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This commit is contained in:
@@ -128,9 +128,9 @@
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</ThingDef>
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<RecipeDef ParentName="SurgeryInstallImplantBase">
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<defName>Install_WULA_AutoJumpdrive</defName>
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<label>install death acidifier</label>
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<description>Install a death acidifier.</description>
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<jobString>Installing death acidifier.</jobString>
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<label>安装微型传送装置</label>
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<description>安装一个微型传送装置。</description>
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<jobString>正在安装微型传送装置。</jobString>
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<ingredients>
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<li>
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<filter>
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@@ -174,9 +174,9 @@
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</ThingDef>
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<RecipeDef ParentName="SurgeryInstallImplantBase">
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<defName>Install_WULA_AutoJumpdrive_Week</defName>
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<label>install death acidifier</label>
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<description>Install a death acidifier.</description>
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<jobString>Installing death acidifier.</jobString>
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<label>安装微型传送装置 (周)</label>
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<description>安装一个微型传送装置 (周)。</description>
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<jobString>正在安装微型传送装置 (周)。</jobString>
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<ingredients>
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<li>
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<filter>
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@@ -14,20 +14,4 @@
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<WULA_Shutdown_Synth_Hediff.descriptionShort>All systems of this mechanical Wula have been shut down—if awakening is needed, assistance from another colonist is required.</WULA_Shutdown_Synth_Hediff.descriptionShort>
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<WULA_Shutdown_Synth_Hediff.stages.0.label>Shutdown</WULA_Shutdown_Synth_Hediff.stages.0.label>
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<WULA_AutoJumpdrive.label>Micro Teleporter</WULA_AutoJumpdrive.label>
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<WULA_AutoJumpdrive.description>A micro jump-drive installed in Wula Empire synth military units, which retrieves the synth when it reaches the designated combat time.</WULA_AutoJumpdrive.description>
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<WULA_AutoJumpdrive_Thing.label>Micro Teleporter</WULA_AutoJumpdrive_Thing.label>
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<WULA_AutoJumpdrive_Thing.description>A micro jump-drive installed in Wula Empire synth military units, which retrieves the synth when it reaches the designated combat time.</WULA_AutoJumpdrive_Thing.description>
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<Install_WULA_AutoJumpdrive.label>install death acidifier</Install_WULA_AutoJumpdrive.label>
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<Install_WULA_AutoJumpdrive.description>Install a death acidifier.</Install_WULA_AutoJumpdrive.description>
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<Install_WULA_AutoJumpdrive.jobString>Installing death acidifier.</Install_WULA_AutoJumpdrive.jobString>
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<WULA_AutoJumpdrive_Week.label>Micro Teleporter</WULA_AutoJumpdrive_Week.label>
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<WULA_AutoJumpdrive_Week.description>A micro jump-drive installed in Wula Empire synth military units, which retrieves the synth when it reaches the designated combat time.</WULA_AutoJumpdrive_Week.description>
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<Install_WULA_AutoJumpdrive_Week.label>install death acidifier</Install_WULA_AutoJumpdrive_Week.label>
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<Install_WULA_AutoJumpdrive_Week.description>Install a death acidifier.</Install_WULA_AutoJumpdrive_Week.description>
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<Install_WULA_AutoJumpdrive_Week.jobString>Installing death acidifier.</Install_WULA_AutoJumpdrive_Week.jobString>
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</LanguageData>
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@@ -45,4 +45,28 @@
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<WULA_Cat_Invisibility.label>Special Ops Cat</WULA_Cat_Invisibility.label>
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<WULA_Cat_Invisibility.description>This Wula cat has been specially modified and is invisible to the naked eye, only briefly appearing when firing.</WULA_Cat_Invisibility.description>
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<!-- Screenshot Hediffs -->
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<WULA_Heavy_Infantry_PowerArmor_Mortar_Hediff.label>ILm-60 "Chrome" Mortar</WULA_Heavy_Infantry_PowerArmor_Mortar_Hediff.label>
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<WULA_Heavy_Infantry_PowerArmor_Mortar_Hediff.description>A twin-linked light mortar system externally mounted as a backpack weapon attachment on the Wula Empire heavy infantry armor. It can analyze enemy movement and fire autonomously—as long as the wearer is not in melee combat.</WULA_Heavy_Infantry_PowerArmor_Mortar_Hediff.description>
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<WULA_Child_Backstory01_Hediff.label>Origin: Kroup</WULA_Child_Backstory01_Hediff.label>
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<WULA_Child_Backstory01_Hediff.description>Synthetics produced here use strategic materials far above other sectors, granting them higher body durability, lower energy consumption, and built-in combat abilities.</WULA_Child_Backstory01_Hediff.description>
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<WULA_Child_Backstory02_Hediff.label>Origin: Daedalus</WULA_Child_Backstory02_Hediff.label>
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<WULA_Child_Backstory02_Hediff.description>Synthetics from here are equipped with powerful production systems, allowing them to offset the natural disadvantages of this type of synthetic in mining and construction.</WULA_Child_Backstory02_Hediff.description>
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<WULA_Child_Backstory03_Hediff.label>Origin: Palace District</WULA_Child_Backstory03_Hediff.label>
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<WULA_Child_Backstory03_Hediff.description>Synthetics produced here are usually more refined and elegant than those from other sectors, giving them innate advantages in social and artistic skills.</WULA_Child_Backstory03_Hediff.description>
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<WULA_Child_Backstory04_Hediff.label>Origin: Delta</WULA_Child_Backstory04_Hediff.label>
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<WULA_Child_Backstory04_Hediff.description>Synthetics produced here are designed as dedicated war machines, simple and easy to maintain, possessing undisputed combat capabilities, but not very good at other tasks.</WULA_Child_Backstory04_Hediff.description>
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<WULA_Child_Backstory05_Hediff.label>Origin: Serris</WULA_Child_Backstory05_Hediff.label>
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<WULA_Child_Backstory05_Hediff.description>Synthetics produced here are research-specialized models; they excel at research and are among the few synthetics capable of directly controlling mechanoids—though the Empire's mechanoids are autonomous machines.</WULA_Child_Backstory05_Hediff.description>
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<WULA_Child_Backstory06_Hediff.label>Origin: Marek</WULA_Child_Backstory06_Hediff.label>
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<WULA_Child_Backstory06_Hediff.description>Synthetics produced in this star region usually have built-in housekeeping and agricultural systems, making them very adept at handling chores. Additionally, their durable design causes them to wear rate slower than synthetics from other sectors under natural conditions.</WULA_Child_Backstory06_Hediff.description>
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<WULA_Child_Backstory07_Hediff.label>Origin: Dyson</WULA_Child_Backstory07_Hediff.label>
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<WULA_Child_Backstory07_Hediff.description>Synthetics born here possess powerful crafting systems; their nano-repair is designed for self-sustaining repair in extreme environments, thus repair consumption is lower than synthetics from other sectors.</WULA_Child_Backstory07_Hediff.description>
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<WULA_Beam_Weapon_Aiming_Hediff.label>Beam Preheat</WULA_Beam_Weapon_Aiming_Hediff.label>
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<WULA_Beam_Weapon_Aiming_Hediff.description>Before firing, Wula Empire beam weapons need to preheat for a period, after which they can fire continuously.</WULA_Beam_Weapon_Aiming_Hediff.description>
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<WULA_RW_Base_Loitering_Munition_Hediff.label>Loitering Munition Guidance System</WULA_RW_Base_Loitering_Munition_Hediff.label>
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<WULA_RW_Base_Loitering_Munition_Hediff.description>The guidance system of the WLl-35 "Zeolite" allows its loitering munition to be fire-and-forget, but it can only be active for a short time.</WULA_RW_Base_Loitering_Munition_Hediff.description>
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<WULA_RW_Handle_Cannon_Burn_Hediff.label>Armor Melt</WULA_RW_Handle_Cannon_Burn_Hediff.label>
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<WULA_RW_Handle_Cannon_Burn_Hediff.description>The large beam weapons of the Wula Empire will melt enemy armor, reducing their resistance to heat.</WULA_RW_Handle_Cannon_Burn_Hediff.description>
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</LanguageData>
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@@ -0,0 +1,12 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<LanguageData>
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<Install_WULA_AutoJumpdrive.label>install micro teleporter</Install_WULA_AutoJumpdrive.label>
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<Install_WULA_AutoJumpdrive.description>Install a micro teleporter.</Install_WULA_AutoJumpdrive.description>
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<Install_WULA_AutoJumpdrive.jobString>Installing micro teleporter.</Install_WULA_AutoJumpdrive.jobString>
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<Install_WULA_AutoJumpdrive_Week.label>install micro teleporter (weekly)</Install_WULA_AutoJumpdrive_Week.label>
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<Install_WULA_AutoJumpdrive_Week.description>Install a micro teleporter (weekly).</Install_WULA_AutoJumpdrive_Week.description>
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<Install_WULA_AutoJumpdrive_Week.jobString>Installing micro teleporter (weekly).</Install_WULA_AutoJumpdrive_Week.jobString>
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</LanguageData>
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@@ -1,15 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<LanguageData>
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<!-- Techprint Labels and Descriptions -->
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<Techprint_SP_WULA_Colony_License_LV1_Technology.label>Wula Empire Colony License: Tier 1</Techprint_SP_WULA_Colony_License_LV1_Technology.label>
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<Techprint_SP_WULA_Colony_License_LV1_Technology.description>This is a special credential issued by the Wula Empire Development Agency to certify a colony's status.</Techprint_SP_WULA_Colony_License_LV1_Technology.description>
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<Techprint_SP_WULA_Colony_License_LV2_Technology.label>Wula Empire Colony License: Tier 2</Techprint_SP_WULA_Colony_License_LV2_Technology.label>
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<Techprint_SP_WULA_Colony_License_LV2_Technology.description>This is a special credential issued by the Wula Empire Development Agency to certify a colony's status.</Techprint_SP_WULA_Colony_License_LV2_Technology.description>
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<Techprint_SP_WULA_Colony_License_LV3_Technology.label>Wula Empire Colony License: Tier 3</Techprint_SP_WULA_Colony_License_LV3_Technology.label>
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<Techprint_SP_WULA_Colony_License_LV3_Technology.description>This is a special credential issued by the Wula Empire Development Agency to certify a colony's status.</Techprint_SP_WULA_Colony_License_LV3_Technology.description>
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<!-- Research Projects -->
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<WULA_Colony_License_LV1_Technology.label>Wula Empire Colony License: Tier 1</WULA_Colony_License_LV1_Technology.label>
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<WULA_Colony_License_LV1_Technology.description>The first-tier Wula Empire colony license, signifying that this colony is officially recognized as one of its subordinate colonies. The license itself doesn't bring many benefits, but upgrading it is an important condition for continuing to research Wula Empire technology.</WULA_Colony_License_LV1_Technology.description>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<LanguageData>
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<WULA_Bomber_A.label>Wula Empire Bomber (Bombing Run)</WULA_Bomber_A.label>
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<WULA_Bomber_B.label>Wula Empire Bomber (Smoke Wall)</WULA_Bomber_B.label>
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<WULA_Bomber_C.label>Wula Empire Bomber (Antimatter)</WULA_Bomber_C.label>
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<WULA_Striker_A.label>Wula Empire Striker (Missile Patrol)</WULA_Striker_A.label>
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<WULA_Striker_B.label>Wula Empire Striker (Strafing Run)</WULA_Striker_B.label>
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<WULA_Striker_C.label>Wula Empire Striker (EMP Suppression)</WULA_Striker_C.label>
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<WULA_Fighter_Drone_A.label>Wula Empire Swarm Drone (Laser Patrol)</WULA_Fighter_Drone_A.label>
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<WULA_Fighter_Drone_B.label>Wula Empire Swarm Drone (Bombing)</WULA_Fighter_Drone_B.label>
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</LanguageData>
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@@ -12,39 +12,39 @@
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<WULA_Fake_Mothership_Beacon_Building.label>Imperial Mothership Beacon</WULA_Fake_Mothership_Beacon_Building.label>
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<WULA_Fake_Mothership_Beacon_Building.description>111</WULA_Fake_Mothership_Beacon_Building.description>
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<WULA_MotherShip_Entity.label>Imperial Mothership</WULA_MotherShip_Entity.label>
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<WULA_MotherShip_Entity.description>What? This is a ThingDef for counting, you shouldn't see this in any situation.</WULA_MotherShip_Entity.description>
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<WULA_MotherShip_Entity.description>An entity used for internal tracking of the Imperial Mothership's presence.</WULA_MotherShip_Entity.description>
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<WULA_Fake_AircraftCarrier_Beacon_Building.label>Imperial Fleet Beacon</WULA_Fake_AircraftCarrier_Beacon_Building.label>
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<WULA_Fake_AircraftCarrier_Beacon_Building.description>A beacon used to submit resources to the Wula Empire fleet, which can be exchanged for additional mobilization rights for an Imperial attack fleet, including 2 cruisers capable of orbital bombardment and 1 carrier providing aircraft support.</WULA_Fake_AircraftCarrier_Beacon_Building.description>
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<WULA_AircraftCarrier_Entity.label>Imperial Attack Fleet</WULA_AircraftCarrier_Entity.label>
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<WULA_AircraftCarrier_Entity.description>What? This is a ThingDef for counting, you shouldn't see this in any situation.</WULA_AircraftCarrier_Entity.description>
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<WULA_AircraftCarrier_Entity.description>An entity used for internal tracking of the Imperial Attack Fleet's presence.</WULA_AircraftCarrier_Entity.description>
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<WULA_Fake_ConstructionShip_Beacon_Building.label>Imperial Denial Ship Beacon</WULA_Fake_ConstructionShip_Beacon_Building.label>
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<WULA_Fake_ConstructionShip_Beacon_Building.description>A beacon used to submit resources to the Wula Empire fleet, which can be exchanged for additional mobilization rights for an Imperial denial fleet, including 1 denial ship capable of providing orbital support.\n\nImperial Denial Ships are defensive vessel types equipped with mobile factories. They can provide non-offensive support to colonies to protect them from fierce attacks or accelerate colony production development.</WULA_Fake_ConstructionShip_Beacon_Building.description>
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<WULA_ConstructionShip_Entity.label>Imperial Denial Fleet</WULA_ConstructionShip_Entity.label>
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<WULA_ConstructionShip_Entity.description>What? This is a ThingDef for counting, you shouldn't see this in any situation.</WULA_ConstructionShip_Entity.description>
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<WULA_ConstructionShip_Entity.description>An entity used for internal tracking of the Imperial Denial Fleet's presence.</WULA_ConstructionShip_Entity.description>
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<WULA_Fake_BattleShip_Beacon_Building.label>Imperial Cruiser Beacon</WULA_Fake_BattleShip_Beacon_Building.label>
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<WULA_Fake_BattleShip_Beacon_Building.description>A beacon used to submit resources to the Wula Empire fleet, which can be exchanged for support from an Imperial cruiser.\n\nThe Wula Empire Rim Development Agency's cruisers are the basic combat units of close support fleets. Although their size is not as large as battlecruisers, they are still equipped with formidable artillery arrays that ground forces cannot match, capable of launching terrifying bombardments against the ground.</WULA_Fake_BattleShip_Beacon_Building.description>
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<WULA_BattleShip_Entity.label>Imperial Cruiser</WULA_BattleShip_Entity.label>
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<WULA_BattleShip_Entity.description>What? This is a ThingDef for counting, you shouldn't see this in any situation.</WULA_BattleShip_Entity.description>
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<WULA_BattleShip_Entity.description>An entity used for internal tracking of the Imperial Cruiser's presence.</WULA_BattleShip_Entity.description>
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<!-- Aircraft Beacons -->
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<WULA_Fake_Fighter_Drone_Building.label>Wula Empire Swarm Drone</WULA_Fake_Fighter_Drone_Building.label>
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<WULA_Fake_Fighter_Drone_Building.description>A small drone equipped with a laser cannon and napalm bombs, providing cheap but effective air support for the colony. Unlike the larger ones, swarm drones do not require hangars and can be refueled via the fleet's electromagnetic network, achieving permanent aerial combat.</WULA_Fake_Fighter_Drone_Building.description>
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<WULA_Fighter_Drone_Leaving.label>Wula Empire Swarm Drone (Launching)</WULA_Fighter_Drone_Leaving.label>
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<WULA_Fighter_Drone_Entity.label>Wula Empire Swarm Drone</WULA_Fighter_Drone_Entity.label>
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<WULA_Fighter_Drone_Entity.description>What? This is a ThingDef for counting, you shouldn't see this in any situation.</WULA_Fighter_Drone_Entity.description>
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<WULA_Fighter_Drone_Entity.description>An entity used for internal tracking of Swarm Drone availability.</WULA_Fighter_Drone_Entity.description>
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<WULA_Fake_Striker_Beacon_Building.label>Wula Empire Striker Beacon</WULA_Fake_Striker_Beacon_Building.label>
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<WULA_Fake_Striker_Beacon_Building.description>A beacon used to submit resources to the Wula Empire fleet, which can be exchanged for support from a Wula Empire striker. To mobilize large aircraft, a ship with a <color=#BD952F><i>Hangar</i></color> must be in orbit.\n\nWula Empire strikers are powerful ground support firepower, loaded with numerous missiles, EMP bombs, and powerful cannons to precisely harvest enemy targets.</WULA_Fake_Striker_Beacon_Building.description>
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<WULA_Striker_Entity.label>Wula Empire Striker</WULA_Striker_Entity.label>
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<WULA_Striker_Entity.description>What? This is a ThingDef for counting, you shouldn't see this in any situation.</WULA_Striker_Entity.description>
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<WULA_Striker_Entity.description>An entity used for internal tracking of Striker availability.</WULA_Striker_Entity.description>
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<WULA_Fake_Bomber_Beacon_Building.label>Wula Empire Bomber Beacon</WULA_Fake_Bomber_Beacon_Building.label>
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<WULA_Fake_Bomber_Beacon_Building.description>A beacon used to submit resources to the Wula Empire fleet, which can be exchanged for support from a Wula Empire bomber. To mobilize large aircraft, a ship with a <color=#BD952F><i>Hangar</i></color> must be in orbit.\n\nWula Empire bombers are the largest flying vehicles capable of entering the atmosphere. Besides dropping functional smoke bombs, they can also drop a large number of bombs or launch a dark matter missile to level the Empire's enemies.</WULA_Fake_Bomber_Beacon_Building.description>
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<WULA_Bomber_Entity.label>Wula Empire Bomber</WULA_Bomber_Entity.label>
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<WULA_Bomber_Entity.description>What? This is a ThingDef for counting, you shouldn't see this in any situation.</WULA_Bomber_Entity.description>
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<WULA_Bomber_Entity.description>An entity used for internal tracking of Bomber availability.</WULA_Bomber_Entity.description>
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<!-- Miscellaneous -->
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<WULA_Table1x2c.label>Wula Empire Table (1x2)</WULA_Table1x2c.label>
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@@ -61,4 +61,25 @@
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<WULA_MechAssembler.description>A factory the Wula Empire got from local mechanoids, repainted and readjusted assembly lines to produce Wula Empire mechanoids.\n\nIt's free anyway.</WULA_MechAssembler.description>
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<WULA_MechAssembler_Huge.label>Wula Empire Large Auto-Assembly Field</WULA_MechAssembler_Huge.label>
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<WULA_MechAssembler_Huge.description>A factory the Wula Empire got from local mechanoids, repainted and readjusted assembly lines to produce Wula Empire mechanoids. This model is slightly larger than others and may assemble more formidable mechanized troops.\n\nIt's free anyway.</WULA_MechAssembler_Huge.description>
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<!-- Techprints -->
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<Techprint_SP_WULA_Colony_License_LV1_Technology.label>Wula Empire Colony License: Tier 1</Techprint_SP_WULA_Colony_License_LV1_Technology.label>
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||||
<Techprint_SP_WULA_Colony_License_LV1_Technology.description>This is a special credential issued by the Wula Empire Development Agency to certify a colony's status.</Techprint_SP_WULA_Colony_License_LV1_Technology.description>
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<Techprint_SP_WULA_Colony_License_LV2_Technology.label>Wula Empire Colony License: Tier 2</Techprint_SP_WULA_Colony_License_LV2_Technology.label>
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<Techprint_SP_WULA_Colony_License_LV2_Technology.description>This is a special credential issued by the Wula Empire Development Agency to certify a colony's status.</Techprint_SP_WULA_Colony_License_LV2_Technology.description>
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<Techprint_SP_WULA_Colony_License_LV3_Technology.label>Wula Empire Colony License: Tier 3</Techprint_SP_WULA_Colony_License_LV3_Technology.label>
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<Techprint_SP_WULA_Colony_License_LV3_Technology.description>This is a special credential issued by the Wula Empire Development Agency to certify a colony's status.</Techprint_SP_WULA_Colony_License_LV3_Technology.description>
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<!-- Quest Items -->
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<WULA_Safe_Box_For_Mission.label>Wula Empire Safe</WULA_Safe_Box_For_Mission.label>
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<WULA_Safe_Box_For_Mission.description>A safe related to the Wula Empire royal family.</WULA_Safe_Box_For_Mission.description>
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||||
<!-- Screenshot Items -->
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<WULA_Alpha_Mantodea_Turret.label>Twin Demoneye</WULA_Alpha_Mantodea_Turret.label>
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<WULA_Alpha_Mantodea_Turret.description>A special eye part equipped on a few large Wula Empire mechanoids. Compared to a single Demoneye, it can strafe from two directions simultaneously, unleashing terrifying power to melt enemies.</WULA_Alpha_Mantodea_Turret.description>
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<WULA_Hostile_Progressive_Outpost_LootBox.label>Suspicious Wula Empire Weaver</WULA_Hostile_Progressive_Outpost_LootBox.label>
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||||
<WULA_Hostile_Progressive_Outpost_LootBox.description>This Wula Empire weaver, originally used for producing materials, is using its high-energy cutting blade to cut a hard safe—but the safe remains unscathed.</WULA_Hostile_Progressive_Outpost_LootBox.description>
|
||||
<WULA_Black_Hole_Entity.label>Void Shadow</WULA_Black_Hole_Entity.label>
|
||||
<WULA_Alpha_Wolf_Turret.label>Demoneye</WULA_Alpha_Wolf_Turret.label>
|
||||
<WULA_Alpha_Wolf_Turret.description>The eye of a large mechanoid from the Wula Empire's library. Besides providing visual sensing, it is also equipped with a powerful dark matter beam cannon that can melt enemies by strafing the battlefield with terrifying power.</WULA_Alpha_Wolf_Turret.description>
|
||||
</LanguageData>
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<LanguageData>
|
||||
|
||||
<WULA_Addons_Antenna_Hide.label>Hidden Antenna</WULA_Addons_Antenna_Hide.label>
|
||||
<WULA_Addons_Antenna_Hide.description>A special command antenna embedded behind the head, with a unique system code. Any colonist can use this communication device to contact the Wula Empire fleet; it is a credential of the Empire's recognition of the colony.</WULA_Addons_Antenna_Hide.description>
|
||||
|
||||
<WULA_AutoJumpdrive.label>Micro Teleporter</WULA_AutoJumpdrive.label>
|
||||
<WULA_AutoJumpdrive.description>A micro jump-drive installed in Wula Empire synth military units, which retrieves the synth when it reaches the designated combat time.</WULA_AutoJumpdrive.description>
|
||||
|
||||
<WULA_AutoJumpdrive_Week.label>Micro Teleporter (Weekly)</WULA_AutoJumpdrive_Week.label>
|
||||
<WULA_AutoJumpdrive_Week.description>A micro jump-drive installed in Wula Empire synth military units, which retrieves the synth when it reaches the designated combat time.</WULA_AutoJumpdrive_Week.description>
|
||||
|
||||
</LanguageData>
|
||||
Reference in New Issue
Block a user