Update Buildings_WULA.xml
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@@ -533,6 +533,144 @@
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</comps>
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</comps>
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</ThingDef>
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</ThingDef>
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<!-- 飞船暗物质引擎 -->
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<ThingDef ParentName="GravshipComponentBase">
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<defName>Wula_DarkEnergy_Engine</defName>
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<label>乌拉帝国暗物质核心</label>
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<description>乌拉帝国为登陆舰设计并使用失落科技所建造的暗物质核心,是战舰所用的暗物质核心的缩小版。它可以像闪耀世界的逆重引擎一样支撑一艘飞船的主体结构,并支持飞船在近地轨道移动。\n\n除此之外,内部通过金属启动的湮灭反应还能为全舰提供巨量电力——但是它只能在近地轨道上工作;当在地表停靠时,复杂的环境会使得能源核心进入闭锁状态。</description>
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<thingClass>Building_GravEngine</thingClass>
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<drawerType>RealtimeOnly</drawerType>
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<tickerType>Normal</tickerType>
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<minifiedDef>MinifiedGravEngine</minifiedDef>
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<graphicData>
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<graphicClass>Graphic_Single</graphicClass>
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<texPath>Things/Building/GravEngine/GravEngine</texPath>
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<drawSize>(3,3)</drawSize>
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</graphicData>
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<statBases>
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<MaxHitPoints>800</MaxHitPoints>
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<Mass>30</Mass>
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<GravshipRange>0</GravshipRange>
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<SubstructureSupport>500</SubstructureSupport>
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<MarketValue>2000</MarketValue>
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</statBases>
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<size>(3,3)</size>
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<castEdgeShadows>true</castEdgeShadows>
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<fillPercent>0.6</fillPercent>
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<passability>PassThroughOnly</passability>
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<pathCost>20</pathCost>
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<canOverlapZones>false</canOverlapZones>
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<designationCategory>Production</designationCategory>
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<building>
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<ai_neverTrashThis>true</ai_neverTrashThis>
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<deconstructible>false</deconstructible>
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<relatedBuildCommands>
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<li>GravshipHull</li>
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</relatedBuildCommands>
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<relatedTerrain>
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<li>Substructure</li>
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</relatedTerrain>
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</building>
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<comps>
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<li Class="CompProperties_SubstructureFootprint">
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<radius>25</radius>
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</li>
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<li Class="CompProperties_Glower">
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<glowRadius>12</glowRadius>
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<glowColor>(177, 0, 31, 0)</glowColor>
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<colorPickerEnabled>true</colorPickerEnabled>
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<darklightToggle>true</darklightToggle>
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</li>
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<li Class="CompProperties_AffectedByFacilities">
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<linkableFacilities>
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<li>GravFieldExtender</li>
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<li>PilotConsole</li>
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<li>ChemfuelTank</li>
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<li>LargeChemfuelTank</li>
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<li>SmallThruster</li>
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<li>LargeThruster</li>
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<li>FuelOptimizer</li>
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<li>SignalJammer</li>
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<li>PilotSubpersonaCore</li>
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<li>GravshipShieldGenerator</li>
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</linkableFacilities>
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</li>
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<li Class="CompProperties_AmbientSound">
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<sound>GravshipEngine_Ambient</sound>
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</li>
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<li Class="CompProperties_Power">
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<compClass>CompPowerPlant</compClass>
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<basePowerConsumption>-36000</basePowerConsumption>
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<transmitsPower>true</transmitsPower>
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<soundAmbientProducingPower>ChemfuelFiredGenerator_Ambience</soundAmbientProducingPower>
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</li>
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<li Class="CompProperties_Refuelable">
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<fuelConsumptionRate>150</fuelConsumptionRate>
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<fuelCapacity>1000.0</fuelCapacity>
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<fuelFilter>
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<thingDefs>
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<li>Steel</li>
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</thingDefs>
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</fuelFilter>
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<showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle>
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<canEjectFuel>true</canEjectFuel>
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</li>
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</comps>
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</ThingDef>
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<ThingDef ParentName="FuelTankBase">
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<defName>Wula_DarkEnergy_FuelTank</defName>
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<label>暗物质引擎</label>
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<description>乌拉帝国用于存储湮灭反应释放的巨量能源并将其转化为飞行器飞行所需燃料的设备——在星球环境下,这些能源无法直接输入引擎。</description>
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<graphicData>
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<graphicClass>Graphic_Multi</graphicClass>
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<texPath>Things/Building/LargeChemfuelTank/LargeChemfuelTank</texPath>
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<drawSize>(3, 3)</drawSize>
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</graphicData>
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<statBases>
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<MaxHitPoints>300</MaxHitPoints>
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<Mass>70</Mass>
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<Flammability>1</Flammability>
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<Beauty>-10</Beauty>
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<WorkToBuild>3000</WorkToBuild>
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</statBases>
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<size>(3, 3)</size>
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<costList>
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<Steel>200</Steel>
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</costList>
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<researchPrerequisites>
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<li>StandardGravtech</li>
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</researchPrerequisites>
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<comps>
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<li Class="CompPowerTrader">
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<compClass>CompPowerPlant</compClass>
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<basePowerConsumption>1000</basePowerConsumption>
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<transmitsPower>true</transmitsPower>
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<soundAmbientProducingPower>ChemfuelFiredGenerator_Ambience</soundAmbientProducingPower>
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</li>
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<li Class="CompProperties_Refuelable">
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<fuelConsumptionRate>-150</fuelConsumptionRate>
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<fuelCapacity>750</fuelCapacity>
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<targetFuelLevelConfigurable>true</targetFuelLevelConfigurable>
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<initialConfigurableTargetFuelLevel>750</initialConfigurableTargetFuelLevel>
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<fuelFilter>
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<thingDefs>
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<li>Chemfuel</li>
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</thingDefs>
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</fuelFilter>
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<fuelLabel>Chemfuel</fuelLabel>
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<fuelGizmoLabel>Chemfuel</fuelGizmoLabel>
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<consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed>
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<autoRefuelPercent>1</autoRefuelPercent>
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<showFuelGizmo>true</showFuelGizmo>
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<drawOutOfFuelOverlay>false</drawOutOfFuelOverlay>
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<showAllowAutoRefuelToggle>false</showAllowAutoRefuelToggle>
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<canEjectFuel>false</canEjectFuel>
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<drawFuelGaugeInMap>false</drawFuelGaugeInMap>
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</li>
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</comps>
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<uiOrder>2155</uiOrder>
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</ThingDef>
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<!-- 联络台 -->
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<!-- 联络台 -->
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<!-- <ThingDef ParentName="BuildingBase">
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<!-- <ThingDef ParentName="BuildingBase">
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<defName>WULA_Communicator_Station</defName>
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<defName>WULA_Communicator_Station</defName>
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