2025-7-20

This commit is contained in:
Tourswen
2025-07-20 15:46:34 +08:00
parent 974b7642e1
commit c0ae920226
51 changed files with 340 additions and 350 deletions

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@@ -32,46 +32,4 @@
<!--<li>MechlinkImplant</li>-->
</forcedHediffs>
</AlienRace.AlienBackstoryDef>
<!-- 战车 -->
<AlienRace.AlienBackstoryDef>
<defName>WULA_AI_Heavy_Panzer_Child_Backstory01</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<slot>Childhood</slot>
<title>重型战车</title>
<titleShort>重型战车</titleShort>
<description>[PAWN_nameDef] 是一台搭载了高等级人工智能的重型战车,被设计用于支援乌拉帝国部队的突击。</description>
<skillGains>
<Shooting>100</Shooting>
<Melee>100</Melee>
</skillGains>
<workDisables>AllWork</workDisables>
<spawnCategories>
<li>WULA_AI_Heavy_Panzer_Backstory_Categories</li>
</spawnCategories>
<requiredWorkTags>None</requiredWorkTags>
<forcedHediffs>
<li>WULA_AI_Heavy_Panzer_Hediff</li>
</forcedHediffs>
</AlienRace.AlienBackstoryDef>
<AlienRace.AlienBackstoryDef>
<defName>WULA_Armour_Child_Backstory01</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<slot>Childhood</slot>
<title>智能战甲</title>
<titleShort>智能战甲</titleShort>
<description>[PAWN_nameDef] 是一台智能战甲,通常挥舞着长杆兵器或端着数米长的枪械,支撑起乌拉帝国构造体的第一道战线。</description>
<skillGains>
<Shooting>100</Shooting>
<Melee>100</Melee>
</skillGains>
<workDisables>Intellectual,Caring,Social,Animals,Artistic,Crafting,Cooking,Firefighting,Cleaning,PlantWork,Mining,Hunting,Constructing</workDisables>
<spawnCategories>
<li>WULA_Armour_Backstory_Categories</li>
</spawnCategories>
<requiredWorkTags>None</requiredWorkTags>
<forcedHediffs>
<li>WULA_Armour_Hediff</li>
</forcedHediffs>
</AlienRace.AlienBackstoryDef>
</Defs>

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@@ -40,4 +40,14 @@
<li>WULA_Style</li>
</styleTags>
</HairDef>
<HairDef>
<defName>WULA_Rotational_Ponytail</defName>
<label>螺旋双马尾</label>
<hairGender>Female</hairGender>
<texPath>Wula/Hair/WULA_Rotational_Ponytail</texPath>
<category>WULA_Style</category>
<styleTags>
<li>WULA_Style</li>
</styleTags>
</HairDef>
</Defs>

View File

@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<HeadTypeDef ParentName="AverageBase">
<defName>AverageNormal</defName>
<graphicPath>Wula/Things/Wula_Armour/Average_Normal</graphicPath>
<gender>None</gender>
</HeadTypeDef>
</Defs>

View File

@@ -243,11 +243,91 @@
<defaultInstallPart>WULA_Energy_Furnace_Bodypart</defaultInstallPart>
<!-- <spawnThingOnRemoved>WULA_Addons_Antenna_Base</spawnThingOnRemoved> -->
</HediffDef>
<HediffDef ParentName="AddedBodyPartBase">
<defName>WULA_Energy_Furnace_Hediff_DM_Engine</defName>
<label>暗物质能源炉</label>
<description>一台由暗物质作为能源驱动的合成人能源炉,拥有永不枯竭的动力,合成人安装后将不再需要充电。</description>
<descriptionHyperlinks><ThingDef>WULA_Energy_Furnace_DM_Engine</ThingDef></descriptionHyperlinks>
<spawnThingOnRemoved>WULA_Energy_Furnace_DM_Engine</spawnThingOnRemoved>
<addedPartProps>
<!-- <partEfficiency>1.5</partEfficiency> -->
<betterThanNatural>true</betterThanNatural>
</addedPartProps>
<stages>
<li>
<disablesNeeds>
<li>WULA_Energy</li>
</disablesNeeds>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.1</offset>
</li>
</capMods>
</li>
</stages>
</HediffDef>
<ThingDef ParentName="BodyPartBionicBase">
<defName>WULA_Energy_Furnace_DM_Engine</defName>
<label>暗物质能源炉</label>
<description>一台由暗物质作为能源驱动的合成人能源炉,拥有永不枯竭的动力,合成人安装后将不再需要充电。</description>
<descriptionHyperlinks><RecipeDef>Install_WULA_Energy_Furnace_DM_Engine</RecipeDef></descriptionHyperlinks>
<costList>
<Steel>100</Steel>
<ComponentSpacer>4</ComponentSpacer>
<WULA_Dark_Matter_Item>1</WULA_Dark_Matter_Item>
</costList>
<thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags>
<recipeMaker>
<researchPrerequisite>WULA_Synth_Addons_2_Technology</researchPrerequisite>
<recipeUsers>
<li>WULA_Cube_Productor_Energy</li>
</recipeUsers>
</recipeMaker>
<statBases>
<Mass>0.3</Mass>
</statBases>
</ThingDef>
<RecipeDef ParentName="SurgeryInstallBodyPartArtificialBase">
<defName>Install_WULA_Energy_Furnace_DM_Engine</defName>
<label>安装暗物质能源炉</label>
<description>为合成人安装安装暗物质能源炉。</description>
<descriptionHyperlinks>
<ThingDef>WULA_Energy_Furnace_DM_Engine</ThingDef>
<HediffDef>WULA_Energy_Furnace_Hediff_DM_Engine</HediffDef>
</descriptionHyperlinks>
<jobString>安装暗物质能源炉中</jobString>
<surgeryOutcomeEffect IsNull="True" /> <!-- Always succeeds -->
<anesthetize>false</anesthetize>
<ingredients Inherit="False">
<li>
<filter>
<thingDefs>
<li>WULA_Energy_Furnace_DM_Engine</li>
</thingDefs>
</filter>
<count>1</count>
</li>
</ingredients>
<fixedIngredientFilter>
<thingDefs>
<li>WULA_Energy_Furnace_DM_Engine</li>
</thingDefs>
</fixedIngredientFilter>
<appliedOnFixedBodyParts>
<li>WULA_Energy_Furnace_Bodypart</li>
</appliedOnFixedBodyParts>
<addsHediff>WULA_Energy_Furnace_Hediff_DM_Engine</addsHediff>
<effectWorking>Smith</effectWorking>
<soundWorking>Recipe_Smith</soundWorking>
</RecipeDef>
<!-- 处理器 -->
<HediffDef ParentName="AddedBodyPartBase">
<defName>WULA_Energy_Furnace_Hediff_DM_CPU</defName>
<label>暗物质处理器</label>
<description>由填充非交互性暗物质微粒的卡西米尔共振腔构成的处理器,极大增强合成人的意识。</description>
<descriptionHyperlinks><ThingDef>Install_WULA_Energy_Furnace_DM_CPU</ThingDef></descriptionHyperlinks>
<descriptionHyperlinks><ThingDef>WULA_Energy_Furnace_DM_CPU</ThingDef></descriptionHyperlinks>
<spawnThingOnRemoved>WULA_Energy_Furnace_DM_CPU</spawnThingOnRemoved>
<addedPartProps>
<!-- <partEfficiency>1.5</partEfficiency> -->
@@ -267,7 +347,7 @@
<ThingDef ParentName="BodyPartBionicBase">
<defName>WULA_Energy_Furnace_DM_CPU</defName>
<label>暗物质处理器</label>
<description>由填充非交互性暗物质微粒的卡西米尔共振腔构成的处理器,用于替换过时的生物处理器,极大增强合成人的意识。 </description>
<description>由填充非交互性暗物质微粒的卡西米尔共振腔构成的处理器,用于替换过时的生物处理器,极大增强合成人的意识。</description>
<descriptionHyperlinks><RecipeDef>Install_WULA_Energy_Furnace_DM_CPU</RecipeDef></descriptionHyperlinks>
<costList>
<Steel>100</Steel>
@@ -276,7 +356,7 @@
</costList>
<thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags>
<recipeMaker>
<researchPrerequisite>WULA_Synth_Addons_Technology</researchPrerequisite>
<researchPrerequisite>WULA_Synth_Addons_2_Technology</researchPrerequisite>
<recipeUsers>
<li>WULA_Cube_Productor_Energy</li>
</recipeUsers>
@@ -319,86 +399,6 @@
<soundWorking>Recipe_Smith</soundWorking>
</RecipeDef>
<!-- 处理器 -->
<HediffDef ParentName="AddedBodyPartBase">
<defName>WULA_Energy_Furnace_Hediff_DM_Engine</defName>
<label>暗物质能源炉</label>
<description>一台由暗物质作为能源驱动的合成人能源炉,拥有永不枯竭的动力,合成人安装后将不再需要充电。</description>
<descriptionHyperlinks><ThingDef>WULA_Energy_Furnace_DM_Engine</ThingDef></descriptionHyperlinks>
<spawnThingOnRemoved>WULA_Energy_Furnace_DM_Engine</spawnThingOnRemoved>
<addedPartProps>
<!-- <partEfficiency>1.5</partEfficiency> -->
<betterThanNatural>true</betterThanNatural>
</addedPartProps>
<stages>
<li>
<disablesNeeds>
<li>WULA_Energy</li>
</disablesNeeds>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.1</offset>
</li>
</capMods>
</li>
</stages>
</HediffDef>
<ThingDef ParentName="BodyPartBionicBase">
<defName>WULA_Energy_Furnace_DM_Engine</defName>
<label>暗物质能源炉</label>
<description>一台由暗物质作为能源驱动的合成人能源炉,拥有永不枯竭的动力,合成人安装后将不再需要充电。</description>
<descriptionHyperlinks><RecipeDef>Install_WULA_Energy_Furnace_DM_Engine</RecipeDef></descriptionHyperlinks>
<costList>
<Steel>100</Steel>
<ComponentSpacer>4</ComponentSpacer>
<WULA_Dark_Matter_Item>1</WULA_Dark_Matter_Item>
</costList>
<thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags>
<recipeMaker>
<researchPrerequisite>WULA_Synth_Addons_Technology</researchPrerequisite>
<recipeUsers>
<li>WULA_Cube_Productor_Energy</li>
</recipeUsers>
</recipeMaker>
<statBases>
<Mass>0.3</Mass>
</statBases>
</ThingDef>
<RecipeDef ParentName="SurgeryInstallBodyPartArtificialBase">
<defName>Install_WULA_Energy_Furnace_DM_Engine</defName>
<label>安装暗物质能源炉</label>
<description>为合成人安装安装暗物质能源炉。</description>
<descriptionHyperlinks>
<ThingDef>WULA_Energy_Furnace_DM_Engine</ThingDef>
<HediffDef>WULA_Energy_Furnace_Hediff_DM_Engine</HediffDef>
</descriptionHyperlinks>
<jobString>安装暗物质能源炉中</jobString>
<surgeryOutcomeEffect IsNull="True" /> <!-- Always succeeds -->
<anesthetize>false</anesthetize>
<ingredients Inherit="False">
<li>
<filter>
<thingDefs>
<li>WULA_Energy_Furnace_DM_Engine</li>
</thingDefs>
</filter>
<count>1</count>
</li>
</ingredients>
<fixedIngredientFilter>
<thingDefs>
<li>WULA_Energy_Furnace_DM_Engine</li>
</thingDefs>
</fixedIngredientFilter>
<appliedOnFixedBodyParts>
<li>Brain</li>
</appliedOnFixedBodyParts>
<addsHediff>WULA_Energy_Furnace_Hediff_DM_Engine</addsHediff>
<effectWorking>Smith</effectWorking>
<soundWorking>Recipe_Smith</soundWorking>
</RecipeDef>
<!-- 天线 -->
<ThingDef ParentName="BodyPartProstheticMakeableBase">
<defName>WULA_Addons_Antenna_Base</defName>
@@ -434,8 +434,8 @@
<stages>
<li>
<statOffsets>
<MechBandwidth>-4</MechBandwidth>
<MechControlGroups>-1</MechControlGroups>
<MechBandwidth>2</MechBandwidth>
<MechControlGroups>1</MechControlGroups>
</statOffsets>
</li>
</stages>

View File

@@ -73,144 +73,6 @@
</li>
</comps>
</HediffDef>
<HediffDef>
<defName>WULA_AI_Heavy_Panzer_Hediff</defName>
<label>智能战车</label>
<description>由乌拉帝国建造的智能战车,拥有一部分机械体的特性——无法被点燃、不会中毒、免疫大量疾病、不会抱怨温度,但是无法自我修复。</description>
<hediffClass>HediffWithComps</hediffClass>
<everCurableByItem>false</everCurableByItem>
<duplicationAllowed>false</duplicationAllowed>
<keepOnBodyPartRestoration>True</keepOnBodyPartRestoration>
<isBad>false</isBad>
<stages>
<li>
<!-- 自然自愈系数0 -->
<naturalHealingFactor>0</naturalHealingFactor>
<!-- 不会感到痛苦 -->
<painFactor>0</painFactor>
<!-- 抗毒抗火抗寒热 -->
<statOffsets>
<!-- 有自带护甲,对热量伤害有高抵抗 -->
<ArmorRating_Sharp>1.5</ArmorRating_Sharp>
<ArmorRating_Blunt>1.2</ArmorRating_Blunt>
<ArmorRating_Heat>2.00</ArmorRating_Heat>
<!-- 近战闪避 -->
<ToxicResistance>1</ToxicResistance>
<ToxicEnvironmentResistance MayRequire="Ludeon.RimWorld.Biotech">1</ToxicEnvironmentResistance>
<CarryingCapacity>1200</CarryingCapacity>
<ShootingAccuracyPawn>200</ShootingAccuracyPawn>
<IncomingDamageFactor>0.3</IncomingDamageFactor>
</statOffsets>
<statFactors>
<!-- 易燃性,作为半机械生物很难起火 -->
<Flammability>0</Flammability>
</statFactors>
<!-- 免疫非纳米机械疾病 -->
<makeImmuneTo>
<li>Flu</li>
<li>Malaria</li>
<li>SleepingSickness</li>
<li>Plague</li>
<li>WoundInfection</li>
<li>LungRot</li>
<li>GutWorms</li>
<li>MuscleParasites</li>
<li>OrganDecay</li>
<li>SensoryMechanites</li>
<li>FibrousMechanites</li>
</makeImmuneTo>
<disablesNeeds>
<li>Mood</li>
<li>Food</li>
<li>Rest</li>
<li>Joy</li>
<li>Beauty</li>
<li>Comfort</li>
<li>Outdoors</li>
<li>Indoors</li>
<li>DrugDesire</li>
<li>RoomSize</li>
</disablesNeeds>
</li>
</stages>
<comps>
<li Class="HediffCompProperties_ReactOnDamage">
<damageDefIncoming>EMP</damageDefIncoming>
<vomit>true</vomit>
</li>
</comps>
</HediffDef>
<HediffDef>
<defName>WULA_Armour_Hediff</defName>
<label>大型战甲</label>
<description>由乌拉帝国建造的大型战甲,拥有一部分机械体的特性——无法被点燃、不会中毒、免疫大量疾病、不会抱怨温度,但是无法自我修复。</description>
<hediffClass>HediffWithComps</hediffClass>
<everCurableByItem>false</everCurableByItem>
<duplicationAllowed>false</duplicationAllowed>
<keepOnBodyPartRestoration>True</keepOnBodyPartRestoration>
<isBad>false</isBad>
<stages>
<li>
<!-- 自然自愈系数0 -->
<naturalHealingFactor>0</naturalHealingFactor>
<!-- 不会感到痛苦 -->
<painFactor>0</painFactor>
<!-- 抗毒抗火抗寒热 -->
<statOffsets>
<!-- 有自带护甲,对热量伤害有高抵抗 -->
<ArmorRating_Sharp>1.2</ArmorRating_Sharp>
<ArmorRating_Blunt>1</ArmorRating_Blunt>
<ArmorRating_Heat>2.00</ArmorRating_Heat>
<!-- 近战闪避 -->
<MeleeDamageFactor>2</MeleeDamageFactor>
<MeleeCooldownFactor>-0.5</MeleeCooldownFactor> <!-- 66% as fast -->
<MeleeHitChance>50</MeleeHitChance>
<MeleeDodgeChance>15</MeleeDodgeChance>
<ToxicResistance>1</ToxicResistance>
<ToxicEnvironmentResistance MayRequire="Ludeon.RimWorld.Biotech">1</ToxicEnvironmentResistance>
<CarryingCapacity>1200</CarryingCapacity>
<ShootingAccuracyPawn>200</ShootingAccuracyPawn>
<IncomingDamageFactor>0.3</IncomingDamageFactor>
</statOffsets>
<statFactors>
<!-- 易燃性,作为半机械生物很难起火 -->
<Flammability>0</Flammability>
</statFactors>
<!-- 免疫非纳米机械疾病 -->
<makeImmuneTo>
<li>Flu</li>
<li>Malaria</li>
<li>SleepingSickness</li>
<li>Plague</li>
<li>WoundInfection</li>
<li>LungRot</li>
<li>GutWorms</li>
<li>MuscleParasites</li>
<li>OrganDecay</li>
<li>SensoryMechanites</li>
<li>FibrousMechanites</li>
</makeImmuneTo>
<disablesNeeds>
<li>Mood</li>
<li>Food</li>
<li>Rest</li>
<li>Joy</li>
<li>Beauty</li>
<li>Comfort</li>
<li>Outdoors</li>
<li>Indoors</li>
<li>DrugDesire</li>
<li>RoomSize</li>
</disablesNeeds>
</li>
</stages>
<comps>
<li Class="HediffCompProperties_ReactOnDamage">
<damageDefIncoming>EMP</damageDefIncoming>
<vomit>true</vomit>
</li>
</comps>
</HediffDef>
<HediffDef ParentName="ImplantHediffBase">
<defName>WULA_Heavy_Infantry_PowerArmor_PowerFist</defName>

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@@ -234,4 +234,47 @@
<li>Wula_Assault_Cat_Weapon</li>
</weaponTags>
</PawnKindDef>
<PawnKindDef ParentName="Mech_WULA_Cat_Soldier_PawnKind">
<defName>Mech_WULA_Cat_Bomb</defName>
<label>炸弹乌拉猫猫</label>
<race>Mech_WULA_Cat_Bomb</race>
<lifeStages Inherit="False">
<li>
<bodyGraphicData>
<texPath>Wula/Things/WULA_bomb_Cat/WULA_Cat_Thin</texPath>
<maskPath>Wula/Things/WULA_bomb_Cat/AllegianceOverlays/None</maskPath>
<shaderType>CutoutWithOverlay</shaderType>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>1.1</drawSize>
</bodyGraphicData>
</li>
</lifeStages>
</PawnKindDef>
<PawnKindDef ParentName="Mech_WULA_Cat_Soldier_PawnKind">
<defName>Mech_WULA_Cat_Inf</defName>
<label>步兵乌拉猫猫</label>
<race>Mech_WULA_Cat_Inf</race>
<weaponTags>
<li>Wula_Assault_Cat_Weapon</li>
</weaponTags>
</PawnKindDef>
<PawnKindDef ParentName="Mech_WULA_Cat_Soldier_PawnKind">
<defName>Mech_WULA_Cat_Commander</defName>
<label>指挥官乌拉猫猫</label>
<race>Mech_WULA_Cat_Commander</race>
<weaponTags>
<li>Wula_Assault_Cat_Weapon</li>
</weaponTags>
<lifeStages Inherit="False">
<li>
<bodyGraphicData>
<texPath>Wula/Things/WULA_Commander_Cat/WULA_Cat_Thin</texPath>
<maskPath>Wula/Things/WULA_Commander_Cat/AllegianceOverlays/None</maskPath>
<shaderType>CutoutWithOverlay</shaderType>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>1.1</drawSize>
</bodyGraphicData>
</li>
</lifeStages>
</PawnKindDef>
</Defs>

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@@ -259,7 +259,7 @@
<descriptionHyperlinks>
<ThingDef>Wula_AI_Engineer_Mother</ThingDef>
</descriptionHyperlinks>
<researchPrerequisite>WULA_AI_Machine_Panzer_Technology</researchPrerequisite>
<researchPrerequisite>Wula_AI_Engineer_Mother_Technology</researchPrerequisite>
</RecipeDef>
<RecipeDef ParentName="MediumMechanoidRecipe">
<defName>WULA_Build_AI_Engineer_Mother_Attack</defName>
@@ -305,7 +305,7 @@
<descriptionHyperlinks>
<ThingDef>Wula_AI_Engineer_Mother_Attack</ThingDef>
</descriptionHyperlinks>
<researchPrerequisite>WULA_AI_Machine_Panzer_Technology</researchPrerequisite>
<researchPrerequisite>Wula_AI_Engineer_Mother_Technology</researchPrerequisite>
</RecipeDef>
<RecipeDef ParentName="LightMechanoidRecipe">

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@@ -76,10 +76,10 @@
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Dark_Matter_Technology</defName>
<researchViewX>8.00</researchViewX>
<researchViewY>3.10</researchViewY>
<researchViewY>3.20</researchViewY>
<label>暗物质基础套件</label>
<description>允许制造封装暗物质和相关的基础设施。</description>
<baseCost>1000</baseCost>
<baseCost>4000</baseCost>
<prerequisites>
<li>WULA_Adv_WorkTable_Technology</li>
</prerequisites>
@@ -111,7 +111,7 @@
</ResearchProjectDef>
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Synth_Clothes_3_Technology</defName>
<researchViewX>5.50</researchViewX>
<researchViewX>8.00</researchViewX>
<researchViewY>1.80</researchViewY>
<label>皇家衣物套件</label>
<description>开发能够被乌拉帝国合成人穿着的昂贵的衣物,这类装备包含更多的加成,并且可以满足贵族的穿衣需求。</description>
@@ -122,7 +122,7 @@
</ResearchProjectDef>
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Synth_Armor_Technology</defName>
<researchViewX>5.50</researchViewX>
<researchViewX>7.00</researchViewX>
<researchViewY>2.50</researchViewY>
<label>装甲套件</label>
<description>开发能够被乌拉帝国合成人穿着的装甲,这类装备可以为乌拉帝国合成人提供保护。</description>
@@ -134,7 +134,7 @@
</ResearchProjectDef>
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Synth_Armor_2_Technology</defName>
<researchViewX>6.50</researchViewX>
<researchViewX>8.00</researchViewX>
<researchViewY>2.50</researchViewY>
<label>皇家装甲套件</label>
<description>开发能够被乌拉帝国合成人穿着的重型装甲,这类装备可以提供大量保护的同时兼具其他的功能性。</description>
@@ -205,10 +205,10 @@
</prerequisites>
</ResearchProjectDef>
<!-- 法杖 -->
<ResearchProjectDef ParentName="WULAtechBase" MayRequire="Ludeon.RimWorld.Royalty">
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Synth_Psi_Technology</defName>
<researchViewX>4.50</researchViewX>
<researchViewY>4.00</researchViewY>
<researchViewY>2.50</researchViewY>
<label>灵能基础套件</label>
<description>开发能够供乌拉帝国合成人使用的基础灵能法杖,同时解锁从俘虏身上获取魂锲的能力。</description>
<baseCost>1200</baseCost>
@@ -216,10 +216,10 @@
<li>WULA_Adv_WorkTable_Technology</li>
</prerequisites>
</ResearchProjectDef>
<ResearchProjectDef ParentName="WULAtechBase" MayRequire="Ludeon.RimWorld.Royalty">
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Synth_Psi_2_Technology</defName>
<researchViewX>5.50</researchViewX>
<researchViewY>4.00</researchViewY>
<researchViewY>2.50</researchViewY>
<label>灵能高级套件</label>
<description>开发能够供乌拉帝国合成人使用的高级灵能法杖。</description>
<baseCost>2400</baseCost>
@@ -241,7 +241,7 @@
</ResearchProjectDef>
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Machine_Productor_1_Technology</defName>
<researchViewX>4.50</researchViewX>
<researchViewX>3.00</researchViewX>
<researchViewY>5.50</researchViewY>
<label>辅兵部署套件</label>
<description>获取构建简单乌拉帝国机械体的知识,这些机械体本身战斗力不强但是可以辅助生产和战斗。</description>
@@ -252,7 +252,7 @@
</ResearchProjectDef>
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_AI_Machine_Panzer_Technology</defName>
<researchViewX>5.50</researchViewX>
<researchViewX>4.50</researchViewX>
<researchViewY>5.50</researchViewY>
<label>基础战车部署套件</label>
<description>获取乌拉帝国机械体SMp-38"萨克森"和其变种SMp-38A"斯佩萨特"的生产权限,一种携带突击区域护盾和强大火力武备的战车型机械体。</description>
@@ -262,11 +262,11 @@
</prerequisites>
</ResearchProjectDef>
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Armour_Technology</defName>
<defName>Wula_AI_Engineer_Mother_Technology</defName>
<label>开拓单元套件</label>
<description>获取乌拉帝国机械体PMu-7"西比尔卡"和其变种PMu-7A"斯托洛维耶"的生产权限,一种可以在战场上生产源源不断的临时单位并部署低角护盾掩护友军的辅助型机械体。</description>
<baseCost>2400</baseCost>
<researchViewX>5.50</researchViewX>
<researchViewX>4.50</researchViewX>
<researchViewY>4.70</researchViewY>
<prerequisites>
<li>WULA_Machine_Productor_1_Technology</li>
@@ -276,7 +276,7 @@
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Synth_Addons_Technology</defName>
<researchViewX>4.50</researchViewX>
<researchViewY>4.70</researchViewY>
<researchViewY>3.90</researchViewY>
<label>基础植入物套件</label>
<description>获取构建乌拉帝国合成人基础植入物的技术,用以增强乌拉帝国合成人的机体性能。</description>
<baseCost>800</baseCost>
@@ -285,15 +285,16 @@
<li>WULA_Repair_All_Technology</li>
</prerequisites>
</ResearchProjectDef>
<!-- <ResearchProjectDef ParentName="WULAtechBase">
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Synth_Addons_2_Technology</defName>
<label>高级植入物套件</label>
<description>获取构建乌拉帝国合成人进阶植入物的技术,用以增强乌拉帝国合成人的机体性能。</description>
<baseCost>1600</baseCost>
<researchViewX>4.00</researchViewX>
<researchViewX>9.00</researchViewX>
<researchViewY>3.90</researchViewY>
<prerequisites>
<li>WULA_Synth_Addons_Technology</li>
<li>WULA_Dark_Matter_Technology</li>
</prerequisites>
</ResearchProjectDef> -->
</ResearchProjectDef>
</Defs>

View File

@@ -137,7 +137,7 @@
<useHitPoints>false</useHitPoints>
<healthAffectsPrice>false</healthAffectsPrice>
<statBases>
<MarketValue>100</MarketValue>
<MarketValue>1000</MarketValue>
<Mass>0.01</Mass>
</statBases>
<thingCategories>

View File

@@ -104,6 +104,9 @@
<!-- 平民服装 -->
<ThingDef Name="WULA_ApparelCivilBase" ParentName="ApparelMakeableBase" Abstract="True">
<thingCategories>
<li>ApparelMisc</li>
</thingCategories>
<graphicData>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType>
@@ -137,6 +140,9 @@
</statBases>
</ThingDef>
<ThingDef Name="WULA_ApparelCivilHatBase" ParentName="HatMakeableBase" Abstract="True">
<thingCategories>
<li>ApparelMisc</li>
</thingCategories>
<graphicData>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType>
@@ -421,6 +427,122 @@
</skillRequirements>
</recipeMaker>
</ThingDef>
<ThingDef ParentName="WULA_ApparelCivilBase">
<defName>WULA_Nun_Uniform</defName>
<label>乌拉帝国修女服</label>
<description>乌拉帝国修女所着的衣服,虽然作为战斗服装来说几乎没有防护,但是它可以用乌拉帝国的技术抽出穿着者的灵能并形成一道灵能护盾——无论使用者是否愿意。</description>
<tickerType>Normal</tickerType>
<graphicData>
<texPath>Wula/Apparel/WULA_Nun_Uniform</texPath>
</graphicData>
<apparel>
<bodyPartGroups>
<li>Torso</li>
<li>Shoulders</li>
<li>Arms</li>
<li>Legs</li>
</bodyPartGroups>
<layers>
<!-- <li>OnSkin</li> -->
<li>Middle</li>
</layers>
<wornGraphicPath>Wula/Apparel/WULA_Nun_Uniform</wornGraphicPath>
</apparel>
<costList Inherit="False">
<ComponentIndustrial>2</ComponentIndustrial>
</costList>
<statBases>
<WorkToMake>10000</WorkToMake>
<MaxHitPoints>200</MaxHitPoints>
<ArmorRating_Sharp>0.2</ArmorRating_Sharp>
<ArmorRating_Blunt>0.1</ArmorRating_Blunt>
<ArmorRating_Heat>0.1</ArmorRating_Heat>
<EnergyShieldEnergyMax>1.5</EnergyShieldEnergyMax>
</statBases>
<equippedStatOffsets>
<MeleeDodgeChance>5</MeleeDodgeChance>
<MentalBreakThreshold>-0.1</MentalBreakThreshold>
</equippedStatOffsets>
<costStuffCount>200</costStuffCount>
<stuffCategories>
<li>Fabric</li>
<li>Leathery</li>
</stuffCategories>
<recipeMaker>
<researchPrerequisite>WULA_Synth_Clothes_2_Technology</researchPrerequisite>
<recipeUsers Inherit="False">
<li>WULA_Cube_Productor_Energy</li>
</recipeUsers>
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
<skillRequirements>
<Crafting>5</Crafting>
</skillRequirements>
</recipeMaker>
<comps>
<li Class="CompProperties_Shield">
<startingTicksToReset>3600</startingTicksToReset><!-- 1 mins -->
<minDrawSize>2.5</minDrawSize>
<maxDrawSize>2.8</maxDrawSize>
<energyLossPerDamage>0.01</energyLossPerDamage>
<energyOnReset>4.0</energyOnReset>
<blocksRangedWeapons>false</blocksRangedWeapons>
</li>
</comps>
</ThingDef>
<ThingDef ParentName="WULA_ApparelCivilHatBase">
<defName>WULA_Nun_veil</defName>
<label>乌拉帝国修女头巾</label>
<description>乌拉帝国修女装的配套发饰,能像服装那样支起一个较小的灵能护盾。</description>
<tickerType>Normal</tickerType>
<recipeMaker>
<researchPrerequisite>WULA_Synth_Clothes_2_Technology</researchPrerequisite>
<recipeUsers Inherit="False">
<li>WULA_Cube_Productor_Energy</li>
</recipeUsers>
<displayPriority>105</displayPriority>
</recipeMaker>
<graphicData>
<texPath>Wula/Apparel/WULA_Nun_veil</texPath>
</graphicData>
<statBases>
<EnergyShieldEnergyMax>0.25</EnergyShieldEnergyMax>
<Mass>0.1</Mass>
</statBases>
<equippedStatOffsets>
</equippedStatOffsets>
<costStuffCount>50</costStuffCount>
<costList Inherit="False">
<ComponentIndustrial>1</ComponentIndustrial>
</costList>
<stuffCategories>
<li>Fabric</li>
<li>Leathery</li>
</stuffCategories>
<apparel>
<countsAsClothingForNudity>false</countsAsClothingForNudity>
<bodyPartGroups>
<li>FullHead</li>
</bodyPartGroups>
<layers>
<li>Overhead</li>
</layers>
<parentTagDef>ApparelHead</parentTagDef>
<wornGraphicPath>Wula/Apparel/WULA_Nun_veil</wornGraphicPath>
</apparel>
<thingSetMakerTags>
<li>RewardStandardHighFreq</li>
</thingSetMakerTags>
<comps>
<li Class="CompProperties_Shield">
<startingTicksToReset>3600</startingTicksToReset><!-- 1 mins -->
<minDrawSize>2.5</minDrawSize>
<maxDrawSize>2.8</maxDrawSize>
<energyLossPerDamage>0.01</energyLossPerDamage>
<energyOnReset>4.0</energyOnReset>
<blocksRangedWeapons>false</blocksRangedWeapons>
</li>
</comps>
</ThingDef>
<!-- 内衬 -->
<ThingDef Name="WULA_ApparelOnSkinBase" ParentName="ApparelMakeableBase" Abstract="True">
@@ -428,6 +550,9 @@
<graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType>
</graphicData>
<thingCategories>
<li>ApparelMisc</li>
</thingCategories>
<costStuffCount>30</costStuffCount>
<stuffCategories>
<li>Fabric</li>
@@ -521,6 +646,9 @@
<graphicData>
<texPath>Wula/Apparel/WULA_Body_Suit</texPath>
</graphicData>
<thingCategories>
<li>ApparelArmor</li>
</thingCategories>
<costStuffCount>50</costStuffCount>
<costList Inherit="False">
<ComponentIndustrial>2</ComponentIndustrial>
@@ -555,7 +683,7 @@
<techLevel>Spacer</techLevel>
<tickerType>Normal</tickerType>
<thingCategories>
<li>ApparelMisc</li>
<li>ApparelArmor</li>
</thingCategories>
<recipeMaker>
<displayPriority>105</displayPriority>
@@ -605,6 +733,9 @@
</ThingDef>
<ThingDef Name="WULA_ApparelHelmetBase" ParentName="HatMakeableBase" Abstract="True">
<techLevel>Spacer</techLevel>
<thingCategories>
<li>ApparelArmor</li>
</thingCategories>
<recipeMaker>
<displayPriority>105</displayPriority>
<unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef>
@@ -1015,7 +1146,7 @@
<techLevel>Spacer</techLevel>
<tickerType>Normal</tickerType>
<thingCategories>
<li>Apparel</li>
<li>ApparelArmor</li>
</thingCategories>
<recipeMaker>
<displayPriority>105</displayPriority>

View File

@@ -590,6 +590,7 @@
</tools>
<comps Inherit="False">
<li Class="CompProperties_Forbiddable"/>
<li Class="CompProperties_EquippableAbilityReloadable">
<abilityDef>WULA_Scepter_Of_Heaven_Ability</abilityDef>
<maxCharges>3</maxCharges>
@@ -604,8 +605,8 @@
<AbilityDef>
<defName>WULA_Scepter_Of_Heaven_Ability</defName>
<label>天之杖:折跃</label> <!-- non-player facing -->
<iconPath>UI/Abilities/Farskip</iconPath>
<category MayRequire="Ludeon.RimWorld.Royalty">Skip</category>
<iconPath>Wula/UI/Abilities/WULA_Scepter_Of_Heaven_Ability</iconPath>
<category>Skip</category>
<description>选择任意目标然后选择地图内的一个位置将其传送过去至多只能传送10体型大小的目标。</description> <!-- non-player facing -->
<showPsycastEffects>false</showPsycastEffects>
<!-- <cooldownTicksRange>180~480</cooldownTicksRange> -->
@@ -631,7 +632,7 @@
<compClass>CompAbilityEffect_Teleport</compClass>
<destination>Selected</destination>
<requiresLineOfSight>false</requiresLineOfSight>
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
<psychic>True</psychic>
<range>80</range>
<clamorType>Ability</clamorType>
<clamorRadius>10</clamorRadius>
@@ -641,7 +642,7 @@
</li>
</comps>
</AbilityDef>
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
<defName>WULA_MW_Scepter_Of_Perception</defName>
<label>APs-97"智之杖"</label>
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,为其他殖民者提供随机灵感。</description>
@@ -685,6 +686,7 @@
</tools>
<comps Inherit="False">
<li Class="CompProperties_Forbiddable"/>
<li Class="CompProperties_EquippableAbilityReloadable">
<abilityDef>WULA_MW_Scepter_Of_Perception_Ability</abilityDef>
<maxCharges>2</maxCharges>
@@ -700,7 +702,7 @@
<defName>WULA_MW_Scepter_Of_Perception_Ability</defName>
<label>智之杖:拔擢</label>
<description>以魂楔为媒介传递灵能,加速目标思维。目标将获得一个适合的随机灵感。</description>
<iconPath>UI/Abilities/WordOfInspiration</iconPath>
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Perception_Ability</iconPath>
<showPsycastEffects>false</showPsycastEffects>
<level>-1</level>
<!-- <cooldownTicksRange>180~480</cooldownTicksRange> -->
@@ -727,7 +729,7 @@
</li>
</comps>
</AbilityDef>
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
<defName>WULA_MW_Scepter_Of_Flash</defName>
<label>APs-7"闪之杖"</label>
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,使得一片范围内的生物感到恶心眩晕。</description>
@@ -771,6 +773,7 @@
</tools>
<comps Inherit="False">
<li Class="CompProperties_Forbiddable"/>
<li Class="CompProperties_EquippableAbilityReloadable">
<abilityDef>WULA_MW_Scepter_Of_Flash_Ability</abilityDef>
<maxCharges>10</maxCharges>
@@ -786,7 +789,7 @@
<defName>WULA_MW_Scepter_Of_Flash_Ability</defName>
<label>闪之杖:冲击</label>
<description>使一片范围内的生物感到恶心眩晕。</description>
<iconPath>UI/Abilities/NauseaPulse</iconPath>
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Flash_Ability</iconPath>
<writeCombatLog>True</writeCombatLog>
<level>-1</level>
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
@@ -810,7 +813,7 @@
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>PsychicVertigo</hediffDef>
<durationMultiplier>PsychicSensitivity</durationMultiplier>
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
<psychic>True</psychic>
<goodwillImpact>-15</goodwillImpact>
<applyGoodwillImpactToLodgers>False</applyGoodwillImpactToLodgers>
</li>
@@ -819,7 +822,7 @@
</li>
</comps>
</AbilityDef>
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
<defName>WULA_MW_Scepter_Of_CLoak</defName>
<label>APs-50"隐之杖"</label>
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,使得一个目标在其他生物的眼皮底下被遮蔽而获得隐身。</description>
@@ -863,6 +866,7 @@
</tools>
<comps Inherit="False">
<li Class="CompProperties_Forbiddable"/>
<li Class="CompProperties_EquippableAbilityReloadable">
<abilityDef>WULA_MW_Scepter_Of_CLoak_Ability</abilityDef>
<maxCharges>5</maxCharges>
@@ -878,7 +882,7 @@
<defName>WULA_MW_Scepter_Of_CLoak_Ability</defName>
<label>隐之杖:隐身</label>
<description>使用灵能让一个目标短时间内被附近的其他生物忽略,从而获得隐身效果</description>
<iconPath>UI/Abilities/Invisibility</iconPath>
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_CLoak_Ability</iconPath>
<writeCombatLog>True</writeCombatLog>
<level>-1</level>
<hotKey>Misc12</hotKey>
@@ -901,7 +905,7 @@
<li Class = "CompProperties_AbilityGiveHediff">
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>PsychicInvisibility</hediffDef>
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
<psychic>True</psychic>
</li>
<li Class="CompProperties_AbilityFleckOnTarget">
<fleckDef>PsycastPsychicEffect</fleckDef>
@@ -909,7 +913,7 @@
</comps>
</AbilityDef>
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
<defName>WULA_MW_Scepter_Of_Explosive</defName>
<label>APs-66"燃之杖"</label>
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,投射一发魂烬裂矢轰炸目标区域——这种以纯粹灵能作为驱动的射弹将无视所有的非护盾阻碍,发射时也不需要目标视线。</description>
@@ -953,6 +957,7 @@
</tools>
<comps Inherit="False">
<li Class="CompProperties_Forbiddable"/>
<li Class="CompProperties_EquippableAbilityReloadable">
<abilityDef>WULA_MW_Scepter_Of_Explosive_Ability</abilityDef>
<maxCharges>10</maxCharges>
@@ -968,7 +973,7 @@
<defName>WULA_MW_Scepter_Of_Explosive_Ability</defName>
<label>燃之杖:裂矢</label>
<description>发射魂烬裂矢,将目标区域烧成灰烬——这种以纯粹灵能作为驱动的射弹将无视所有的非护盾阻碍,发射时也不需要目标视线。</description>
<iconPath>UI/Abilities/Burner</iconPath>
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Explosive_Ability</iconPath>
<writeCombatLog>True</writeCombatLog>
<showPsycastEffects>False</showPsycastEffects>
<level>-1</level>
@@ -1001,7 +1006,7 @@
<comps>
<li Class="CompProperties_AbilityLaunchProjectile">
<projectileDef>Bullet_WULA_MW_Scepter_Of_Explosive</projectileDef>
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
<psychic>True</psychic>
<screenShakeIntensity>0.5</screenShakeIntensity>
</li>
</comps>
@@ -1028,7 +1033,7 @@
<!-- <flyOverhead>true</flyOverhead> -->
</projectile>
</ThingDef>
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
<defName>WULA_MW_Scepter_Of_Lost</defName>
<label>APs-00"惘之杖"</label>
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,使小范围内的敌人陷入心灵冲击状态,从而失去战斗力。由于释放距离相当近,这种法杖被特地设计为短矛的样式,以在不使用法术的情况下对抗眼前的敌人。</description>
@@ -1082,6 +1087,7 @@
</tools>
<comps Inherit="False">
<li Class="CompProperties_Forbiddable"/>
<li Class="CompProperties_EquippableAbilityReloadable">
<abilityDef>WULA_MW_Scepter_Of_Lost_Ability</abilityDef>
<maxCharges>1</maxCharges>
@@ -1097,7 +1103,7 @@
<defName>WULA_MW_Scepter_Of_Lost_Ability</defName>
<label>惘之杖:失能</label>
<description>使一小片范围内的生物直接陷入心灵冲击状态,从而失去战斗力。</description>
<iconPath>UI/Abilities/Neuroquake</iconPath>
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Lost_Ability</iconPath>
<writeCombatLog>True</writeCombatLog>
<level>-1</level>
<statBases>
@@ -1121,7 +1127,7 @@
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>PsychicShock</hediffDef>
<durationMultiplier>PsychicSensitivity</durationMultiplier>
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
<psychic>True</psychic>
<goodwillImpact>-15</goodwillImpact>
<applyGoodwillImpactToLodgers>False</applyGoodwillImpactToLodgers>
</li>
@@ -1130,7 +1136,7 @@
</li>
</comps>
</AbilityDef>
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
<defName>WULA_MW_Scepter_Of_Feather</defName>
<label>APs-72"羽之杖"</label>
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,为大范围内的所有殖民者和机械体提供持续数天的额外移动速度和工作速度。</description>
@@ -1174,6 +1180,7 @@
</tools>
<comps Inherit="False">
<li Class="CompProperties_Forbiddable"/>
<li Class="CompProperties_EquippableAbilityReloadable">
<abilityDef>WULA_MW_Scepter_Of_Feather_Ability</abilityDef>
<maxCharges>1</maxCharges>
@@ -1189,7 +1196,7 @@
<defName>WULA_MW_Scepter_Of_Feather_Ability</defName>
<label>羽之杖:激励</label>
<description>以自身为中心,为大范围内的所有殖民者和机械体提供持续数天的额外移动速度和工作速度。</description>
<iconPath>UI/Abilities/WordOfSerenity</iconPath>
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Feather_Ability</iconPath>
<writeCombatLog>True</writeCombatLog>
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
<level>-1</level>
@@ -1216,7 +1223,7 @@
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>WULA_MW_Scepter_Of_Feather_Hediff</hediffDef>
<durationMultiplier>PsychicSensitivity</durationMultiplier>
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
<psychic>True</psychic>
</li>
<li Class="CompProperties_AbilityFleckOnTarget">
<fleckDef>PsycastPsychicEffect</fleckDef>
@@ -1736,13 +1743,6 @@
<Plasteel>100</Plasteel>
<ComponentIndustrial>6</ComponentIndustrial>
</costList>
<recipeMaker>
<recipeUsers Inherit="False">
<li>WULA_War_Machine_Weapon_Productor</li>
</recipeUsers>
<researchPrerequisite>WULA_AI_Machine_Panzer_Technology</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker>
<weaponTags>
<li>WULA_AI_Heavy_Panzer_AT_Weapon</li>
</weaponTags>
@@ -1814,13 +1814,6 @@
<Plasteel>150</Plasteel>
<ComponentSpacer>8</ComponentSpacer>
</costList>
<recipeMaker>
<recipeUsers Inherit="False">
<li>WULA_War_Machine_Weapon_Productor</li>
</recipeUsers>
<researchPrerequisite>WULA_AI_Machine_Panzer_Technology</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker>
<verbs>
<li>
<verbClass>Verb_Shoot</verbClass>

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@@ -170,7 +170,23 @@
<!-- 生育设置,将妊娠设为男性来避免开局刷妊娠 -->
<reproduction>
<gestatingGender>Male</gestatingGender>
<femaleFertilityAgeFactor>
<points>
<li>(0,0)</li>
<li>(1,0)</li>
<li>(999,0)</li>
<li>(9999,0)</li>
</points>
</femaleFertilityAgeFactor>
</reproduction>
<growthFactorByAge>
<points>
<li>(0,0)</li>
<li>(1,0)</li>
<li>(999,0)</li>
<li>(9999,0)</li>
</points>
</growthFactorByAge>
</generalSettings>
<!-- 图形 -->
<graphicPaths>
@@ -411,7 +427,7 @@
<!-- 身体类型 -->
<body>WULA_Machine_Body</body>
<!-- 年龄阶段 -->
<lifeExpectancy>5000</lifeExpectancy>
<!-- <lifeExpectancy>5000</lifeExpectancy> -->
<lifeStageWorkSettings MayRequire="Ludeon.RimWorld.Biotech">
<Firefighter>0</Firefighter>
<Patient>0</Patient>
@@ -463,6 +479,7 @@
<li>EMP</li>
</adaptableDamageDefs>
</li>
<!-- <li Class="CompProperties_DrugAddict"/> -->
</comps>
</AlienRace.ThingDef_AlienRace>

View File

@@ -36,23 +36,6 @@
<prioritizeSustains>true</prioritizeSustains>
</WorkGiverDef>
<WorkGiverDef>
<defName>WULA_War_Machine_Weapon_ProductorBills</defName>
<label>在武装组装台制造物品</label>
<giverClass>WorkGiver_DoBill</giverClass>
<workType>Smithing</workType>
<priorityInType>75</priorityInType>
<fixedBillGiverDefs>
<li>WULA_War_Machine_Weapon_Productor</li>
</fixedBillGiverDefs>
<verb>工作于</verb>
<gerund>工作于</gerund>
<requiredCapacities>
<li>Manipulation</li>
</requiredCapacities>
<prioritizeSustains>true</prioritizeSustains>
</WorkGiverDef>
<WorkGiverDef>
<defName>WULA_Synth_ServerBills</defName>
<label>在服务器系统下载数据</label>

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@@ -1,7 +1,7 @@
本家科技(暗物质之后)
暗物质动力炉dui
暗物质动力炉true
情感抑制装置false
暗物质处理器
暗物质处理器true
零素骨架
暗物质炸弹猫猫
能源步枪(连发武器,有单发狙击技能)
@@ -23,4 +23,4 @@
飘絮反制术式hediff群体盾
锁链剥离术式hediff群体10%意识控制)
神官制服(无甲高额盾装,自带远距离群体折跃)
护教军制服(带甲中额盾装)
护教军制服(带甲中额盾装)