2025-8-27
This commit is contained in:
@@ -203,4 +203,40 @@
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<soundExplosion>Explosion_EMP</soundExplosion>
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<combatLogRules>Damage_Bomb</combatLogRules>
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</DamageDef>
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<DamageDef ParentName="Wula_Dark_Matter_Beam_DMG">
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<defName>Damage_WULA_Melta</defName>
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<ignoreShields>true</ignoreShields>
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<igniteChanceByTargetFlammability>
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<points>
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<li>(0, 0)</li>
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<li>(1, 0.5)</li>
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</points>
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</igniteChanceByTargetFlammability>
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<label>热熔</label>
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<ignoreShields>true</ignoreShields>
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<workerClass>DamageWorker_AddInjury</workerClass>
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<externalViolence>true</externalViolence>
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<deathMessage>{0} 被热熔武器融化了。</deathMessage>
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<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside>
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<impactSoundType>Bullet</impactSoundType>
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<hediff>Burn</hediff>
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<armorCategory>Heat</armorCategory>
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<overkillPctToDestroyPart>0~0.7</overkillPctToDestroyPart>
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<isRanged>true</isRanged>
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<makesAnimalsFlee>false</makesAnimalsFlee>
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<defaultDamage>150</defaultDamage>
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<defaultArmorPenetration>1.2</defaultArmorPenetration>
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<buildingDamageFactorImpassable>1</buildingDamageFactorImpassable>
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<buildingDamageFactorPassable>1</buildingDamageFactorPassable>
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<soundExplosion>Explosion_Vaporize</soundExplosion>
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<!-- <additionalHediffs>
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<li>
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<hediff>Wula_Psi_Damage_Hediff</hediff>
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<severityPerDamageDealt>0.015</severityPerDamageDealt>
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<inverseStatScaling>true</inverseStatScaling>
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<victimSeverityScalingByInvBodySize>true</victimSeverityScalingByInvBodySize>
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</li>
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</additionalHediffs> -->
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</DamageDef>
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</Defs>
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@@ -94,15 +94,15 @@
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<ThingDef ParentName="BaseWeaponTurret">
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<defName>Wula_CR_Mobile_Factory_Turret</defName>
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<label>CRt-91"铱锇"</label>
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<description>由乌拉帝国的MFm-87"天秤"陆行舰所配备的炮塔之一,能够装填霰射炮弹处理靠近陆行舰的威胁。</description>
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<description>由乌拉帝国的MFm-87"天秤"陆行舰所配备的炮塔之一,能够喷射穿透装甲的热熔束,处理靠近陆行舰的威胁。</description>
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<tradeability>None</tradeability>
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<destroyOnDrop>true</destroyOnDrop>
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<graphicData>
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<texPath>Wula/Weapon/WULA_WM_Panzer_Turret</texPath>
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<texPath>Wula/Weapon/Wula_Mobile_Factory_Turret</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>0.3</drawSize>
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<drawSize>0.5</drawSize>
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</graphicData>
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<uiIconScale>3</uiIconScale>
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<uiIconScale>2</uiIconScale>
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<statBases>
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<Mass>2.6</Mass>
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<AccuracyTouch>0.65</AccuracyTouch>
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@@ -112,39 +112,57 @@
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</statBases>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<defaultProjectile>Bullet_Wula_CR_Mobile_Factory_Turret</defaultProjectile>
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<verbClass>Verb_ArcSprayIncinerator</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<range>18</range>
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<burstShotCount>3</burstShotCount>
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<soundCast>Shot_Shotgun</soundCast>
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<soundCastTail>GunTail_Heavy</soundCastTail>
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<muzzleFlashScale>4</muzzleFlashScale>
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<defaultCooldownTime>3</defaultCooldownTime>
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<linkedBodyPartsGroup>Torso</linkedBodyPartsGroup>
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<ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable>
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<beamFullWidthRange>11</beamFullWidthRange>
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<defaultCooldownTime>6</defaultCooldownTime>
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<burstShotCount>20</burstShotCount>
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<showBurstShotStats>false</showBurstShotStats>
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<requireLineOfSight>true</requireLineOfSight>
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<beamWidth>6</beamWidth>
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<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
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<beamDamageDef>Damage_WULA_Melta</beamDamageDef>
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<soundCastTail>GunTail_Medium</soundCastTail>
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<muzzleFlashScale>9</muzzleFlashScale>
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<soundCastBeam>Flamethrower_Firing</soundCastBeam>
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<beamGroundFleckDef>Fleck_IncineratorBeamBurn</beamGroundFleckDef>
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<beamFleckChancePerTick>0.32</beamFleckChancePerTick>
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<beamMaxDeviation>0.5</beamMaxDeviation>
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<beamCurvature>0</beamCurvature>
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<beamEndEffecterDef>IncineratorBeam_End</beamEndEffecterDef>
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<beamChanceToStartFire>0.85</beamChanceToStartFire>
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<beamFireSizeRange>0.55~0.85</beamFireSizeRange>
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<beamStartOffset>.5</beamStartOffset>
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<beamHitsNeighborCells>true</beamHitsNeighborCells>
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<beamCantHitWithinMinRange>true</beamCantHitWithinMinRange>
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<beamHitsNeighborCellsRequiresLOS>true</beamHitsNeighborCellsRequiresLOS>
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<beamSetsGroundOnFire>true</beamSetsGroundOnFire>
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<ai_BeamIsIncendiary>true</ai_BeamIsIncendiary>
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<beamLineFleckDef>Fleck_IncineratorBeamSmoke</beamLineFleckDef>
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<highlightColor>(58, 225, 225)</highlightColor>
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<secondaryHighlightColor>(102, 200, 200)</secondaryHighlightColor>
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<beamLineFleckChanceCurve>
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<points>
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<li>(0, 0)</li>
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<li>(0.65, 0.02)</li>
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<li>(1, .5)</li>
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</points>
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</beamLineFleckChanceCurve>
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<targetParams>
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<canTargetLocations>true</canTargetLocations>
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</targetParams>
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<flammabilityAttachFireChanceCurve>
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<points>
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<li>(0.6, 0)</li>
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<li>(0.7, 0.2)</li>
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<li>(1.2, 0.8)</li>
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</points>
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</flammabilityAttachFireChanceCurve>
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<rangedFireRulepack>Combat_RangedFlamethrower</rangedFireRulepack>
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</li>
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</verbs>
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</ThingDef>
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<ThingDef ParentName="BaseBullet">
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<defName>Bullet_Wula_CR_Mobile_Factory_Turret</defName>
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<label>铱锇霰射炮弹</label>
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<graphicData>
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<texPath>Wula/Projectile/WULA_Bullet_StarDrift_Shotgun_Spear</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<projectile>
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<damageDef>Bullet</damageDef>
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<damageAmountBase>8</damageAmountBase>
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<stoppingPower>2.5</stoppingPower>
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<armorPenetrationBase>0.65</armorPenetrationBase>
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<speed>55</speed>
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</projectile>
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<modExtensions>
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<li Class="WulaFallenEmpire.ShotgunExtension">
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<pelletCount>5</pelletCount>
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</li>
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</modExtensions>
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</ThingDef>
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<ThingDef ParentName="BaseWeaponTurret">
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<defName>Wula_MR_Mobile_Factory_Turret</defName>
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<label>CRt-60"陨磷"</label>
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@@ -152,11 +170,11 @@
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<tradeability>None</tradeability>
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<destroyOnDrop>true</destroyOnDrop>
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<graphicData>
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<texPath>Wula/Weapon/WULA_WM_Panzer_Turret</texPath>
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<texPath>Wula/Weapon/Wula_Mobile_Factory_Turret</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>0.3</drawSize>
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<drawSize>0.5</drawSize>
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</graphicData>
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<uiIconScale>3</uiIconScale>
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<uiIconScale>2</uiIconScale>
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<statBases>
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<Mass>2.6</Mass>
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<AccuracyTouch>1</AccuracyTouch>
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@@ -217,11 +235,11 @@
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<tradeability>None</tradeability>
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<destroyOnDrop>true</destroyOnDrop>
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<graphicData>
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<texPath>Wula/Weapon/WULA_WM_Panzer_Turret</texPath>
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<texPath>Wula/Weapon/Wula_Mobile_Factory_Turret</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>0.3</drawSize>
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<drawSize>0.75</drawSize>
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</graphicData>
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<uiIconScale>3</uiIconScale>
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<uiIconScale>1.5</uiIconScale>
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<statBases>
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<Mass>2.6</Mass>
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<AccuracyTouch>0.3</AccuracyTouch>
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@@ -481,7 +481,7 @@
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</li>
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</comps>
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</ThingDef>
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<PawnKindDef ParentName="HeavyMechanoidKind">
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<PawnKindDef Name="Wula_Mech_Mobile_Factory" ParentName="HeavyMechanoidKind">
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<defName>Wula_Mech_Mobile_Factory</defName> <!-- 修改了defName以避免冲突 -->
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<label>MFm-87"天秤"</label>
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<race>Wula_Mech_Mobile_Factory</race>
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@@ -506,4 +506,14 @@
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<controlGroupPortraitZoom>0.7</controlGroupPortraitZoom>
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</PawnKindDef>
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<PawnKindDef ParentName="Wula_Mech_Mobile_Factory">
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<defName>Wula_Mech_Mobile_Factory_1</defName> <!-- 修改了defName以避免冲突 -->
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<combatPower>1</combatPower>
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<maxPerGroup>1</maxPerGroup>
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</PawnKindDef>
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<PawnKindDef ParentName="Wula_Mech_Mobile_Factory">
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<defName>Wula_Mech_Mobile_Factory_10</defName> <!-- 修改了defName以避免冲突 -->
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<combatPower>1</combatPower>
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<maxPerGroup>10</maxPerGroup>
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</PawnKindDef>
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</Defs>
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BIN
Content/Textures/Wula/Weapon/Wula_Mobile_Factory_Turret.png
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Content/Textures/Wula/Weapon/Wula_Mobile_Factory_Turret.png
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Source/美术与文本源文件/Wula/Weapon/Wula_Mobile_Factory_Turret.sai2
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BIN
Source/美术与文本源文件/Wula/Weapon/Wula_Mobile_Factory_Turret.sai2
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