2025-8-25
This commit is contained in:
@@ -38,6 +38,17 @@
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<operation>Add</operation>
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</li>
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||||
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||||
<!-- 第一次接触 -->
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||||
<li Class="WulaFallenEmpire.Effect_SetVariable">
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||||
<name>Wula_FE_Spiritualist_First_Contant</name>
|
||||
<value>0</value>
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||||
<type>Int</type>
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||||
</li>
|
||||
<li Class="WulaFallenEmpire.Effect_SetVariable">
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||||
<name>Wula_FE_Materialist_First_Contant</name>
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||||
<value>0</value>
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||||
<type>Int</type>
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||||
</li>
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||||
<!-- 检测好感度 -->
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||||
<li Class="WulaFallenEmpire.Effect_ClearVariable">
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||||
<name>Wula_FE_Spiritualist_Goodwill</name>
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||||
@@ -64,7 +75,7 @@
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</optionEffects>
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</li>
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<!-- 教堂 -->
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<!-- <li>
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<li>
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||||
<label>乌拉帝国 大教堂</label>
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<hideWhenDisabled>true</hideWhenDisabled>
|
||||
<conditions>
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||||
@@ -75,6 +86,10 @@
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||||
<name>Wula_FE_Spiritualist_Goodwill</name>
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||||
<value>75</value>
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||||
</li>
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||||
<li Class="WulaFallenEmpire.Condition_VariableEquals">
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||||
<name>Wula_FE_Spiritualist_First_Contant</name>
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||||
<value>1</value>
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||||
</li>
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||||
</conditions>
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||||
<optionEffects>
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<li Class="WulaFallenEmpire.ConditionalEffects">
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@@ -102,6 +117,10 @@
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<name>Wula_FE_Spiritualist_Goodwill</name>
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||||
<value>-75</value>
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</li>
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||||
<li Class="WulaFallenEmpire.Condition_VariableEquals">
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<name>Wula_FE_Spiritualist_First_Contant</name>
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<value>1</value>
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</li>
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</conditions>
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<optionEffects>
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<li Class="WulaFallenEmpire.ConditionalEffects">
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@@ -125,6 +144,10 @@
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<name>Wula_FE_Spiritualist_Goodwill</name>
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||||
<value>-75</value>
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</li>
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||||
<li Class="WulaFallenEmpire.Condition_VariableEquals">
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<name>Wula_FE_Spiritualist_First_Contant</name>
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||||
<value>1</value>
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||||
</li>
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||||
</conditions>
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||||
<optionEffects>
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||||
<li Class="WulaFallenEmpire.ConditionalEffects">
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||||
@@ -136,7 +159,30 @@
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</effects>
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</li>
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</optionEffects>
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</li> -->
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</li>
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<li>
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||||
<label>乌拉帝国 大教堂</label>
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<hideWhenDisabled>true</hideWhenDisabled>
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<conditions>
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<li Class="WulaFallenEmpire.Condition_FactionExists">
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<factionDef>Wula_FE_Spiritualist_Faction</factionDef>
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</li>
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<li Class="WulaFallenEmpire.Condition_VariableEquals">
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<name>Wula_FE_Spiritualist_First_Contant</name>
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<value>0</value>
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</li>
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||||
</conditions>
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||||
<optionEffects>
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<li Class="WulaFallenEmpire.ConditionalEffects">
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<effects>
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||||
<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
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||||
<defName>Wula_UI_FE_Spiritualist_4</defName>
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</li>
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||||
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
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</effects>
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</li>
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</optionEffects>
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</li>
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<li>
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<label>退出</label>
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@@ -89,12 +89,13 @@
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</points>
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</maxPawnCostPerTotalPointsCurve>
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<pawnGroupMakers>
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<!-- 机械部队,大量的猫猫混杂一台战车 -->
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<!-- 机械部队,大量的猫猫混至多2台战车 -->
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||||
<li>
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||||
<kindDef>Combat</kindDef>
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||||
<commonality>50</commonality>
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<commonality>40</commonality>
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||||
<options>
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||||
<Wula_AI_Heavy_Panzer_Gunnery_PawnKind>100</Wula_AI_Heavy_Panzer_Gunnery_PawnKind>
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<Wula_AI_Heavy_Panzer_PawnKind>100</Wula_AI_Heavy_Panzer_PawnKind>
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||||
<Mech_WULA_Cat_Assault>60</Mech_WULA_Cat_Assault>
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||||
<Mech_WULA_Cat_Constructor>30</Mech_WULA_Cat_Constructor>
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||||
<Mech_WULA_Cat_Fire>10</Mech_WULA_Cat_Fire>
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||||
@@ -104,12 +105,12 @@
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||||
<!-- 重甲部队,大量的猫猫混杂少量的重甲兵 -->
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||||
<li>
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||||
<kindDef>Combat</kindDef>
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||||
<commonality>50</commonality>
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||||
<commonality>40</commonality>
|
||||
<options>
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||||
<Mech_WULA_Cat_Constructor>20</Mech_WULA_Cat_Constructor>
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||||
<Mech_WULA_Cat_Assault>20</Mech_WULA_Cat_Assault>
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||||
<Wula_Broken_Personality_Pawn_7>2</Wula_Broken_Personality_Pawn_7>
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||||
<Wula_Broken_Personality_Pawn_5>1</Wula_Broken_Personality_Pawn_5>
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||||
<Wula_Broken_Personality_Pawn_7>4</Wula_Broken_Personality_Pawn_7>
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||||
<Wula_Broken_Personality_Pawn_5>2</Wula_Broken_Personality_Pawn_5>
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</options>
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</li>
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<!-- 骑士军团部队 -->
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@@ -135,7 +136,7 @@
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<!-- 常规部队 -->
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<li>
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<kindDef>Combat</kindDef>
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<commonality>20</commonality>
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<commonality>30</commonality>
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||||
<options>
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<Mech_WULA_Cat_Fire>2</Mech_WULA_Cat_Fire>
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<Mech_WULA_Cat_EMP>2</Mech_WULA_Cat_EMP>
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@@ -148,7 +149,7 @@
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<li>
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<!-- militor only -->
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<kindDef>Combat</kindDef>
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<commonality>10</commonality>
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<commonality>30</commonality>
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||||
<options>
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||||
<Wula_Broken_Personality_Pawn_1>10</Wula_Broken_Personality_Pawn_1>
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||||
<Wula_Broken_Personality_Pawn_2>2</Wula_Broken_Personality_Pawn_2>
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115
1.6/1.6/Defs/FactionDefs/Factions_WULA_FE_Materialist.xml
Normal file
115
1.6/1.6/Defs/FactionDefs/Factions_WULA_FE_Materialist.xml
Normal file
@@ -0,0 +1,115 @@
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||||
<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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||||
<FactionDef ParentName="FactionBase">
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||||
<defName>WULA_FE_Materialist_Faction</defName>
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<label>乌拉帝国 图书馆</label>
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<description>堕落乌拉帝国派系之一,属于进步派,拥有独属的特殊科技。\n\n反抗乌拉帝国皇权的学生联盟和其他有志之士一起打响了帝国内战的第一枪,但是在千百年间,这些踌躇满志的奋斗者渐渐堕落成了刁钻刻板的学士,她们固执己见,致力于收集和垄断乌拉帝国遗留的科技资产而不再是推翻皇室残党。然而保皇派势力并未在时间中消亡,星海间的仇恨并未熄灭,革命的大旗正在等待新的有识之士高举······</description>
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||||
<basicMemberKind>RealWula_PawnKind</basicMemberKind>
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<pawnSingular>乌拉星人</pawnSingular>
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<pawnsPlural>乌拉星人</pawnsPlural>
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||||
<categoryTag>Wula_FE_Materialist_Faction</categoryTag>
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<requiredCountAtGameStart>1</requiredCountAtGameStart>
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<factionNameMaker>NamerFaction_Wula_FE_Materialist</factionNameMaker>
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<factionIconPath>Wula/World/WorldObjects/Expanding/Wula_FE_Faction</factionIconPath>
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<!-- <settlementGenerationWeight>1</settlementGenerationWeight> -->
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<requiredCountAtGameStart>1</requiredCountAtGameStart>
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||||
<canSiege>false</canSiege>
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<canStageAttacks>true</canStageAttacks>
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<backstoryCategories>
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<li>Wula_Backstory_Categories_For_RealWula</li>
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</backstoryCategories>
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<!-- 文化相关 -->
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<requiredMemes>
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<li MayRequire="Ludeon.RimWorld.Ideology">Supremacist</li>
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<li MayRequire="Ludeon.RimWorld.Ideology">Proselytizer</li>
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</requiredMemes>
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<allowedMemes>
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<li MayRequire="Ludeon.RimWorld.Ideology">Loyalist</li>
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<li MayRequire="Ludeon.RimWorld.Ideology">FemaleSupremacy</li>
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<li MayRequire="Ludeon.RimWorld.Ideology">Guilty</li>
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</allowedMemes>
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<disallowedPrecepts>
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||||
<li>Slavery_Classic</li>
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<li MayRequire="Ludeon.RimWorld.Ideology">Slavery_Disapproved</li>
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||||
<li MayRequire="Ludeon.RimWorld.Ideology">Slavery_Horrible</li>
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||||
<li MayRequire="Ludeon.RimWorld.Ideology">Slavery_Abhorrent</li>
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||||
</disallowedPrecepts>
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<structureMemeWeights>
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<Structure_Archist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_Archist>
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</structureMemeWeights>
|
||||
<permanentEnemyToEveryoneExcept>
|
||||
<li>WULA_Awakened_Synth</li>
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||||
</permanentEnemyToEveryoneExcept>
|
||||
<techLevel>Archotech</techLevel>
|
||||
<arrivalLayerWhitelist>
|
||||
<li>Surface</li>
|
||||
<!-- <li MayRequire="Ludeon.RimWorld.Odyssey">Orbit</li> -->
|
||||
</arrivalLayerWhitelist>
|
||||
<colorSpectrum>
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||||
<li>(0.15, 0.9, 0.9)</li>
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||||
</colorSpectrum>
|
||||
<raidCommonalityFromPointsCurve>
|
||||
<points>
|
||||
<li>(300, 0)</li>
|
||||
<li>(700, 1)</li>
|
||||
<li>(1400, 1.8)</li>
|
||||
<li>(2800, 2.2)</li>
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||||
<li>(4000, 2.6)</li>
|
||||
</points>
|
||||
</raidCommonalityFromPointsCurve>
|
||||
<!-- <raidLootMaker>MechanoidRaidLootMaker</raidLootMaker> -->
|
||||
<raidLootValueFromPointsCurve>
|
||||
<points>
|
||||
<li>(35, 8)</li>
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||||
<li>(100, 60)</li>
|
||||
<li>(1000, 250)</li>
|
||||
<li>(2000, 400)</li>
|
||||
<li>(4000, 500)</li>
|
||||
</points>
|
||||
</raidLootValueFromPointsCurve>
|
||||
<humanlikeFaction>true</humanlikeFaction>
|
||||
<hidden>true</hidden>
|
||||
<!-- <autoFlee>false</autoFlee> -->
|
||||
<canUseAvoidGrid>false</canUseAvoidGrid>
|
||||
<apparelStuffFilter>
|
||||
<stuffCategoriesToAllow>
|
||||
<li>Metallic</li>
|
||||
<li>Fabric</li>
|
||||
</stuffCategoriesToAllow>
|
||||
<disallowedThingDefs>
|
||||
<li>DevilstrandCloth</li>
|
||||
</disallowedThingDefs>
|
||||
</apparelStuffFilter>
|
||||
<earliestRaidDays>18</earliestRaidDays>
|
||||
<permanentEnemy>true</permanentEnemy>
|
||||
<hostileToFactionlessHumanlikes>true</hostileToFactionlessHumanlikes>
|
||||
<maxPawnCostPerTotalPointsCurve>
|
||||
<points>
|
||||
<li>(400,200)</li>
|
||||
<li>(900,300)</li>
|
||||
<li>(100000,10000)</li>
|
||||
</points>
|
||||
</maxPawnCostPerTotalPointsCurve>
|
||||
<pawnGroupMakers>
|
||||
<li>
|
||||
<kindDef>Combat</kindDef>
|
||||
<commonality>50</commonality>
|
||||
<options>
|
||||
<Mech_WULA_Cat_Assault>60</Mech_WULA_Cat_Assault>
|
||||
<Mech_WULA_Cat_Constructor>30</Mech_WULA_Cat_Constructor>
|
||||
<Mech_WULA_Cat_Fire>20</Mech_WULA_Cat_Fire>
|
||||
<Mech_WULA_Cat_EMP>20</Mech_WULA_Cat_EMP>
|
||||
</options>
|
||||
</li>
|
||||
</pawnGroupMakers>
|
||||
<settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath>
|
||||
<allowedArrivalTemperatureRange>-100~200</allowedArrivalTemperatureRange>
|
||||
<maxConfigurableAtWorldCreation>1</maxConfigurableAtWorldCreation>
|
||||
<configurationListOrderPriority>900</configurationListOrderPriority>
|
||||
<dropPodActive>ActiveDropPodMechanoid</dropPodActive>
|
||||
<dropPodIncoming>DropPodIncomingMechanoidRapid</dropPodIncoming>
|
||||
<disallowedRaidAgeRestrictions>
|
||||
<li MayRequire="Ludeon.RimWorld.Biotech">Children</li>
|
||||
</disallowedRaidAgeRestrictions>
|
||||
</FactionDef>
|
||||
</Defs>
|
||||
@@ -914,91 +914,6 @@
|
||||
</stages>
|
||||
</HediffDef>
|
||||
|
||||
<!-- 背景故事重置 -->
|
||||
<ThingDef ParentName="BodyPartProstheticMakeableBase">
|
||||
<defName>Wula_BackstoryRegeneratorImplant</defName>
|
||||
<label>合成人人格数据包</label>
|
||||
<description>从乌拉帝国上行链路下载的数据包,内含随机的人格数据,机械乌拉在使用后会改变其人格,这会重置它禁止的工作,但是不会重设其热情和特质。\n\n新的人格有可能和旧人格一模一样!</description>
|
||||
<thingClass>ThingWithComps</thingClass>
|
||||
<graphicData>
|
||||
<texPath>Wula/Item/WULA_Syhth_Trainer</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<statBases>
|
||||
<MarketValue>1500</MarketValue>
|
||||
<Mass>0.1</Mass>
|
||||
</statBases>
|
||||
<recipeMaker>
|
||||
<researchPrerequisites Inherit="False">
|
||||
<li>WULA_New_Synth_Skill_2_Technology</li>
|
||||
</researchPrerequisites>
|
||||
<researchPrerequisite Inherit="False"/>
|
||||
<skillRequirements>
|
||||
<Crafting>8</Crafting>
|
||||
</skillRequirements>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_Synth_Server</li>
|
||||
</recipeUsers>
|
||||
</recipeMaker>
|
||||
<costList>
|
||||
<Steel>50</Steel>
|
||||
<ComponentSpacer>1</ComponentSpacer>
|
||||
<WULA_Charge_Cube>1</WULA_Charge_Cube>
|
||||
</costList>
|
||||
<comps>
|
||||
<li Class="CompProperties_Usable">
|
||||
<compClass>CompUsableImplant</compClass>
|
||||
<useJob>UseItem</useJob>
|
||||
<useLabel>使用 {0_label}</useLabel>
|
||||
</li>
|
||||
<li Class="CompProperties_UseEffectInstallImplant">
|
||||
<hediffDef>Wula_RegenerateBackstory</hediffDef>
|
||||
<bodyPart>Brain</bodyPart>
|
||||
</li>
|
||||
<li Class="CompProperties_UseEffectDestroySelf" />
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<HediffDef ParentName="ImplantHediffBase">
|
||||
<defName>Wula_RegenerateBackstory</defName>
|
||||
<label>backstory regenerator</label>
|
||||
<labelNoun>a backstory regenerator</labelNoun>
|
||||
<description>A backstory regenerator is installed.</description>
|
||||
<spawnThingOnRemoved>Wula_BackstoryRegeneratorImplant</spawnThingOnRemoved>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.HediffCompProperties_RegenerateBackstory">
|
||||
<spawnCategories>
|
||||
<li>Wula_Backstory_Categories</li>
|
||||
</spawnCategories>
|
||||
<regenerateChildhood>false</regenerateChildhood>
|
||||
</li>
|
||||
</comps>
|
||||
</HediffDef>
|
||||
<!-- <RecipeDef ParentName="SurgeryInstallImplantBase">
|
||||
<defName>InstallWulaBackstoryRegenerator</defName>
|
||||
<label>install backstory regenerator</label>
|
||||
<description>Installs a backstory regenerator.</description>
|
||||
<jobString>Installing backstory regenerator.</jobString>
|
||||
<ingredients>
|
||||
<li>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>Wula_BackstoryRegeneratorImplant</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
<count>1</count>
|
||||
</li>
|
||||
</ingredients>
|
||||
<fixedIngredientFilter>
|
||||
<thingDefs>
|
||||
<li>Wula_BackstoryRegeneratorImplant</li>
|
||||
</thingDefs>
|
||||
</fixedIngredientFilter>
|
||||
<appliedOnFixedBodyParts>
|
||||
<li>Brain</li>
|
||||
</appliedOnFixedBodyParts>
|
||||
<addsHediff>Wula_RegenerateBackstory</addsHediff>
|
||||
</RecipeDef> -->
|
||||
|
||||
<!-- 修复器 -->
|
||||
<ThingDef ParentName="MechSerumBase">
|
||||
<defName>WULA_MechRepairKit</defName>
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<defName>Wula_Synth</defName>
|
||||
<label>合成人</label>
|
||||
<description>乌拉帝国制式合成人,拥有一部分机械体的特性——她们无法被点燃、不会中毒、免疫大量疾病、不会抱怨温度,但是无法自我修复,并且需要获取能量以维持机体运转。</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<hediffClass>Hediff_High</hediffClass>
|
||||
<everCurableByItem>false</everCurableByItem>
|
||||
<duplicationAllowed>false</duplicationAllowed>
|
||||
<keepOnBodyPartRestoration>True</keepOnBodyPartRestoration>
|
||||
|
||||
@@ -885,4 +885,65 @@
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
|
||||
|
||||
<!-- 背景故事重置 -->
|
||||
<ThingDef ParentName="BodyPartProstheticMakeableBase">
|
||||
<defName>Wula_BackstoryRegeneratorImplant</defName>
|
||||
<label>合成人人格数据包</label>
|
||||
<description>从乌拉帝国上行链路下载的数据包,内含随机的人格数据,机械乌拉在使用后会改变其人格,这会重置它禁止的工作,但是不会重设其热情和特质。\n\n新的人格有可能和旧人格一模一样,且必须保存游戏后重新加载才能起效!</description>
|
||||
<thingClass>ThingWithComps</thingClass>
|
||||
<graphicData>
|
||||
<texPath>Wula/Item/WULA_Syhth_Trainer</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<statBases>
|
||||
<MarketValue>1500</MarketValue>
|
||||
<Mass>0.1</Mass>
|
||||
</statBases>
|
||||
<recipeMaker>
|
||||
<researchPrerequisites Inherit="False">
|
||||
<li>WULA_New_Synth_Skill_2_Technology</li>
|
||||
</researchPrerequisites>
|
||||
<researchPrerequisite Inherit="False"/>
|
||||
<skillRequirements>
|
||||
<Crafting>8</Crafting>
|
||||
</skillRequirements>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_Synth_Server</li>
|
||||
</recipeUsers>
|
||||
</recipeMaker>
|
||||
<costList>
|
||||
<Steel>50</Steel>
|
||||
<ComponentSpacer>1</ComponentSpacer>
|
||||
<WULA_Charge_Cube>1</WULA_Charge_Cube>
|
||||
</costList>
|
||||
<comps>
|
||||
<li Class="CompProperties_Usable">
|
||||
<compClass>CompUsableImplant</compClass>
|
||||
<useJob>UseItem</useJob>
|
||||
<useLabel>使用 {0_label}</useLabel>
|
||||
</li>
|
||||
<li Class="CompProperties_UseEffectInstallImplant">
|
||||
<hediffDef>Wula_RegenerateBackstory</hediffDef>
|
||||
<bodyPart>Brain</bodyPart>
|
||||
</li>
|
||||
<li Class="CompProperties_UseEffectDestroySelf" />
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<HediffDef ParentName="ImplantHediffBase">
|
||||
<defName>Wula_RegenerateBackstory</defName>
|
||||
<label>backstory regenerator</label>
|
||||
<labelNoun>a backstory regenerator</labelNoun>
|
||||
<description>A backstory regenerator is installed.</description>
|
||||
<spawnThingOnRemoved>Wula_BackstoryRegeneratorImplant</spawnThingOnRemoved>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.HediffCompProperties_RegenerateBackstory">
|
||||
<spawnCategories>
|
||||
<li>Wula_Backstory_Categories</li>
|
||||
</spawnCategories>
|
||||
<regenerateChildhood>false</regenerateChildhood>
|
||||
</li>
|
||||
</comps>
|
||||
</HediffDef>
|
||||
</Defs>
|
||||
|
||||
Reference in New Issue
Block a user