2025-7-13
@@ -94,4 +94,98 @@
|
||||
</li>
|
||||
</hediffWounds> -->
|
||||
</FleshTypeDef>
|
||||
|
||||
<FleshTypeDef>
|
||||
<defName>WULA_War_machine_Fleshtype</defName>
|
||||
<corpseCategory>CorpsesMechanoid</corpseCategory>
|
||||
<damageEffecter>Damage_HitMechanoid</damageEffecter>
|
||||
<isOrganic>false</isOrganic>
|
||||
<genericWounds>
|
||||
<li>
|
||||
<texture>Things/Pawn/Wounds/WoundMechA</texture>
|
||||
</li>
|
||||
<li>
|
||||
<texture>Things/Pawn/Wounds/WoundMechB</texture>
|
||||
</li>
|
||||
<li>
|
||||
<texture>Things/Pawn/Wounds/WoundMechC</texture>
|
||||
</li>
|
||||
</genericWounds>
|
||||
<bandagedWounds>
|
||||
<li>
|
||||
<texture>Wula/Things/WulaSpecies/Wounds/WULA_Species_Wound_None</texture>
|
||||
</li>
|
||||
<!-- <li>
|
||||
<texture>Things/Pawn/Wounds/BandagedB</texture>
|
||||
</li>
|
||||
<li>
|
||||
<texture>Things/Pawn/Wounds/BandagedC</texture>
|
||||
</li> -->
|
||||
</bandagedWounds>
|
||||
<!-- <hediffWounds>
|
||||
<li MayRequire="Ludeon.RimWorld.Ideology">
|
||||
<hediff>Scarification</hediff>
|
||||
<wounds>
|
||||
<li>
|
||||
<texture>Things/Pawn/Wounds/ScarificationA</texture>
|
||||
<tintWithSkinColor>true</tintWithSkinColor>
|
||||
<displayOverApparel>false</displayOverApparel>
|
||||
<displayPermanent>false</displayPermanent>
|
||||
<drawOffsetSouth>(0, 0.001, -0.24)</drawOffsetSouth>
|
||||
<drawOffsetEastWest>(-0.03, 0.001, -0.24)</drawOffsetEastWest>
|
||||
</li>
|
||||
<li>
|
||||
<texture>Things/Pawn/Wounds/ScarificationB</texture>
|
||||
<tintWithSkinColor>true</tintWithSkinColor>
|
||||
<displayOverApparel>false</displayOverApparel>
|
||||
<displayPermanent>false</displayPermanent>
|
||||
<drawOffsetSouth>(0, 0.001, -0.24)</drawOffsetSouth>
|
||||
<drawOffsetEastWest>(-0.03, 0.001, -0.24)</drawOffsetEastWest>
|
||||
</li>
|
||||
<li>
|
||||
<texture>Things/Pawn/Wounds/ScarificationC</texture>
|
||||
<tintWithSkinColor>true</tintWithSkinColor>
|
||||
<displayOverApparel>false</displayOverApparel>
|
||||
<displayPermanent>false</displayPermanent>
|
||||
<drawOffsetSouth>(0, 0.001, -0.24)</drawOffsetSouth>
|
||||
<drawOffsetEastWest>(-0.03, 0.001, -0.24)</drawOffsetEastWest>
|
||||
</li>
|
||||
</wounds>
|
||||
</li>
|
||||
<li>
|
||||
<hediff>MissingBodyPart</hediff>
|
||||
<wounds>
|
||||
<li>
|
||||
<textureSouth>Things/Pawn/Wounds/MissingEye_Scar_south</textureSouth>
|
||||
<textureNorth>Things/Pawn/Wounds/MissingEye_Scar_south</textureNorth>
|
||||
<textureEast>Things/Pawn/Wounds/MissingEye_Scar_east</textureEast>
|
||||
<textureWest>Things/Pawn/Wounds/MissingEye_Scar_east</textureWest>
|
||||
<flipWest>true</flipWest>
|
||||
<onlyOnPart>Eye</onlyOnPart>
|
||||
<flipOnWoundAnchorTag>LeftEye</flipOnWoundAnchorTag>
|
||||
<flipOnRotation>South</flipOnRotation>
|
||||
<tintWithSkinColor>true</tintWithSkinColor>
|
||||
<missingBodyPartFresh>false</missingBodyPartFresh>
|
||||
<scale>0.7</scale>
|
||||
<drawOffsetSouth>(0, -0.001, -0.24)</drawOffsetSouth>
|
||||
<drawOffsetEastWest>(0, -0.001, -0.24)</drawOffsetEastWest>
|
||||
</li>
|
||||
<li>
|
||||
<textureSouth>Things/Pawn/Wounds/MissingEye_Fresh</textureSouth>
|
||||
<textureNorth>Things/Pawn/Wounds/MissingEye_Fresh</textureNorth>
|
||||
<textureEast>Things/Pawn/Wounds/MissingEye_Fresh</textureEast>
|
||||
<textureWest>Things/Pawn/Wounds/MissingEye_Fresh</textureWest>
|
||||
<flipWest>true</flipWest>
|
||||
<onlyOnPart>Eye</onlyOnPart>
|
||||
<flipOnWoundAnchorTag>LeftEye</flipOnWoundAnchorTag>
|
||||
<flipOnRotation>South</flipOnRotation>
|
||||
<missingBodyPartFresh>true</missingBodyPartFresh>
|
||||
<scale>0.7</scale>
|
||||
<drawOffsetSouth>(0, -0.001, -0.24)</drawOffsetSouth>
|
||||
<drawOffsetEastWest>(0, -0.001, -0.24)</drawOffsetEastWest>
|
||||
</li>
|
||||
</wounds>
|
||||
</li>
|
||||
</hediffWounds> -->
|
||||
</FleshTypeDef>
|
||||
</Defs>
|
||||
|
||||
@@ -88,14 +88,13 @@
|
||||
</backstoryFiltersOverride>
|
||||
</PawnKindDef>
|
||||
|
||||
<PawnKindDef>
|
||||
<PawnKindDef ParentName="HeavyMechanoidKind">
|
||||
<defName>Wula_AI_Heavy_Panzer_PawnKind</defName>
|
||||
<label>SMp-38"萨克森"</label>
|
||||
<race>Wula_AI_Heavy_Panzer</race>
|
||||
<defaultFactionType>PlayerColony</defaultFactionType>
|
||||
<allowInMechClusters>False</allowInMechClusters>
|
||||
<initialWillRange>9999</initialWillRange>
|
||||
<initialResistanceRange>9999</initialResistanceRange>
|
||||
<allowInMechClusters>false</allowInMechClusters>
|
||||
<combatPower>500</combatPower>
|
||||
<lifeStages>
|
||||
<li>
|
||||
<bodyGraphicData>
|
||||
@@ -103,63 +102,43 @@
|
||||
<maskPath>Wula/Things/WULA_Cat/AllegianceOverlays/None</maskPath>
|
||||
<shaderType>CutoutWithOverlay</shaderType>
|
||||
<graphicClass>Graphic_Multi</graphicClass>
|
||||
<drawSize>1.1</drawSize>
|
||||
<drawSize>5</drawSize>
|
||||
</bodyGraphicData>
|
||||
</li>
|
||||
</lifeStages>
|
||||
<minGenerationAge MayRequire="Ludeon.RimWorld.Biotech">200</minGenerationAge>
|
||||
<combatPower>600</combatPower>
|
||||
<weaponMoney>99999~99999</weaponMoney>
|
||||
|
||||
<weaponTags>
|
||||
<li>WULA_AI_Heavy_Panzer_Init_Weapon</li>
|
||||
<li>WULA_AI_Heavy_Panzer_AT_Weapon</li>
|
||||
</weaponTags>
|
||||
<weaponMoney>99999~99999</weaponMoney>
|
||||
|
||||
<backstoryFiltersOverride>
|
||||
<li>
|
||||
<categories>
|
||||
<li>WULA_AI_War_Machine_Backstory_Categories</li>
|
||||
<li>WULA_AI_Heavy_Panzer_Backstory_Categories</li>
|
||||
</categories>
|
||||
</li>
|
||||
</backstoryFiltersOverride>
|
||||
<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
|
||||
</PawnKindDef>
|
||||
|
||||
<PawnKindDef>
|
||||
<defName>Wula_Armour_PawnKind</defName>
|
||||
<label>SMp-11"甲胄"</label>
|
||||
<race>Wula_Armour</race>
|
||||
<PawnKindDef ParentName="HeavyMechanoidKind">
|
||||
<defName>Wula_AI_Heavy_Panzer_Gunnery_PawnKind</defName>
|
||||
<label>SMp-38A"斯佩萨特"</label>
|
||||
<race>Wula_AI_Heavy_Panzer_Gunnery</race>
|
||||
<defaultFactionType>PlayerColony</defaultFactionType>
|
||||
<initialWillRange>9999</initialWillRange>
|
||||
<initialResistanceRange>9999</initialResistanceRange>
|
||||
<allowInMechClusters>false</allowInMechClusters>
|
||||
<combatPower>500</combatPower>
|
||||
<lifeStages>
|
||||
<li>
|
||||
<bodyGraphicData>
|
||||
<texPath>Wula/Things/Wula_Armour/Bodies/Naked_Thin</texPath>
|
||||
<texPath>Wula/Things/Wula_AI_Heavy_Panzer/Bodies/Naked_Thin</texPath>
|
||||
<maskPath>Wula/Things/WULA_Cat/AllegianceOverlays/None</maskPath>
|
||||
<shaderType>CutoutWithOverlay</shaderType>
|
||||
<graphicClass>Graphic_Multi</graphicClass>
|
||||
<drawSize>1.1</drawSize>
|
||||
<drawSize>5</drawSize>
|
||||
</bodyGraphicData>
|
||||
</li>
|
||||
</lifeStages>
|
||||
<minGenerationAge MayRequire="Ludeon.RimWorld.Biotech">200</minGenerationAge>
|
||||
<combatPower>600</combatPower>
|
||||
<allowInMechClusters>False</allowInMechClusters>
|
||||
<weaponMoney>99999~99999</weaponMoney>
|
||||
|
||||
<weaponTags>
|
||||
<li>WULA_Armour_Init_Weapon</li>
|
||||
<li>WULA_AI_Heavy_Panzer_Gunner_Weapon</li>
|
||||
</weaponTags>
|
||||
<weaponMoney>99999~99999</weaponMoney>
|
||||
|
||||
<backstoryFiltersOverride>
|
||||
<li>
|
||||
<categories>
|
||||
<li>WULA_AI_War_Machine_Backstory_Categories</li>
|
||||
<li>WULA_Armour_Backstory_Categories</li>
|
||||
</categories>
|
||||
</li>
|
||||
</backstoryFiltersOverride>
|
||||
<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
|
||||
</PawnKindDef>
|
||||
|
||||
<PawnKindDef ParentName="NonCombatLightMechanoidKind">
|
||||
|
||||
@@ -239,7 +239,7 @@
|
||||
<li>WULA_Machine_Productor_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<!-- <ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_Machine_Equipment_Technology</defName>
|
||||
<label>机械体武装构装套件</label>
|
||||
<description>获取构建乌拉帝国高级机械体武装的知识,以为机械体换装不同的武备。</description>
|
||||
@@ -249,7 +249,7 @@
|
||||
<prerequisites>
|
||||
<li>WULA_Machine_Productor_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
</ResearchProjectDef> -->
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_AI_Machine_Panzer_Technology</defName>
|
||||
<label>基础战车部署套件</label>
|
||||
@@ -258,11 +258,10 @@
|
||||
<researchViewX>4.00</researchViewX>
|
||||
<researchViewY>4.60</researchViewY>
|
||||
<prerequisites>
|
||||
<li>WULA_Machine_Equipment_Technology</li>
|
||||
<li>WULA_Machine_Productor_1_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<!-- <ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_Armour_Technology</defName>
|
||||
<label>基础战甲套件</label>
|
||||
<description>获取构建乌拉帝国大型战甲SMp-11"甲胄"的知识,并得以生产它所装备的各种大型近战武器和远程武器。</description>
|
||||
@@ -273,7 +272,7 @@
|
||||
<li>WULA_Machine_Equipment_Technology</li>
|
||||
<li>WULA_Machine_Productor_1_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
</ResearchProjectDef> -->
|
||||
<!-- 植入物 -->
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_Synth_Addons_Technology</defName>
|
||||
@@ -286,7 +285,7 @@
|
||||
<li>WULA_Repair_All_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<!-- <ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_Synth_Addons_2_Technology</defName>
|
||||
<label>高级植入物套件</label>
|
||||
<description>获取构建乌拉帝国合成人进阶植入物的技术,用以增强乌拉帝国合成人的机体性能。</description>
|
||||
@@ -296,5 +295,5 @@
|
||||
<prerequisites>
|
||||
<li>WULA_Synth_Addons_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
</ResearchProjectDef> -->
|
||||
</Defs>
|
||||
@@ -400,7 +400,7 @@
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<!-- 武装生产器 -->
|
||||
<ThingDef ParentName="BenchBase">
|
||||
<!-- <ThingDef ParentName="BenchBase">
|
||||
<defName>WULA_War_Machine_Weapon_Productor</defName>
|
||||
<label>乌拉帝国智械武装组装台</label>
|
||||
<description>一台专门用于构建乌拉帝国各种高阶机械体所用武器和装甲的特殊工作台。</description>
|
||||
@@ -417,6 +417,7 @@
|
||||
<cornerBR>Damage/Corner</cornerBR>
|
||||
</damageData>
|
||||
</graphicData>
|
||||
<size>(2,2)</size>
|
||||
<castEdgeShadows>true</castEdgeShadows>
|
||||
<fillPercent>0.5</fillPercent>
|
||||
<constructEffect>ConstructMetal</constructEffect>
|
||||
@@ -434,7 +435,6 @@
|
||||
<Flammability>1.0</Flammability>
|
||||
<WorkTableWorkSpeedFactor>0.5</WorkTableWorkSpeedFactor>
|
||||
</statBases>
|
||||
<size>(2,2)</size>
|
||||
<designationCategory>Production</designationCategory>
|
||||
<uiOrder>2120</uiOrder>
|
||||
<passability>PassThroughOnly</passability>
|
||||
@@ -460,7 +460,7 @@
|
||||
<building>
|
||||
<spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity>
|
||||
</building>
|
||||
</ThingDef>
|
||||
</ThingDef> -->
|
||||
|
||||
<!-- 充电器 -->
|
||||
<ThingDef ParentName="BaseMechCharger">
|
||||
@@ -532,4 +532,81 @@
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
|
||||
<!-- 联络台 -->
|
||||
<!-- <ThingDef ParentName="BuildingBase">
|
||||
<defName>WULA_Communicator_Station</defName>
|
||||
<label>乌拉帝国通讯基站</label>
|
||||
<description>乌拉帝国内部用于联系的通讯基站。</description>
|
||||
<thingClass>Building</thingClass>
|
||||
<minifiedDef>MinifiedThing</minifiedDef>
|
||||
<tickerType>Normal</tickerType>
|
||||
<thingCategories>
|
||||
<li>BuildingsProduction</li>
|
||||
</thingCategories>
|
||||
<costStuffCount>150</costStuffCount>
|
||||
<costList>
|
||||
<Plasteel>500</Plasteel>
|
||||
</costList>
|
||||
<graphicData>
|
||||
<texPath>Wula/Building/WULA_War_Machine_Weapon_Productor</texPath>
|
||||
<graphicClass>Graphic_Multi</graphicClass>
|
||||
<drawSize>(2,2)</drawSize>
|
||||
<damageData>
|
||||
<cornerTL>Damage/Corner</cornerTL>
|
||||
<cornerTR>Damage/Corner</cornerTR>
|
||||
<cornerBL>Damage/Corner</cornerBL>
|
||||
<cornerBR>Damage/Corner</cornerBR>
|
||||
</damageData>
|
||||
</graphicData>
|
||||
<size>(2,2)</size>
|
||||
<hasInteractionCell>True</hasInteractionCell>
|
||||
<interactionCellOffset>(0,0,-1)</interactionCellOffset>
|
||||
<castEdgeShadows>true</castEdgeShadows>
|
||||
<staticSunShadowHeight>0.20</staticSunShadowHeight>
|
||||
<altitudeLayer>BuildingOnTop</altitudeLayer>
|
||||
<passability>PassThroughOnly</passability>
|
||||
<fillPercent>0.15</fillPercent>
|
||||
<pathCost>50</pathCost>
|
||||
<statBases>
|
||||
<MaxHitPoints>1600</MaxHitPoints>
|
||||
<WorkToBuild>5000</WorkToBuild>
|
||||
<Flammability>1.0</Flammability>
|
||||
<Mass>10</Mass>
|
||||
<ResearchSpeedFactor>1.0</ResearchSpeedFactor>
|
||||
</statBases>
|
||||
<comps Inherit="False">
|
||||
<li Class="CompProperties_Forbiddable"/>
|
||||
<li Class="CompProperties_Usable">
|
||||
<useJob>TriggerObject</useJob>
|
||||
<useLabel>操作通讯台</useLabel>
|
||||
<useDuration>1</useDuration>
|
||||
<ignoreOtherReservations>true</ignoreOtherReservations>
|
||||
</li>
|
||||
<li Class="CompProperties_UseEffect">
|
||||
<compClass>WulaFallenEmpire.Communicator_EventWindow</compClass>
|
||||
</li>
|
||||
<li>
|
||||
<compClass>SRA.CompCommunicator</compClass>
|
||||
</li>
|
||||
</comps>
|
||||
<interactionCellOffset>(0,0,-1)</interactionCellOffset>
|
||||
<terrainAffordanceNeeded IsNull="True" />
|
||||
<hasInteractionCell>true</hasInteractionCell>
|
||||
<designationCategory>Production</designationCategory>
|
||||
<uiOrder>2610</uiOrder>
|
||||
<surfaceType>Item</surfaceType>
|
||||
<designationHotKey>Misc4</designationHotKey>
|
||||
<constructionSkillPrerequisite>6</constructionSkillPrerequisite>
|
||||
<placeWorkers>
|
||||
<li>PlaceWorker_ShowFacilitiesConnections</li>
|
||||
<li>PlaceWorker_PreventInteractionSpotOverlap</li>
|
||||
<li>PlaceWorker_DrawLinesToBookcasesInRoom</li>
|
||||
</placeWorkers>
|
||||
<building>
|
||||
<isEdifice>false</isEdifice>
|
||||
<paintable>true</paintable>
|
||||
</building>
|
||||
<clearBuildingArea>false</clearBuildingArea>
|
||||
</ThingDef> -->
|
||||
</Defs>
|
||||
@@ -460,353 +460,6 @@
|
||||
</adaptableDamageDefs>
|
||||
</li>
|
||||
</comps>
|
||||
</AlienRace.ThingDef_AlienRace>
|
||||
<AlienRace.ThingDef_AlienRace ParentName="Human">
|
||||
<defName>Wula_AI_Heavy_Panzer</defName>
|
||||
<label>SMp-38"萨克森"</label>
|
||||
<description>乌拉帝国所使用的中型突击战车,以逆重的方式悬浮于战场上,并使用其搭载的火力强大的武备撕碎敌人。</description>
|
||||
<uiIconPath>Wula/Things/Wula_AI_Heavy_Panzer/Wula_AI_Heavy_Panzer_Icon</uiIconPath>
|
||||
|
||||
<alienRace>
|
||||
<!-- 核心设置 -->
|
||||
<generalSettings>
|
||||
<!-- 男性生成几率 -->
|
||||
<maleGenderProbability>0</maleGenderProbability>
|
||||
<!-- 无视年龄疾病 -->
|
||||
<immuneToAge>true</immuneToAge>
|
||||
<!-- 在口角中造成的最大伤害 -->
|
||||
<maxDamageForSocialfight>6</maxDamageForSocialfight>
|
||||
<!-- 免疫人类的异形歧视 -->
|
||||
<immuneToXenophobia>true</immuneToXenophobia>
|
||||
<!-- 最小的可生成成人背景的年龄 -->
|
||||
<minAgeForAdulthood>0</minAgeForAdulthood>
|
||||
<!-- 手术继承自人类 -->
|
||||
<humanRecipeImport>false</humanRecipeImport>
|
||||
<!-- 睡觉定义 -->
|
||||
<canLayDown>false</canLayDown>
|
||||
<validBeds>
|
||||
</validBeds>
|
||||
<!-- 各种零件定义 -->
|
||||
<alienPartGenerator Inherit="False">
|
||||
<!-- 允许的头部 -->
|
||||
<headTypes Inherit="False">
|
||||
<li>AverageNormal</li>
|
||||
<!-- <li>Female_AverageWide</li>
|
||||
<li>Female_AveragePointy</li> -->
|
||||
</headTypes>
|
||||
<!-- 身体类型 -->
|
||||
<bodyTypes Inherit="False">
|
||||
<li>Thin</li>
|
||||
</bodyTypes>
|
||||
<!-- 颜色设置 -->
|
||||
<colorChannels Inherit="false">
|
||||
<li>
|
||||
<name>skin</name>
|
||||
<first Class="ColorGenerator_Options">
|
||||
<options>
|
||||
<li>
|
||||
<weight>1</weight>
|
||||
<only>RGBA(1,1,1,1)</only>
|
||||
</li>
|
||||
</options>
|
||||
</first>
|
||||
</li>
|
||||
<li>
|
||||
<name>favorite</name>
|
||||
<first Class="ColorGenerator_Options">
|
||||
<options>
|
||||
<li>
|
||||
<weight>1</weight>
|
||||
<only>RGBA(1,1,1,1)</only>
|
||||
</li>
|
||||
</options>
|
||||
</first>
|
||||
</li>
|
||||
</colorChannels>
|
||||
<customDrawSize>(3, 3)</customDrawSize>
|
||||
<borderScale>3.0</borderScale>
|
||||
</alienPartGenerator>
|
||||
<growthAges>
|
||||
<li>0</li>
|
||||
</growthAges>
|
||||
<!-- 年龄工作效率等的覆盖 -->
|
||||
<ageStatOverrides>
|
||||
<WorkSpeedGlobal>
|
||||
<useBiologicalYears>true</useBiologicalYears>
|
||||
<curve>
|
||||
<points>
|
||||
<li>(0,1)</li>
|
||||
</points>
|
||||
</curve>
|
||||
</WorkSpeedGlobal>
|
||||
<ShootingAccuracyChildFactor MayRequire="Ludeon.RimWorld.Biotech">
|
||||
<useBiologicalYears>true</useBiologicalYears>
|
||||
<curve>
|
||||
<points>
|
||||
<li>(0,1)</li>
|
||||
</points>
|
||||
</curve>
|
||||
</ShootingAccuracyChildFactor>
|
||||
<MarketValue>
|
||||
<useBiologicalYears>true</useBiologicalYears>
|
||||
<curve>
|
||||
<points>
|
||||
<li>(0,1)</li>
|
||||
</points>
|
||||
</curve>
|
||||
</MarketValue>
|
||||
<MeleeHitChance>
|
||||
<useBiologicalYears>true</useBiologicalYears>
|
||||
<curve>
|
||||
<points>
|
||||
<li>(0,1)</li>
|
||||
</points>
|
||||
</curve>
|
||||
</MeleeHitChance>
|
||||
<AimingDelayFactor>
|
||||
<useBiologicalYears>true</useBiologicalYears>
|
||||
<curve>
|
||||
<points>
|
||||
<li>(0,1)</li>
|
||||
</points>
|
||||
</curve>
|
||||
</AimingDelayFactor>
|
||||
<ArrestSuccessChance>
|
||||
<useBiologicalYears>true</useBiologicalYears>
|
||||
<curve>
|
||||
<points>
|
||||
<li>(0, 1)</li>
|
||||
</points>
|
||||
</curve>
|
||||
</ArrestSuccessChance>
|
||||
</ageStatOverrides>
|
||||
</generalSettings>
|
||||
<!-- 图形 -->
|
||||
<graphicPaths>
|
||||
<body>Wula/Things/Wula_AI_Heavy_Panzer/Bodies/</body>
|
||||
<head>Wula/Things/Wula_AI_Heavy_Panzer/Heads/</head>
|
||||
<skeleton>Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin</skeleton>
|
||||
<stump>Wula/Things/Wula_AI_Heavy_Panzer/Bodies</stump>
|
||||
<skinColor>(1,1,1,1)</skinColor>
|
||||
</graphicPaths>
|
||||
<!-- 风格设置 -->
|
||||
<styleSettings>
|
||||
<!-- 头发 -->
|
||||
<li>
|
||||
<key>HairDef</key>
|
||||
<value>
|
||||
<hasStyle>false</hasStyle>
|
||||
</value>
|
||||
</li>
|
||||
<!-- 纹身 -->
|
||||
<li>
|
||||
<key>TattooDef</key>
|
||||
<value>
|
||||
<hasStyle>false</hasStyle>
|
||||
</value>
|
||||
</li>
|
||||
<!-- 胡须 -->
|
||||
<li>
|
||||
<key>BeardDef</key>
|
||||
<value>
|
||||
<hasStyle>false</hasStyle>
|
||||
</value>
|
||||
</li>
|
||||
</styleSettings>
|
||||
<!-- 种族的允许和禁止特化设置 -->
|
||||
<raceRestriction>
|
||||
<traitList>
|
||||
<li>WULA_AI_War_Machine</li>
|
||||
</traitList>
|
||||
<!-- 武器列表 -->
|
||||
<weaponList>
|
||||
<li>WULA_WM_Rocket_Pod</li>
|
||||
<li>WULA_WM_Panzer_Turret</li>
|
||||
<li>WULA_WM_Panzer_Autocannon</li>
|
||||
<li>WULA_WM_Panzer_Mortar</li>
|
||||
</weaponList>
|
||||
<!-- 可以穿戴的衣服 -->
|
||||
<apparelList>
|
||||
<li>WULA_SMp38_Shield</li>
|
||||
<li>WULA_SMp38_Armor</li>
|
||||
<li>WULA_SMp38_Engine</li>
|
||||
</apparelList>
|
||||
<!-- 允许的特质类型 -->
|
||||
<traitList>
|
||||
<li>WULA_AI_War_Machine</li>
|
||||
</traitList>
|
||||
<onlyUseRaceRestrictedApparel>true</onlyUseRaceRestrictedApparel>
|
||||
<onlyUseRaceRestrictedWeapons>true</onlyUseRaceRestrictedWeapons>
|
||||
<onlyBuildRaceRestrictedBuildings>true</onlyBuildRaceRestrictedBuildings>
|
||||
<onlyGetRaceRestrictedTraits>true</onlyGetRaceRestrictedTraits>
|
||||
<onlyEatRaceRestrictedFood>true</onlyEatRaceRestrictedFood>
|
||||
<blackEndoCategories>
|
||||
<li>Melanin</li>
|
||||
<li>HairColor</li>
|
||||
<li>BodyType</li>
|
||||
</blackEndoCategories>
|
||||
<onlyHaveRaceRestrictedGenes>true</onlyHaveRaceRestrictedGenes>
|
||||
<!-- 生育能力 -->
|
||||
<onlyReproduceWithRestrictedRaces>true</onlyReproduceWithRestrictedRaces>
|
||||
<canReproduce>false</canReproduce>
|
||||
</raceRestriction>
|
||||
<!-- 想法设置 -->
|
||||
<thoughtSettings>
|
||||
<cannotReceiveThoughtsAtAll>true</cannotReceiveThoughtsAtAll>
|
||||
</thoughtSettings>
|
||||
<!-- 关系设置,不会生成任何随机关系 -->
|
||||
<relationSettings>
|
||||
<relationChanceModifierLover>0</relationChanceModifierLover>
|
||||
<relationChanceModifierExLover>0</relationChanceModifierExLover>
|
||||
|
||||
<relationChanceModifierFiance>0</relationChanceModifierFiance>
|
||||
<relationChanceModifierSpouse>0</relationChanceModifierSpouse>
|
||||
<relationChanceModifierExSpouse>0</relationChanceModifierExSpouse>
|
||||
|
||||
<relationChanceModifierParent>0</relationChanceModifierParent>
|
||||
<relationChanceModifierChild>0</relationChanceModifierChild>
|
||||
<relationChanceModifierSibling>0</relationChanceModifierSibling>
|
||||
</relationSettings>
|
||||
<!-- 兼容性标签,非必要 -->
|
||||
<compatibility>
|
||||
<isFlesh>false</isFlesh>
|
||||
</compatibility>
|
||||
</alienRace>
|
||||
|
||||
<!-- 以下是原版标签 -->
|
||||
<!-- 受击音效 -->
|
||||
<soundImpactDefault>BulletImpact_Metal</soundImpactDefault>
|
||||
<statBases>
|
||||
<BandwidthCost>5</BandwidthCost>
|
||||
<MechEnergyLossPerHP MayRequire="Ludeon.RimWorld.Biotech">0</MechEnergyLossPerHP>
|
||||
<WastepacksPerRecharge MayRequire="Ludeon.RimWorld.Biotech">5</WastepacksPerRecharge>
|
||||
|
||||
<WorkToMake>40000</WorkToMake>
|
||||
<MarketValue>10000</MarketValue>
|
||||
<Mass>250</Mass>
|
||||
<MoveSpeed>2.5</MoveSpeed>
|
||||
<EatingSpeed>1000</EatingSpeed>
|
||||
<!-- 温度适应性,在hediff修改 -->
|
||||
<ComfyTemperatureMin>-300</ComfyTemperatureMin>
|
||||
<ComfyTemperatureMax>300</ComfyTemperatureMax>
|
||||
<!-- 心灵敏感,很低 -->
|
||||
<PsychicSensitivity>0</PsychicSensitivity>
|
||||
<!-- 肉量 -->
|
||||
<MeatAmount>0</MeatAmount>
|
||||
<!-- 皮革量 -->
|
||||
<LeatherAmount>0</LeatherAmount>
|
||||
<!-- 谈判能力 -->
|
||||
<NegotiationAbility>1</NegotiationAbility>
|
||||
<!-- 社交效果,机械乌拉社交的影响很小 -->
|
||||
<SocialImpact>0.25</SocialImpact>
|
||||
<!-- 挖矿速度 -->
|
||||
<MiningSpeed>1</MiningSpeed>
|
||||
<!-- 采矿效率 -->
|
||||
<MiningYield>1</MiningYield>
|
||||
<!-- 种植速度 -->
|
||||
<PlantWorkSpeed>1</PlantWorkSpeed>
|
||||
<!-- 狩猎隐蔽 -->
|
||||
<HuntingStealth>1</HuntingStealth>
|
||||
<!-- 建造速度 -->
|
||||
<ConstructionSpeed>1</ConstructionSpeed>
|
||||
<!-- 研究速度 -->
|
||||
<ResearchSpeed>1</ResearchSpeed>
|
||||
<VacuumResistance MayRequire="Ludeon.RimWorld.Odyssey">1</VacuumResistance>
|
||||
</statBases>
|
||||
|
||||
<race>
|
||||
<fleshType>Mechanoid</fleshType>
|
||||
<hasGenders>false</hasGenders>
|
||||
<!-- AI行为,勿改 -->
|
||||
<thinkTreeMain>Mechanoid</thinkTreeMain>
|
||||
<thinkTreeConstant>HumanlikeConstant</thinkTreeConstant>
|
||||
<!-- 智力水平 -->
|
||||
<intelligence>Humanlike</intelligence>
|
||||
<!-- 血液,不流血 -->
|
||||
<bloodDef>Filth_MachineBits</bloodDef>
|
||||
<!-- 基础血量,很高 -->
|
||||
<baseHealthScale>5</baseHealthScale>
|
||||
<!-- 身体类型 -->
|
||||
<body>WULA_AI_Heavy_Panzer_Body</body>
|
||||
<!-- 大小 -->
|
||||
<baseBodySize>10.0</baseBodySize>
|
||||
<!-- 年龄阶段 -->
|
||||
<lifeExpectancy>5000</lifeExpectancy>
|
||||
<lifeStageWorkSettings MayRequire="Ludeon.RimWorld.Biotech">
|
||||
<Firefighter>0</Firefighter>
|
||||
<Patient>0</Patient>
|
||||
<Doctor>0</Doctor>
|
||||
<PatientBedRest>0</PatientBedRest>
|
||||
<Childcare MayRequire="Ludeon.RimWorld.Biotech">0</Childcare>
|
||||
<BasicWorker>0</BasicWorker>
|
||||
<Warden>0</Warden>
|
||||
<Handling>0</Handling>
|
||||
<Cooking>0</Cooking>
|
||||
<Hunting>0</Hunting>
|
||||
<Construction>0</Construction>
|
||||
<Growing>0</Growing>
|
||||
<Mining>0</Mining>
|
||||
<PlantCutting>0</PlantCutting>
|
||||
<Smithing>0</Smithing>
|
||||
<Tailoring>0</Tailoring>
|
||||
<Art>0</Art>
|
||||
<Crafting>0</Crafting>
|
||||
<Hauling>0</Hauling>
|
||||
<Cleaning>0</Cleaning>
|
||||
<Research>0</Research>
|
||||
<DarkStudy MayRequire="Ludeon.RimWorld.Anomaly">0</DarkStudy>
|
||||
</lifeStageWorkSettings>
|
||||
<lifeStageAges Inherit="False">
|
||||
<li>
|
||||
<def>Wula_Species_Lifestage</def>
|
||||
<minAge>0</minAge>
|
||||
</li>
|
||||
</lifeStageAges>
|
||||
<nameGenerator MayRequire="Ludeon.RimWorld.Biotech">NamerMech</nameGenerator>
|
||||
<mechWeightClass>Heavy</mechWeightClass>
|
||||
<canFlyInVacuum>true</canFlyInVacuum>
|
||||
<!-- <mechFixedSkillLevel>20</mechFixedSkillLevel> -->
|
||||
</race>
|
||||
|
||||
<butcherProducts>
|
||||
<Steel>50</Steel>
|
||||
<Plasteel>20</Plasteel>
|
||||
</butcherProducts>
|
||||
|
||||
<recipes>
|
||||
</recipes>
|
||||
|
||||
<receivesSignals>true</receivesSignals>
|
||||
|
||||
<comps>
|
||||
<li Class="CompProperties_CanBeDormant" />
|
||||
<li Class="CompProperties_WakeUpDormant">
|
||||
<wakeUpOnDamage>true</wakeUpOnDamage>
|
||||
<wakeUpCheckRadius>30</wakeUpCheckRadius>
|
||||
<wakeUpSound>MechanoidsWakeUp</wakeUpSound>
|
||||
</li>
|
||||
<li MayRequire="Ludeon.RimWorld.Biotech" Class="CompProperties_OverseerSubject">
|
||||
<needsOverseerEffect>MechUncontrolled</needsOverseerEffect>
|
||||
<delayUntilFeralCheck>60000</delayUntilFeralCheck>
|
||||
<feralMtbDays>10</feralMtbDays>
|
||||
<feralCascadeRadialDistance>25</feralCascadeRadialDistance>
|
||||
</li>
|
||||
<li MayRequire="Ludeon.RimWorld.Biotech" Class="CompProperties_MechRepairable" />
|
||||
</comps>
|
||||
|
||||
<tools Inherit="False">
|
||||
<li>
|
||||
<label>碾压</label>
|
||||
<labelNoLocation>碾压</labelNoLocation>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>14</power>
|
||||
<cooldownTime>2.9</cooldownTime>
|
||||
<linkedBodyPartsGroup>Torso</linkedBodyPartsGroup>
|
||||
<ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable>
|
||||
</li>
|
||||
</tools>
|
||||
</AlienRace.ThingDef_AlienRace>
|
||||
<AlienRace.ThingDef_AlienRace ParentName="Human">
|
||||
<defName>Wula_Armour</defName>
|
||||
@@ -1138,7 +791,7 @@
|
||||
<needsOverseerEffect>MechUncontrolled</needsOverseerEffect>
|
||||
<delayUntilFeralCheck>60000</delayUntilFeralCheck>
|
||||
<feralMtbDays>10</feralMtbDays>
|
||||
<feralCascadeRadialDistance>25</feralCascadeRadialDistance>
|
||||
<feralCascadeRadialDistance>2500</feralCascadeRadialDistance>
|
||||
</li>
|
||||
<li MayRequire="Ludeon.RimWorld.Biotech" Class="CompProperties_MechRepairable" />
|
||||
<li Class="CompProperties_ProjectileInterceptor">
|
||||
@@ -1183,6 +836,76 @@
|
||||
</li>
|
||||
</tools>
|
||||
</AlienRace.ThingDef_AlienRace>
|
||||
|
||||
|
||||
<ThingDef Name="Wula_AI_Heavy_Panzer" ParentName="HeavyMechanoid">
|
||||
<defName>Wula_AI_Heavy_Panzer</defName>
|
||||
<label>SMp-38"萨克森"</label>
|
||||
<description>乌拉帝国所使用的中型突击战车,以逆重的方式悬浮于战场上,搭载了一门在远距离上可以发挥高威力的穿甲主炮,并且拥有足以保护一支突击小队的护盾。</description>
|
||||
<uiIconPath>Wula/Things/Wula_AI_Heavy_Panzer/Wula_AI_Heavy_Panzer_Icon</uiIconPath>
|
||||
<statBases>
|
||||
<BandwidthCost>3</BandwidthCost>
|
||||
<MoveSpeed>3</MoveSpeed>
|
||||
<VacuumResistance MayRequire="Ludeon.RimWorld.Odyssey">1</VacuumResistance>
|
||||
<!-- 有自带护甲,对热量伤害有高抵抗 -->
|
||||
<ArmorRating_Sharp>1</ArmorRating_Sharp>
|
||||
<ArmorRating_Blunt>1</ArmorRating_Blunt>
|
||||
<ArmorRating_Heat>2.00</ArmorRating_Heat>
|
||||
<!-- 近战闪避 -->
|
||||
<CarryingCapacity>1200</CarryingCapacity>
|
||||
<ShootingAccuracyPawn>200</ShootingAccuracyPawn>
|
||||
<IncomingDamageFactor>0.75</IncomingDamageFactor>
|
||||
</statBases>
|
||||
<race>
|
||||
<body>WULA_AI_Heavy_Panzer_Body</body>
|
||||
<baseBodySize>10.0</baseBodySize>
|
||||
<baseHealthScale>5</baseHealthScale>
|
||||
<lifeStageAges>
|
||||
<li>
|
||||
<def>MechanoidFullyFormed</def>
|
||||
<soundWounded>Pawn_Mech_Tunneler_Wounded</soundWounded>
|
||||
<soundDeath>Pawn_Mech_Tunneler_Death</soundDeath>
|
||||
<soundCall>Pawn_Mech_Tunneler_Call</soundCall>
|
||||
</li>
|
||||
</lifeStageAges>
|
||||
<bulletStaggerEffecterDef>TunnelerSlowedDown</bulletStaggerEffecterDef>
|
||||
</race>
|
||||
<tools Inherit="False">
|
||||
<li>
|
||||
<label>碾压</label>
|
||||
<labelNoLocation>碾压</labelNoLocation>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>14</power>
|
||||
<cooldownTime>2.9</cooldownTime>
|
||||
<linkedBodyPartsGroup>Torso</linkedBodyPartsGroup>
|
||||
<ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable>
|
||||
</li>
|
||||
</tools>
|
||||
<comps>
|
||||
<li Class="CompProperties_ProjectileInterceptor">
|
||||
<radius>3</radius>
|
||||
<interceptGroundProjectiles>true</interceptGroundProjectiles>
|
||||
<color>(0.9, 0.2, 0.2)</color>
|
||||
<reactivateEffect>BulletShieldGenerator_Reactivate</reactivateEffect>
|
||||
<activeSound>BulletShield_Ambience</activeSound>
|
||||
<hitPoints>500</hitPoints>
|
||||
<hitPointsRestoreInstantlyAfterCharge>true</hitPointsRestoreInstantlyAfterCharge>
|
||||
<chargeDurationTicks>1800</chargeDurationTicks>
|
||||
<rechargeHitPointsIntervalTicks>120</rechargeHitPointsIntervalTicks>
|
||||
<minIdleAlpha>0.2</minIdleAlpha>
|
||||
<drawWithNoSelection>True</drawWithNoSelection>
|
||||
<disarmedByEmpForTicks>1500</disarmedByEmpForTicks>
|
||||
<gizmoTipKey>ProjectileInterceptorTip</gizmoTipKey>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<ThingDef Name="Wula_AI_Heavy_Panzer_Gunnery" ParentName="Wula_AI_Heavy_Panzer">
|
||||
<defName>Wula_AI_Heavy_Panzer_Gunnery</defName>
|
||||
<label>SMp-38A"斯佩萨特"</label>
|
||||
<description>乌拉帝国所使用的中型突击战车,以逆重的方式悬浮于战场上,搭载了联装机炮和用于杀伤软目标的"磷灰"火箭弹,并且拥有足以保护一支突击小队的护盾。</description>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="LightMechanoid">
|
||||
<defName>Mech_WULA_Cat</defName>
|
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@@ -1297,5 +1020,8 @@
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<li>Construction</li>
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</mechEnabledWorkTypes>
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</race>
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<statBases>
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<WorkSpeedGlobal>2</WorkSpeedGlobal>
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</statBases>
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</ThingDef>
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</Defs>
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After Width: | Height: | Size: 1.1 KiB |
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After Width: | Height: | Size: 1.1 KiB |
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After Width: | Height: | Size: 1.1 KiB |
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Before Width: | Height: | Size: 61 KiB After Width: | Height: | Size: 64 KiB |
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Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 43 KiB |
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Before Width: | Height: | Size: 45 KiB After Width: | Height: | Size: 49 KiB |
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Before Width: | Height: | Size: 355 B |
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Before Width: | Height: | Size: 355 B |
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Before Width: | Height: | Size: 355 B |
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Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
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Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 23 KiB |
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Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 29 KiB |
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Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 42 KiB |
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Before Width: | Height: | Size: 59 KiB After Width: | Height: | Size: 74 KiB |
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Before Width: | Height: | Size: 48 KiB |
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Before Width: | Height: | Size: 63 KiB After Width: | Height: | Size: 87 KiB |
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Before Width: | Height: | Size: 62 KiB |