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1.6/Defs/ThingDefs_Misc/Weapons/WULA_Sample_Weapon.xml
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1.6/Defs/ThingDefs_Misc/Weapons/WULA_Sample_Weapon.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<!-- 暗物质步枪 -->
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<ThingDef ParentName="BaseHumanMakeableGun">
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<defName>WULA_RW_DM_AR_Arc</defName>
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<label>DMa-8b"未命名"</label>
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<description>乌拉帝国一线部队所使用的由暗物质驱动的常规步枪,暗物质经由螺旋结构形成自旋极化光束,可以在远距离上连锁传导伤害性光束,仍在试验阶段。</description>
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<techLevel>Ultra</techLevel>
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<!-- <techLevel>Spacer</techLevel> -->
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<graphicData>
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<texPath>Wula/Weapon/WULA_RW_DM_AR</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>1.2</drawSize>
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</graphicData>
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<weaponTags>
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<li>Wula_Ranged_Weapon_T4</li>
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</weaponTags>
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<uiIconScale>0.9</uiIconScale>
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<soundInteract>Interact_ChargeRifle</soundInteract>
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<recipeMaker>
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<recipeUsers Inherit="False">
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<li>WULA_Cube_Productor_Energy</li>
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</recipeUsers>
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<researchPrerequisite>WULA_Synth_Weapon_4_DM_Base_Technology</researchPrerequisite>
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<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
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</recipeMaker>
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<costList Inherit="False">
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<Steel>400</Steel>
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<Plasteel>200</Plasteel>
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<WULA_Dark_Matter_Item>4</WULA_Dark_Matter_Item>
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</costList>
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<statBases>
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<WorkToMake>40000</WorkToMake>
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<Mass>4.5</Mass>
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<AccuracyTouch>1</AccuracyTouch>
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<AccuracyShort>1</AccuracyShort>
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<AccuracyMedium>1</AccuracyMedium>
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<AccuracyLong>1</AccuracyLong>
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<RangedWeapon_Cooldown>1</RangedWeapon_Cooldown>
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</statBases>
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<verbs>
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<li Class="WulaFallenEmpire.VerbProperties_Arc">
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<verbClass>WulaFallenEmpire.Verb_ShootArc</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<damageDef>Wula_Darm_Matter_Beam</damageDef>
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<damageAmount>20</damageAmount>
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<EMPDamageAmount>20</EMPDamageAmount>
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<warmupTime>0.5</warmupTime>
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<range>34.9</range>
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<affectedAngle>25</affectedAngle>
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<armorPenetration>1.0</armorPenetration>
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<soundCast>Shot_BeamRepeater</soundCast>
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<soundCastTail>GunTail_Medium</soundCastTail>
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<muzzleFlashScale>9</muzzleFlashScale>
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<targetParams>
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<canTargetLocations>true</canTargetLocations>
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</targetParams>
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<isConductible>True</isConductible>
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<conductFriendly>False</conductFriendly>
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<conductNum>4</conductNum>
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<beamMoteDef>WULA_ArcBeam</beamMoteDef>
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</li>
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</verbs>
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<tradeability>None</tradeability>
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</ThingDef>
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<ThingDef ParentName="MoteBase">
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<defName>WULA_ArcBeam</defName>
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<thingClass>MoteDualAttached</thingClass>
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<altitudeLayer>MoteOverhead</altitudeLayer>
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<mote>
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<fadeInTime>0</fadeInTime>
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<fadeOutTime>0.4</fadeOutTime>
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<solidTime>0.4</solidTime>
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<needsMaintenance>False</needsMaintenance>
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<rotateTowardsTarget>True</rotateTowardsTarget>
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<scaleToConnectTargets>True</scaleToConnectTargets>
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<fadeOutUnmaintained>False</fadeOutUnmaintained>
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</mote>
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<drawOffscreen>true</drawOffscreen>
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<graphicData>
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<texPath>Things/Mote/GraserBeam</texPath>
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<color>(188, 112, 255, 255)</color>
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<graphicClass>Graphic_MoteWithAgeSecs</graphicClass>
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<shaderType>MoteBeam</shaderType>
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<shaderParameters>
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<_ExtraTexA>/Things/Mote/BeamSecondaryNoise_A</_ExtraTexA>
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<_ExtraTexB>/Things/Mote/BeamSecondaryNoise_B</_ExtraTexB>
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<_ScrollSpeedA>-4 </_ScrollSpeedA>
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<_ScrollSpeedB>3</_ScrollSpeedB>
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<_Intensity>2</_Intensity>
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</shaderParameters>
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</graphicData>
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</ThingDef>
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</Defs>
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