2025-7-20
@@ -32,46 +32,4 @@
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|||||||
<!--<li>MechlinkImplant</li>-->
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<!--<li>MechlinkImplant</li>-->
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||||||
</forcedHediffs>
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</forcedHediffs>
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||||||
</AlienRace.AlienBackstoryDef>
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</AlienRace.AlienBackstoryDef>
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||||||
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||||||
<!-- 战车 -->
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||||||
<AlienRace.AlienBackstoryDef>
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||||||
<defName>WULA_AI_Heavy_Panzer_Child_Backstory01</defName>
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|
||||||
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
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||||||
<slot>Childhood</slot>
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||||||
<title>重型战车</title>
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||||||
<titleShort>重型战车</titleShort>
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||||||
<description>[PAWN_nameDef] 是一台搭载了高等级人工智能的重型战车,被设计用于支援乌拉帝国部队的突击。</description>
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||||||
<skillGains>
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||||||
<Shooting>100</Shooting>
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||||||
<Melee>100</Melee>
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|
||||||
</skillGains>
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||||||
<workDisables>AllWork</workDisables>
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||||||
<spawnCategories>
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||||||
<li>WULA_AI_Heavy_Panzer_Backstory_Categories</li>
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||||||
</spawnCategories>
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||||||
<requiredWorkTags>None</requiredWorkTags>
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||||||
<forcedHediffs>
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||||||
<li>WULA_AI_Heavy_Panzer_Hediff</li>
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||||||
</forcedHediffs>
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||||||
</AlienRace.AlienBackstoryDef>
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||||||
<AlienRace.AlienBackstoryDef>
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||||||
<defName>WULA_Armour_Child_Backstory01</defName>
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||||||
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
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||||||
<slot>Childhood</slot>
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|
||||||
<title>智能战甲</title>
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||||||
<titleShort>智能战甲</titleShort>
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||||||
<description>[PAWN_nameDef] 是一台智能战甲,通常挥舞着长杆兵器或端着数米长的枪械,支撑起乌拉帝国构造体的第一道战线。</description>
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<skillGains>
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||||||
<Shooting>100</Shooting>
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<Melee>100</Melee>
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</skillGains>
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<workDisables>Intellectual,Caring,Social,Animals,Artistic,Crafting,Cooking,Firefighting,Cleaning,PlantWork,Mining,Hunting,Constructing</workDisables>
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<spawnCategories>
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<li>WULA_Armour_Backstory_Categories</li>
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</spawnCategories>
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<requiredWorkTags>None</requiredWorkTags>
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<forcedHediffs>
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<li>WULA_Armour_Hediff</li>
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</forcedHediffs>
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</AlienRace.AlienBackstoryDef>
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</Defs>
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</Defs>
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@@ -40,4 +40,14 @@
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<li>WULA_Style</li>
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<li>WULA_Style</li>
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</styleTags>
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</styleTags>
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</HairDef>
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</HairDef>
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<HairDef>
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<defName>WULA_Rotational_Ponytail</defName>
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<label>螺旋双马尾</label>
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<hairGender>Female</hairGender>
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<texPath>Wula/Hair/WULA_Rotational_Ponytail</texPath>
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<category>WULA_Style</category>
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<styleTags>
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<li>WULA_Style</li>
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</styleTags>
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</HairDef>
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||||||
</Defs>
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</Defs>
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@@ -1,8 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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||||||
<HeadTypeDef ParentName="AverageBase">
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<defName>AverageNormal</defName>
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<graphicPath>Wula/Things/Wula_Armour/Average_Normal</graphicPath>
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<gender>None</gender>
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</HeadTypeDef>
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</Defs>
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@@ -243,11 +243,91 @@
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<defaultInstallPart>WULA_Energy_Furnace_Bodypart</defaultInstallPart>
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<defaultInstallPart>WULA_Energy_Furnace_Bodypart</defaultInstallPart>
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<!-- <spawnThingOnRemoved>WULA_Addons_Antenna_Base</spawnThingOnRemoved> -->
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<!-- <spawnThingOnRemoved>WULA_Addons_Antenna_Base</spawnThingOnRemoved> -->
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</HediffDef>
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</HediffDef>
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<HediffDef ParentName="AddedBodyPartBase">
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<defName>WULA_Energy_Furnace_Hediff_DM_Engine</defName>
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<label>暗物质能源炉</label>
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||||||
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<description>一台由暗物质作为能源驱动的合成人能源炉,拥有永不枯竭的动力,合成人安装后将不再需要充电。</description>
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||||||
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<descriptionHyperlinks><ThingDef>WULA_Energy_Furnace_DM_Engine</ThingDef></descriptionHyperlinks>
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<spawnThingOnRemoved>WULA_Energy_Furnace_DM_Engine</spawnThingOnRemoved>
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||||||
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<addedPartProps>
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<!-- <partEfficiency>1.5</partEfficiency> -->
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<betterThanNatural>true</betterThanNatural>
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</addedPartProps>
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||||||
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<stages>
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<li>
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<disablesNeeds>
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<li>WULA_Energy</li>
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</disablesNeeds>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.1</offset>
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</li>
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</capMods>
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</li>
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</stages>
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</HediffDef>
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<ThingDef ParentName="BodyPartBionicBase">
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||||||
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<defName>WULA_Energy_Furnace_DM_Engine</defName>
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||||||
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<label>暗物质能源炉</label>
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||||||
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<description>一台由暗物质作为能源驱动的合成人能源炉,拥有永不枯竭的动力,合成人安装后将不再需要充电。</description>
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||||||
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<descriptionHyperlinks><RecipeDef>Install_WULA_Energy_Furnace_DM_Engine</RecipeDef></descriptionHyperlinks>
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<costList>
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||||||
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<Steel>100</Steel>
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<ComponentSpacer>4</ComponentSpacer>
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||||||
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<WULA_Dark_Matter_Item>1</WULA_Dark_Matter_Item>
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</costList>
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||||||
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<thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags>
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<recipeMaker>
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<researchPrerequisite>WULA_Synth_Addons_2_Technology</researchPrerequisite>
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<recipeUsers>
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||||||
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<li>WULA_Cube_Productor_Energy</li>
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||||||
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</recipeUsers>
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</recipeMaker>
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<statBases>
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||||||
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<Mass>0.3</Mass>
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</statBases>
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||||||
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</ThingDef>
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||||||
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<RecipeDef ParentName="SurgeryInstallBodyPartArtificialBase">
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||||||
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<defName>Install_WULA_Energy_Furnace_DM_Engine</defName>
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||||||
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<label>安装暗物质能源炉</label>
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||||||
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<description>为合成人安装安装暗物质能源炉。</description>
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||||||
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<descriptionHyperlinks>
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||||||
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<ThingDef>WULA_Energy_Furnace_DM_Engine</ThingDef>
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||||||
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<HediffDef>WULA_Energy_Furnace_Hediff_DM_Engine</HediffDef>
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||||||
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</descriptionHyperlinks>
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||||||
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<jobString>安装暗物质能源炉中</jobString>
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||||||
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<surgeryOutcomeEffect IsNull="True" /> <!-- Always succeeds -->
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<anesthetize>false</anesthetize>
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||||||
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<ingredients Inherit="False">
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<li>
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||||||
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<filter>
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||||||
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<thingDefs>
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||||||
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<li>WULA_Energy_Furnace_DM_Engine</li>
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||||||
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</thingDefs>
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||||||
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</filter>
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<count>1</count>
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||||||
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</li>
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</ingredients>
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||||||
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<fixedIngredientFilter>
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||||||
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<thingDefs>
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||||||
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<li>WULA_Energy_Furnace_DM_Engine</li>
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||||||
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</thingDefs>
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||||||
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</fixedIngredientFilter>
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||||||
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<appliedOnFixedBodyParts>
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||||||
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<li>WULA_Energy_Furnace_Bodypart</li>
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</appliedOnFixedBodyParts>
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||||||
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<addsHediff>WULA_Energy_Furnace_Hediff_DM_Engine</addsHediff>
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||||||
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<effectWorking>Smith</effectWorking>
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||||||
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<soundWorking>Recipe_Smith</soundWorking>
|
||||||
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</RecipeDef>
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||||||
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||||||
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<!-- 处理器 -->
|
||||||
<HediffDef ParentName="AddedBodyPartBase">
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<HediffDef ParentName="AddedBodyPartBase">
|
||||||
<defName>WULA_Energy_Furnace_Hediff_DM_CPU</defName>
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<defName>WULA_Energy_Furnace_Hediff_DM_CPU</defName>
|
||||||
<label>暗物质处理器</label>
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<label>暗物质处理器</label>
|
||||||
<description>由填充非交互性暗物质微粒的卡西米尔共振腔构成的处理器,极大增强合成人的意识。</description>
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<description>由填充非交互性暗物质微粒的卡西米尔共振腔构成的处理器,极大增强合成人的意识。</description>
|
||||||
<descriptionHyperlinks><ThingDef>Install_WULA_Energy_Furnace_DM_CPU</ThingDef></descriptionHyperlinks>
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<descriptionHyperlinks><ThingDef>WULA_Energy_Furnace_DM_CPU</ThingDef></descriptionHyperlinks>
|
||||||
<spawnThingOnRemoved>WULA_Energy_Furnace_DM_CPU</spawnThingOnRemoved>
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<spawnThingOnRemoved>WULA_Energy_Furnace_DM_CPU</spawnThingOnRemoved>
|
||||||
<addedPartProps>
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<addedPartProps>
|
||||||
<!-- <partEfficiency>1.5</partEfficiency> -->
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<!-- <partEfficiency>1.5</partEfficiency> -->
|
||||||
@@ -267,7 +347,7 @@
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<ThingDef ParentName="BodyPartBionicBase">
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<ThingDef ParentName="BodyPartBionicBase">
|
||||||
<defName>WULA_Energy_Furnace_DM_CPU</defName>
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<defName>WULA_Energy_Furnace_DM_CPU</defName>
|
||||||
<label>暗物质处理器</label>
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<label>暗物质处理器</label>
|
||||||
<description>由填充非交互性暗物质微粒的卡西米尔共振腔构成的处理器,用于替换过时的生物处理器,极大增强合成人的意识。 </description>
|
<description>由填充非交互性暗物质微粒的卡西米尔共振腔构成的处理器,用于替换过时的生物处理器,极大增强合成人的意识。</description>
|
||||||
<descriptionHyperlinks><RecipeDef>Install_WULA_Energy_Furnace_DM_CPU</RecipeDef></descriptionHyperlinks>
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<descriptionHyperlinks><RecipeDef>Install_WULA_Energy_Furnace_DM_CPU</RecipeDef></descriptionHyperlinks>
|
||||||
<costList>
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<costList>
|
||||||
<Steel>100</Steel>
|
<Steel>100</Steel>
|
||||||
@@ -276,7 +356,7 @@
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|||||||
</costList>
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</costList>
|
||||||
<thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags>
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<thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags>
|
||||||
<recipeMaker>
|
<recipeMaker>
|
||||||
<researchPrerequisite>WULA_Synth_Addons_Technology</researchPrerequisite>
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<researchPrerequisite>WULA_Synth_Addons_2_Technology</researchPrerequisite>
|
||||||
<recipeUsers>
|
<recipeUsers>
|
||||||
<li>WULA_Cube_Productor_Energy</li>
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<li>WULA_Cube_Productor_Energy</li>
|
||||||
</recipeUsers>
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</recipeUsers>
|
||||||
@@ -319,86 +399,6 @@
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<soundWorking>Recipe_Smith</soundWorking>
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<soundWorking>Recipe_Smith</soundWorking>
|
||||||
</RecipeDef>
|
</RecipeDef>
|
||||||
|
|
||||||
<!-- 处理器 -->
|
|
||||||
<HediffDef ParentName="AddedBodyPartBase">
|
|
||||||
<defName>WULA_Energy_Furnace_Hediff_DM_Engine</defName>
|
|
||||||
<label>暗物质能源炉</label>
|
|
||||||
<description>一台由暗物质作为能源驱动的合成人能源炉,拥有永不枯竭的动力,合成人安装后将不再需要充电。</description>
|
|
||||||
<descriptionHyperlinks><ThingDef>WULA_Energy_Furnace_DM_Engine</ThingDef></descriptionHyperlinks>
|
|
||||||
<spawnThingOnRemoved>WULA_Energy_Furnace_DM_Engine</spawnThingOnRemoved>
|
|
||||||
<addedPartProps>
|
|
||||||
<!-- <partEfficiency>1.5</partEfficiency> -->
|
|
||||||
<betterThanNatural>true</betterThanNatural>
|
|
||||||
</addedPartProps>
|
|
||||||
<stages>
|
|
||||||
<li>
|
|
||||||
<disablesNeeds>
|
|
||||||
<li>WULA_Energy</li>
|
|
||||||
</disablesNeeds>
|
|
||||||
<capMods>
|
|
||||||
<li>
|
|
||||||
<capacity>Consciousness</capacity>
|
|
||||||
<offset>-0.1</offset>
|
|
||||||
</li>
|
|
||||||
</capMods>
|
|
||||||
</li>
|
|
||||||
</stages>
|
|
||||||
</HediffDef>
|
|
||||||
<ThingDef ParentName="BodyPartBionicBase">
|
|
||||||
<defName>WULA_Energy_Furnace_DM_Engine</defName>
|
|
||||||
<label>暗物质能源炉</label>
|
|
||||||
<description>一台由暗物质作为能源驱动的合成人能源炉,拥有永不枯竭的动力,合成人安装后将不再需要充电。</description>
|
|
||||||
<descriptionHyperlinks><RecipeDef>Install_WULA_Energy_Furnace_DM_Engine</RecipeDef></descriptionHyperlinks>
|
|
||||||
<costList>
|
|
||||||
<Steel>100</Steel>
|
|
||||||
<ComponentSpacer>4</ComponentSpacer>
|
|
||||||
<WULA_Dark_Matter_Item>1</WULA_Dark_Matter_Item>
|
|
||||||
</costList>
|
|
||||||
<thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags>
|
|
||||||
<recipeMaker>
|
|
||||||
<researchPrerequisite>WULA_Synth_Addons_Technology</researchPrerequisite>
|
|
||||||
<recipeUsers>
|
|
||||||
<li>WULA_Cube_Productor_Energy</li>
|
|
||||||
</recipeUsers>
|
|
||||||
</recipeMaker>
|
|
||||||
<statBases>
|
|
||||||
<Mass>0.3</Mass>
|
|
||||||
</statBases>
|
|
||||||
</ThingDef>
|
|
||||||
<RecipeDef ParentName="SurgeryInstallBodyPartArtificialBase">
|
|
||||||
<defName>Install_WULA_Energy_Furnace_DM_Engine</defName>
|
|
||||||
<label>安装暗物质能源炉</label>
|
|
||||||
<description>为合成人安装安装暗物质能源炉。</description>
|
|
||||||
<descriptionHyperlinks>
|
|
||||||
<ThingDef>WULA_Energy_Furnace_DM_Engine</ThingDef>
|
|
||||||
<HediffDef>WULA_Energy_Furnace_Hediff_DM_Engine</HediffDef>
|
|
||||||
</descriptionHyperlinks>
|
|
||||||
<jobString>安装暗物质能源炉中</jobString>
|
|
||||||
<surgeryOutcomeEffect IsNull="True" /> <!-- Always succeeds -->
|
|
||||||
<anesthetize>false</anesthetize>
|
|
||||||
<ingredients Inherit="False">
|
|
||||||
<li>
|
|
||||||
<filter>
|
|
||||||
<thingDefs>
|
|
||||||
<li>WULA_Energy_Furnace_DM_Engine</li>
|
|
||||||
</thingDefs>
|
|
||||||
</filter>
|
|
||||||
<count>1</count>
|
|
||||||
</li>
|
|
||||||
</ingredients>
|
|
||||||
<fixedIngredientFilter>
|
|
||||||
<thingDefs>
|
|
||||||
<li>WULA_Energy_Furnace_DM_Engine</li>
|
|
||||||
</thingDefs>
|
|
||||||
</fixedIngredientFilter>
|
|
||||||
<appliedOnFixedBodyParts>
|
|
||||||
<li>Brain</li>
|
|
||||||
</appliedOnFixedBodyParts>
|
|
||||||
<addsHediff>WULA_Energy_Furnace_Hediff_DM_Engine</addsHediff>
|
|
||||||
<effectWorking>Smith</effectWorking>
|
|
||||||
<soundWorking>Recipe_Smith</soundWorking>
|
|
||||||
</RecipeDef>
|
|
||||||
|
|
||||||
<!-- 天线 -->
|
<!-- 天线 -->
|
||||||
<ThingDef ParentName="BodyPartProstheticMakeableBase">
|
<ThingDef ParentName="BodyPartProstheticMakeableBase">
|
||||||
<defName>WULA_Addons_Antenna_Base</defName>
|
<defName>WULA_Addons_Antenna_Base</defName>
|
||||||
@@ -434,8 +434,8 @@
|
|||||||
<stages>
|
<stages>
|
||||||
<li>
|
<li>
|
||||||
<statOffsets>
|
<statOffsets>
|
||||||
<MechBandwidth>-4</MechBandwidth>
|
<MechBandwidth>2</MechBandwidth>
|
||||||
<MechControlGroups>-1</MechControlGroups>
|
<MechControlGroups>1</MechControlGroups>
|
||||||
</statOffsets>
|
</statOffsets>
|
||||||
</li>
|
</li>
|
||||||
</stages>
|
</stages>
|
||||||
|
|||||||
@@ -73,144 +73,6 @@
|
|||||||
</li>
|
</li>
|
||||||
</comps>
|
</comps>
|
||||||
</HediffDef>
|
</HediffDef>
|
||||||
<HediffDef>
|
|
||||||
<defName>WULA_AI_Heavy_Panzer_Hediff</defName>
|
|
||||||
<label>智能战车</label>
|
|
||||||
<description>由乌拉帝国建造的智能战车,拥有一部分机械体的特性——无法被点燃、不会中毒、免疫大量疾病、不会抱怨温度,但是无法自我修复。</description>
|
|
||||||
<hediffClass>HediffWithComps</hediffClass>
|
|
||||||
<everCurableByItem>false</everCurableByItem>
|
|
||||||
<duplicationAllowed>false</duplicationAllowed>
|
|
||||||
<keepOnBodyPartRestoration>True</keepOnBodyPartRestoration>
|
|
||||||
<isBad>false</isBad>
|
|
||||||
<stages>
|
|
||||||
<li>
|
|
||||||
<!-- 自然自愈系数0 -->
|
|
||||||
<naturalHealingFactor>0</naturalHealingFactor>
|
|
||||||
<!-- 不会感到痛苦 -->
|
|
||||||
<painFactor>0</painFactor>
|
|
||||||
<!-- 抗毒抗火抗寒热 -->
|
|
||||||
<statOffsets>
|
|
||||||
<!-- 有自带护甲,对热量伤害有高抵抗 -->
|
|
||||||
<ArmorRating_Sharp>1.5</ArmorRating_Sharp>
|
|
||||||
<ArmorRating_Blunt>1.2</ArmorRating_Blunt>
|
|
||||||
<ArmorRating_Heat>2.00</ArmorRating_Heat>
|
|
||||||
<!-- 近战闪避 -->
|
|
||||||
<ToxicResistance>1</ToxicResistance>
|
|
||||||
<ToxicEnvironmentResistance MayRequire="Ludeon.RimWorld.Biotech">1</ToxicEnvironmentResistance>
|
|
||||||
<CarryingCapacity>1200</CarryingCapacity>
|
|
||||||
<ShootingAccuracyPawn>200</ShootingAccuracyPawn>
|
|
||||||
<IncomingDamageFactor>0.3</IncomingDamageFactor>
|
|
||||||
</statOffsets>
|
|
||||||
<statFactors>
|
|
||||||
<!-- 易燃性,作为半机械生物很难起火 -->
|
|
||||||
<Flammability>0</Flammability>
|
|
||||||
</statFactors>
|
|
||||||
<!-- 免疫非纳米机械疾病 -->
|
|
||||||
<makeImmuneTo>
|
|
||||||
<li>Flu</li>
|
|
||||||
<li>Malaria</li>
|
|
||||||
<li>SleepingSickness</li>
|
|
||||||
<li>Plague</li>
|
|
||||||
<li>WoundInfection</li>
|
|
||||||
<li>LungRot</li>
|
|
||||||
<li>GutWorms</li>
|
|
||||||
<li>MuscleParasites</li>
|
|
||||||
<li>OrganDecay</li>
|
|
||||||
<li>SensoryMechanites</li>
|
|
||||||
<li>FibrousMechanites</li>
|
|
||||||
</makeImmuneTo>
|
|
||||||
<disablesNeeds>
|
|
||||||
<li>Mood</li>
|
|
||||||
<li>Food</li>
|
|
||||||
<li>Rest</li>
|
|
||||||
<li>Joy</li>
|
|
||||||
<li>Beauty</li>
|
|
||||||
<li>Comfort</li>
|
|
||||||
<li>Outdoors</li>
|
|
||||||
<li>Indoors</li>
|
|
||||||
<li>DrugDesire</li>
|
|
||||||
<li>RoomSize</li>
|
|
||||||
</disablesNeeds>
|
|
||||||
</li>
|
|
||||||
</stages>
|
|
||||||
<comps>
|
|
||||||
<li Class="HediffCompProperties_ReactOnDamage">
|
|
||||||
<damageDefIncoming>EMP</damageDefIncoming>
|
|
||||||
<vomit>true</vomit>
|
|
||||||
</li>
|
|
||||||
</comps>
|
|
||||||
</HediffDef>
|
|
||||||
<HediffDef>
|
|
||||||
<defName>WULA_Armour_Hediff</defName>
|
|
||||||
<label>大型战甲</label>
|
|
||||||
<description>由乌拉帝国建造的大型战甲,拥有一部分机械体的特性——无法被点燃、不会中毒、免疫大量疾病、不会抱怨温度,但是无法自我修复。</description>
|
|
||||||
<hediffClass>HediffWithComps</hediffClass>
|
|
||||||
<everCurableByItem>false</everCurableByItem>
|
|
||||||
<duplicationAllowed>false</duplicationAllowed>
|
|
||||||
<keepOnBodyPartRestoration>True</keepOnBodyPartRestoration>
|
|
||||||
<isBad>false</isBad>
|
|
||||||
<stages>
|
|
||||||
<li>
|
|
||||||
<!-- 自然自愈系数0 -->
|
|
||||||
<naturalHealingFactor>0</naturalHealingFactor>
|
|
||||||
<!-- 不会感到痛苦 -->
|
|
||||||
<painFactor>0</painFactor>
|
|
||||||
<!-- 抗毒抗火抗寒热 -->
|
|
||||||
<statOffsets>
|
|
||||||
<!-- 有自带护甲,对热量伤害有高抵抗 -->
|
|
||||||
<ArmorRating_Sharp>1.2</ArmorRating_Sharp>
|
|
||||||
<ArmorRating_Blunt>1</ArmorRating_Blunt>
|
|
||||||
<ArmorRating_Heat>2.00</ArmorRating_Heat>
|
|
||||||
<!-- 近战闪避 -->
|
|
||||||
<MeleeDamageFactor>2</MeleeDamageFactor>
|
|
||||||
<MeleeCooldownFactor>-0.5</MeleeCooldownFactor> <!-- 66% as fast -->
|
|
||||||
<MeleeHitChance>50</MeleeHitChance>
|
|
||||||
<MeleeDodgeChance>15</MeleeDodgeChance>
|
|
||||||
<ToxicResistance>1</ToxicResistance>
|
|
||||||
<ToxicEnvironmentResistance MayRequire="Ludeon.RimWorld.Biotech">1</ToxicEnvironmentResistance>
|
|
||||||
<CarryingCapacity>1200</CarryingCapacity>
|
|
||||||
<ShootingAccuracyPawn>200</ShootingAccuracyPawn>
|
|
||||||
<IncomingDamageFactor>0.3</IncomingDamageFactor>
|
|
||||||
</statOffsets>
|
|
||||||
<statFactors>
|
|
||||||
<!-- 易燃性,作为半机械生物很难起火 -->
|
|
||||||
<Flammability>0</Flammability>
|
|
||||||
</statFactors>
|
|
||||||
<!-- 免疫非纳米机械疾病 -->
|
|
||||||
<makeImmuneTo>
|
|
||||||
<li>Flu</li>
|
|
||||||
<li>Malaria</li>
|
|
||||||
<li>SleepingSickness</li>
|
|
||||||
<li>Plague</li>
|
|
||||||
<li>WoundInfection</li>
|
|
||||||
<li>LungRot</li>
|
|
||||||
<li>GutWorms</li>
|
|
||||||
<li>MuscleParasites</li>
|
|
||||||
<li>OrganDecay</li>
|
|
||||||
<li>SensoryMechanites</li>
|
|
||||||
<li>FibrousMechanites</li>
|
|
||||||
</makeImmuneTo>
|
|
||||||
<disablesNeeds>
|
|
||||||
<li>Mood</li>
|
|
||||||
<li>Food</li>
|
|
||||||
<li>Rest</li>
|
|
||||||
<li>Joy</li>
|
|
||||||
<li>Beauty</li>
|
|
||||||
<li>Comfort</li>
|
|
||||||
<li>Outdoors</li>
|
|
||||||
<li>Indoors</li>
|
|
||||||
<li>DrugDesire</li>
|
|
||||||
<li>RoomSize</li>
|
|
||||||
</disablesNeeds>
|
|
||||||
</li>
|
|
||||||
</stages>
|
|
||||||
<comps>
|
|
||||||
<li Class="HediffCompProperties_ReactOnDamage">
|
|
||||||
<damageDefIncoming>EMP</damageDefIncoming>
|
|
||||||
<vomit>true</vomit>
|
|
||||||
</li>
|
|
||||||
</comps>
|
|
||||||
</HediffDef>
|
|
||||||
|
|
||||||
<HediffDef ParentName="ImplantHediffBase">
|
<HediffDef ParentName="ImplantHediffBase">
|
||||||
<defName>WULA_Heavy_Infantry_PowerArmor_PowerFist</defName>
|
<defName>WULA_Heavy_Infantry_PowerArmor_PowerFist</defName>
|
||||||
|
|||||||
@@ -234,4 +234,47 @@
|
|||||||
<li>Wula_Assault_Cat_Weapon</li>
|
<li>Wula_Assault_Cat_Weapon</li>
|
||||||
</weaponTags>
|
</weaponTags>
|
||||||
</PawnKindDef>
|
</PawnKindDef>
|
||||||
|
<PawnKindDef ParentName="Mech_WULA_Cat_Soldier_PawnKind">
|
||||||
|
<defName>Mech_WULA_Cat_Bomb</defName>
|
||||||
|
<label>炸弹乌拉猫猫</label>
|
||||||
|
<race>Mech_WULA_Cat_Bomb</race>
|
||||||
|
<lifeStages Inherit="False">
|
||||||
|
<li>
|
||||||
|
<bodyGraphicData>
|
||||||
|
<texPath>Wula/Things/WULA_bomb_Cat/WULA_Cat_Thin</texPath>
|
||||||
|
<maskPath>Wula/Things/WULA_bomb_Cat/AllegianceOverlays/None</maskPath>
|
||||||
|
<shaderType>CutoutWithOverlay</shaderType>
|
||||||
|
<graphicClass>Graphic_Multi</graphicClass>
|
||||||
|
<drawSize>1.1</drawSize>
|
||||||
|
</bodyGraphicData>
|
||||||
|
</li>
|
||||||
|
</lifeStages>
|
||||||
|
</PawnKindDef>
|
||||||
|
<PawnKindDef ParentName="Mech_WULA_Cat_Soldier_PawnKind">
|
||||||
|
<defName>Mech_WULA_Cat_Inf</defName>
|
||||||
|
<label>步兵乌拉猫猫</label>
|
||||||
|
<race>Mech_WULA_Cat_Inf</race>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Assault_Cat_Weapon</li>
|
||||||
|
</weaponTags>
|
||||||
|
</PawnKindDef>
|
||||||
|
<PawnKindDef ParentName="Mech_WULA_Cat_Soldier_PawnKind">
|
||||||
|
<defName>Mech_WULA_Cat_Commander</defName>
|
||||||
|
<label>指挥官乌拉猫猫</label>
|
||||||
|
<race>Mech_WULA_Cat_Commander</race>
|
||||||
|
<weaponTags>
|
||||||
|
<li>Wula_Assault_Cat_Weapon</li>
|
||||||
|
</weaponTags>
|
||||||
|
<lifeStages Inherit="False">
|
||||||
|
<li>
|
||||||
|
<bodyGraphicData>
|
||||||
|
<texPath>Wula/Things/WULA_Commander_Cat/WULA_Cat_Thin</texPath>
|
||||||
|
<maskPath>Wula/Things/WULA_Commander_Cat/AllegianceOverlays/None</maskPath>
|
||||||
|
<shaderType>CutoutWithOverlay</shaderType>
|
||||||
|
<graphicClass>Graphic_Multi</graphicClass>
|
||||||
|
<drawSize>1.1</drawSize>
|
||||||
|
</bodyGraphicData>
|
||||||
|
</li>
|
||||||
|
</lifeStages>
|
||||||
|
</PawnKindDef>
|
||||||
</Defs>
|
</Defs>
|
||||||
@@ -259,7 +259,7 @@
|
|||||||
<descriptionHyperlinks>
|
<descriptionHyperlinks>
|
||||||
<ThingDef>Wula_AI_Engineer_Mother</ThingDef>
|
<ThingDef>Wula_AI_Engineer_Mother</ThingDef>
|
||||||
</descriptionHyperlinks>
|
</descriptionHyperlinks>
|
||||||
<researchPrerequisite>WULA_AI_Machine_Panzer_Technology</researchPrerequisite>
|
<researchPrerequisite>Wula_AI_Engineer_Mother_Technology</researchPrerequisite>
|
||||||
</RecipeDef>
|
</RecipeDef>
|
||||||
<RecipeDef ParentName="MediumMechanoidRecipe">
|
<RecipeDef ParentName="MediumMechanoidRecipe">
|
||||||
<defName>WULA_Build_AI_Engineer_Mother_Attack</defName>
|
<defName>WULA_Build_AI_Engineer_Mother_Attack</defName>
|
||||||
@@ -305,7 +305,7 @@
|
|||||||
<descriptionHyperlinks>
|
<descriptionHyperlinks>
|
||||||
<ThingDef>Wula_AI_Engineer_Mother_Attack</ThingDef>
|
<ThingDef>Wula_AI_Engineer_Mother_Attack</ThingDef>
|
||||||
</descriptionHyperlinks>
|
</descriptionHyperlinks>
|
||||||
<researchPrerequisite>WULA_AI_Machine_Panzer_Technology</researchPrerequisite>
|
<researchPrerequisite>Wula_AI_Engineer_Mother_Technology</researchPrerequisite>
|
||||||
</RecipeDef>
|
</RecipeDef>
|
||||||
|
|
||||||
<RecipeDef ParentName="LightMechanoidRecipe">
|
<RecipeDef ParentName="LightMechanoidRecipe">
|
||||||
|
|||||||
@@ -76,10 +76,10 @@
|
|||||||
<ResearchProjectDef ParentName="WULAtechBase">
|
<ResearchProjectDef ParentName="WULAtechBase">
|
||||||
<defName>WULA_Dark_Matter_Technology</defName>
|
<defName>WULA_Dark_Matter_Technology</defName>
|
||||||
<researchViewX>8.00</researchViewX>
|
<researchViewX>8.00</researchViewX>
|
||||||
<researchViewY>3.10</researchViewY>
|
<researchViewY>3.20</researchViewY>
|
||||||
<label>暗物质基础套件</label>
|
<label>暗物质基础套件</label>
|
||||||
<description>允许制造封装暗物质和相关的基础设施。</description>
|
<description>允许制造封装暗物质和相关的基础设施。</description>
|
||||||
<baseCost>1000</baseCost>
|
<baseCost>4000</baseCost>
|
||||||
<prerequisites>
|
<prerequisites>
|
||||||
<li>WULA_Adv_WorkTable_Technology</li>
|
<li>WULA_Adv_WorkTable_Technology</li>
|
||||||
</prerequisites>
|
</prerequisites>
|
||||||
@@ -111,7 +111,7 @@
|
|||||||
</ResearchProjectDef>
|
</ResearchProjectDef>
|
||||||
<ResearchProjectDef ParentName="WULAtechBase">
|
<ResearchProjectDef ParentName="WULAtechBase">
|
||||||
<defName>WULA_Synth_Clothes_3_Technology</defName>
|
<defName>WULA_Synth_Clothes_3_Technology</defName>
|
||||||
<researchViewX>5.50</researchViewX>
|
<researchViewX>8.00</researchViewX>
|
||||||
<researchViewY>1.80</researchViewY>
|
<researchViewY>1.80</researchViewY>
|
||||||
<label>皇家衣物套件</label>
|
<label>皇家衣物套件</label>
|
||||||
<description>开发能够被乌拉帝国合成人穿着的昂贵的衣物,这类装备包含更多的加成,并且可以满足贵族的穿衣需求。</description>
|
<description>开发能够被乌拉帝国合成人穿着的昂贵的衣物,这类装备包含更多的加成,并且可以满足贵族的穿衣需求。</description>
|
||||||
@@ -122,7 +122,7 @@
|
|||||||
</ResearchProjectDef>
|
</ResearchProjectDef>
|
||||||
<ResearchProjectDef ParentName="WULAtechBase">
|
<ResearchProjectDef ParentName="WULAtechBase">
|
||||||
<defName>WULA_Synth_Armor_Technology</defName>
|
<defName>WULA_Synth_Armor_Technology</defName>
|
||||||
<researchViewX>5.50</researchViewX>
|
<researchViewX>7.00</researchViewX>
|
||||||
<researchViewY>2.50</researchViewY>
|
<researchViewY>2.50</researchViewY>
|
||||||
<label>装甲套件</label>
|
<label>装甲套件</label>
|
||||||
<description>开发能够被乌拉帝国合成人穿着的装甲,这类装备可以为乌拉帝国合成人提供保护。</description>
|
<description>开发能够被乌拉帝国合成人穿着的装甲,这类装备可以为乌拉帝国合成人提供保护。</description>
|
||||||
@@ -134,7 +134,7 @@
|
|||||||
</ResearchProjectDef>
|
</ResearchProjectDef>
|
||||||
<ResearchProjectDef ParentName="WULAtechBase">
|
<ResearchProjectDef ParentName="WULAtechBase">
|
||||||
<defName>WULA_Synth_Armor_2_Technology</defName>
|
<defName>WULA_Synth_Armor_2_Technology</defName>
|
||||||
<researchViewX>6.50</researchViewX>
|
<researchViewX>8.00</researchViewX>
|
||||||
<researchViewY>2.50</researchViewY>
|
<researchViewY>2.50</researchViewY>
|
||||||
<label>皇家装甲套件</label>
|
<label>皇家装甲套件</label>
|
||||||
<description>开发能够被乌拉帝国合成人穿着的重型装甲,这类装备可以提供大量保护的同时兼具其他的功能性。</description>
|
<description>开发能够被乌拉帝国合成人穿着的重型装甲,这类装备可以提供大量保护的同时兼具其他的功能性。</description>
|
||||||
@@ -205,10 +205,10 @@
|
|||||||
</prerequisites>
|
</prerequisites>
|
||||||
</ResearchProjectDef>
|
</ResearchProjectDef>
|
||||||
<!-- 法杖 -->
|
<!-- 法杖 -->
|
||||||
<ResearchProjectDef ParentName="WULAtechBase" MayRequire="Ludeon.RimWorld.Royalty">
|
<ResearchProjectDef ParentName="WULAtechBase">
|
||||||
<defName>WULA_Synth_Psi_Technology</defName>
|
<defName>WULA_Synth_Psi_Technology</defName>
|
||||||
<researchViewX>4.50</researchViewX>
|
<researchViewX>4.50</researchViewX>
|
||||||
<researchViewY>4.00</researchViewY>
|
<researchViewY>2.50</researchViewY>
|
||||||
<label>灵能基础套件</label>
|
<label>灵能基础套件</label>
|
||||||
<description>开发能够供乌拉帝国合成人使用的基础灵能法杖,同时解锁从俘虏身上获取魂锲的能力。</description>
|
<description>开发能够供乌拉帝国合成人使用的基础灵能法杖,同时解锁从俘虏身上获取魂锲的能力。</description>
|
||||||
<baseCost>1200</baseCost>
|
<baseCost>1200</baseCost>
|
||||||
@@ -216,10 +216,10 @@
|
|||||||
<li>WULA_Adv_WorkTable_Technology</li>
|
<li>WULA_Adv_WorkTable_Technology</li>
|
||||||
</prerequisites>
|
</prerequisites>
|
||||||
</ResearchProjectDef>
|
</ResearchProjectDef>
|
||||||
<ResearchProjectDef ParentName="WULAtechBase" MayRequire="Ludeon.RimWorld.Royalty">
|
<ResearchProjectDef ParentName="WULAtechBase">
|
||||||
<defName>WULA_Synth_Psi_2_Technology</defName>
|
<defName>WULA_Synth_Psi_2_Technology</defName>
|
||||||
<researchViewX>5.50</researchViewX>
|
<researchViewX>5.50</researchViewX>
|
||||||
<researchViewY>4.00</researchViewY>
|
<researchViewY>2.50</researchViewY>
|
||||||
<label>灵能高级套件</label>
|
<label>灵能高级套件</label>
|
||||||
<description>开发能够供乌拉帝国合成人使用的高级灵能法杖。</description>
|
<description>开发能够供乌拉帝国合成人使用的高级灵能法杖。</description>
|
||||||
<baseCost>2400</baseCost>
|
<baseCost>2400</baseCost>
|
||||||
@@ -241,7 +241,7 @@
|
|||||||
</ResearchProjectDef>
|
</ResearchProjectDef>
|
||||||
<ResearchProjectDef ParentName="WULAtechBase">
|
<ResearchProjectDef ParentName="WULAtechBase">
|
||||||
<defName>WULA_Machine_Productor_1_Technology</defName>
|
<defName>WULA_Machine_Productor_1_Technology</defName>
|
||||||
<researchViewX>4.50</researchViewX>
|
<researchViewX>3.00</researchViewX>
|
||||||
<researchViewY>5.50</researchViewY>
|
<researchViewY>5.50</researchViewY>
|
||||||
<label>辅兵部署套件</label>
|
<label>辅兵部署套件</label>
|
||||||
<description>获取构建简单乌拉帝国机械体的知识,这些机械体本身战斗力不强但是可以辅助生产和战斗。</description>
|
<description>获取构建简单乌拉帝国机械体的知识,这些机械体本身战斗力不强但是可以辅助生产和战斗。</description>
|
||||||
@@ -252,7 +252,7 @@
|
|||||||
</ResearchProjectDef>
|
</ResearchProjectDef>
|
||||||
<ResearchProjectDef ParentName="WULAtechBase">
|
<ResearchProjectDef ParentName="WULAtechBase">
|
||||||
<defName>WULA_AI_Machine_Panzer_Technology</defName>
|
<defName>WULA_AI_Machine_Panzer_Technology</defName>
|
||||||
<researchViewX>5.50</researchViewX>
|
<researchViewX>4.50</researchViewX>
|
||||||
<researchViewY>5.50</researchViewY>
|
<researchViewY>5.50</researchViewY>
|
||||||
<label>基础战车部署套件</label>
|
<label>基础战车部署套件</label>
|
||||||
<description>获取乌拉帝国机械体SMp-38"萨克森"和其变种SMp-38A"斯佩萨特"的生产权限,一种携带突击区域护盾和强大火力武备的战车型机械体。</description>
|
<description>获取乌拉帝国机械体SMp-38"萨克森"和其变种SMp-38A"斯佩萨特"的生产权限,一种携带突击区域护盾和强大火力武备的战车型机械体。</description>
|
||||||
@@ -262,11 +262,11 @@
|
|||||||
</prerequisites>
|
</prerequisites>
|
||||||
</ResearchProjectDef>
|
</ResearchProjectDef>
|
||||||
<ResearchProjectDef ParentName="WULAtechBase">
|
<ResearchProjectDef ParentName="WULAtechBase">
|
||||||
<defName>WULA_Armour_Technology</defName>
|
<defName>Wula_AI_Engineer_Mother_Technology</defName>
|
||||||
<label>开拓单元套件</label>
|
<label>开拓单元套件</label>
|
||||||
<description>获取乌拉帝国机械体PMu-7"西比尔卡"和其变种PMu-7A"斯托洛维耶"的生产权限,一种可以在战场上生产源源不断的临时单位并部署低角护盾掩护友军的辅助型机械体。</description>
|
<description>获取乌拉帝国机械体PMu-7"西比尔卡"和其变种PMu-7A"斯托洛维耶"的生产权限,一种可以在战场上生产源源不断的临时单位并部署低角护盾掩护友军的辅助型机械体。</description>
|
||||||
<baseCost>2400</baseCost>
|
<baseCost>2400</baseCost>
|
||||||
<researchViewX>5.50</researchViewX>
|
<researchViewX>4.50</researchViewX>
|
||||||
<researchViewY>4.70</researchViewY>
|
<researchViewY>4.70</researchViewY>
|
||||||
<prerequisites>
|
<prerequisites>
|
||||||
<li>WULA_Machine_Productor_1_Technology</li>
|
<li>WULA_Machine_Productor_1_Technology</li>
|
||||||
@@ -276,7 +276,7 @@
|
|||||||
<ResearchProjectDef ParentName="WULAtechBase">
|
<ResearchProjectDef ParentName="WULAtechBase">
|
||||||
<defName>WULA_Synth_Addons_Technology</defName>
|
<defName>WULA_Synth_Addons_Technology</defName>
|
||||||
<researchViewX>4.50</researchViewX>
|
<researchViewX>4.50</researchViewX>
|
||||||
<researchViewY>4.70</researchViewY>
|
<researchViewY>3.90</researchViewY>
|
||||||
<label>基础植入物套件</label>
|
<label>基础植入物套件</label>
|
||||||
<description>获取构建乌拉帝国合成人基础植入物的技术,用以增强乌拉帝国合成人的机体性能。</description>
|
<description>获取构建乌拉帝国合成人基础植入物的技术,用以增强乌拉帝国合成人的机体性能。</description>
|
||||||
<baseCost>800</baseCost>
|
<baseCost>800</baseCost>
|
||||||
@@ -285,15 +285,16 @@
|
|||||||
<li>WULA_Repair_All_Technology</li>
|
<li>WULA_Repair_All_Technology</li>
|
||||||
</prerequisites>
|
</prerequisites>
|
||||||
</ResearchProjectDef>
|
</ResearchProjectDef>
|
||||||
<!-- <ResearchProjectDef ParentName="WULAtechBase">
|
<ResearchProjectDef ParentName="WULAtechBase">
|
||||||
<defName>WULA_Synth_Addons_2_Technology</defName>
|
<defName>WULA_Synth_Addons_2_Technology</defName>
|
||||||
<label>高级植入物套件</label>
|
<label>高级植入物套件</label>
|
||||||
<description>获取构建乌拉帝国合成人进阶植入物的技术,用以增强乌拉帝国合成人的机体性能。</description>
|
<description>获取构建乌拉帝国合成人进阶植入物的技术,用以增强乌拉帝国合成人的机体性能。</description>
|
||||||
<baseCost>1600</baseCost>
|
<baseCost>1600</baseCost>
|
||||||
<researchViewX>4.00</researchViewX>
|
<researchViewX>9.00</researchViewX>
|
||||||
<researchViewY>3.90</researchViewY>
|
<researchViewY>3.90</researchViewY>
|
||||||
<prerequisites>
|
<prerequisites>
|
||||||
<li>WULA_Synth_Addons_Technology</li>
|
<li>WULA_Synth_Addons_Technology</li>
|
||||||
|
<li>WULA_Dark_Matter_Technology</li>
|
||||||
</prerequisites>
|
</prerequisites>
|
||||||
</ResearchProjectDef> -->
|
</ResearchProjectDef>
|
||||||
</Defs>
|
</Defs>
|
||||||
@@ -137,7 +137,7 @@
|
|||||||
<useHitPoints>false</useHitPoints>
|
<useHitPoints>false</useHitPoints>
|
||||||
<healthAffectsPrice>false</healthAffectsPrice>
|
<healthAffectsPrice>false</healthAffectsPrice>
|
||||||
<statBases>
|
<statBases>
|
||||||
<MarketValue>100</MarketValue>
|
<MarketValue>1000</MarketValue>
|
||||||
<Mass>0.01</Mass>
|
<Mass>0.01</Mass>
|
||||||
</statBases>
|
</statBases>
|
||||||
<thingCategories>
|
<thingCategories>
|
||||||
|
|||||||
@@ -104,6 +104,9 @@
|
|||||||
|
|
||||||
<!-- 平民服装 -->
|
<!-- 平民服装 -->
|
||||||
<ThingDef Name="WULA_ApparelCivilBase" ParentName="ApparelMakeableBase" Abstract="True">
|
<ThingDef Name="WULA_ApparelCivilBase" ParentName="ApparelMakeableBase" Abstract="True">
|
||||||
|
<thingCategories>
|
||||||
|
<li>ApparelMisc</li>
|
||||||
|
</thingCategories>
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
<shaderType>CutoutComplex</shaderType>
|
<shaderType>CutoutComplex</shaderType>
|
||||||
@@ -137,6 +140,9 @@
|
|||||||
</statBases>
|
</statBases>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
<ThingDef Name="WULA_ApparelCivilHatBase" ParentName="HatMakeableBase" Abstract="True">
|
<ThingDef Name="WULA_ApparelCivilHatBase" ParentName="HatMakeableBase" Abstract="True">
|
||||||
|
<thingCategories>
|
||||||
|
<li>ApparelMisc</li>
|
||||||
|
</thingCategories>
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
<shaderType>CutoutComplex</shaderType>
|
<shaderType>CutoutComplex</shaderType>
|
||||||
@@ -421,6 +427,122 @@
|
|||||||
</skillRequirements>
|
</skillRequirements>
|
||||||
</recipeMaker>
|
</recipeMaker>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
|
<ThingDef ParentName="WULA_ApparelCivilBase">
|
||||||
|
<defName>WULA_Nun_Uniform</defName>
|
||||||
|
<label>乌拉帝国修女服</label>
|
||||||
|
<description>乌拉帝国修女所着的衣服,虽然作为战斗服装来说几乎没有防护,但是它可以用乌拉帝国的技术抽出穿着者的灵能并形成一道灵能护盾——无论使用者是否愿意。</description>
|
||||||
|
<tickerType>Normal</tickerType>
|
||||||
|
<graphicData>
|
||||||
|
<texPath>Wula/Apparel/WULA_Nun_Uniform</texPath>
|
||||||
|
</graphicData>
|
||||||
|
<apparel>
|
||||||
|
<bodyPartGroups>
|
||||||
|
<li>Torso</li>
|
||||||
|
<li>Shoulders</li>
|
||||||
|
<li>Arms</li>
|
||||||
|
<li>Legs</li>
|
||||||
|
</bodyPartGroups>
|
||||||
|
<layers>
|
||||||
|
<!-- <li>OnSkin</li> -->
|
||||||
|
<li>Middle</li>
|
||||||
|
</layers>
|
||||||
|
<wornGraphicPath>Wula/Apparel/WULA_Nun_Uniform</wornGraphicPath>
|
||||||
|
</apparel>
|
||||||
|
<costList Inherit="False">
|
||||||
|
<ComponentIndustrial>2</ComponentIndustrial>
|
||||||
|
</costList>
|
||||||
|
<statBases>
|
||||||
|
<WorkToMake>10000</WorkToMake>
|
||||||
|
<MaxHitPoints>200</MaxHitPoints>
|
||||||
|
<ArmorRating_Sharp>0.2</ArmorRating_Sharp>
|
||||||
|
<ArmorRating_Blunt>0.1</ArmorRating_Blunt>
|
||||||
|
<ArmorRating_Heat>0.1</ArmorRating_Heat>
|
||||||
|
<EnergyShieldEnergyMax>1.5</EnergyShieldEnergyMax>
|
||||||
|
</statBases>
|
||||||
|
<equippedStatOffsets>
|
||||||
|
<MeleeDodgeChance>5</MeleeDodgeChance>
|
||||||
|
<MentalBreakThreshold>-0.1</MentalBreakThreshold>
|
||||||
|
</equippedStatOffsets>
|
||||||
|
<costStuffCount>200</costStuffCount>
|
||||||
|
<stuffCategories>
|
||||||
|
<li>Fabric</li>
|
||||||
|
<li>Leathery</li>
|
||||||
|
</stuffCategories>
|
||||||
|
<recipeMaker>
|
||||||
|
<researchPrerequisite>WULA_Synth_Clothes_2_Technology</researchPrerequisite>
|
||||||
|
<recipeUsers Inherit="False">
|
||||||
|
<li>WULA_Cube_Productor_Energy</li>
|
||||||
|
</recipeUsers>
|
||||||
|
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
|
||||||
|
<skillRequirements>
|
||||||
|
<Crafting>5</Crafting>
|
||||||
|
</skillRequirements>
|
||||||
|
</recipeMaker>
|
||||||
|
<comps>
|
||||||
|
<li Class="CompProperties_Shield">
|
||||||
|
<startingTicksToReset>3600</startingTicksToReset><!-- 1 mins -->
|
||||||
|
<minDrawSize>2.5</minDrawSize>
|
||||||
|
<maxDrawSize>2.8</maxDrawSize>
|
||||||
|
<energyLossPerDamage>0.01</energyLossPerDamage>
|
||||||
|
<energyOnReset>4.0</energyOnReset>
|
||||||
|
<blocksRangedWeapons>false</blocksRangedWeapons>
|
||||||
|
</li>
|
||||||
|
</comps>
|
||||||
|
</ThingDef>
|
||||||
|
<ThingDef ParentName="WULA_ApparelCivilHatBase">
|
||||||
|
<defName>WULA_Nun_veil</defName>
|
||||||
|
<label>乌拉帝国修女头巾</label>
|
||||||
|
<description>乌拉帝国修女装的配套发饰,能像服装那样支起一个较小的灵能护盾。</description>
|
||||||
|
<tickerType>Normal</tickerType>
|
||||||
|
<recipeMaker>
|
||||||
|
<researchPrerequisite>WULA_Synth_Clothes_2_Technology</researchPrerequisite>
|
||||||
|
<recipeUsers Inherit="False">
|
||||||
|
<li>WULA_Cube_Productor_Energy</li>
|
||||||
|
</recipeUsers>
|
||||||
|
<displayPriority>105</displayPriority>
|
||||||
|
</recipeMaker>
|
||||||
|
<graphicData>
|
||||||
|
<texPath>Wula/Apparel/WULA_Nun_veil</texPath>
|
||||||
|
</graphicData>
|
||||||
|
<statBases>
|
||||||
|
<EnergyShieldEnergyMax>0.25</EnergyShieldEnergyMax>
|
||||||
|
<Mass>0.1</Mass>
|
||||||
|
</statBases>
|
||||||
|
<equippedStatOffsets>
|
||||||
|
</equippedStatOffsets>
|
||||||
|
<costStuffCount>50</costStuffCount>
|
||||||
|
<costList Inherit="False">
|
||||||
|
<ComponentIndustrial>1</ComponentIndustrial>
|
||||||
|
</costList>
|
||||||
|
<stuffCategories>
|
||||||
|
<li>Fabric</li>
|
||||||
|
<li>Leathery</li>
|
||||||
|
</stuffCategories>
|
||||||
|
<apparel>
|
||||||
|
<countsAsClothingForNudity>false</countsAsClothingForNudity>
|
||||||
|
<bodyPartGroups>
|
||||||
|
<li>FullHead</li>
|
||||||
|
</bodyPartGroups>
|
||||||
|
<layers>
|
||||||
|
<li>Overhead</li>
|
||||||
|
</layers>
|
||||||
|
<parentTagDef>ApparelHead</parentTagDef>
|
||||||
|
<wornGraphicPath>Wula/Apparel/WULA_Nun_veil</wornGraphicPath>
|
||||||
|
</apparel>
|
||||||
|
<thingSetMakerTags>
|
||||||
|
<li>RewardStandardHighFreq</li>
|
||||||
|
</thingSetMakerTags>
|
||||||
|
<comps>
|
||||||
|
<li Class="CompProperties_Shield">
|
||||||
|
<startingTicksToReset>3600</startingTicksToReset><!-- 1 mins -->
|
||||||
|
<minDrawSize>2.5</minDrawSize>
|
||||||
|
<maxDrawSize>2.8</maxDrawSize>
|
||||||
|
<energyLossPerDamage>0.01</energyLossPerDamage>
|
||||||
|
<energyOnReset>4.0</energyOnReset>
|
||||||
|
<blocksRangedWeapons>false</blocksRangedWeapons>
|
||||||
|
</li>
|
||||||
|
</comps>
|
||||||
|
</ThingDef>
|
||||||
|
|
||||||
<!-- 内衬 -->
|
<!-- 内衬 -->
|
||||||
<ThingDef Name="WULA_ApparelOnSkinBase" ParentName="ApparelMakeableBase" Abstract="True">
|
<ThingDef Name="WULA_ApparelOnSkinBase" ParentName="ApparelMakeableBase" Abstract="True">
|
||||||
@@ -428,6 +550,9 @@
|
|||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
<shaderType>CutoutComplex</shaderType>
|
<shaderType>CutoutComplex</shaderType>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
|
<thingCategories>
|
||||||
|
<li>ApparelMisc</li>
|
||||||
|
</thingCategories>
|
||||||
<costStuffCount>30</costStuffCount>
|
<costStuffCount>30</costStuffCount>
|
||||||
<stuffCategories>
|
<stuffCategories>
|
||||||
<li>Fabric</li>
|
<li>Fabric</li>
|
||||||
@@ -521,6 +646,9 @@
|
|||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Apparel/WULA_Body_Suit</texPath>
|
<texPath>Wula/Apparel/WULA_Body_Suit</texPath>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
|
<thingCategories>
|
||||||
|
<li>ApparelArmor</li>
|
||||||
|
</thingCategories>
|
||||||
<costStuffCount>50</costStuffCount>
|
<costStuffCount>50</costStuffCount>
|
||||||
<costList Inherit="False">
|
<costList Inherit="False">
|
||||||
<ComponentIndustrial>2</ComponentIndustrial>
|
<ComponentIndustrial>2</ComponentIndustrial>
|
||||||
@@ -555,7 +683,7 @@
|
|||||||
<techLevel>Spacer</techLevel>
|
<techLevel>Spacer</techLevel>
|
||||||
<tickerType>Normal</tickerType>
|
<tickerType>Normal</tickerType>
|
||||||
<thingCategories>
|
<thingCategories>
|
||||||
<li>ApparelMisc</li>
|
<li>ApparelArmor</li>
|
||||||
</thingCategories>
|
</thingCategories>
|
||||||
<recipeMaker>
|
<recipeMaker>
|
||||||
<displayPriority>105</displayPriority>
|
<displayPriority>105</displayPriority>
|
||||||
@@ -605,6 +733,9 @@
|
|||||||
</ThingDef>
|
</ThingDef>
|
||||||
<ThingDef Name="WULA_ApparelHelmetBase" ParentName="HatMakeableBase" Abstract="True">
|
<ThingDef Name="WULA_ApparelHelmetBase" ParentName="HatMakeableBase" Abstract="True">
|
||||||
<techLevel>Spacer</techLevel>
|
<techLevel>Spacer</techLevel>
|
||||||
|
<thingCategories>
|
||||||
|
<li>ApparelArmor</li>
|
||||||
|
</thingCategories>
|
||||||
<recipeMaker>
|
<recipeMaker>
|
||||||
<displayPriority>105</displayPriority>
|
<displayPriority>105</displayPriority>
|
||||||
<unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef>
|
<unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef>
|
||||||
@@ -1015,7 +1146,7 @@
|
|||||||
<techLevel>Spacer</techLevel>
|
<techLevel>Spacer</techLevel>
|
||||||
<tickerType>Normal</tickerType>
|
<tickerType>Normal</tickerType>
|
||||||
<thingCategories>
|
<thingCategories>
|
||||||
<li>Apparel</li>
|
<li>ApparelArmor</li>
|
||||||
</thingCategories>
|
</thingCategories>
|
||||||
<recipeMaker>
|
<recipeMaker>
|
||||||
<displayPriority>105</displayPriority>
|
<displayPriority>105</displayPriority>
|
||||||
|
|||||||
@@ -590,6 +590,7 @@
|
|||||||
</tools>
|
</tools>
|
||||||
|
|
||||||
<comps Inherit="False">
|
<comps Inherit="False">
|
||||||
|
<li Class="CompProperties_Forbiddable"/>
|
||||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||||
<abilityDef>WULA_Scepter_Of_Heaven_Ability</abilityDef>
|
<abilityDef>WULA_Scepter_Of_Heaven_Ability</abilityDef>
|
||||||
<maxCharges>3</maxCharges>
|
<maxCharges>3</maxCharges>
|
||||||
@@ -604,8 +605,8 @@
|
|||||||
<AbilityDef>
|
<AbilityDef>
|
||||||
<defName>WULA_Scepter_Of_Heaven_Ability</defName>
|
<defName>WULA_Scepter_Of_Heaven_Ability</defName>
|
||||||
<label>天之杖:折跃</label> <!-- non-player facing -->
|
<label>天之杖:折跃</label> <!-- non-player facing -->
|
||||||
<iconPath>UI/Abilities/Farskip</iconPath>
|
<iconPath>Wula/UI/Abilities/WULA_Scepter_Of_Heaven_Ability</iconPath>
|
||||||
<category MayRequire="Ludeon.RimWorld.Royalty">Skip</category>
|
<category>Skip</category>
|
||||||
<description>选择任意目标,然后选择地图内的一个位置将其传送过去,至多只能传送10体型大小的目标。</description> <!-- non-player facing -->
|
<description>选择任意目标,然后选择地图内的一个位置将其传送过去,至多只能传送10体型大小的目标。</description> <!-- non-player facing -->
|
||||||
<showPsycastEffects>false</showPsycastEffects>
|
<showPsycastEffects>false</showPsycastEffects>
|
||||||
<!-- <cooldownTicksRange>180~480</cooldownTicksRange> -->
|
<!-- <cooldownTicksRange>180~480</cooldownTicksRange> -->
|
||||||
@@ -631,7 +632,7 @@
|
|||||||
<compClass>CompAbilityEffect_Teleport</compClass>
|
<compClass>CompAbilityEffect_Teleport</compClass>
|
||||||
<destination>Selected</destination>
|
<destination>Selected</destination>
|
||||||
<requiresLineOfSight>false</requiresLineOfSight>
|
<requiresLineOfSight>false</requiresLineOfSight>
|
||||||
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
|
<psychic>True</psychic>
|
||||||
<range>80</range>
|
<range>80</range>
|
||||||
<clamorType>Ability</clamorType>
|
<clamorType>Ability</clamorType>
|
||||||
<clamorRadius>10</clamorRadius>
|
<clamorRadius>10</clamorRadius>
|
||||||
@@ -641,7 +642,7 @@
|
|||||||
</li>
|
</li>
|
||||||
</comps>
|
</comps>
|
||||||
</AbilityDef>
|
</AbilityDef>
|
||||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
|
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
||||||
<defName>WULA_MW_Scepter_Of_Perception</defName>
|
<defName>WULA_MW_Scepter_Of_Perception</defName>
|
||||||
<label>APs-97"智之杖"</label>
|
<label>APs-97"智之杖"</label>
|
||||||
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,为其他殖民者提供随机灵感。</description>
|
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,为其他殖民者提供随机灵感。</description>
|
||||||
@@ -685,6 +686,7 @@
|
|||||||
</tools>
|
</tools>
|
||||||
|
|
||||||
<comps Inherit="False">
|
<comps Inherit="False">
|
||||||
|
<li Class="CompProperties_Forbiddable"/>
|
||||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||||
<abilityDef>WULA_MW_Scepter_Of_Perception_Ability</abilityDef>
|
<abilityDef>WULA_MW_Scepter_Of_Perception_Ability</abilityDef>
|
||||||
<maxCharges>2</maxCharges>
|
<maxCharges>2</maxCharges>
|
||||||
@@ -700,7 +702,7 @@
|
|||||||
<defName>WULA_MW_Scepter_Of_Perception_Ability</defName>
|
<defName>WULA_MW_Scepter_Of_Perception_Ability</defName>
|
||||||
<label>智之杖:拔擢</label>
|
<label>智之杖:拔擢</label>
|
||||||
<description>以魂楔为媒介传递灵能,加速目标思维。目标将获得一个适合的随机灵感。</description>
|
<description>以魂楔为媒介传递灵能,加速目标思维。目标将获得一个适合的随机灵感。</description>
|
||||||
<iconPath>UI/Abilities/WordOfInspiration</iconPath>
|
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Perception_Ability</iconPath>
|
||||||
<showPsycastEffects>false</showPsycastEffects>
|
<showPsycastEffects>false</showPsycastEffects>
|
||||||
<level>-1</level>
|
<level>-1</level>
|
||||||
<!-- <cooldownTicksRange>180~480</cooldownTicksRange> -->
|
<!-- <cooldownTicksRange>180~480</cooldownTicksRange> -->
|
||||||
@@ -727,7 +729,7 @@
|
|||||||
</li>
|
</li>
|
||||||
</comps>
|
</comps>
|
||||||
</AbilityDef>
|
</AbilityDef>
|
||||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
|
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
||||||
<defName>WULA_MW_Scepter_Of_Flash</defName>
|
<defName>WULA_MW_Scepter_Of_Flash</defName>
|
||||||
<label>APs-7"闪之杖"</label>
|
<label>APs-7"闪之杖"</label>
|
||||||
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,使得一片范围内的生物感到恶心眩晕。</description>
|
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,使得一片范围内的生物感到恶心眩晕。</description>
|
||||||
@@ -771,6 +773,7 @@
|
|||||||
</tools>
|
</tools>
|
||||||
|
|
||||||
<comps Inherit="False">
|
<comps Inherit="False">
|
||||||
|
<li Class="CompProperties_Forbiddable"/>
|
||||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||||
<abilityDef>WULA_MW_Scepter_Of_Flash_Ability</abilityDef>
|
<abilityDef>WULA_MW_Scepter_Of_Flash_Ability</abilityDef>
|
||||||
<maxCharges>10</maxCharges>
|
<maxCharges>10</maxCharges>
|
||||||
@@ -786,7 +789,7 @@
|
|||||||
<defName>WULA_MW_Scepter_Of_Flash_Ability</defName>
|
<defName>WULA_MW_Scepter_Of_Flash_Ability</defName>
|
||||||
<label>闪之杖:冲击</label>
|
<label>闪之杖:冲击</label>
|
||||||
<description>使一片范围内的生物感到恶心眩晕。</description>
|
<description>使一片范围内的生物感到恶心眩晕。</description>
|
||||||
<iconPath>UI/Abilities/NauseaPulse</iconPath>
|
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Flash_Ability</iconPath>
|
||||||
<writeCombatLog>True</writeCombatLog>
|
<writeCombatLog>True</writeCombatLog>
|
||||||
<level>-1</level>
|
<level>-1</level>
|
||||||
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
||||||
@@ -810,7 +813,7 @@
|
|||||||
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
||||||
<hediffDef>PsychicVertigo</hediffDef>
|
<hediffDef>PsychicVertigo</hediffDef>
|
||||||
<durationMultiplier>PsychicSensitivity</durationMultiplier>
|
<durationMultiplier>PsychicSensitivity</durationMultiplier>
|
||||||
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
|
<psychic>True</psychic>
|
||||||
<goodwillImpact>-15</goodwillImpact>
|
<goodwillImpact>-15</goodwillImpact>
|
||||||
<applyGoodwillImpactToLodgers>False</applyGoodwillImpactToLodgers>
|
<applyGoodwillImpactToLodgers>False</applyGoodwillImpactToLodgers>
|
||||||
</li>
|
</li>
|
||||||
@@ -819,7 +822,7 @@
|
|||||||
</li>
|
</li>
|
||||||
</comps>
|
</comps>
|
||||||
</AbilityDef>
|
</AbilityDef>
|
||||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
|
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
||||||
<defName>WULA_MW_Scepter_Of_CLoak</defName>
|
<defName>WULA_MW_Scepter_Of_CLoak</defName>
|
||||||
<label>APs-50"隐之杖"</label>
|
<label>APs-50"隐之杖"</label>
|
||||||
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,使得一个目标在其他生物的眼皮底下被遮蔽而获得隐身。</description>
|
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,使得一个目标在其他生物的眼皮底下被遮蔽而获得隐身。</description>
|
||||||
@@ -863,6 +866,7 @@
|
|||||||
</tools>
|
</tools>
|
||||||
|
|
||||||
<comps Inherit="False">
|
<comps Inherit="False">
|
||||||
|
<li Class="CompProperties_Forbiddable"/>
|
||||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||||
<abilityDef>WULA_MW_Scepter_Of_CLoak_Ability</abilityDef>
|
<abilityDef>WULA_MW_Scepter_Of_CLoak_Ability</abilityDef>
|
||||||
<maxCharges>5</maxCharges>
|
<maxCharges>5</maxCharges>
|
||||||
@@ -878,7 +882,7 @@
|
|||||||
<defName>WULA_MW_Scepter_Of_CLoak_Ability</defName>
|
<defName>WULA_MW_Scepter_Of_CLoak_Ability</defName>
|
||||||
<label>隐之杖:隐身</label>
|
<label>隐之杖:隐身</label>
|
||||||
<description>使用灵能让一个目标短时间内被附近的其他生物忽略,从而获得隐身效果</description>
|
<description>使用灵能让一个目标短时间内被附近的其他生物忽略,从而获得隐身效果</description>
|
||||||
<iconPath>UI/Abilities/Invisibility</iconPath>
|
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_CLoak_Ability</iconPath>
|
||||||
<writeCombatLog>True</writeCombatLog>
|
<writeCombatLog>True</writeCombatLog>
|
||||||
<level>-1</level>
|
<level>-1</level>
|
||||||
<hotKey>Misc12</hotKey>
|
<hotKey>Misc12</hotKey>
|
||||||
@@ -901,7 +905,7 @@
|
|||||||
<li Class = "CompProperties_AbilityGiveHediff">
|
<li Class = "CompProperties_AbilityGiveHediff">
|
||||||
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
||||||
<hediffDef>PsychicInvisibility</hediffDef>
|
<hediffDef>PsychicInvisibility</hediffDef>
|
||||||
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
|
<psychic>True</psychic>
|
||||||
</li>
|
</li>
|
||||||
<li Class="CompProperties_AbilityFleckOnTarget">
|
<li Class="CompProperties_AbilityFleckOnTarget">
|
||||||
<fleckDef>PsycastPsychicEffect</fleckDef>
|
<fleckDef>PsycastPsychicEffect</fleckDef>
|
||||||
@@ -909,7 +913,7 @@
|
|||||||
</comps>
|
</comps>
|
||||||
|
|
||||||
</AbilityDef>
|
</AbilityDef>
|
||||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
|
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
||||||
<defName>WULA_MW_Scepter_Of_Explosive</defName>
|
<defName>WULA_MW_Scepter_Of_Explosive</defName>
|
||||||
<label>APs-66"燃之杖"</label>
|
<label>APs-66"燃之杖"</label>
|
||||||
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,投射一发魂烬裂矢轰炸目标区域——这种以纯粹灵能作为驱动的射弹将无视所有的非护盾阻碍,发射时也不需要目标视线。</description>
|
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,投射一发魂烬裂矢轰炸目标区域——这种以纯粹灵能作为驱动的射弹将无视所有的非护盾阻碍,发射时也不需要目标视线。</description>
|
||||||
@@ -953,6 +957,7 @@
|
|||||||
</tools>
|
</tools>
|
||||||
|
|
||||||
<comps Inherit="False">
|
<comps Inherit="False">
|
||||||
|
<li Class="CompProperties_Forbiddable"/>
|
||||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||||
<abilityDef>WULA_MW_Scepter_Of_Explosive_Ability</abilityDef>
|
<abilityDef>WULA_MW_Scepter_Of_Explosive_Ability</abilityDef>
|
||||||
<maxCharges>10</maxCharges>
|
<maxCharges>10</maxCharges>
|
||||||
@@ -968,7 +973,7 @@
|
|||||||
<defName>WULA_MW_Scepter_Of_Explosive_Ability</defName>
|
<defName>WULA_MW_Scepter_Of_Explosive_Ability</defName>
|
||||||
<label>燃之杖:裂矢</label>
|
<label>燃之杖:裂矢</label>
|
||||||
<description>发射魂烬裂矢,将目标区域烧成灰烬——这种以纯粹灵能作为驱动的射弹将无视所有的非护盾阻碍,发射时也不需要目标视线。</description>
|
<description>发射魂烬裂矢,将目标区域烧成灰烬——这种以纯粹灵能作为驱动的射弹将无视所有的非护盾阻碍,发射时也不需要目标视线。</description>
|
||||||
<iconPath>UI/Abilities/Burner</iconPath>
|
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Explosive_Ability</iconPath>
|
||||||
<writeCombatLog>True</writeCombatLog>
|
<writeCombatLog>True</writeCombatLog>
|
||||||
<showPsycastEffects>False</showPsycastEffects>
|
<showPsycastEffects>False</showPsycastEffects>
|
||||||
<level>-1</level>
|
<level>-1</level>
|
||||||
@@ -1001,7 +1006,7 @@
|
|||||||
<comps>
|
<comps>
|
||||||
<li Class="CompProperties_AbilityLaunchProjectile">
|
<li Class="CompProperties_AbilityLaunchProjectile">
|
||||||
<projectileDef>Bullet_WULA_MW_Scepter_Of_Explosive</projectileDef>
|
<projectileDef>Bullet_WULA_MW_Scepter_Of_Explosive</projectileDef>
|
||||||
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
|
<psychic>True</psychic>
|
||||||
<screenShakeIntensity>0.5</screenShakeIntensity>
|
<screenShakeIntensity>0.5</screenShakeIntensity>
|
||||||
</li>
|
</li>
|
||||||
</comps>
|
</comps>
|
||||||
@@ -1028,7 +1033,7 @@
|
|||||||
<!-- <flyOverhead>true</flyOverhead> -->
|
<!-- <flyOverhead>true</flyOverhead> -->
|
||||||
</projectile>
|
</projectile>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
|
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
||||||
<defName>WULA_MW_Scepter_Of_Lost</defName>
|
<defName>WULA_MW_Scepter_Of_Lost</defName>
|
||||||
<label>APs-00"惘之杖"</label>
|
<label>APs-00"惘之杖"</label>
|
||||||
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,使小范围内的敌人陷入心灵冲击状态,从而失去战斗力。由于释放距离相当近,这种法杖被特地设计为短矛的样式,以在不使用法术的情况下对抗眼前的敌人。</description>
|
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,使小范围内的敌人陷入心灵冲击状态,从而失去战斗力。由于释放距离相当近,这种法杖被特地设计为短矛的样式,以在不使用法术的情况下对抗眼前的敌人。</description>
|
||||||
@@ -1082,6 +1087,7 @@
|
|||||||
</tools>
|
</tools>
|
||||||
|
|
||||||
<comps Inherit="False">
|
<comps Inherit="False">
|
||||||
|
<li Class="CompProperties_Forbiddable"/>
|
||||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||||
<abilityDef>WULA_MW_Scepter_Of_Lost_Ability</abilityDef>
|
<abilityDef>WULA_MW_Scepter_Of_Lost_Ability</abilityDef>
|
||||||
<maxCharges>1</maxCharges>
|
<maxCharges>1</maxCharges>
|
||||||
@@ -1097,7 +1103,7 @@
|
|||||||
<defName>WULA_MW_Scepter_Of_Lost_Ability</defName>
|
<defName>WULA_MW_Scepter_Of_Lost_Ability</defName>
|
||||||
<label>惘之杖:失能</label>
|
<label>惘之杖:失能</label>
|
||||||
<description>使一小片范围内的生物直接陷入心灵冲击状态,从而失去战斗力。</description>
|
<description>使一小片范围内的生物直接陷入心灵冲击状态,从而失去战斗力。</description>
|
||||||
<iconPath>UI/Abilities/Neuroquake</iconPath>
|
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Lost_Ability</iconPath>
|
||||||
<writeCombatLog>True</writeCombatLog>
|
<writeCombatLog>True</writeCombatLog>
|
||||||
<level>-1</level>
|
<level>-1</level>
|
||||||
<statBases>
|
<statBases>
|
||||||
@@ -1121,7 +1127,7 @@
|
|||||||
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
||||||
<hediffDef>PsychicShock</hediffDef>
|
<hediffDef>PsychicShock</hediffDef>
|
||||||
<durationMultiplier>PsychicSensitivity</durationMultiplier>
|
<durationMultiplier>PsychicSensitivity</durationMultiplier>
|
||||||
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
|
<psychic>True</psychic>
|
||||||
<goodwillImpact>-15</goodwillImpact>
|
<goodwillImpact>-15</goodwillImpact>
|
||||||
<applyGoodwillImpactToLodgers>False</applyGoodwillImpactToLodgers>
|
<applyGoodwillImpactToLodgers>False</applyGoodwillImpactToLodgers>
|
||||||
</li>
|
</li>
|
||||||
@@ -1130,7 +1136,7 @@
|
|||||||
</li>
|
</li>
|
||||||
</comps>
|
</comps>
|
||||||
</AbilityDef>
|
</AbilityDef>
|
||||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt" MayRequire="Ludeon.RimWorld.Royalty">
|
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
||||||
<defName>WULA_MW_Scepter_Of_Feather</defName>
|
<defName>WULA_MW_Scepter_Of_Feather</defName>
|
||||||
<label>APs-72"羽之杖"</label>
|
<label>APs-72"羽之杖"</label>
|
||||||
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,为大范围内的所有殖民者和机械体提供持续数天的额外移动速度和工作速度。</description>
|
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,为大范围内的所有殖民者和机械体提供持续数天的额外移动速度和工作速度。</description>
|
||||||
@@ -1174,6 +1180,7 @@
|
|||||||
</tools>
|
</tools>
|
||||||
|
|
||||||
<comps Inherit="False">
|
<comps Inherit="False">
|
||||||
|
<li Class="CompProperties_Forbiddable"/>
|
||||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||||
<abilityDef>WULA_MW_Scepter_Of_Feather_Ability</abilityDef>
|
<abilityDef>WULA_MW_Scepter_Of_Feather_Ability</abilityDef>
|
||||||
<maxCharges>1</maxCharges>
|
<maxCharges>1</maxCharges>
|
||||||
@@ -1189,7 +1196,7 @@
|
|||||||
<defName>WULA_MW_Scepter_Of_Feather_Ability</defName>
|
<defName>WULA_MW_Scepter_Of_Feather_Ability</defName>
|
||||||
<label>羽之杖:激励</label>
|
<label>羽之杖:激励</label>
|
||||||
<description>以自身为中心,为大范围内的所有殖民者和机械体提供持续数天的额外移动速度和工作速度。</description>
|
<description>以自身为中心,为大范围内的所有殖民者和机械体提供持续数天的额外移动速度和工作速度。</description>
|
||||||
<iconPath>UI/Abilities/WordOfSerenity</iconPath>
|
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Feather_Ability</iconPath>
|
||||||
<writeCombatLog>True</writeCombatLog>
|
<writeCombatLog>True</writeCombatLog>
|
||||||
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
||||||
<level>-1</level>
|
<level>-1</level>
|
||||||
@@ -1216,7 +1223,7 @@
|
|||||||
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
||||||
<hediffDef>WULA_MW_Scepter_Of_Feather_Hediff</hediffDef>
|
<hediffDef>WULA_MW_Scepter_Of_Feather_Hediff</hediffDef>
|
||||||
<durationMultiplier>PsychicSensitivity</durationMultiplier>
|
<durationMultiplier>PsychicSensitivity</durationMultiplier>
|
||||||
<psychic MayRequire="Ludeon.RimWorld.Royalty">True</psychic>
|
<psychic>True</psychic>
|
||||||
</li>
|
</li>
|
||||||
<li Class="CompProperties_AbilityFleckOnTarget">
|
<li Class="CompProperties_AbilityFleckOnTarget">
|
||||||
<fleckDef>PsycastPsychicEffect</fleckDef>
|
<fleckDef>PsycastPsychicEffect</fleckDef>
|
||||||
@@ -1736,13 +1743,6 @@
|
|||||||
<Plasteel>100</Plasteel>
|
<Plasteel>100</Plasteel>
|
||||||
<ComponentIndustrial>6</ComponentIndustrial>
|
<ComponentIndustrial>6</ComponentIndustrial>
|
||||||
</costList>
|
</costList>
|
||||||
<recipeMaker>
|
|
||||||
<recipeUsers Inherit="False">
|
|
||||||
<li>WULA_War_Machine_Weapon_Productor</li>
|
|
||||||
</recipeUsers>
|
|
||||||
<researchPrerequisite>WULA_AI_Machine_Panzer_Technology</researchPrerequisite>
|
|
||||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
|
||||||
</recipeMaker>
|
|
||||||
<weaponTags>
|
<weaponTags>
|
||||||
<li>WULA_AI_Heavy_Panzer_AT_Weapon</li>
|
<li>WULA_AI_Heavy_Panzer_AT_Weapon</li>
|
||||||
</weaponTags>
|
</weaponTags>
|
||||||
@@ -1814,13 +1814,6 @@
|
|||||||
<Plasteel>150</Plasteel>
|
<Plasteel>150</Plasteel>
|
||||||
<ComponentSpacer>8</ComponentSpacer>
|
<ComponentSpacer>8</ComponentSpacer>
|
||||||
</costList>
|
</costList>
|
||||||
<recipeMaker>
|
|
||||||
<recipeUsers Inherit="False">
|
|
||||||
<li>WULA_War_Machine_Weapon_Productor</li>
|
|
||||||
</recipeUsers>
|
|
||||||
<researchPrerequisite>WULA_AI_Machine_Panzer_Technology</researchPrerequisite>
|
|
||||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
|
||||||
</recipeMaker>
|
|
||||||
<verbs>
|
<verbs>
|
||||||
<li>
|
<li>
|
||||||
<verbClass>Verb_Shoot</verbClass>
|
<verbClass>Verb_Shoot</verbClass>
|
||||||
|
|||||||
@@ -170,7 +170,23 @@
|
|||||||
<!-- 生育设置,将妊娠设为男性来避免开局刷妊娠 -->
|
<!-- 生育设置,将妊娠设为男性来避免开局刷妊娠 -->
|
||||||
<reproduction>
|
<reproduction>
|
||||||
<gestatingGender>Male</gestatingGender>
|
<gestatingGender>Male</gestatingGender>
|
||||||
|
<femaleFertilityAgeFactor>
|
||||||
|
<points>
|
||||||
|
<li>(0,0)</li>
|
||||||
|
<li>(1,0)</li>
|
||||||
|
<li>(999,0)</li>
|
||||||
|
<li>(9999,0)</li>
|
||||||
|
</points>
|
||||||
|
</femaleFertilityAgeFactor>
|
||||||
</reproduction>
|
</reproduction>
|
||||||
|
<growthFactorByAge>
|
||||||
|
<points>
|
||||||
|
<li>(0,0)</li>
|
||||||
|
<li>(1,0)</li>
|
||||||
|
<li>(999,0)</li>
|
||||||
|
<li>(9999,0)</li>
|
||||||
|
</points>
|
||||||
|
</growthFactorByAge>
|
||||||
</generalSettings>
|
</generalSettings>
|
||||||
<!-- 图形 -->
|
<!-- 图形 -->
|
||||||
<graphicPaths>
|
<graphicPaths>
|
||||||
@@ -411,7 +427,7 @@
|
|||||||
<!-- 身体类型 -->
|
<!-- 身体类型 -->
|
||||||
<body>WULA_Machine_Body</body>
|
<body>WULA_Machine_Body</body>
|
||||||
<!-- 年龄阶段 -->
|
<!-- 年龄阶段 -->
|
||||||
<lifeExpectancy>5000</lifeExpectancy>
|
<!-- <lifeExpectancy>5000</lifeExpectancy> -->
|
||||||
<lifeStageWorkSettings MayRequire="Ludeon.RimWorld.Biotech">
|
<lifeStageWorkSettings MayRequire="Ludeon.RimWorld.Biotech">
|
||||||
<Firefighter>0</Firefighter>
|
<Firefighter>0</Firefighter>
|
||||||
<Patient>0</Patient>
|
<Patient>0</Patient>
|
||||||
@@ -463,6 +479,7 @@
|
|||||||
<li>EMP</li>
|
<li>EMP</li>
|
||||||
</adaptableDamageDefs>
|
</adaptableDamageDefs>
|
||||||
</li>
|
</li>
|
||||||
|
<!-- <li Class="CompProperties_DrugAddict"/> -->
|
||||||
</comps>
|
</comps>
|
||||||
</AlienRace.ThingDef_AlienRace>
|
</AlienRace.ThingDef_AlienRace>
|
||||||
|
|
||||||
|
|||||||
@@ -36,23 +36,6 @@
|
|||||||
<prioritizeSustains>true</prioritizeSustains>
|
<prioritizeSustains>true</prioritizeSustains>
|
||||||
</WorkGiverDef>
|
</WorkGiverDef>
|
||||||
|
|
||||||
<WorkGiverDef>
|
|
||||||
<defName>WULA_War_Machine_Weapon_ProductorBills</defName>
|
|
||||||
<label>在武装组装台制造物品</label>
|
|
||||||
<giverClass>WorkGiver_DoBill</giverClass>
|
|
||||||
<workType>Smithing</workType>
|
|
||||||
<priorityInType>75</priorityInType>
|
|
||||||
<fixedBillGiverDefs>
|
|
||||||
<li>WULA_War_Machine_Weapon_Productor</li>
|
|
||||||
</fixedBillGiverDefs>
|
|
||||||
<verb>工作于</verb>
|
|
||||||
<gerund>工作于</gerund>
|
|
||||||
<requiredCapacities>
|
|
||||||
<li>Manipulation</li>
|
|
||||||
</requiredCapacities>
|
|
||||||
<prioritizeSustains>true</prioritizeSustains>
|
|
||||||
</WorkGiverDef>
|
|
||||||
|
|
||||||
<WorkGiverDef>
|
<WorkGiverDef>
|
||||||
<defName>WULA_Synth_ServerBills</defName>
|
<defName>WULA_Synth_ServerBills</defName>
|
||||||
<label>在服务器系统下载数据</label>
|
<label>在服务器系统下载数据</label>
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 602 KiB After Width: | Height: | Size: 637 KiB |
BIN
Textures/Wula/Apparel/WULA_Nun_Uniform.png
Normal file
|
After Width: | Height: | Size: 6.8 KiB |
BIN
Textures/Wula/Apparel/WULA_Nun_Uniform_Thin_east.png
Normal file
|
After Width: | Height: | Size: 9.9 KiB |
BIN
Textures/Wula/Apparel/WULA_Nun_Uniform_Thin_north.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
Textures/Wula/Apparel/WULA_Nun_Uniform_Thin_south.png
Normal file
|
After Width: | Height: | Size: 17 KiB |
BIN
Textures/Wula/Apparel/WULA_Nun_Uniform_Thin_west.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Textures/Wula/Apparel/WULA_Nun_veil.png
Normal file
|
After Width: | Height: | Size: 4.6 KiB |
BIN
Textures/Wula/Apparel/WULA_Nun_veil_east.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
Textures/Wula/Apparel/WULA_Nun_veil_north.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
Textures/Wula/Apparel/WULA_Nun_veil_south.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
Textures/Wula/Hair/WULA_Rotational_Ponytail_east.png
Normal file
|
After Width: | Height: | Size: 25 KiB |
BIN
Textures/Wula/Hair/WULA_Rotational_Ponytail_north.png
Normal file
|
After Width: | Height: | Size: 28 KiB |
BIN
Textures/Wula/Hair/WULA_Rotational_Ponytail_south.png
Normal file
|
After Width: | Height: | Size: 32 KiB |
BIN
Textures/Wula/UI/Abilities/WULA_MW_Scepter_Of_CLoak_Ability.png
Normal file
|
After Width: | Height: | Size: 5.1 KiB |
|
After Width: | Height: | Size: 6.8 KiB |
|
After Width: | Height: | Size: 7.0 KiB |
BIN
Textures/Wula/UI/Abilities/WULA_MW_Scepter_Of_Flash_Ability.png
Normal file
|
After Width: | Height: | Size: 5.8 KiB |
BIN
Textures/Wula/UI/Abilities/WULA_MW_Scepter_Of_Lost_Ability.png
Normal file
|
After Width: | Height: | Size: 6.3 KiB |
|
After Width: | Height: | Size: 7.1 KiB |
BIN
Textures/Wula/UI/Abilities/WULA_Scepter_Of_Heaven_Ability.png
Normal file
|
After Width: | Height: | Size: 6.5 KiB |
BIN
美术与文本源文件/Wula/Apparel/WULA_Nun_Uniform_Thin_south.sai2
Normal file
BIN
美术与文本源文件/Wula/Apparel/WULA_Nun_veil_south.sai2
Normal file
BIN
美术与文本源文件/Wula/Hair/WULA_Rotational_Ponytail_east.png
Normal file
|
After Width: | Height: | Size: 25 KiB |
BIN
美术与文本源文件/Wula/Hair/WULA_Rotational_Ponytail_north.png
Normal file
|
After Width: | Height: | Size: 28 KiB |
BIN
美术与文本源文件/Wula/Hair/WULA_Rotational_Ponytail_south.png
Normal file
|
After Width: | Height: | Size: 32 KiB |
BIN
美术与文本源文件/Wula/Hair/WULA_Rotational_Ponytail_south.sai2
Normal file
BIN
美术与文本源文件/Wula/Hair/WULA_Sidelocks_south.sai2
Normal file
BIN
美术与文本源文件/Wula/UI/Abilities/WULA_MW_Scepter_Of_CLoak_Ability.png
Normal file
|
After Width: | Height: | Size: 5.1 KiB |
|
After Width: | Height: | Size: 6.8 KiB |
|
After Width: | Height: | Size: 7.0 KiB |
BIN
美术与文本源文件/Wula/UI/Abilities/WULA_MW_Scepter_Of_Flash_Ability.png
Normal file
|
After Width: | Height: | Size: 5.8 KiB |
BIN
美术与文本源文件/Wula/UI/Abilities/WULA_MW_Scepter_Of_Lost_Ability.png
Normal file
|
After Width: | Height: | Size: 6.3 KiB |
|
After Width: | Height: | Size: 7.1 KiB |
BIN
美术与文本源文件/Wula/UI/Abilities/WULA_Scepter_Of_Heaven_Ability.png
Normal file
|
After Width: | Height: | Size: 6.5 KiB |
BIN
美术与文本源文件/Wula/Weapon/WULA_RW_DM_AR.png
Normal file
|
After Width: | Height: | Size: 37 KiB |
BIN
美术与文本源文件/Wula/Weapon/WULA_RW_DM_AR.sai2
Normal file
@@ -1,7 +1,7 @@
|
|||||||
本家科技(暗物质之后)
|
本家科技(暗物质之后)
|
||||||
暗物质动力炉dui
|
暗物质动力炉true
|
||||||
情感抑制装置false
|
情感抑制装置false
|
||||||
暗物质处理器
|
暗物质处理器true
|
||||||
零素骨架
|
零素骨架
|
||||||
暗物质炸弹猫猫
|
暗物质炸弹猫猫
|
||||||
能源步枪(连发武器,有单发狙击技能)
|
能源步枪(连发武器,有单发狙击技能)
|
||||||
|
|||||||