2025-8-27

This commit is contained in:
Tourswen
2025-08-27 18:28:12 +08:00
parent 265d91f47e
commit b960239868
6 changed files with 104 additions and 40 deletions

View File

@@ -203,4 +203,40 @@
<soundExplosion>Explosion_EMP</soundExplosion>
<combatLogRules>Damage_Bomb</combatLogRules>
</DamageDef>
<DamageDef ParentName="Wula_Dark_Matter_Beam_DMG">
<defName>Damage_WULA_Melta</defName>
<ignoreShields>true</ignoreShields>
<igniteChanceByTargetFlammability>
<points>
<li>(0, 0)</li>
<li>(1, 0.5)</li>
</points>
</igniteChanceByTargetFlammability>
<label>热熔</label>
<ignoreShields>true</ignoreShields>
<workerClass>DamageWorker_AddInjury</workerClass>
<externalViolence>true</externalViolence>
<deathMessage>{0} 被热熔武器融化了。</deathMessage>
<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside>
<impactSoundType>Bullet</impactSoundType>
<hediff>Burn</hediff>
<armorCategory>Heat</armorCategory>
<overkillPctToDestroyPart>0~0.7</overkillPctToDestroyPart>
<isRanged>true</isRanged>
<makesAnimalsFlee>false</makesAnimalsFlee>
<defaultDamage>150</defaultDamage>
<defaultArmorPenetration>1.2</defaultArmorPenetration>
<buildingDamageFactorImpassable>1</buildingDamageFactorImpassable>
<buildingDamageFactorPassable>1</buildingDamageFactorPassable>
<soundExplosion>Explosion_Vaporize</soundExplosion>
<!-- <additionalHediffs>
<li>
<hediff>Wula_Psi_Damage_Hediff</hediff>
<severityPerDamageDealt>0.015</severityPerDamageDealt>
<inverseStatScaling>true</inverseStatScaling>
<victimSeverityScalingByInvBodySize>true</victimSeverityScalingByInvBodySize>
</li>
</additionalHediffs> -->
</DamageDef>
</Defs>

View File

@@ -94,15 +94,15 @@
<ThingDef ParentName="BaseWeaponTurret">
<defName>Wula_CR_Mobile_Factory_Turret</defName>
<label>CRt-91"铱锇"</label>
<description>由乌拉帝国的MFm-87"天秤"陆行舰所配备的炮塔之一,能够装填霰射炮弹处理靠近陆行舰的威胁。</description>
<description>由乌拉帝国的MFm-87"天秤"陆行舰所配备的炮塔之一,能够喷射穿透装甲的热熔束,处理靠近陆行舰的威胁。</description>
<tradeability>None</tradeability>
<destroyOnDrop>true</destroyOnDrop>
<graphicData>
<texPath>Wula/Weapon/WULA_WM_Panzer_Turret</texPath>
<texPath>Wula/Weapon/Wula_Mobile_Factory_Turret</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>0.3</drawSize>
<drawSize>0.5</drawSize>
</graphicData>
<uiIconScale>3</uiIconScale>
<uiIconScale>2</uiIconScale>
<statBases>
<Mass>2.6</Mass>
<AccuracyTouch>0.65</AccuracyTouch>
@@ -112,39 +112,57 @@
</statBases>
<verbs>
<li>
<verbClass>Verb_Shoot</verbClass>
<defaultProjectile>Bullet_Wula_CR_Mobile_Factory_Turret</defaultProjectile>
<verbClass>Verb_ArcSprayIncinerator</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<range>18</range>
<burstShotCount>3</burstShotCount>
<soundCast>Shot_Shotgun</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail>
<muzzleFlashScale>4</muzzleFlashScale>
<defaultCooldownTime>3</defaultCooldownTime>
<linkedBodyPartsGroup>Torso</linkedBodyPartsGroup>
<ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable>
<beamFullWidthRange>11</beamFullWidthRange>
<defaultCooldownTime>6</defaultCooldownTime>
<burstShotCount>20</burstShotCount>
<showBurstShotStats>false</showBurstShotStats>
<requireLineOfSight>true</requireLineOfSight>
<beamWidth>6</beamWidth>
<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
<beamDamageDef>Damage_WULA_Melta</beamDamageDef>
<soundCastTail>GunTail_Medium</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
<soundCastBeam>Flamethrower_Firing</soundCastBeam>
<beamGroundFleckDef>Fleck_IncineratorBeamBurn</beamGroundFleckDef>
<beamFleckChancePerTick>0.32</beamFleckChancePerTick>
<beamMaxDeviation>0.5</beamMaxDeviation>
<beamCurvature>0</beamCurvature>
<beamEndEffecterDef>IncineratorBeam_End</beamEndEffecterDef>
<beamChanceToStartFire>0.85</beamChanceToStartFire>
<beamFireSizeRange>0.55~0.85</beamFireSizeRange>
<beamStartOffset>.5</beamStartOffset>
<beamHitsNeighborCells>true</beamHitsNeighborCells>
<beamCantHitWithinMinRange>true</beamCantHitWithinMinRange>
<beamHitsNeighborCellsRequiresLOS>true</beamHitsNeighborCellsRequiresLOS>
<beamSetsGroundOnFire>true</beamSetsGroundOnFire>
<ai_BeamIsIncendiary>true</ai_BeamIsIncendiary>
<beamLineFleckDef>Fleck_IncineratorBeamSmoke</beamLineFleckDef>
<highlightColor>(58, 225, 225)</highlightColor>
<secondaryHighlightColor>(102, 200, 200)</secondaryHighlightColor>
<beamLineFleckChanceCurve>
<points>
<li>(0, 0)</li>
<li>(0.65, 0.02)</li>
<li>(1, .5)</li>
</points>
</beamLineFleckChanceCurve>
<targetParams>
<canTargetLocations>true</canTargetLocations>
</targetParams>
<flammabilityAttachFireChanceCurve>
<points>
<li>(0.6, 0)</li>
<li>(0.7, 0.2)</li>
<li>(1.2, 0.8)</li>
</points>
</flammabilityAttachFireChanceCurve>
<rangedFireRulepack>Combat_RangedFlamethrower</rangedFireRulepack>
</li>
</verbs>
</ThingDef>
<ThingDef ParentName="BaseBullet">
<defName>Bullet_Wula_CR_Mobile_Factory_Turret</defName>
<label>铱锇霰射炮弹</label>
<graphicData>
<texPath>Wula/Projectile/WULA_Bullet_StarDrift_Shotgun_Spear</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<projectile>
<damageDef>Bullet</damageDef>
<damageAmountBase>8</damageAmountBase>
<stoppingPower>2.5</stoppingPower>
<armorPenetrationBase>0.65</armorPenetrationBase>
<speed>55</speed>
</projectile>
<modExtensions>
<li Class="WulaFallenEmpire.ShotgunExtension">
<pelletCount>5</pelletCount>
</li>
</modExtensions>
</ThingDef>
<ThingDef ParentName="BaseWeaponTurret">
<defName>Wula_MR_Mobile_Factory_Turret</defName>
<label>CRt-60"陨磷"</label>
@@ -152,11 +170,11 @@
<tradeability>None</tradeability>
<destroyOnDrop>true</destroyOnDrop>
<graphicData>
<texPath>Wula/Weapon/WULA_WM_Panzer_Turret</texPath>
<texPath>Wula/Weapon/Wula_Mobile_Factory_Turret</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>0.3</drawSize>
<drawSize>0.5</drawSize>
</graphicData>
<uiIconScale>3</uiIconScale>
<uiIconScale>2</uiIconScale>
<statBases>
<Mass>2.6</Mass>
<AccuracyTouch>1</AccuracyTouch>
@@ -217,11 +235,11 @@
<tradeability>None</tradeability>
<destroyOnDrop>true</destroyOnDrop>
<graphicData>
<texPath>Wula/Weapon/WULA_WM_Panzer_Turret</texPath>
<texPath>Wula/Weapon/Wula_Mobile_Factory_Turret</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>0.3</drawSize>
<drawSize>0.75</drawSize>
</graphicData>
<uiIconScale>3</uiIconScale>
<uiIconScale>1.5</uiIconScale>
<statBases>
<Mass>2.6</Mass>
<AccuracyTouch>0.3</AccuracyTouch>

View File

@@ -481,7 +481,7 @@
</li>
</comps>
</ThingDef>
<PawnKindDef ParentName="HeavyMechanoidKind">
<PawnKindDef Name="Wula_Mech_Mobile_Factory" ParentName="HeavyMechanoidKind">
<defName>Wula_Mech_Mobile_Factory</defName> <!-- 修改了defName以避免冲突 -->
<label>MFm-87"天秤"</label>
<race>Wula_Mech_Mobile_Factory</race>
@@ -506,4 +506,14 @@
<controlGroupPortraitZoom>0.7</controlGroupPortraitZoom>
</PawnKindDef>
<PawnKindDef ParentName="Wula_Mech_Mobile_Factory">
<defName>Wula_Mech_Mobile_Factory_1</defName> <!-- 修改了defName以避免冲突 -->
<combatPower>1</combatPower>
<maxPerGroup>1</maxPerGroup>
</PawnKindDef>
<PawnKindDef ParentName="Wula_Mech_Mobile_Factory">
<defName>Wula_Mech_Mobile_Factory_10</defName> <!-- 修改了defName以避免冲突 -->
<combatPower>1</combatPower>
<maxPerGroup>10</maxPerGroup>
</PawnKindDef>
</Defs>

Binary file not shown.

After

Width:  |  Height:  |  Size: 24 KiB