Update Buildings_WULA.xml

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2025-07-14 11:58:43 +08:00
parent 9f95777891
commit b424217f7b

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@@ -533,6 +533,144 @@
</comps>
</ThingDef>
<!-- 飞船暗物质引擎 -->
<ThingDef ParentName="GravshipComponentBase">
<defName>Wula_DarkEnergy_Engine</defName>
<label>乌拉帝国暗物质核心</label>
<description>乌拉帝国为登陆舰设计并使用失落科技所建造的暗物质核心,是战舰所用的暗物质核心的缩小版。它可以像闪耀世界的逆重引擎一样支撑一艘飞船的主体结构,并支持飞船在近地轨道移动。\n\n除此之外内部通过金属启动的湮灭反应还能为全舰提供巨量电力——但是它只能在近地轨道上工作当在地表停靠时复杂的环境会使得能源核心进入闭锁状态。</description>
<thingClass>Building_GravEngine</thingClass>
<drawerType>RealtimeOnly</drawerType>
<tickerType>Normal</tickerType>
<minifiedDef>MinifiedGravEngine</minifiedDef>
<graphicData>
<graphicClass>Graphic_Single</graphicClass>
<texPath>Things/Building/GravEngine/GravEngine</texPath>
<drawSize>(3,3)</drawSize>
</graphicData>
<statBases>
<MaxHitPoints>800</MaxHitPoints>
<Mass>30</Mass>
<GravshipRange>0</GravshipRange>
<SubstructureSupport>500</SubstructureSupport>
<MarketValue>2000</MarketValue>
</statBases>
<size>(3,3)</size>
<castEdgeShadows>true</castEdgeShadows>
<fillPercent>0.6</fillPercent>
<passability>PassThroughOnly</passability>
<pathCost>20</pathCost>
<canOverlapZones>false</canOverlapZones>
<designationCategory>Production</designationCategory>
<building>
<ai_neverTrashThis>true</ai_neverTrashThis>
<deconstructible>false</deconstructible>
<relatedBuildCommands>
<li>GravshipHull</li>
</relatedBuildCommands>
<relatedTerrain>
<li>Substructure</li>
</relatedTerrain>
</building>
<comps>
<li Class="CompProperties_SubstructureFootprint">
<radius>25</radius>
</li>
<li Class="CompProperties_Glower">
<glowRadius>12</glowRadius>
<glowColor>(177, 0, 31, 0)</glowColor>
<colorPickerEnabled>true</colorPickerEnabled>
<darklightToggle>true</darklightToggle>
</li>
<li Class="CompProperties_AffectedByFacilities">
<linkableFacilities>
<li>GravFieldExtender</li>
<li>PilotConsole</li>
<li>ChemfuelTank</li>
<li>LargeChemfuelTank</li>
<li>SmallThruster</li>
<li>LargeThruster</li>
<li>FuelOptimizer</li>
<li>SignalJammer</li>
<li>PilotSubpersonaCore</li>
<li>GravshipShieldGenerator</li>
</linkableFacilities>
</li>
<li Class="CompProperties_AmbientSound">
<sound>GravshipEngine_Ambient</sound>
</li>
<li Class="CompProperties_Power">
<compClass>CompPowerPlant</compClass>
<basePowerConsumption>-36000</basePowerConsumption>
<transmitsPower>true</transmitsPower>
<soundAmbientProducingPower>ChemfuelFiredGenerator_Ambience</soundAmbientProducingPower>
</li>
<li Class="CompProperties_Refuelable">
<fuelConsumptionRate>150</fuelConsumptionRate>
<fuelCapacity>1000.0</fuelCapacity>
<fuelFilter>
<thingDefs>
<li>Steel</li>
</thingDefs>
</fuelFilter>
<showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle>
<canEjectFuel>true</canEjectFuel>
</li>
</comps>
</ThingDef>
<ThingDef ParentName="FuelTankBase">
<defName>Wula_DarkEnergy_FuelTank</defName>
<label>暗物质引擎</label>
<description>乌拉帝国用于存储湮灭反应释放的巨量能源并将其转化为飞行器飞行所需燃料的设备——在星球环境下,这些能源无法直接输入引擎。</description>
<graphicData>
<graphicClass>Graphic_Multi</graphicClass>
<texPath>Things/Building/LargeChemfuelTank/LargeChemfuelTank</texPath>
<drawSize>(3, 3)</drawSize>
</graphicData>
<statBases>
<MaxHitPoints>300</MaxHitPoints>
<Mass>70</Mass>
<Flammability>1</Flammability>
<Beauty>-10</Beauty>
<WorkToBuild>3000</WorkToBuild>
</statBases>
<size>(3, 3)</size>
<costList>
<Steel>200</Steel>
</costList>
<researchPrerequisites>
<li>StandardGravtech</li>
</researchPrerequisites>
<comps>
<li Class="CompPowerTrader">
<compClass>CompPowerPlant</compClass>
<basePowerConsumption>1000</basePowerConsumption>
<transmitsPower>true</transmitsPower>
<soundAmbientProducingPower>ChemfuelFiredGenerator_Ambience</soundAmbientProducingPower>
</li>
<li Class="CompProperties_Refuelable">
<fuelConsumptionRate>-150</fuelConsumptionRate>
<fuelCapacity>750</fuelCapacity>
<targetFuelLevelConfigurable>true</targetFuelLevelConfigurable>
<initialConfigurableTargetFuelLevel>750</initialConfigurableTargetFuelLevel>
<fuelFilter>
<thingDefs>
<li>Chemfuel</li>
</thingDefs>
</fuelFilter>
<fuelLabel>Chemfuel</fuelLabel>
<fuelGizmoLabel>Chemfuel</fuelGizmoLabel>
<consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed>
<autoRefuelPercent>1</autoRefuelPercent>
<showFuelGizmo>true</showFuelGizmo>
<drawOutOfFuelOverlay>false</drawOutOfFuelOverlay>
<showAllowAutoRefuelToggle>false</showAllowAutoRefuelToggle>
<canEjectFuel>false</canEjectFuel>
<drawFuelGaugeInMap>false</drawFuelGaugeInMap>
</li>
</comps>
<uiOrder>2155</uiOrder>
</ThingDef>
<!-- 联络台 -->
<!-- <ThingDef ParentName="BuildingBase">
<defName>WULA_Communicator_Station</defName>