This commit is contained in:
2025-08-14 10:11:23 +08:00
parent 31254ef452
commit bb305a4fc2
6 changed files with 200 additions and 67 deletions

View File

@@ -753,7 +753,7 @@
<Beauty>-5</Beauty>
</statBases>
<size>(3,3)</size>
<interactionCellOffset>(0,0,0)</interactionCellOffset>
<interactionCellOffset>(0,0,-2)</interactionCellOffset>
<hasInteractionCell>true</hasInteractionCell>
<researchPrerequisites Inherit="False">
<li>WULA_Base_Technology</li>

View File

@@ -922,3 +922,123 @@ requests.exceptions.SSLError: HTTPSConnectionPool(host='dashscope.aliyuncs.com',
2025-08-12 14:49:39,613 - INFO - Processing request of type ListToolsRequest
2025-08-12 14:49:39,614 - INFO - Processing request of type ListResourcesRequest
2025-08-12 14:49:39,615 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-12 14:50:17,319 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-12 14:50:17,327 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-12 14:50:18,513 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-12 14:50:18,521 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-12 14:50:18,528 - INFO - Processing request of type ListToolsRequest
2025-08-12 14:50:18,529 - INFO - Processing request of type ListResourcesRequest
2025-08-12 14:50:18,529 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 08:53:23,840 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 08:53:23,858 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 08:53:23,876 - INFO - Processing request of type ListToolsRequest
2025-08-14 08:53:23,878 - INFO - Processing request of type ListResourcesRequest
2025-08-14 08:53:23,879 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 08:54:26,023 - INFO - Processing request of type CallToolRequest
2025-08-14 08:54:26,023 - INFO - 收到问题: RimWorld Pawn transfer to container or map, TryAdd, Spawn, Despawn
2025-08-14 08:54:26,024 - INFO - 找到的潜在关键词: ['Despawn', 'Pawn', 'RimWorld', 'TryAdd', 'Spawn']
2025-08-14 08:54:26,024 - INFO - 提取到关键词: ['Despawn', 'Pawn', 'RimWorld', 'TryAdd', 'Spawn']
2025-08-14 08:54:26,024 - INFO - 缓存未命中,开始实时搜索: Despawn-Pawn-RimWorld-Spawn-TryAdd
2025-08-14 08:54:31,161 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 08:54:31,174 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 08:54:31,184 - WARNING - Failed to validate request: Received request before initialization was complete
2025-08-14 08:54:31,586 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 08:54:31,595 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 08:54:31,604 - INFO - Processing request of type ListToolsRequest
2025-08-14 08:54:31,605 - INFO - Processing request of type ListResourcesRequest
2025-08-14 08:54:31,606 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 08:54:31,615 - INFO - Processing request of type ListToolsRequest
2025-08-14 08:54:34,783 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 08:54:34,796 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 08:54:34,806 - INFO - Processing request of type ListToolsRequest
2025-08-14 08:54:34,809 - INFO - Processing request of type ListResourcesRequest
2025-08-14 08:54:34,810 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 08:54:43,348 - INFO - Processing request of type CallToolRequest
2025-08-14 08:54:43,348 - INFO - 收到问题: RimWorld Pawn transfer to container or map, TryAdd, Spawn, Despawn
2025-08-14 08:54:43,349 - INFO - 找到的潜在关键词: ['TryAdd', 'Pawn', 'Despawn', 'RimWorld', 'Spawn']
2025-08-14 08:54:43,349 - INFO - 提取到关键词: ['TryAdd', 'Pawn', 'Despawn', 'RimWorld', 'Spawn']
2025-08-14 08:54:43,349 - INFO - 缓存未命中,开始实时搜索: Despawn-Pawn-RimWorld-Spawn-TryAdd
2025-08-14 08:54:45,870 - INFO - 找到 8026 个候选文件,开始向量化处理...
2025-08-14 08:54:45,870 - INFO - 找到 8026 个候选文件,开始向量化处理...
2025-08-14 08:54:45,880 - INFO - 文件名精确匹配: C:\Steam\steamapps\common\RimWorld\Data\dll1.6\Verse\Pawn.txt
2025-08-14 08:54:45,891 - INFO - 文件名精确匹配: C:\Steam\steamapps\common\RimWorld\Data\dll1.6\Verse\Pawn.txt
2025-08-14 08:54:45,898 - WARNING - 候选文件过多 (8025),仅处理前 25 个。
2025-08-14 08:54:45,900 - WARNING - 候选文件过多 (8025),仅处理前 25 个。
2025-08-14 08:54:50,649 - INFO - 向量搜索完成。找到了 5 个匹配项并成功提取了代码。
2025-08-14 08:54:51,739 - INFO - 向量搜索完成。找到了 5 个匹配项并成功提取了代码。
2025-08-14 08:54:51,743 - INFO - Processing request of type ListToolsRequest
2025-08-14 08:56:29,210 - INFO - Processing request of type CallToolRequest
2025-08-14 08:56:29,210 - INFO - 收到问题: 塑形仓 或 整形舱 的实现方法
2025-08-14 08:56:29,210 - WARNING - 在 '塑形仓 或 整形舱 的实现方法' 中未找到合适的关键词。
2025-08-14 08:56:29,210 - WARNING - 无法从问题中提取关键词。
2025-08-14 08:56:35,044 - INFO - Processing request of type CallToolRequest
2025-08-14 08:56:35,044 - INFO - 收到问题: 身体改造 基因 医疗舱 生物技术
2025-08-14 08:56:35,044 - WARNING - 在 '身体改造 基因 医疗舱 生物技术' 中未找到合适的关键词。
2025-08-14 08:56:35,044 - WARNING - 无法从问题中提取关键词。
2025-08-14 09:13:39,283 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:13:39,291 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:13:39,299 - INFO - Processing request of type ListToolsRequest
2025-08-14 09:13:39,301 - INFO - Processing request of type ListResourcesRequest
2025-08-14 09:13:39,301 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 09:14:30,821 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:14:30,830 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:14:30,838 - INFO - Processing request of type ListToolsRequest
2025-08-14 09:14:30,839 - INFO - Processing request of type ListResourcesRequest
2025-08-14 09:14:30,840 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 09:14:37,726 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:14:37,735 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:14:37,744 - INFO - Processing request of type ListToolsRequest
2025-08-14 09:14:37,746 - INFO - Processing request of type ListResourcesRequest
2025-08-14 09:14:37,747 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 09:17:32,227 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:17:32,235 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:17:33,447 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:17:33,455 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:17:33,466 - INFO - Processing request of type ListToolsRequest
2025-08-14 09:17:33,468 - INFO - Processing request of type ListResourcesRequest
2025-08-14 09:17:33,468 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 09:20:01,335 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:20:01,344 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:20:02,521 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:20:02,529 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:20:02,536 - INFO - Processing request of type ListToolsRequest
2025-08-14 09:20:02,537 - INFO - Processing request of type ListResourcesRequest
2025-08-14 09:20:02,538 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 09:20:34,066 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:20:34,075 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:20:35,690 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:20:35,698 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:20:35,706 - INFO - Processing request of type ListToolsRequest
2025-08-14 09:20:35,707 - INFO - Processing request of type ListResourcesRequest
2025-08-14 09:20:35,708 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 09:23:35,896 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:23:35,904 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:23:37,132 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:23:37,140 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:23:37,147 - INFO - Processing request of type ListToolsRequest
2025-08-14 09:23:37,148 - INFO - Processing request of type ListResourcesRequest
2025-08-14 09:23:37,149 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 09:28:01,382 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:28:01,390 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:28:01,399 - INFO - Processing request of type ListToolsRequest
2025-08-14 09:28:01,400 - INFO - Processing request of type ListResourcesRequest
2025-08-14 09:28:01,400 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 09:29:40,543 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:29:40,551 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:29:41,785 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:29:41,793 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:29:41,800 - INFO - Processing request of type ListToolsRequest
2025-08-14 09:29:41,802 - INFO - Processing request of type ListResourcesRequest
2025-08-14 09:29:41,803 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 09:31:18,486 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:31:18,494 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:31:18,502 - INFO - Processing request of type ListToolsRequest
2025-08-14 09:31:18,503 - INFO - Processing request of type ListResourcesRequest
2025-08-14 09:31:18,504 - INFO - Processing request of type ListResourceTemplatesRequest
2025-08-14 09:32:43,894 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:32:43,904 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:32:45,182 - INFO - 成功加载 DASHSCOPE_API_KEY。
2025-08-14 09:32:45,190 - INFO - RimWorld 向量知识库 (FastMCP版, v2.1-v4-model) 正在启动...
2025-08-14 09:32:45,198 - INFO - Processing request of type ListToolsRequest
2025-08-14 09:32:45,199 - INFO - Processing request of type ListResourcesRequest
2025-08-14 09:32:45,201 - INFO - Processing request of type ListResourceTemplatesRequest

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@@ -10,7 +10,6 @@ using Verse.Sound;
namespace WulaFallenEmpire
{
// Properties for our custom maintenance pod
public class CompProperties_MaintenancePod : CompProperties
{
public SoundDef enterSound;
@@ -21,9 +20,9 @@ namespace WulaFallenEmpire
public float powerConsumptionRunning = 250f;
public float powerConsumptionIdle = 50f;
public HediffDef hediffToRemove;
public float componentCostPerSeverity = 1f; // How many components per 1.0 severity
public int baseComponentCost = 0; // A flat cost in addition to severity cost
public float minSeverityToMaintain = 0.75f; // The hediff severity required to trigger maintenance
public float componentCostPerSeverity = 1f;
public int baseComponentCost = 0;
public float minSeverityToMaintain = 0.75f;
public float hediffSeverityAfterCycle = 0.01f;
public CompProperties_MaintenancePod()
@@ -43,13 +42,14 @@ namespace WulaFallenEmpire
private MaintenancePodState state = MaintenancePodState.Idle;
private static readonly Texture2D CancelIcon = ContentFinder<Texture2D>.Get("UI/Designators/Cancel");
private static readonly Texture2D EnterIcon = ContentFinder<Texture2D>.Get("UI/Commands/PodEject"); // Re-using an icon
private static readonly Texture2D EnterIcon = ContentFinder<Texture2D>.Get("UI/Commands/PodEject");
// ===================== Properties =====================
public CompProperties_MaintenancePod Props => (CompProperties_MaintenancePod)props;
public MaintenancePodState State => state;
public Pawn Occupant => innerContainer.FirstOrDefault() as Pawn;
public bool PowerOn => powerComp != null && powerComp.PowerOn;
public float RequiredComponents(Pawn pawn)
{
if (pawn == null || Props.hediffToRemove == null) return Props.baseComponentCost;
@@ -72,12 +72,6 @@ namespace WulaFallenEmpire
innerContainer = new ThingOwner<Thing>(this, false, LookMode.Deep);
}
public override void Initialize(CompProperties props)
{
base.Initialize(props);
}
public override void PostSpawnSetup(bool respawningAfterLoad)
{
base.PostSpawnSetup(respawningAfterLoad);
@@ -108,7 +102,6 @@ namespace WulaFallenEmpire
public override void CompTick()
{
base.CompTick();
if (!parent.Spawned) return;
if (state == MaintenancePodState.Running)
@@ -122,20 +115,20 @@ namespace WulaFallenEmpire
}
}
}
// Update power consumption based on state
if (powerComp != null)
{
powerComp.PowerOutput = - (state == MaintenancePodState.Running ? Props.powerConsumptionRunning : Props.powerConsumptionIdle);
powerComp.PowerOutput = -(state == MaintenancePodState.Running ? Props.powerConsumptionRunning : Props.powerConsumptionIdle);
}
}
public void StartCycle(Pawn pawn)
{
Log.Warning($"[WulaPodDebug] StartCycle called for pawn: {pawn.LabelShortCap}");
float required = RequiredComponents(pawn);
if (refuelableComp.Fuel < required)
{
Log.Error($"[WulaFallenEmpire] Tried to start maintenance cycle for {pawn.LabelShort} without enough components. This should have been checked earlier.");
Log.Error($"[WulaPodDebug] ERROR: Tried to start cycle for {pawn.LabelShort} without enough components.");
return;
}
@@ -143,24 +136,35 @@ namespace WulaFallenEmpire
{
refuelableComp.ConsumeFuel(required);
}
Log.Warning($"[WulaPodDebug] Pawn state before action: holdingOwner is {(pawn.holdingOwner == null ? "NULL" : "NOT NULL")}, Spawned is {pawn.Spawned}");
// THE ACTUAL FIX: A pawn, whether held or not, must be despawned before being put in a container.
if (pawn.Spawned)
{
Log.Warning($"[WulaPodDebug] Pawn is spawned. Despawning...");
pawn.DeSpawn(DestroyMode.Vanish);
}
Log.Warning($"[WulaPodDebug] Attempting to add/transfer pawn to container.");
innerContainer.TryAddOrTransfer(pawn);
state = MaintenancePodState.Running;
ticksRemaining = RequiredDuration(pawn);
// Move pawn inside
innerContainer.TryAddOrTransfer(pawn);
Log.Warning($"[WulaPodDebug] Cycle started. Ticks remaining: {ticksRemaining}");
}
private void CycleFinished()
{
Pawn occupant = Occupant;
Log.Warning($"[WulaPodDebug] CycleFinished. Occupant: {(occupant == null ? "NULL" : occupant.LabelShortCap)}");
if (occupant == null)
{
Log.Error("[WulaFallenEmpire] Maintenance cycle finished, but no one was inside.");
Log.Error("[WulaPodDebug] ERROR: Maintenance cycle finished, but no one was inside.");
state = MaintenancePodState.Idle;
return;
}
// Apply effects
if (Props.hediffToRemove != null)
{
Hediff hediff = occupant.health.hediffSet.GetFirstHediffOfDef(Props.hediffToRemove);
@@ -170,13 +174,13 @@ namespace WulaFallenEmpire
Messages.Message("WULA_MaintenanceComplete".Translate(occupant.Named("PAWN")), occupant, MessageTypeDefOf.PositiveEvent);
}
}
EjectPawn();
}
public void EjectPawn()
{
Pawn occupant = Occupant;
Log.Warning($"[WulaPodDebug] EjectPawn. Occupant: {(occupant == null ? "NULL" : occupant.LabelShortCap)}");
if (occupant != null)
{
GenPlace.TryPlaceThing(occupant, parent.InteractionCell, parent.Map, ThingPlaceMode.Near);
@@ -187,8 +191,8 @@ namespace WulaFallenEmpire
}
innerContainer.Clear();
state = MaintenancePodState.Idle;
Log.Warning($"[WulaPodDebug] EjectPawn finished. State set to Idle.");
}
// ===================== UI & Gizmos =====================
public override string CompInspectStringExtra()
@@ -215,13 +219,11 @@ namespace WulaFallenEmpire
public override IEnumerable<Gizmo> CompGetGizmosExtra()
{
// Base gizmos
foreach (var gizmo in base.CompGetGizmosExtra())
{
yield return gizmo;
}
// Gizmo to order a pawn to enter (Right-click menu style)
if (state == MaintenancePodState.Idle && PowerOn)
{
var enterCommand = new Command_Action
@@ -245,7 +247,6 @@ namespace WulaFallenEmpire
yield return enterCommand;
}
// Gizmo to cancel and eject
if (state == MaintenancePodState.Running)
{
var cancelCommand = new Command_Action
@@ -276,38 +277,38 @@ namespace WulaFallenEmpire
}
else if (p.Downed)
{
float required = RequiredComponents(p);
if (refuelableComp.Fuel < required)
{
options.Add(new FloatMenuOption(p.LabelShortCap + " (" + "Incapacitated".Translate() + ", " + "WULA_MaintenancePod_NotEnoughComponents".Translate(required.ToString("F0")) + ")", null));
}
else
{
Action action = delegate
{
var potentialRescuers = parent.Map.mapPawns.FreeColonistsSpawned.Where(colonist =>
!colonist.Downed && colonist.CanReserveAndReach(p, PathEndMode.OnCell, Danger.Deadly) && colonist.CanReserveAndReach(parent, PathEndMode.InteractionCell, Danger.Deadly));
float required = RequiredComponents(p);
if (refuelableComp.Fuel < required)
{
options.Add(new FloatMenuOption(p.LabelShortCap + " (" + "Incapacitated".Translate() + ", " + "WULA_MaintenancePod_NotEnoughComponents".Translate(required.ToString("F0")) + ")", null));
}
else
{
Action action = delegate
{
var potentialRescuers = parent.Map.mapPawns.FreeColonistsSpawned.Where(colonist =>
!colonist.Downed && colonist.CanReserveAndReach(p, PathEndMode.OnCell, Danger.Deadly) && colonist.CanReserveAndReach(parent, PathEndMode.InteractionCell, Danger.Deadly));
if (!potentialRescuers.Any())
{
Messages.Message("WULA_MaintenancePod_NoRescuer".Translate(p.Named("PAWN")), MessageTypeDefOf.RejectInput);
return;
}
if (!potentialRescuers.Any())
{
Messages.Message("WULA_MaintenancePod_NoRescuer".Translate(p.Named("PAWN")), MessageTypeDefOf.RejectInput);
return;
}
var rescuerOptions = new List<FloatMenuOption>();
foreach (var rescuer in potentialRescuers)
{
rescuerOptions.Add(new FloatMenuOption(rescuer.LabelCap, delegate
{
var haulJob = JobMaker.MakeJob(JobDefOf_WULA.WULA_HaulToMaintenancePod, p, parent);
haulJob.count = 1;
rescuer.jobs.TryTakeOrderedJob(haulJob, JobTag.Misc);
}));
}
Find.WindowStack.Add(new FloatMenu(rescuerOptions));
};
options.Add(new FloatMenuOption(p.LabelShortCap + " (" + "Incapacitated".Translate() + ")", action));
}
var rescuerOptions = new List<FloatMenuOption>();
foreach (var rescuer in potentialRescuers)
{
rescuerOptions.Add(new FloatMenuOption(rescuer.LabelCap, delegate
{
var haulJob = JobMaker.MakeJob(JobDefOf_WULA.WULA_HaulToMaintenancePod, p, parent);
haulJob.count = 1;
rescuer.jobs.TryTakeOrderedJob(haulJob, JobTag.Misc);
}));
}
Find.WindowStack.Add(new FloatMenu(rescuerOptions));
};
options.Add(new FloatMenuOption(p.LabelShortCap + " (" + "Incapacitated".Translate() + ")", action));
}
}
else
{
@@ -333,7 +334,7 @@ namespace WulaFallenEmpire
public enum MaintenancePodState
{
Idle, // Waiting for a pawn or components
Running, // Occupied and performing maintenance
Idle,
Running,
}
}

View File

@@ -19,6 +19,7 @@ namespace WulaFallenEmpire
protected override IEnumerable<Toil> MakeNewToils()
{
Log.Warning($"[WulaPodDebug] JobDriver_EnterMaintenancePod started for pawn: {pawn.LabelShortCap}");
this.FailOnDespawnedNullOrForbidden(PodIndex);
this.FailOnBurningImmobile(PodIndex);
@@ -26,17 +27,21 @@ namespace WulaFallenEmpire
this.FailOn(() => podComp == null || podComp.State != MaintenancePodState.Idle || !podComp.PowerOn);
// Go to the pod's interaction cell
yield return Toils_Goto.GotoThing(PodIndex, PathEndMode.InteractionCell);
Toil goToPod = Toils_Goto.GotoThing(PodIndex, PathEndMode.InteractionCell);
goToPod.AddPreInitAction(() => Log.Warning($"[WulaPodDebug] EnterJob: Pawn {pawn.LabelShortCap} is going to the pod."));
yield return goToPod;
// Enter the pod
yield return new Toil
Toil enterToil = new Toil
{
initAction = () =>
{
Log.Warning($"[WulaPodDebug] EnterJob: Pawn {pawn.LabelShortCap} has arrived and is entering the pod.");
podComp.StartCycle(pawn);
},
defaultCompleteMode = ToilCompleteMode.Instant
};
yield return enterToil;
}
}
}

View File

@@ -22,31 +22,38 @@ namespace WulaFallenEmpire
protected override IEnumerable<Toil> MakeNewToils()
{
Log.Warning($"[WulaPodDebug] JobDriver_HaulToMaintenancePod started. Hauler: {pawn.LabelShortCap}, Takee: {Takee.LabelShortCap}");
// Standard failure conditions
this.FailOnDestroyedOrNull(TakeeIndex);
this.FailOnDestroyedOrNull(PodIndex);
this.FailOnAggroMentalStateAndHostile(TakeeIndex);
this.FailOn(() => PodComp == null); // Fail if the pod doesn't have our component
this.FailOn(() => PodComp == null);
this.FailOn(() => !pawn.CanReach(Pod, PathEndMode.InteractionCell, Danger.Deadly));
this.FailOn(() => !Takee.Downed); // Can only haul downed pawns
this.FailOn(() => !Takee.Downed);
// Go to the pawn to be rescued
yield return Toils_Goto.GotoThing(TakeeIndex, PathEndMode.ClosestTouch)
Toil goToTakee = Toils_Goto.GotoThing(TakeeIndex, PathEndMode.ClosestTouch)
.FailOnDespawnedNullOrForbidden(TakeeIndex)
.FailOnDespawnedNullOrForbidden(PodIndex)
.FailOnSomeonePhysicallyInteracting(TakeeIndex);
goToTakee.AddPreInitAction(() => Log.Warning($"[WulaPodDebug] HaulJob: {pawn.LabelShortCap} is going to pick up {Takee.LabelShortCap}."));
yield return goToTakee;
// Start carrying the pawn
yield return Toils_Haul.StartCarryThing(TakeeIndex, false, true, false);
Toil startCarrying = Toils_Haul.StartCarryThing(TakeeIndex, false, true, false);
startCarrying.AddPreInitAction(() => Log.Warning($"[WulaPodDebug] HaulJob: {pawn.LabelShortCap} is now carrying {Takee.LabelShortCap}."));
yield return startCarrying;
// Go to the maintenance pod
yield return Toils_Goto.GotoThing(PodIndex, PathEndMode.InteractionCell);
Toil goToPod = Toils_Goto.GotoThing(PodIndex, PathEndMode.InteractionCell);
goToPod.AddPreInitAction(() => Log.Warning($"[WulaPodDebug] HaulJob: {pawn.LabelShortCap} is hauling {Takee.LabelShortCap} to the pod."));
yield return goToPod;
// Place the pawn inside the pod
Toil placeInPod = ToilMaker.MakeToil("PlaceInPod");
placeInPod.initAction = delegate
{
// The Comp will handle despawning the pawn and starting the cycle
Log.Warning($"[WulaPodDebug] HaulJob: {pawn.LabelShortCap} has arrived and is placing {Takee.LabelShortCap} in the pod.");
PodComp.StartCycle(Takee);
};
placeInPod.defaultCompleteMode = ToilCompleteMode.Instant;