2025-7-20
This commit is contained in:
@@ -104,6 +104,9 @@
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<!-- 平民服装 -->
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<ThingDef Name="WULA_ApparelCivilBase" ParentName="ApparelMakeableBase" Abstract="True">
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<thingCategories>
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<li>ApparelMisc</li>
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</thingCategories>
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<graphicData>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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@@ -137,6 +140,9 @@
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</statBases>
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</ThingDef>
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<ThingDef Name="WULA_ApparelCivilHatBase" ParentName="HatMakeableBase" Abstract="True">
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<thingCategories>
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<li>ApparelMisc</li>
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</thingCategories>
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<graphicData>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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@@ -421,6 +427,122 @@
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</skillRequirements>
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</recipeMaker>
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</ThingDef>
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<ThingDef ParentName="WULA_ApparelCivilBase">
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<defName>WULA_Nun_Uniform</defName>
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<label>乌拉帝国修女服</label>
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<description>乌拉帝国修女所着的衣服,虽然作为战斗服装来说几乎没有防护,但是它可以用乌拉帝国的技术抽出穿着者的灵能并形成一道灵能护盾——无论使用者是否愿意。</description>
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<tickerType>Normal</tickerType>
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<graphicData>
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<texPath>Wula/Apparel/WULA_Nun_Uniform</texPath>
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</graphicData>
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<apparel>
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<bodyPartGroups>
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<li>Torso</li>
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<li>Shoulders</li>
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<li>Arms</li>
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<li>Legs</li>
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</bodyPartGroups>
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<layers>
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<!-- <li>OnSkin</li> -->
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<li>Middle</li>
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</layers>
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<wornGraphicPath>Wula/Apparel/WULA_Nun_Uniform</wornGraphicPath>
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</apparel>
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<costList Inherit="False">
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<ComponentIndustrial>2</ComponentIndustrial>
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</costList>
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<statBases>
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<WorkToMake>10000</WorkToMake>
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<MaxHitPoints>200</MaxHitPoints>
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<ArmorRating_Sharp>0.2</ArmorRating_Sharp>
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<ArmorRating_Blunt>0.1</ArmorRating_Blunt>
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<ArmorRating_Heat>0.1</ArmorRating_Heat>
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<EnergyShieldEnergyMax>1.5</EnergyShieldEnergyMax>
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</statBases>
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<equippedStatOffsets>
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<MeleeDodgeChance>5</MeleeDodgeChance>
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<MentalBreakThreshold>-0.1</MentalBreakThreshold>
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</equippedStatOffsets>
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<costStuffCount>200</costStuffCount>
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<stuffCategories>
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<li>Fabric</li>
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<li>Leathery</li>
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</stuffCategories>
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<recipeMaker>
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<researchPrerequisite>WULA_Synth_Clothes_2_Technology</researchPrerequisite>
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<recipeUsers Inherit="False">
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<li>WULA_Cube_Productor_Energy</li>
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</recipeUsers>
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<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
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<skillRequirements>
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<Crafting>5</Crafting>
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</skillRequirements>
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</recipeMaker>
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<comps>
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<li Class="CompProperties_Shield">
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<startingTicksToReset>3600</startingTicksToReset><!-- 1 mins -->
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<minDrawSize>2.5</minDrawSize>
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<maxDrawSize>2.8</maxDrawSize>
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<energyLossPerDamage>0.01</energyLossPerDamage>
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<energyOnReset>4.0</energyOnReset>
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<blocksRangedWeapons>false</blocksRangedWeapons>
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</li>
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</comps>
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</ThingDef>
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<ThingDef ParentName="WULA_ApparelCivilHatBase">
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<defName>WULA_Nun_veil</defName>
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<label>乌拉帝国修女头巾</label>
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<description>乌拉帝国修女装的配套发饰,能像服装那样支起一个较小的灵能护盾。</description>
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<tickerType>Normal</tickerType>
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<recipeMaker>
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<researchPrerequisite>WULA_Synth_Clothes_2_Technology</researchPrerequisite>
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<recipeUsers Inherit="False">
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<li>WULA_Cube_Productor_Energy</li>
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</recipeUsers>
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<displayPriority>105</displayPriority>
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</recipeMaker>
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<graphicData>
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<texPath>Wula/Apparel/WULA_Nun_veil</texPath>
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</graphicData>
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<statBases>
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<EnergyShieldEnergyMax>0.25</EnergyShieldEnergyMax>
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<Mass>0.1</Mass>
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</statBases>
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<equippedStatOffsets>
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</equippedStatOffsets>
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<costStuffCount>50</costStuffCount>
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<costList Inherit="False">
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<ComponentIndustrial>1</ComponentIndustrial>
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</costList>
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<stuffCategories>
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<li>Fabric</li>
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<li>Leathery</li>
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</stuffCategories>
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<apparel>
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<countsAsClothingForNudity>false</countsAsClothingForNudity>
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<bodyPartGroups>
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<li>FullHead</li>
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</bodyPartGroups>
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<layers>
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<li>Overhead</li>
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</layers>
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<parentTagDef>ApparelHead</parentTagDef>
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<wornGraphicPath>Wula/Apparel/WULA_Nun_veil</wornGraphicPath>
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</apparel>
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<thingSetMakerTags>
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<li>RewardStandardHighFreq</li>
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</thingSetMakerTags>
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<comps>
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<li Class="CompProperties_Shield">
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<startingTicksToReset>3600</startingTicksToReset><!-- 1 mins -->
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<minDrawSize>2.5</minDrawSize>
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<maxDrawSize>2.8</maxDrawSize>
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<energyLossPerDamage>0.01</energyLossPerDamage>
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<energyOnReset>4.0</energyOnReset>
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<blocksRangedWeapons>false</blocksRangedWeapons>
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</li>
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</comps>
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</ThingDef>
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<!-- 内衬 -->
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<ThingDef Name="WULA_ApparelOnSkinBase" ParentName="ApparelMakeableBase" Abstract="True">
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@@ -428,6 +550,9 @@
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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</graphicData>
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<thingCategories>
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<li>ApparelMisc</li>
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</thingCategories>
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<costStuffCount>30</costStuffCount>
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<stuffCategories>
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<li>Fabric</li>
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@@ -521,6 +646,9 @@
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<graphicData>
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<texPath>Wula/Apparel/WULA_Body_Suit</texPath>
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</graphicData>
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<thingCategories>
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<li>ApparelArmor</li>
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</thingCategories>
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<costStuffCount>50</costStuffCount>
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<costList Inherit="False">
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<ComponentIndustrial>2</ComponentIndustrial>
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@@ -555,7 +683,7 @@
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<techLevel>Spacer</techLevel>
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<tickerType>Normal</tickerType>
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<thingCategories>
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<li>ApparelMisc</li>
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<li>ApparelArmor</li>
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</thingCategories>
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<recipeMaker>
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<displayPriority>105</displayPriority>
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@@ -605,6 +733,9 @@
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</ThingDef>
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<ThingDef Name="WULA_ApparelHelmetBase" ParentName="HatMakeableBase" Abstract="True">
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<techLevel>Spacer</techLevel>
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<thingCategories>
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<li>ApparelArmor</li>
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</thingCategories>
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<recipeMaker>
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<displayPriority>105</displayPriority>
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<unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef>
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@@ -1015,7 +1146,7 @@
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<techLevel>Spacer</techLevel>
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<tickerType>Normal</tickerType>
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<thingCategories>
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<li>Apparel</li>
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<li>ApparelArmor</li>
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</thingCategories>
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<recipeMaker>
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<displayPriority>105</displayPriority>
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@@ -590,6 +590,7 @@
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</tools>
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<comps Inherit="False">
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<li Class="CompProperties_Forbiddable"/>
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<li Class="CompProperties_EquippableAbilityReloadable">
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<abilityDef>WULA_Scepter_Of_Heaven_Ability</abilityDef>
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<maxCharges>3</maxCharges>
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@@ -604,8 +605,8 @@
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<AbilityDef>
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<defName>WULA_Scepter_Of_Heaven_Ability</defName>
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<label>天之杖:折跃</label> <!-- non-player facing -->
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<iconPath>UI/Abilities/Farskip</iconPath>
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<category MayRequire="Ludeon.RimWorld.Royalty">Skip</category>
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<iconPath>Wula/UI/Abilities/WULA_Scepter_Of_Heaven_Ability</iconPath>
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<category>Skip</category>
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<description>选择任意目标,然后选择地图内的一个位置将其传送过去,至多只能传送10体型大小的目标。</description> <!-- non-player facing -->
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<showPsycastEffects>false</showPsycastEffects>
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<!-- <cooldownTicksRange>180~480</cooldownTicksRange> -->
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@@ -631,7 +632,7 @@
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<compClass>CompAbilityEffect_Teleport</compClass>
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<destination>Selected</destination>
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<requiresLineOfSight>false</requiresLineOfSight>
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<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
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<psychic>True</psychic>
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<range>80</range>
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<clamorType>Ability</clamorType>
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<clamorRadius>10</clamorRadius>
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@@ -641,7 +642,7 @@
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</li>
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</comps>
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</AbilityDef>
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<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
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<ThingDef ParentName="BaseMeleeWeapon_Blunt">
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<defName>WULA_MW_Scepter_Of_Perception</defName>
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<label>APs-97"智之杖"</label>
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<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,为其他殖民者提供随机灵感。</description>
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@@ -685,6 +686,7 @@
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</tools>
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<comps Inherit="False">
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<li Class="CompProperties_Forbiddable"/>
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<li Class="CompProperties_EquippableAbilityReloadable">
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<abilityDef>WULA_MW_Scepter_Of_Perception_Ability</abilityDef>
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<maxCharges>2</maxCharges>
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@@ -700,7 +702,7 @@
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<defName>WULA_MW_Scepter_Of_Perception_Ability</defName>
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<label>智之杖:拔擢</label>
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<description>以魂楔为媒介传递灵能,加速目标思维。目标将获得一个适合的随机灵感。</description>
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<iconPath>UI/Abilities/WordOfInspiration</iconPath>
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<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Perception_Ability</iconPath>
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<showPsycastEffects>false</showPsycastEffects>
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<level>-1</level>
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<!-- <cooldownTicksRange>180~480</cooldownTicksRange> -->
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@@ -727,7 +729,7 @@
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</li>
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</comps>
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</AbilityDef>
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<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
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<ThingDef ParentName="BaseMeleeWeapon_Blunt">
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<defName>WULA_MW_Scepter_Of_Flash</defName>
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<label>APs-7"闪之杖"</label>
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<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,使得一片范围内的生物感到恶心眩晕。</description>
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@@ -771,6 +773,7 @@
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</tools>
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||||
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||||
<comps Inherit="False">
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||||
<li Class="CompProperties_Forbiddable"/>
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||||
<li Class="CompProperties_EquippableAbilityReloadable">
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||||
<abilityDef>WULA_MW_Scepter_Of_Flash_Ability</abilityDef>
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||||
<maxCharges>10</maxCharges>
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@@ -786,7 +789,7 @@
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<defName>WULA_MW_Scepter_Of_Flash_Ability</defName>
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<label>闪之杖:冲击</label>
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||||
<description>使一片范围内的生物感到恶心眩晕。</description>
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||||
<iconPath>UI/Abilities/NauseaPulse</iconPath>
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||||
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Flash_Ability</iconPath>
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||||
<writeCombatLog>True</writeCombatLog>
|
||||
<level>-1</level>
|
||||
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
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||||
@@ -810,7 +813,7 @@
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<compClass>CompAbilityEffect_GiveHediff</compClass>
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<hediffDef>PsychicVertigo</hediffDef>
|
||||
<durationMultiplier>PsychicSensitivity</durationMultiplier>
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||||
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
|
||||
<psychic>True</psychic>
|
||||
<goodwillImpact>-15</goodwillImpact>
|
||||
<applyGoodwillImpactToLodgers>False</applyGoodwillImpactToLodgers>
|
||||
</li>
|
||||
@@ -819,7 +822,7 @@
|
||||
</li>
|
||||
</comps>
|
||||
</AbilityDef>
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||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
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||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
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||||
<defName>WULA_MW_Scepter_Of_CLoak</defName>
|
||||
<label>APs-50"隐之杖"</label>
|
||||
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,使得一个目标在其他生物的眼皮底下被遮蔽而获得隐身。</description>
|
||||
@@ -863,6 +866,7 @@
|
||||
</tools>
|
||||
|
||||
<comps Inherit="False">
|
||||
<li Class="CompProperties_Forbiddable"/>
|
||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||
<abilityDef>WULA_MW_Scepter_Of_CLoak_Ability</abilityDef>
|
||||
<maxCharges>5</maxCharges>
|
||||
@@ -878,7 +882,7 @@
|
||||
<defName>WULA_MW_Scepter_Of_CLoak_Ability</defName>
|
||||
<label>隐之杖:隐身</label>
|
||||
<description>使用灵能让一个目标短时间内被附近的其他生物忽略,从而获得隐身效果</description>
|
||||
<iconPath>UI/Abilities/Invisibility</iconPath>
|
||||
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_CLoak_Ability</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<level>-1</level>
|
||||
<hotKey>Misc12</hotKey>
|
||||
@@ -901,7 +905,7 @@
|
||||
<li Class = "CompProperties_AbilityGiveHediff">
|
||||
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
||||
<hediffDef>PsychicInvisibility</hediffDef>
|
||||
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
|
||||
<psychic>True</psychic>
|
||||
</li>
|
||||
<li Class="CompProperties_AbilityFleckOnTarget">
|
||||
<fleckDef>PsycastPsychicEffect</fleckDef>
|
||||
@@ -909,7 +913,7 @@
|
||||
</comps>
|
||||
|
||||
</AbilityDef>
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
||||
<defName>WULA_MW_Scepter_Of_Explosive</defName>
|
||||
<label>APs-66"燃之杖"</label>
|
||||
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,投射一发魂烬裂矢轰炸目标区域——这种以纯粹灵能作为驱动的射弹将无视所有的非护盾阻碍,发射时也不需要目标视线。</description>
|
||||
@@ -953,6 +957,7 @@
|
||||
</tools>
|
||||
|
||||
<comps Inherit="False">
|
||||
<li Class="CompProperties_Forbiddable"/>
|
||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||
<abilityDef>WULA_MW_Scepter_Of_Explosive_Ability</abilityDef>
|
||||
<maxCharges>10</maxCharges>
|
||||
@@ -968,7 +973,7 @@
|
||||
<defName>WULA_MW_Scepter_Of_Explosive_Ability</defName>
|
||||
<label>燃之杖:裂矢</label>
|
||||
<description>发射魂烬裂矢,将目标区域烧成灰烬——这种以纯粹灵能作为驱动的射弹将无视所有的非护盾阻碍,发射时也不需要目标视线。</description>
|
||||
<iconPath>UI/Abilities/Burner</iconPath>
|
||||
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Explosive_Ability</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<showPsycastEffects>False</showPsycastEffects>
|
||||
<level>-1</level>
|
||||
@@ -1001,7 +1006,7 @@
|
||||
<comps>
|
||||
<li Class="CompProperties_AbilityLaunchProjectile">
|
||||
<projectileDef>Bullet_WULA_MW_Scepter_Of_Explosive</projectileDef>
|
||||
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
|
||||
<psychic>True</psychic>
|
||||
<screenShakeIntensity>0.5</screenShakeIntensity>
|
||||
</li>
|
||||
</comps>
|
||||
@@ -1028,7 +1033,7 @@
|
||||
<!-- <flyOverhead>true</flyOverhead> -->
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
||||
<defName>WULA_MW_Scepter_Of_Lost</defName>
|
||||
<label>APs-00"惘之杖"</label>
|
||||
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,使小范围内的敌人陷入心灵冲击状态,从而失去战斗力。由于释放距离相当近,这种法杖被特地设计为短矛的样式,以在不使用法术的情况下对抗眼前的敌人。</description>
|
||||
@@ -1082,6 +1087,7 @@
|
||||
</tools>
|
||||
|
||||
<comps Inherit="False">
|
||||
<li Class="CompProperties_Forbiddable"/>
|
||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||
<abilityDef>WULA_MW_Scepter_Of_Lost_Ability</abilityDef>
|
||||
<maxCharges>1</maxCharges>
|
||||
@@ -1097,7 +1103,7 @@
|
||||
<defName>WULA_MW_Scepter_Of_Lost_Ability</defName>
|
||||
<label>惘之杖:失能</label>
|
||||
<description>使一小片范围内的生物直接陷入心灵冲击状态,从而失去战斗力。</description>
|
||||
<iconPath>UI/Abilities/Neuroquake</iconPath>
|
||||
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Lost_Ability</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<level>-1</level>
|
||||
<statBases>
|
||||
@@ -1121,7 +1127,7 @@
|
||||
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
||||
<hediffDef>PsychicShock</hediffDef>
|
||||
<durationMultiplier>PsychicSensitivity</durationMultiplier>
|
||||
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
|
||||
<psychic>True</psychic>
|
||||
<goodwillImpact>-15</goodwillImpact>
|
||||
<applyGoodwillImpactToLodgers>False</applyGoodwillImpactToLodgers>
|
||||
</li>
|
||||
@@ -1130,7 +1136,7 @@
|
||||
</li>
|
||||
</comps>
|
||||
</AbilityDef>
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
||||
<defName>WULA_MW_Scepter_Of_Feather</defName>
|
||||
<label>APs-72"羽之杖"</label>
|
||||
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,为大范围内的所有殖民者和机械体提供持续数天的额外移动速度和工作速度。</description>
|
||||
@@ -1174,6 +1180,7 @@
|
||||
</tools>
|
||||
|
||||
<comps Inherit="False">
|
||||
<li Class="CompProperties_Forbiddable"/>
|
||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||
<abilityDef>WULA_MW_Scepter_Of_Feather_Ability</abilityDef>
|
||||
<maxCharges>1</maxCharges>
|
||||
@@ -1189,7 +1196,7 @@
|
||||
<defName>WULA_MW_Scepter_Of_Feather_Ability</defName>
|
||||
<label>羽之杖:激励</label>
|
||||
<description>以自身为中心,为大范围内的所有殖民者和机械体提供持续数天的额外移动速度和工作速度。</description>
|
||||
<iconPath>UI/Abilities/WordOfSerenity</iconPath>
|
||||
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Feather_Ability</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
||||
<level>-1</level>
|
||||
@@ -1216,7 +1223,7 @@
|
||||
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
||||
<hediffDef>WULA_MW_Scepter_Of_Feather_Hediff</hediffDef>
|
||||
<durationMultiplier>PsychicSensitivity</durationMultiplier>
|
||||
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
|
||||
<psychic>True</psychic>
|
||||
</li>
|
||||
<li Class="CompProperties_AbilityFleckOnTarget">
|
||||
<fleckDef>PsycastPsychicEffect</fleckDef>
|
||||
@@ -1736,13 +1743,6 @@
|
||||
<Plasteel>100</Plasteel>
|
||||
<ComponentIndustrial>6</ComponentIndustrial>
|
||||
</costList>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_War_Machine_Weapon_Productor</li>
|
||||
</recipeUsers>
|
||||
<researchPrerequisite>WULA_AI_Machine_Panzer_Technology</researchPrerequisite>
|
||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
<li>WULA_AI_Heavy_Panzer_AT_Weapon</li>
|
||||
</weaponTags>
|
||||
@@ -1814,13 +1814,6 @@
|
||||
<Plasteel>150</Plasteel>
|
||||
<ComponentSpacer>8</ComponentSpacer>
|
||||
</costList>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_War_Machine_Weapon_Productor</li>
|
||||
</recipeUsers>
|
||||
<researchPrerequisite>WULA_AI_Machine_Panzer_Technology</researchPrerequisite>
|
||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
|
||||
Reference in New Issue
Block a user