暂存
This commit is contained in:
@@ -10,7 +10,6 @@ using Verse.Sound;
|
||||
|
||||
namespace WulaFallenEmpire
|
||||
{
|
||||
// Properties for our custom maintenance pod
|
||||
public class CompProperties_MaintenancePod : CompProperties
|
||||
{
|
||||
public SoundDef enterSound;
|
||||
@@ -21,9 +20,9 @@ namespace WulaFallenEmpire
|
||||
public float powerConsumptionRunning = 250f;
|
||||
public float powerConsumptionIdle = 50f;
|
||||
public HediffDef hediffToRemove;
|
||||
public float componentCostPerSeverity = 1f; // How many components per 1.0 severity
|
||||
public int baseComponentCost = 0; // A flat cost in addition to severity cost
|
||||
public float minSeverityToMaintain = 0.75f; // The hediff severity required to trigger maintenance
|
||||
public float componentCostPerSeverity = 1f;
|
||||
public int baseComponentCost = 0;
|
||||
public float minSeverityToMaintain = 0.75f;
|
||||
public float hediffSeverityAfterCycle = 0.01f;
|
||||
|
||||
public CompProperties_MaintenancePod()
|
||||
@@ -43,13 +42,14 @@ namespace WulaFallenEmpire
|
||||
private MaintenancePodState state = MaintenancePodState.Idle;
|
||||
|
||||
private static readonly Texture2D CancelIcon = ContentFinder<Texture2D>.Get("UI/Designators/Cancel");
|
||||
private static readonly Texture2D EnterIcon = ContentFinder<Texture2D>.Get("UI/Commands/PodEject"); // Re-using an icon
|
||||
private static readonly Texture2D EnterIcon = ContentFinder<Texture2D>.Get("UI/Commands/PodEject");
|
||||
|
||||
// ===================== Properties =====================
|
||||
public CompProperties_MaintenancePod Props => (CompProperties_MaintenancePod)props;
|
||||
public MaintenancePodState State => state;
|
||||
public Pawn Occupant => innerContainer.FirstOrDefault() as Pawn;
|
||||
public bool PowerOn => powerComp != null && powerComp.PowerOn;
|
||||
|
||||
public float RequiredComponents(Pawn pawn)
|
||||
{
|
||||
if (pawn == null || Props.hediffToRemove == null) return Props.baseComponentCost;
|
||||
@@ -72,12 +72,6 @@ namespace WulaFallenEmpire
|
||||
innerContainer = new ThingOwner<Thing>(this, false, LookMode.Deep);
|
||||
}
|
||||
|
||||
|
||||
public override void Initialize(CompProperties props)
|
||||
{
|
||||
base.Initialize(props);
|
||||
}
|
||||
|
||||
public override void PostSpawnSetup(bool respawningAfterLoad)
|
||||
{
|
||||
base.PostSpawnSetup(respawningAfterLoad);
|
||||
@@ -108,7 +102,6 @@ namespace WulaFallenEmpire
|
||||
public override void CompTick()
|
||||
{
|
||||
base.CompTick();
|
||||
|
||||
if (!parent.Spawned) return;
|
||||
|
||||
if (state == MaintenancePodState.Running)
|
||||
@@ -122,20 +115,20 @@ namespace WulaFallenEmpire
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Update power consumption based on state
|
||||
|
||||
if (powerComp != null)
|
||||
{
|
||||
powerComp.PowerOutput = - (state == MaintenancePodState.Running ? Props.powerConsumptionRunning : Props.powerConsumptionIdle);
|
||||
powerComp.PowerOutput = -(state == MaintenancePodState.Running ? Props.powerConsumptionRunning : Props.powerConsumptionIdle);
|
||||
}
|
||||
}
|
||||
|
||||
public void StartCycle(Pawn pawn)
|
||||
{
|
||||
Log.Warning($"[WulaPodDebug] StartCycle called for pawn: {pawn.LabelShortCap}");
|
||||
float required = RequiredComponents(pawn);
|
||||
if (refuelableComp.Fuel < required)
|
||||
{
|
||||
Log.Error($"[WulaFallenEmpire] Tried to start maintenance cycle for {pawn.LabelShort} without enough components. This should have been checked earlier.");
|
||||
Log.Error($"[WulaPodDebug] ERROR: Tried to start cycle for {pawn.LabelShort} without enough components.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -143,24 +136,35 @@ namespace WulaFallenEmpire
|
||||
{
|
||||
refuelableComp.ConsumeFuel(required);
|
||||
}
|
||||
|
||||
Log.Warning($"[WulaPodDebug] Pawn state before action: holdingOwner is {(pawn.holdingOwner == null ? "NULL" : "NOT NULL")}, Spawned is {pawn.Spawned}");
|
||||
|
||||
// THE ACTUAL FIX: A pawn, whether held or not, must be despawned before being put in a container.
|
||||
if (pawn.Spawned)
|
||||
{
|
||||
Log.Warning($"[WulaPodDebug] Pawn is spawned. Despawning...");
|
||||
pawn.DeSpawn(DestroyMode.Vanish);
|
||||
}
|
||||
Log.Warning($"[WulaPodDebug] Attempting to add/transfer pawn to container.");
|
||||
innerContainer.TryAddOrTransfer(pawn);
|
||||
|
||||
|
||||
state = MaintenancePodState.Running;
|
||||
ticksRemaining = RequiredDuration(pawn);
|
||||
|
||||
// Move pawn inside
|
||||
innerContainer.TryAddOrTransfer(pawn);
|
||||
Log.Warning($"[WulaPodDebug] Cycle started. Ticks remaining: {ticksRemaining}");
|
||||
}
|
||||
|
||||
private void CycleFinished()
|
||||
{
|
||||
Pawn occupant = Occupant;
|
||||
Log.Warning($"[WulaPodDebug] CycleFinished. Occupant: {(occupant == null ? "NULL" : occupant.LabelShortCap)}");
|
||||
if (occupant == null)
|
||||
{
|
||||
Log.Error("[WulaFallenEmpire] Maintenance cycle finished, but no one was inside.");
|
||||
Log.Error("[WulaPodDebug] ERROR: Maintenance cycle finished, but no one was inside.");
|
||||
state = MaintenancePodState.Idle;
|
||||
return;
|
||||
}
|
||||
|
||||
// Apply effects
|
||||
if (Props.hediffToRemove != null)
|
||||
{
|
||||
Hediff hediff = occupant.health.hediffSet.GetFirstHediffOfDef(Props.hediffToRemove);
|
||||
@@ -170,13 +174,13 @@ namespace WulaFallenEmpire
|
||||
Messages.Message("WULA_MaintenanceComplete".Translate(occupant.Named("PAWN")), occupant, MessageTypeDefOf.PositiveEvent);
|
||||
}
|
||||
}
|
||||
|
||||
EjectPawn();
|
||||
}
|
||||
|
||||
public void EjectPawn()
|
||||
{
|
||||
Pawn occupant = Occupant;
|
||||
Log.Warning($"[WulaPodDebug] EjectPawn. Occupant: {(occupant == null ? "NULL" : occupant.LabelShortCap)}");
|
||||
if (occupant != null)
|
||||
{
|
||||
GenPlace.TryPlaceThing(occupant, parent.InteractionCell, parent.Map, ThingPlaceMode.Near);
|
||||
@@ -187,8 +191,8 @@ namespace WulaFallenEmpire
|
||||
}
|
||||
innerContainer.Clear();
|
||||
state = MaintenancePodState.Idle;
|
||||
Log.Warning($"[WulaPodDebug] EjectPawn finished. State set to Idle.");
|
||||
}
|
||||
|
||||
|
||||
// ===================== UI & Gizmos =====================
|
||||
public override string CompInspectStringExtra()
|
||||
@@ -215,13 +219,11 @@ namespace WulaFallenEmpire
|
||||
|
||||
public override IEnumerable<Gizmo> CompGetGizmosExtra()
|
||||
{
|
||||
// Base gizmos
|
||||
foreach (var gizmo in base.CompGetGizmosExtra())
|
||||
{
|
||||
yield return gizmo;
|
||||
}
|
||||
|
||||
// Gizmo to order a pawn to enter (Right-click menu style)
|
||||
if (state == MaintenancePodState.Idle && PowerOn)
|
||||
{
|
||||
var enterCommand = new Command_Action
|
||||
@@ -245,7 +247,6 @@ namespace WulaFallenEmpire
|
||||
yield return enterCommand;
|
||||
}
|
||||
|
||||
// Gizmo to cancel and eject
|
||||
if (state == MaintenancePodState.Running)
|
||||
{
|
||||
var cancelCommand = new Command_Action
|
||||
@@ -276,38 +277,38 @@ namespace WulaFallenEmpire
|
||||
}
|
||||
else if (p.Downed)
|
||||
{
|
||||
float required = RequiredComponents(p);
|
||||
if (refuelableComp.Fuel < required)
|
||||
{
|
||||
options.Add(new FloatMenuOption(p.LabelShortCap + " (" + "Incapacitated".Translate() + ", " + "WULA_MaintenancePod_NotEnoughComponents".Translate(required.ToString("F0")) + ")", null));
|
||||
}
|
||||
else
|
||||
{
|
||||
Action action = delegate
|
||||
{
|
||||
var potentialRescuers = parent.Map.mapPawns.FreeColonistsSpawned.Where(colonist =>
|
||||
!colonist.Downed && colonist.CanReserveAndReach(p, PathEndMode.OnCell, Danger.Deadly) && colonist.CanReserveAndReach(parent, PathEndMode.InteractionCell, Danger.Deadly));
|
||||
float required = RequiredComponents(p);
|
||||
if (refuelableComp.Fuel < required)
|
||||
{
|
||||
options.Add(new FloatMenuOption(p.LabelShortCap + " (" + "Incapacitated".Translate() + ", " + "WULA_MaintenancePod_NotEnoughComponents".Translate(required.ToString("F0")) + ")", null));
|
||||
}
|
||||
else
|
||||
{
|
||||
Action action = delegate
|
||||
{
|
||||
var potentialRescuers = parent.Map.mapPawns.FreeColonistsSpawned.Where(colonist =>
|
||||
!colonist.Downed && colonist.CanReserveAndReach(p, PathEndMode.OnCell, Danger.Deadly) && colonist.CanReserveAndReach(parent, PathEndMode.InteractionCell, Danger.Deadly));
|
||||
|
||||
if (!potentialRescuers.Any())
|
||||
{
|
||||
Messages.Message("WULA_MaintenancePod_NoRescuer".Translate(p.Named("PAWN")), MessageTypeDefOf.RejectInput);
|
||||
return;
|
||||
}
|
||||
if (!potentialRescuers.Any())
|
||||
{
|
||||
Messages.Message("WULA_MaintenancePod_NoRescuer".Translate(p.Named("PAWN")), MessageTypeDefOf.RejectInput);
|
||||
return;
|
||||
}
|
||||
|
||||
var rescuerOptions = new List<FloatMenuOption>();
|
||||
foreach (var rescuer in potentialRescuers)
|
||||
{
|
||||
rescuerOptions.Add(new FloatMenuOption(rescuer.LabelCap, delegate
|
||||
{
|
||||
var haulJob = JobMaker.MakeJob(JobDefOf_WULA.WULA_HaulToMaintenancePod, p, parent);
|
||||
haulJob.count = 1;
|
||||
rescuer.jobs.TryTakeOrderedJob(haulJob, JobTag.Misc);
|
||||
}));
|
||||
}
|
||||
Find.WindowStack.Add(new FloatMenu(rescuerOptions));
|
||||
};
|
||||
options.Add(new FloatMenuOption(p.LabelShortCap + " (" + "Incapacitated".Translate() + ")", action));
|
||||
}
|
||||
var rescuerOptions = new List<FloatMenuOption>();
|
||||
foreach (var rescuer in potentialRescuers)
|
||||
{
|
||||
rescuerOptions.Add(new FloatMenuOption(rescuer.LabelCap, delegate
|
||||
{
|
||||
var haulJob = JobMaker.MakeJob(JobDefOf_WULA.WULA_HaulToMaintenancePod, p, parent);
|
||||
haulJob.count = 1;
|
||||
rescuer.jobs.TryTakeOrderedJob(haulJob, JobTag.Misc);
|
||||
}));
|
||||
}
|
||||
Find.WindowStack.Add(new FloatMenu(rescuerOptions));
|
||||
};
|
||||
options.Add(new FloatMenuOption(p.LabelShortCap + " (" + "Incapacitated".Translate() + ")", action));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -333,7 +334,7 @@ namespace WulaFallenEmpire
|
||||
|
||||
public enum MaintenancePodState
|
||||
{
|
||||
Idle, // Waiting for a pawn or components
|
||||
Running, // Occupied and performing maintenance
|
||||
Idle,
|
||||
Running,
|
||||
}
|
||||
}
|
||||
@@ -19,6 +19,7 @@ namespace WulaFallenEmpire
|
||||
|
||||
protected override IEnumerable<Toil> MakeNewToils()
|
||||
{
|
||||
Log.Warning($"[WulaPodDebug] JobDriver_EnterMaintenancePod started for pawn: {pawn.LabelShortCap}");
|
||||
this.FailOnDespawnedNullOrForbidden(PodIndex);
|
||||
this.FailOnBurningImmobile(PodIndex);
|
||||
|
||||
@@ -26,17 +27,21 @@ namespace WulaFallenEmpire
|
||||
this.FailOn(() => podComp == null || podComp.State != MaintenancePodState.Idle || !podComp.PowerOn);
|
||||
|
||||
// Go to the pod's interaction cell
|
||||
yield return Toils_Goto.GotoThing(PodIndex, PathEndMode.InteractionCell);
|
||||
Toil goToPod = Toils_Goto.GotoThing(PodIndex, PathEndMode.InteractionCell);
|
||||
goToPod.AddPreInitAction(() => Log.Warning($"[WulaPodDebug] EnterJob: Pawn {pawn.LabelShortCap} is going to the pod."));
|
||||
yield return goToPod;
|
||||
|
||||
// Enter the pod
|
||||
yield return new Toil
|
||||
Toil enterToil = new Toil
|
||||
{
|
||||
initAction = () =>
|
||||
{
|
||||
Log.Warning($"[WulaPodDebug] EnterJob: Pawn {pawn.LabelShortCap} has arrived and is entering the pod.");
|
||||
podComp.StartCycle(pawn);
|
||||
},
|
||||
defaultCompleteMode = ToilCompleteMode.Instant
|
||||
};
|
||||
yield return enterToil;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -22,31 +22,38 @@ namespace WulaFallenEmpire
|
||||
|
||||
protected override IEnumerable<Toil> MakeNewToils()
|
||||
{
|
||||
Log.Warning($"[WulaPodDebug] JobDriver_HaulToMaintenancePod started. Hauler: {pawn.LabelShortCap}, Takee: {Takee.LabelShortCap}");
|
||||
// Standard failure conditions
|
||||
this.FailOnDestroyedOrNull(TakeeIndex);
|
||||
this.FailOnDestroyedOrNull(PodIndex);
|
||||
this.FailOnAggroMentalStateAndHostile(TakeeIndex);
|
||||
this.FailOn(() => PodComp == null); // Fail if the pod doesn't have our component
|
||||
this.FailOn(() => PodComp == null);
|
||||
this.FailOn(() => !pawn.CanReach(Pod, PathEndMode.InteractionCell, Danger.Deadly));
|
||||
this.FailOn(() => !Takee.Downed); // Can only haul downed pawns
|
||||
this.FailOn(() => !Takee.Downed);
|
||||
|
||||
// Go to the pawn to be rescued
|
||||
yield return Toils_Goto.GotoThing(TakeeIndex, PathEndMode.ClosestTouch)
|
||||
Toil goToTakee = Toils_Goto.GotoThing(TakeeIndex, PathEndMode.ClosestTouch)
|
||||
.FailOnDespawnedNullOrForbidden(TakeeIndex)
|
||||
.FailOnDespawnedNullOrForbidden(PodIndex)
|
||||
.FailOnSomeonePhysicallyInteracting(TakeeIndex);
|
||||
goToTakee.AddPreInitAction(() => Log.Warning($"[WulaPodDebug] HaulJob: {pawn.LabelShortCap} is going to pick up {Takee.LabelShortCap}."));
|
||||
yield return goToTakee;
|
||||
|
||||
// Start carrying the pawn
|
||||
yield return Toils_Haul.StartCarryThing(TakeeIndex, false, true, false);
|
||||
Toil startCarrying = Toils_Haul.StartCarryThing(TakeeIndex, false, true, false);
|
||||
startCarrying.AddPreInitAction(() => Log.Warning($"[WulaPodDebug] HaulJob: {pawn.LabelShortCap} is now carrying {Takee.LabelShortCap}."));
|
||||
yield return startCarrying;
|
||||
|
||||
// Go to the maintenance pod
|
||||
yield return Toils_Goto.GotoThing(PodIndex, PathEndMode.InteractionCell);
|
||||
Toil goToPod = Toils_Goto.GotoThing(PodIndex, PathEndMode.InteractionCell);
|
||||
goToPod.AddPreInitAction(() => Log.Warning($"[WulaPodDebug] HaulJob: {pawn.LabelShortCap} is hauling {Takee.LabelShortCap} to the pod."));
|
||||
yield return goToPod;
|
||||
|
||||
// Place the pawn inside the pod
|
||||
Toil placeInPod = ToilMaker.MakeToil("PlaceInPod");
|
||||
placeInPod.initAction = delegate
|
||||
{
|
||||
// The Comp will handle despawning the pawn and starting the cycle
|
||||
Log.Warning($"[WulaPodDebug] HaulJob: {pawn.LabelShortCap} has arrived and is placing {Takee.LabelShortCap} in the pod.");
|
||||
PodComp.StartCycle(Takee);
|
||||
};
|
||||
placeInPod.defaultCompleteMode = ToilCompleteMode.Instant;
|
||||
|
||||
Reference in New Issue
Block a user