||||
<li>GrenadeFlame</li>
|
||||
</weaponTags>
|
||||
@@ -194,6 +200,7 @@
|
||||
<defName>Mech_WULA_Cat_EMP</defName>
|
||||
<label>乌拉猫猫掷弹兵(EMP)</label>
|
||||
<race>Mech_WULA_Cat_EMP</race>
|
||||
<combatPower>200</combatPower>
|
||||
<weaponTags>
|
||||
<li>GrenadeEMP</li>
|
||||
</weaponTags>
|
||||
@@ -205,6 +212,7 @@
|
||||
<weaponTags>
|
||||
<li>Wula_Constructor_Cat_Weapon</li>
|
||||
</weaponTags>
|
||||
<combatPower>200</combatPower>
|
||||
<lifeStages Inherit="False">
|
||||
<li>
|
||||
<bodyGraphicData>
|
||||
@@ -221,6 +229,7 @@
|
||||
<defName>Mech_WULA_Cat_Assault</defName>
|
||||
<label>突击乌拉猫猫</label>
|
||||
<race>Mech_WULA_Cat_Assault</race>
|
||||
<combatPower>500</combatPower>
|
||||
<lifeStages Inherit="False">
|
||||
<li>
|
||||
<bodyGraphicData>
|
||||
@@ -286,6 +295,7 @@
|
||||
<race>Mech_WULA_Cat_DM</race>
|
||||
<defaultFactionType>PlayerColony</defaultFactionType>
|
||||
<allowInMechClusters>False</allowInMechClusters>
|
||||
<combatPower>1000</combatPower>
|
||||
<lifeStages>
|
||||
<li>
|
||||
<bodyGraphicData>
|
||||
@@ -435,6 +445,7 @@
|
||||
<apparelMoney>99999~99999</apparelMoney>
|
||||
<weaponMoney>99999~99999</weaponMoney>
|
||||
<biocodeWeaponChance>1</biocodeWeaponChance>
|
||||
<maxPerGroup>1</maxPerGroup>
|
||||
<apparelTags>
|
||||
<li>Wula_Armor_Super_Heavy</li>
|
||||
</apparelTags>
|
||||
|
||||
@@ -526,7 +526,7 @@
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>WulaSpecies</ThingDef>
|
||||
</descriptionHyperlinks>
|
||||
<researchPrerequisite>WULA_Machine_Productor_Technology</researchPrerequisite>
|
||||
<researchPrerequisite>WULA_Synth_Productor_Technology</researchPrerequisite>
|
||||
</RecipeDef>
|
||||
|
||||
<RecipeDef ParentName="LightMechanoidRecipe">
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_Adv_WorkTable_Technology</defName>
|
||||
<researchViewX>3.50</researchViewX>
|
||||
<researchViewX>3.00</researchViewX>
|
||||
<researchViewY>3.20</researchViewY>
|
||||
<label>高级编织体套件</label>
|
||||
<description>开发功能性更强的工作台,以支持后续的高级设备构建。</description>
|
||||
@@ -49,6 +49,7 @@
|
||||
<baseCost>4000</baseCost>
|
||||
<prerequisites>
|
||||
<li>WULA_Adv_WorkTable_Technology</li>
|
||||
<li>AdvancedFabrication</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<!-- 衣服 -->
|
||||
@@ -95,7 +96,7 @@
|
||||
<description>开发能够被乌拉帝国合成人穿着的装甲,这类装备可以为乌拉帝国合成人提供保护。</description>
|
||||
<baseCost>2400</baseCost>
|
||||
<prerequisites>
|
||||
<li>MicroelectronicsBasics</li>
|
||||
<li>ReconArmor</li>
|
||||
<li>WULA_Synth_Clothes_2_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
@@ -107,7 +108,7 @@
|
||||
<description>开发能够被乌拉帝国合成人穿着的重型装甲,这类装备可以提供大量保护的同时兼具其他的功能性。</description>
|
||||
<baseCost>3200</baseCost>
|
||||
<prerequisites>
|
||||
<li>Fabrication</li>
|
||||
<li>PoweredArmor</li>
|
||||
<li>WULA_Synth_Armor_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
@@ -132,6 +133,7 @@
|
||||
<researchViewX>4.50</researchViewX>
|
||||
<researchViewY>1.00</researchViewY>
|
||||
<prerequisites>
|
||||
<li>Fabrication</li>
|
||||
<li>WULA_Adv_WorkTable_Technology</li>
|
||||
<li>WULA_Synth_Weapon_Technology</li>
|
||||
</prerequisites>
|
||||
@@ -144,6 +146,8 @@
|
||||
<researchViewX>5.50</researchViewX>
|
||||
<researchViewY>1.00</researchViewY>
|
||||
<prerequisites>
|
||||
<li>ReconArmor</li>
|
||||
<li>Bionics</li>
|
||||
<li>WULA_Synth_Weapon_2_Melee_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
@@ -155,8 +159,8 @@
|
||||
<description>开发能够武装乌拉帝国合成人的远距离武器,旨在构建密集火力网消灭敌人。</description>
|
||||
<baseCost>2400</baseCost>
|
||||
<prerequisites>
|
||||
<li>ChargedShot</li>
|
||||
<li>WULA_Adv_WorkTable_Technology</li>
|
||||
<li>MicroelectronicsBasics</li>
|
||||
<li>WULA_Synth_Weapon_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
@@ -169,6 +173,7 @@
|
||||
<baseCost>3200</baseCost>
|
||||
<prerequisites>
|
||||
<li>WULA_Synth_Weapon_2_Ranged_Technology</li>
|
||||
<li>BeamWeapons</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
@@ -219,25 +224,26 @@
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_Machine_Productor_1_Technology</defName>
|
||||
<researchViewX>3.00</researchViewX>
|
||||
<researchViewY>5.50</researchViewY>
|
||||
<label>辅兵部署套件</label>
|
||||
<description>获取构建简单乌拉帝国机械体的知识,这些机械体本身战斗力不强但是可以辅助生产和战斗。</description>
|
||||
<defName>WULA_Synth_Productor_Technology</defName>
|
||||
<label>合成人构建套件</label>
|
||||
<description>获取构建乌拉帝国合成人的相关知识,以增加殖民地人口。</description>
|
||||
<baseCost>1000</baseCost>
|
||||
<researchViewX>2.00</researchViewX>
|
||||
<researchViewY>5.50</researchViewY>
|
||||
<prerequisites>
|
||||
<li>WULA_Machine_Productor_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_AI_Machine_Panzer_Technology</defName>
|
||||
<researchViewX>5.50</researchViewX>
|
||||
<researchViewY>4.70</researchViewY>
|
||||
<label>基础战车部署套件</label>
|
||||
<description>获取乌拉帝国机械体SMp-38"萨克森"和其变种SMp-38A"斯佩萨特"的生产权限,一种携带突击区域护盾和强大火力武备的战车型机械体。</description>
|
||||
<baseCost>2400</baseCost>
|
||||
<defName>WULA_Machine_Productor_1_Technology</defName>
|
||||
<researchViewX>3.00</researchViewX>
|
||||
<researchViewY>5.50</researchViewY>
|
||||
<label>辅兵部署套件</label>
|
||||
<description>获取构建简单乌拉帝国机械体的知识,这些机械体本身战斗力不强但是可以辅助生产和战斗。</description>
|
||||
<baseCost>1200</baseCost>
|
||||
<prerequisites>
|
||||
<li>WULA_Machine_Productor_1_Technology</li>
|
||||
<li>StandardMechtech</li>
|
||||
<li>WULA_Synth_Productor_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
@@ -248,6 +254,7 @@
|
||||
<researchViewX>4.50</researchViewX>
|
||||
<researchViewY>4.70</researchViewY>
|
||||
<prerequisites>
|
||||
<li>HighMechtech</li>
|
||||
<li>WULA_Machine_Productor_1_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
@@ -259,10 +266,23 @@
|
||||
<researchViewX>9.00</researchViewX>
|
||||
<researchViewY>5.50</researchViewY>
|
||||
<prerequisites>
|
||||
<li>HighMechtech</li>
|
||||
<li>WULA_Machine_Productor_1_Technology</li>
|
||||
<li>WULA_Dark_Matter_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_AI_Machine_Panzer_Technology</defName>
|
||||
<researchViewX>10.00</researchViewX>
|
||||
<researchViewY>4.80</researchViewY>
|
||||
<label>基础战车部署套件</label>
|
||||
<description>获取乌拉帝国机械体SMp-38"萨克森"和其变种SMp-38A"斯佩萨特"的生产权限,一种携带突击区域护盾和强大火力武备的战车型机械体。</description>
|
||||
<baseCost>2400</baseCost>
|
||||
<prerequisites>
|
||||
<li>HighMechtech</li>
|
||||
<li>WULA_Mech_WULA_Cat_DM_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<!-- 植入物 -->
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_Repair_All_Technology</defName>
|
||||
@@ -275,6 +295,17 @@
|
||||
<li>WULA_Base_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_Shutdown_Technology</defName>
|
||||
<researchViewX>3.00</researchViewX>
|
||||
<researchViewY>3.90</researchViewY>
|
||||
<label>系统休眠套件</label>
|
||||
<description>获取关闭乌拉帝国合成人各系统的必须知识。</description>
|
||||
<baseCost>800</baseCost>
|
||||
<prerequisites>
|
||||
<li>WULA_Repair_All_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_New_Synth_Skill_Technology</defName>
|
||||
<label>数据下载套件</label>
|
||||
@@ -306,7 +337,7 @@
|
||||
<baseCost>800</baseCost>
|
||||
<prerequisites>
|
||||
<li>WULA_Adv_WorkTable_Technology</li>
|
||||
<li>WULA_Repair_All_Technology</li>
|
||||
<li>WULA_Shutdown_Technology</li>
|
||||
<li>WULA_New_Synth_Skill_2_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
@@ -322,4 +353,4 @@
|
||||
<li>WULA_Dark_Matter_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
</Defs>
|
||||
</Defs>
|
||||
|
||||
@@ -30,4 +30,34 @@
|
||||
</rulesStrings>
|
||||
</rulePack>
|
||||
</RulePackDef>
|
||||
<RulePackDef>
|
||||
<defName>NamerFactionWula</defName>
|
||||
<rulePack>
|
||||
<rulesStrings>
|
||||
<li>r_name->[msyl][msyl] [mechhive]</li>
|
||||
|
||||
<li>mechhive->网络</li>
|
||||
<li>msyl->尼尔</li>
|
||||
<li>msyl->奥格</li>
|
||||
<li>msyl->弎</li>
|
||||
<li>msyl->笮</li>
|
||||
<li>msyl->瞿</li>
|
||||
<li>msyl->棱</li>
|
||||
<li>msyl->拉</li>
|
||||
<li>msyl->阿尔</li>
|
||||
<li>msyl->奥米</li>
|
||||
<li>msyl->艾里</li>
|
||||
<li>msyl->司棱</li>
|
||||
<li>msyl->陀</li>
|
||||
<li>msyl->锕丝</li>
|
||||
<li>msyl->钨斯</li>
|
||||
<li>msyl->骜</li>
|
||||
<li>msyl->珥</li>
|
||||
<li>msyl->莫德</li>
|
||||
<li>msyl->禅</li>
|
||||
<li>msyl->幽</li>
|
||||
<li>msyl->铼</li>
|
||||
</rulesStrings>
|
||||
</rulePack>
|
||||
</RulePackDef>
|
||||
</Defs>
|
||||
|
||||
@@ -124,6 +124,10 @@
|
||||
<def>StartingResearch</def>
|
||||
<project>BasicGravtech</project>
|
||||
</li>
|
||||
<li Class="ScenPart_StartingResearch">
|
||||
<def>StartingResearch</def>
|
||||
<project>BasicMechtech</project>
|
||||
</li>
|
||||
|
||||
<!-- Game start dialog -->
|
||||
<li Class="ScenPart_GameStartDialog">
|
||||
|
||||
@@ -1288,15 +1288,14 @@
|
||||
<MaxHitPoints>1000</MaxHitPoints>
|
||||
<Mass>10</Mass>
|
||||
<Flammability>0</Flammability>
|
||||
<ArmorRating_Sharp>1.8</ArmorRating_Sharp>
|
||||
<ArmorRating_Blunt>1.8</ArmorRating_Blunt>
|
||||
<ArmorRating_Heat>2.0</ArmorRating_Heat>
|
||||
<ArmorRating_Sharp>0.6</ArmorRating_Sharp>
|
||||
<ArmorRating_Blunt>0.6</ArmorRating_Blunt>
|
||||
<ArmorRating_Heat>0.2</ArmorRating_Heat>
|
||||
<EquipDelay>3</EquipDelay>
|
||||
<!-- <EnergyShieldEnergyMax>4.0</EnergyShieldEnergyMax> -->
|
||||
</statBases>
|
||||
<equippedStatOffsets>
|
||||
<MoveSpeed>-0.5</MoveSpeed>
|
||||
<AimingDelayFactor>-0.25</AimingDelayFactor>
|
||||
<ShootingAccuracyPawn>5</ShootingAccuracyPawn>
|
||||
</equippedStatOffsets>
|
||||
<costStuffCount>100</costStuffCount>
|
||||
@@ -1335,17 +1334,14 @@
|
||||
<MaxHitPoints>500</MaxHitPoints>
|
||||
<Mass>5</Mass>
|
||||
<Flammability>0</Flammability>
|
||||
<ArmorRating_Sharp>1</ArmorRating_Sharp>
|
||||
<ArmorRating_Blunt>1</ArmorRating_Blunt>
|
||||
<ArmorRating_Heat>1</ArmorRating_Heat>
|
||||
<ArmorRating_Sharp>0.3</ArmorRating_Sharp>
|
||||
<ArmorRating_Blunt>0.3</ArmorRating_Blunt>
|
||||
<ArmorRating_Heat>0.3</ArmorRating_Heat>
|
||||
<EquipDelay>2</EquipDelay>
|
||||
<EnergyShieldEnergyMax>0.5</EnergyShieldEnergyMax>
|
||||
</statBases>
|
||||
<equippedStatOffsets>
|
||||
<MoveSpeed>-0.2</MoveSpeed>
|
||||
<MeleeDodgeChance>20</MeleeDodgeChance>
|
||||
<AimingDelayFactor>0.5</AimingDelayFactor>
|
||||
<ShootingAccuracyPawn>-10</ShootingAccuracyPawn>
|
||||
<MeleeDodgeChance>5</MeleeDodgeChance>
|
||||
<!-- <MoveSpeed>-0.5</MoveSpeed> -->
|
||||
<!-- <IncomingDamageFactor>-0.2</IncomingDamageFactor> -->
|
||||
<!-- <StaggerDurationFactor>-2</StaggerDurationFactor> -->
|
||||
|
||||
@@ -65,9 +65,8 @@
|
||||
<defName>WULA_RW_Base_AR</defName>
|
||||
<label>DLa-1"页岩"</label>
|
||||
<description>乌拉帝国的旧式突击步枪,仍然使用落后的导气式结构驱动自动射击构件,通常被派发给炮灰战斗人员。</description>
|
||||
<techLevel>Industrial</techLevel>
|
||||
<tickerType>Normal</tickerType>
|
||||
<!-- <techLevel>Spacer</techLevel> -->
|
||||
<techLevel>Spacer</techLevel>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_RW_Base_AR</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
@@ -125,6 +124,7 @@
|
||||
<equippedAngleOffset>-65</equippedAngleOffset>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<smeltable>false</smeltable>
|
||||
<relicChance>0</relicChance>
|
||||
<statBases>
|
||||
<MarketValue>100</MarketValue>
|
||||
<WorkToMake>1000</WorkToMake>
|
||||
@@ -147,14 +147,17 @@
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False" />
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
<li>Wula_Constructor_Cat_Weapon</li>
|
||||
</weaponTags>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||
<defName>WULA_RW_Base_AR_Cat</defName>
|
||||
<label>DLa-4"云母"</label>
|
||||
<description>乌拉帝国的旧式突击步枪,比起DLa-1"页岩"来说更小一些,射程和精度有所下降,但是下挂了一把刺刀用于近身战斗,专为乌拉猫猫机械体设计。</description>
|
||||
<techLevel>Industrial</techLevel>
|
||||
<!-- <techLevel>Industrial</techLevel> -->
|
||||
<tickerType>Normal</tickerType>
|
||||
<!-- <techLevel>Spacer</techLevel> -->
|
||||
<techLevel>Spacer</techLevel>
|
||||
<weaponTags>
|
||||
<li>Wula_Assault_Cat_Weapon</li>
|
||||
</weaponTags>
|
||||
@@ -1566,6 +1569,9 @@
|
||||
<cooldownTime>2.6</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<comps>
|
||||
<li Class="CompProperties_Biocodable"/>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="BaseBullet">
|
||||
<defName>Bullet_WULA_RW_Handle_Cannon</defName>
|
||||
@@ -1600,6 +1606,7 @@
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<drawSize>1.65</drawSize>
|
||||
</graphicData>
|
||||
<tradeability>None</tradeability>
|
||||
<uiIconScale>0.75</uiIconScale>
|
||||
<soundInteract>Interact_ChargeRifle</soundInteract>
|
||||
<recipeMaker>
|
||||
@@ -1673,6 +1680,7 @@
|
||||
<label>SEl-78"角砾岩"</label>
|
||||
<description>乌拉帝国所装备的自动榴弹炮,所发射高抛的高爆榴弹或许杀伤力没有想象的这么强,但是射速极快,几乎可以依靠单兵创造一片轰炸区。</description>
|
||||
<techLevel>Ultra</techLevel>
|
||||
<tradeability>None</tradeability>
|
||||
<!-- <techLevel>Spacer</techLevel> -->
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_RW_Auto_GL</texPath>
|
||||
@@ -1784,7 +1792,7 @@
|
||||
<AccuracyShort>1</AccuracyShort>
|
||||
<AccuracyMedium>1</AccuracyMedium>
|
||||
<AccuracyLong>1</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>0.5</RangedWeapon_Cooldown>
|
||||
<RangedWeapon_Cooldown>1</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<verbs>
|
||||
<li Class="WulaFallenEmpire.VerbPropertiesExplosiveBeam">
|
||||
@@ -1845,6 +1853,7 @@
|
||||
<chanceToStartFire>0.6</chanceToStartFire>
|
||||
</li>
|
||||
</verbs>
|
||||
<tradeability>None</tradeability>
|
||||
</ThingDef>
|
||||
<!-- 暗物质炮 -->
|
||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||
@@ -1882,7 +1891,7 @@
|
||||
<AccuracyShort>0.6</AccuracyShort>
|
||||
<AccuracyMedium>0.6</AccuracyMedium>
|
||||
<AccuracyLong>0.6</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1</RangedWeapon_Cooldown>
|
||||
<RangedWeapon_Cooldown>2</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<verbs>
|
||||
<li Class="WulaFallenEmpire.VerbPropertiesExplosiveBeam">
|
||||
@@ -1948,6 +1957,7 @@
|
||||
<chanceToStartFire>0.6</chanceToStartFire>
|
||||
</li>
|
||||
</verbs>
|
||||
<tradeability>None</tradeability>
|
||||
</ThingDef>
|
||||
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
<allowedMeditationFocusTypes><li>Dignified</li></allowedMeditationFocusTypes>
|
||||
<degree>1</degree>
|
||||
<statOffsets>
|
||||
<MentalBreakThreshold>-0.2</MentalBreakThreshold>
|
||||
<MentalBreakThreshold>-0.1</MentalBreakThreshold>
|
||||
</statOffsets>
|
||||
<statFactors>
|
||||
<AimingDelayFactor>0.75</AimingDelayFactor>
|
||||
@@ -30,7 +30,7 @@
|
||||
<degree>2</degree>
|
||||
<allowedMeditationFocusTypes><li>Dignified</li></allowedMeditationFocusTypes>
|
||||
<statOffsets>
|
||||
<MentalBreakThreshold>-0.5</MentalBreakThreshold>
|
||||
<MentalBreakThreshold>-0.2</MentalBreakThreshold>
|
||||
</statOffsets>
|
||||
<statFactors>
|
||||
<AimingDelayFactor>0.5</AimingDelayFactor>
|
||||
|
||||
Reference in New Issue
Block a user