伤害响应,乌拉受到的每点伤害增加维护需求严重性
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@@ -1003,7 +1003,7 @@
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<ThingDef ParentName="MechSerumBase">
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<defName>WULA_MechRepairKit</defName>
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<label>机械乌拉修理套件</label>
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<description>一种一次性使用的堕落乌拉帝国修理套件,专门用来完全修复机械乌拉。</description>
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<description>一种一次性使用的堕落乌拉帝国修理套件,专门用来紧急修复机械乌拉,这种不依赖专用维护舱的临时修复无法完全修复机械乌拉。</description>
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<descriptionHyperlinks><RecipeDef>AdministerWULA_MechRepairKit</RecipeDef></descriptionHyperlinks>
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<graphicData>
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<texPath>Wula/Item/WULA_MechRepairKit</texPath>
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@@ -4,18 +4,23 @@
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<defName>WULA_Maintenance_Neglect</defName>
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<label>维护</label>
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<description>如果缺乏定期维护,身体机能将会出现衰退迹象。需要进入维护舱进行修复。</description>
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<hediffClass>HediffWithComps</hediffClass>
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<hediffClass>Hediff_High</hediffClass>
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<defaultLabelColor>(0.8, 0.35, 0.35)</defaultLabelColor>
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<isBad>false</isBad>
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<initialSeverity>0</initialSeverity>
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<minSeverity>0</minSeverity>
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<maxSeverity>1</maxSeverity>
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<maxSeverity>2.0</maxSeverity>
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<!--<lethalSeverity>2</lethalSeverity>-->
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<comps>
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<li Class="WulaFallenEmpire.HediffCompProperties_MaintenanceNeed">
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<thresholdDays>60</thresholdDays>
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<severityPerDayBeforeThreshold>0.004</severityPerDayBeforeThreshold>
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<severityPerDayAfterThreshold>0.02</severityPerDayAfterThreshold>
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<thresholdDays>80</thresholdDays>
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<!-- 80天内严重性达到1.0 (1.0 / 80 = 0.0125) -->
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<severityPerDayBeforeThreshold>0.0125</severityPerDayBeforeThreshold>
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<!-- 达到阈值后,在30天内从1.0增长到2.0 (1.0 / 30 ≈ 0.03333) -->
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<severityPerDayAfterThreshold>0.03333</severityPerDayAfterThreshold>
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</li>
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<li Class="WulaFallenEmpire.HediffCompProperties_DamageResponse">
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<severityIncreasePerDamage>0.01</severityIncreasePerDamage>
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</li>
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</comps>
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<stages>
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@@ -52,6 +57,16 @@
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<li>
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<label>损坏</label>
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<minSeverity>1.0</minSeverity>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<setMax>0.5</setMax>
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</li>
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</capMods>
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</li>
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<li>
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<label>崩坏</label>
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<minSeverity>2.0</minSeverity>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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