2025-6-29
@@ -314,7 +314,7 @@
|
||||
<slot>Adulthood</slot>
|
||||
<title>人格矩阵装载:送葬使</title>
|
||||
<titleShort>人格-送葬使</titleShort>
|
||||
<description>[PAWN_possessive]人格矩阵中装载了一个乌拉帝国送葬使的模拟记忆。\n\n送葬使是乌拉帝国观测站的战士,她们拥有驱使各种奇花异草和危险造物进行战斗的高手,她们懂得如何利用坚韧的生物兵器在消耗战中重创对手。</description>
|
||||
<description>[PAWN_possessive]人格矩阵中装载了一个乌拉帝国送葬使的模拟记忆。\n\n送葬使是乌拉帝国观测站的战士,她们拥有驱使各种奇花异草和危险造物进行战斗的高手,懂得如何利用坚韧的生物兵器在消耗战中重创对手。</description>
|
||||
<skillGains>
|
||||
<Shooting>7</Shooting>
|
||||
<Mining>-5</Mining>
|
||||
@@ -337,7 +337,7 @@
|
||||
<slot>Adulthood</slot>
|
||||
<title>人格矩阵装载:生物兵器</title>
|
||||
<titleShort>人格-生物兵器</titleShort>
|
||||
<description>[PAWN_possessive]人格矩阵下载了一个错误的数据包——可能是某个生物兵器的数据。\n\n实验体是被乌拉帝国改造过的生命,暴躁嗜血,无坚不摧,专为在前线突破坚固防线而设计。</description>
|
||||
<description>[PAWN_possessive]人格矩阵下载了一个错误的数据包——可能是某个生物兵器的数据。\n\n实验体是被乌拉帝国改造过的生命,暴躁嗜血,无坚不摧,专为在前线突破坚固防线而设计。乌拉星人通常会以凶猛异形为基底进行改造,但是看起来有人把这类数据包上传到网络中然后被[PAWN_nameDef]错误地下载了。</description>
|
||||
<skillGains>
|
||||
<Melee>10</Melee>
|
||||
<Mining>5</Mining>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<ThingDef ParentName="BuildingBase">
|
||||
<defName>WulaWall</defName>
|
||||
<label>乌拉帝国堡垒</label>
|
||||
<description>只能由机械体“工蚁”建造的乌拉帝国堡垒外壁,相当厚实,能够抵御大量爆炸和震荡伤害。</description>
|
||||
<description>乌拉帝国堡垒外壁,相当厚实,能够抵御大量爆炸和震荡伤害。</description>
|
||||
<thingClass>Building</thingClass>
|
||||
<category>Building</category>
|
||||
<graphicData>
|
||||
|
||||
@@ -24,6 +24,15 @@
|
||||
<combatPower>0</combatPower>
|
||||
<itemQuality>Poor</itemQuality>
|
||||
<isFighter>false</isFighter>
|
||||
<apparelTags>
|
||||
<li>Wula_Apparel_Init</li>
|
||||
</apparelTags>
|
||||
|
||||
<apparelRequired Inherit="False" />
|
||||
|
||||
<weaponMoney>0</weaponMoney>
|
||||
<apparelAllowHeadgearChance>0</apparelAllowHeadgearChance>
|
||||
<apparelMoney>0</apparelMoney>
|
||||
|
||||
<backstoryFiltersOverride>
|
||||
<li>
|
||||
@@ -57,6 +66,11 @@
|
||||
<combatPower>0</combatPower>
|
||||
<itemQuality>Poor</itemQuality>
|
||||
<isFighter>false</isFighter>
|
||||
<apparelTags>
|
||||
<li>Wula_Apparel_Init</li>
|
||||
</apparelTags>
|
||||
|
||||
<apparelRequired Inherit="False" />
|
||||
|
||||
<weaponMoney>0</weaponMoney>
|
||||
<apparelAllowHeadgearChance>0</apparelAllowHeadgearChance>
|
||||
|
||||
@@ -118,7 +118,7 @@
|
||||
<staticSunShadowHeight>0.20</staticSunShadowHeight>
|
||||
<constructEffect>ConstructMetal</constructEffect>
|
||||
<costList>
|
||||
<Steel>80</Steel>
|
||||
<Steel>50</Steel>
|
||||
</costList>
|
||||
<altitudeLayer>Building</altitudeLayer>
|
||||
<fillPercent>0.5</fillPercent>
|
||||
@@ -127,6 +127,7 @@
|
||||
<WorkToBuild>2000</WorkToBuild>
|
||||
<MaxHitPoints>180</MaxHitPoints>
|
||||
<Flammability>1.0</Flammability>
|
||||
<WorkTableWorkSpeedFactor>0.5</WorkTableWorkSpeedFactor>
|
||||
</statBases>
|
||||
<size>(1,1)</size>
|
||||
<designationCategory>Production</designationCategory>
|
||||
@@ -169,6 +170,68 @@
|
||||
<heatPerTickWhileWorking>0.10</heatPerTickWhileWorking>
|
||||
</building>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="BenchBase">
|
||||
<defName>WULA_Cube_Productor_Energy</defName>
|
||||
<label>能源核心冲压机(电能)</label>
|
||||
<description>一台仿制乌拉帝国科技而建造的能源核心制造机,可制造维持机械乌拉正常运转的能源核心。</description>
|
||||
<thingClass>Building_WorkTable</thingClass>
|
||||
<drawerType>MapMeshAndRealTime</drawerType>
|
||||
<graphicData>
|
||||
<texPath>Wula/Building/WULA_Cube_Productor_Energy</texPath>
|
||||
<graphicClass>Graphic_Multi</graphicClass>
|
||||
<drawSize>(1,1)</drawSize>
|
||||
<damageData>
|
||||
<cornerTL>Damage/Corner</cornerTL>
|
||||
<cornerTR>Damage/Corner</cornerTR>
|
||||
<cornerBL>Damage/Corner</cornerBL>
|
||||
<cornerBR>Damage/Corner</cornerBR>
|
||||
</damageData>
|
||||
</graphicData>
|
||||
<castEdgeShadows>true</castEdgeShadows>
|
||||
<staticSunShadowHeight>0.20</staticSunShadowHeight>
|
||||
<constructEffect>ConstructMetal</constructEffect>
|
||||
<costList>
|
||||
<Steel>80</Steel>
|
||||
<ComponentIndustrial>3</ComponentIndustrial>
|
||||
</costList>
|
||||
<altitudeLayer>Building</altitudeLayer>
|
||||
<fillPercent>0.5</fillPercent>
|
||||
<useHitPoints>True</useHitPoints>
|
||||
<statBases>
|
||||
<WorkToBuild>2000</WorkToBuild>
|
||||
<MaxHitPoints>180</MaxHitPoints>
|
||||
<Flammability>1.0</Flammability>
|
||||
</statBases>
|
||||
<size>(1,1)</size>
|
||||
<designationCategory>Production</designationCategory>
|
||||
<uiOrder>2120</uiOrder>
|
||||
<passability>PassThroughOnly</passability>
|
||||
<pathCost>50</pathCost>
|
||||
<hasInteractionCell>True</hasInteractionCell>
|
||||
<interactionCellOffset>(0,0,-1)</interactionCellOffset>
|
||||
<surfaceType>Item</surfaceType>
|
||||
<!-- 可用配方 -->
|
||||
<recipes>
|
||||
<li>Make_WULA_Charge_Cube</li>
|
||||
</recipes>
|
||||
<inspectorTabs>
|
||||
<li>ITab_Bills</li>
|
||||
</inspectorTabs>
|
||||
<comps>
|
||||
<li Class="CompProperties_Power">
|
||||
<compClass>CompPowerTrader</compClass>
|
||||
<basePowerConsumption>500</basePowerConsumption>
|
||||
</li>
|
||||
</comps>
|
||||
<placeWorkers>
|
||||
<li>PlaceWorker_PreventInteractionSpotOverlap</li>
|
||||
</placeWorkers>
|
||||
<building>
|
||||
<isMealSource>true</isMealSource>
|
||||
<spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity>
|
||||
<heatPerTickWhileWorking>0.10</heatPerTickWhileWorking>
|
||||
</building>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BasicBedBase">
|
||||
<defName>WULA_Charging_Station_Synth</defName>
|
||||
@@ -194,7 +257,7 @@
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costStuffCount>45</costStuffCount>
|
||||
<costStuffCount>50</costStuffCount>
|
||||
<designationHotKey>Misc2</designationHotKey>
|
||||
<uiOrder>2010</uiOrder>
|
||||
<castEdgeShadows>false</castEdgeShadows>
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
<!-- 贵族服装 -->
|
||||
<ThingDef Name="NSFV_ApparelRoyalBase" ParentName="ApparelMakeableBase" Abstract="True">
|
||||
<recipeMaker>
|
||||
<researchPrerequisite>NobleApparel</researchPrerequisite>
|
||||
@@ -23,6 +24,7 @@
|
||||
<apparel>
|
||||
<tags>
|
||||
<li>Royal</li>
|
||||
<li>Wula_Apparel</li>
|
||||
</tags>
|
||||
<!-- 在身体后渲染 -->
|
||||
<!-- <shellRenderedBehindHead>true</shellRenderedBehindHead> -->
|
||||
@@ -55,17 +57,13 @@
|
||||
<li>Legs</li>
|
||||
</bodyPartGroups>
|
||||
<layers>
|
||||
<li>OnSkin</li>
|
||||
<li>Middle</li>
|
||||
</layers>
|
||||
<wornGraphicPath>Wula/Apparel/WULA_official_uniform</wornGraphicPath>
|
||||
<!-- 待查? -->
|
||||
<!-- <canBeDesiredForIdeo>false</canBeDesiredForIdeo> -->
|
||||
<!-- 会考虑温度,待查? -->
|
||||
<!-- <canBeGeneratedToSatisfyWarmth>false</canBeGeneratedToSatisfyWarmth> -->
|
||||
<!-- 会考虑毒性环境,待查? -->
|
||||
<!-- <canBeGeneratedToSatisfyToxicEnvironmentResistance>false</canBeGeneratedToSatisfyToxicEnvironmentResistance> -->
|
||||
<!-- 在身体后渲染 -->
|
||||
<!-- <shellRenderedBehindHead>true</shellRenderedBehindHead> -->
|
||||
<canBeDesiredForIdeo>false</canBeDesiredForIdeo>
|
||||
<canBeGeneratedToSatisfyWarmth>false</canBeGeneratedToSatisfyWarmth>
|
||||
<canBeGeneratedToSatisfyToxicEnvironmentResistance>false</canBeGeneratedToSatisfyToxicEnvironmentResistance>
|
||||
</apparel>
|
||||
<statBases>
|
||||
<MaxHitPoints>200</MaxHitPoints>
|
||||
@@ -76,7 +74,9 @@
|
||||
</statBases>
|
||||
<equippedStatOffsets>
|
||||
<SlaveSuppressionOffset MayRequire="Ludeon.RimWorld.Ideology">-0.1</SlaveSuppressionOffset>
|
||||
<WorkSpeedGlobal>0.15</WorkSpeedGlobal>
|
||||
<ResearchSpeedFactor>0.2</ResearchSpeedFactor>
|
||||
<EntityStudyRate>0.25</EntityStudyRate>
|
||||
<SocialImpact>0.1</SocialImpact>
|
||||
</equippedStatOffsets>
|
||||
<recipeMaker>
|
||||
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
|
||||
@@ -86,6 +86,8 @@
|
||||
</recipeMaker>
|
||||
<possessionCount>1</possessionCount>
|
||||
</ThingDef>
|
||||
|
||||
<!-- 平民服装 -->
|
||||
<ThingDef ParentName="ApparelMakeableBase">
|
||||
<defName>WULA_Sailor_Dress</defName>
|
||||
<label>乌拉帝国水手连衣裙</label>
|
||||
@@ -95,6 +97,10 @@
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<apparel>
|
||||
<tags>
|
||||
<li>Wula_Apparel_Init</li>
|
||||
<li>Wula_Apparel</li>
|
||||
</tags>
|
||||
<bodyPartGroups>
|
||||
<li>Torso</li>
|
||||
<!-- <li>Shoulders</li> -->
|
||||
@@ -102,12 +108,17 @@
|
||||
<li>Legs</li>
|
||||
</bodyPartGroups>
|
||||
<layers>
|
||||
<!-- <li>OnSkin</li> -->
|
||||
<li>Middle</li>
|
||||
</layers>
|
||||
<wornGraphicPath>Wula/Apparel/WULA_Sailor_Dress</wornGraphicPath>
|
||||
<canBeDesiredForIdeo>false</canBeDesiredForIdeo>
|
||||
<canBeGeneratedToSatisfyWarmth>false</canBeGeneratedToSatisfyWarmth>
|
||||
<canBeGeneratedToSatisfyToxicEnvironmentResistance>false</canBeGeneratedToSatisfyToxicEnvironmentResistance>
|
||||
</apparel>
|
||||
<equippedStatOffsets>
|
||||
<SocialImpact>0.15</SocialImpact>
|
||||
<SocialImpact>0.1</SocialImpact>
|
||||
<MoveSpeed>0.15</MoveSpeed>
|
||||
<!-- <SlaveSuppressionOffset MayRequire="Ludeon.RimWorld.Ideology">-0.1</SlaveSuppressionOffset>
|
||||
<WorkSpeedGlobal>0.15</WorkSpeedGlobal> -->
|
||||
</equippedStatOffsets>
|
||||
@@ -119,15 +130,101 @@
|
||||
</recipeMaker>
|
||||
<possessionCount>1</possessionCount>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="ApparelMakeableBase">
|
||||
<defName>WULA_Maid_Uniform</defName>
|
||||
<label>乌拉帝国女仆装</label>
|
||||
<description>乌拉帝国平民所穿的女仆装。虽然她们更习惯让异族的奴隶服侍自己,不过还是有一些乌拉星人选择从事服务业。</description>
|
||||
<graphicData>
|
||||
<texPath>Wula/Apparel/WULA_Maid_Uniform</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<apparel>
|
||||
<tags>
|
||||
<li>Wula_Apparel_Init</li>
|
||||
<li>Wula_Apparel</li>
|
||||
</tags>
|
||||
<bodyPartGroups>
|
||||
<li>Torso</li>
|
||||
<!-- <li>Shoulders</li> -->
|
||||
<li>Arms</li>
|
||||
<li>Legs</li>
|
||||
</bodyPartGroups>
|
||||
<layers>
|
||||
<!-- <li>OnSkin</li> -->
|
||||
<li>Middle</li>
|
||||
</layers>
|
||||
<wornGraphicPath>Wula/Apparel/WULA_Maid_Uniform</wornGraphicPath>
|
||||
<canBeDesiredForIdeo>false</canBeDesiredForIdeo>
|
||||
<canBeGeneratedToSatisfyWarmth>false</canBeGeneratedToSatisfyWarmth>
|
||||
<canBeGeneratedToSatisfyToxicEnvironmentResistance>false</canBeGeneratedToSatisfyToxicEnvironmentResistance>
|
||||
</apparel>
|
||||
<equippedStatOffsets>
|
||||
<PlantWorkSpeed>0.2</PlantWorkSpeed>
|
||||
<PlantHarvestYield>0.2</PlantHarvestYield>
|
||||
<CookSpeed>0.2</CookSpeed>
|
||||
<ButcheryFleshSpeed>0.2</ButcheryFleshSpeed>
|
||||
<!-- <SlaveSuppressionOffset MayRequire="Ludeon.RimWorld.Ideology">-0.1</SlaveSuppressionOffset>
|
||||
<WorkSpeedGlobal>0.15</WorkSpeedGlobal> -->
|
||||
</equippedStatOffsets>
|
||||
<recipeMaker>
|
||||
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
|
||||
<skillRequirements>
|
||||
<Crafting>3</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<possessionCount>1</possessionCount>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="HatMakeableBase">
|
||||
<defName>WULA_Maid_Uniform_Headband</defName>
|
||||
<label>乌拉帝国女仆发饰</label>
|
||||
<description>乌拉帝国女仆装的配套发饰。</description>
|
||||
<thingCategories>
|
||||
<li>Headgear</li>
|
||||
</thingCategories>
|
||||
<recipeMaker>
|
||||
<displayPriority>105</displayPriority>
|
||||
</recipeMaker>
|
||||
<graphicData>
|
||||
<texPath>Wula/Apparel/WULA_Maid_Uniform_Headband</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<statBases>
|
||||
<Mass>0.1</Mass>
|
||||
</statBases>
|
||||
<equippedStatOffsets>
|
||||
</equippedStatOffsets>
|
||||
<apparel>
|
||||
<countsAsClothingForNudity>false</countsAsClothingForNudity>
|
||||
<tags>
|
||||
<li>Wula_Apparel</li>
|
||||
</tags>
|
||||
<bodyPartGroups>
|
||||
<li>FullHead</li>
|
||||
</bodyPartGroups>
|
||||
<layers>
|
||||
<li>Overhead</li>
|
||||
</layers>
|
||||
<parentTagDef>ApparelHead</parentTagDef>
|
||||
<wornGraphicPath>Wula/Apparel/WULA_Maid_Uniform_Headband</wornGraphicPath>
|
||||
</apparel>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardHighFreq</li>
|
||||
</thingSetMakerTags>
|
||||
</ThingDef>
|
||||
|
||||
<!-- 内衬 -->
|
||||
<ThingDef ParentName="ApparelMakeableBase">
|
||||
<defName>WULA_Body_Suit</defName>
|
||||
<label>乌拉帝国驾驶服</label>
|
||||
<description>这是乌拉帝国的战斗人员专用的制服,紧致拥有一整套神经接口用以和其他战斗机械的驾驶舱连接——不过在边缘星区这种贫瘠之地很难见到拥有此类驾驶舱的帝国载具。</description>
|
||||
<description>这是乌拉帝国的战斗人员专用的制服,拥有一整套神经接口用以和其他外接护甲连接。它可以增加穿戴者的战斗技能,但是在干活的时候会束手束脚不太方便。</description>
|
||||
<graphicData>
|
||||
<texPath>Wula/Apparel/WULA_Body_Suit</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<apparel>
|
||||
<tags>
|
||||
<li>Wula_Apparel</li>
|
||||
</tags>
|
||||
<bodyPartGroups>
|
||||
<li>Torso</li>
|
||||
</bodyPartGroups>
|
||||
@@ -135,10 +232,17 @@
|
||||
<li>OnSkin</li>
|
||||
</layers>
|
||||
<wornGraphicPath>Wula/Apparel/WULA_Body_Suit</wornGraphicPath>
|
||||
<canBeDesiredForIdeo>false</canBeDesiredForIdeo>
|
||||
<canBeGeneratedToSatisfyWarmth>false</canBeGeneratedToSatisfyWarmth>
|
||||
<canBeGeneratedToSatisfyToxicEnvironmentResistance>false</canBeGeneratedToSatisfyToxicEnvironmentResistance>
|
||||
</apparel>
|
||||
<equippedStatOffsets>
|
||||
<!-- <SlaveSuppressionOffset MayRequire="Ludeon.RimWorld.Ideology">-0.1</SlaveSuppressionOffset>
|
||||
<WorkSpeedGlobal>0.15</WorkSpeedGlobal> -->
|
||||
<WorkSpeedGlobal>-0.2</WorkSpeedGlobal>
|
||||
<AimingDelayFactor>-0.1</AimingDelayFactor>
|
||||
<ShootingAccuracyPawn>0.5</ShootingAccuracyPawn>
|
||||
<MeleeDamageFactor>0.2</MeleeDamageFactor>
|
||||
<MeleeCooldownFactor>-0.1</MeleeCooldownFactor>
|
||||
<MoveSpeed>0.5</MoveSpeed>
|
||||
</equippedStatOffsets>
|
||||
<recipeMaker>
|
||||
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
|
||||
@@ -148,4 +252,309 @@
|
||||
</recipeMaker>
|
||||
<possessionCount>1</possessionCount>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="ApparelMakeableBase">
|
||||
<defName>WULA_Bodystocking</defName>
|
||||
<label>乌拉帝国连身黑丝</label>
|
||||
<description>这就是普通的连身黑丝,在哪里造的有什么关系吗?它没有什么别的功能,除了提供一些保暖能力——话说回来,乌拉合成人又不会感到冷。</description>
|
||||
<graphicData>
|
||||
<texPath>Wula/Apparel/WULA_Bodystocking</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<apparel>
|
||||
<tags>
|
||||
<li>Wula_Apparel</li>
|
||||
<li>Wula_Apparel_Init</li>
|
||||
</tags>
|
||||
<bodyPartGroups>
|
||||
<li>Torso</li>
|
||||
</bodyPartGroups>
|
||||
<layers>
|
||||
<li>OnSkin</li>
|
||||
</layers>
|
||||
<wornGraphicPath>Wula/Apparel/WULA_Bodystocking</wornGraphicPath>
|
||||
<canBeDesiredForIdeo>false</canBeDesiredForIdeo>
|
||||
<canBeGeneratedToSatisfyWarmth>false</canBeGeneratedToSatisfyWarmth>
|
||||
<canBeGeneratedToSatisfyToxicEnvironmentResistance>false</canBeGeneratedToSatisfyToxicEnvironmentResistance>
|
||||
</apparel>
|
||||
<equippedStatOffsets>
|
||||
<StuffEffectMultiplierInsulation_Cold>0.20</StuffEffectMultiplierInsulation_Cold>
|
||||
<StuffEffectMultiplierInsulation_Heat>0.10</StuffEffectMultiplierInsulation_Heat>
|
||||
</equippedStatOffsets>
|
||||
<recipeMaker>
|
||||
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
|
||||
</recipeMaker>
|
||||
<possessionCount>1</possessionCount>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="ApparelMakeableBase">
|
||||
<defName>WULA_Bodystocking_White</defName>
|
||||
<label>乌拉帝国连身白丝</label>
|
||||
<description>这就是普通的连身白丝,在哪里造的有什么关系吗?它没有什么别的功能,除了提供一些保暖能力——话说回来,乌拉合成人又不会感到冷。</description>
|
||||
<graphicData>
|
||||
<texPath>Wula/Apparel/WULA_Bodystocking_White</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<apparel>
|
||||
<tags>
|
||||
<li>Wula_Apparel</li>
|
||||
<li>Wula_Apparel_Init</li>
|
||||
</tags>
|
||||
<bodyPartGroups>
|
||||
<li>Torso</li>
|
||||
</bodyPartGroups>
|
||||
<layers>
|
||||
<li>OnSkin</li>
|
||||
</layers>
|
||||
<wornGraphicPath>Wula/Apparel/WULA_Bodystocking_White</wornGraphicPath>
|
||||
<canBeDesiredForIdeo>false</canBeDesiredForIdeo>
|
||||
<canBeGeneratedToSatisfyWarmth>false</canBeGeneratedToSatisfyWarmth>
|
||||
<canBeGeneratedToSatisfyToxicEnvironmentResistance>false</canBeGeneratedToSatisfyToxicEnvironmentResistance>
|
||||
</apparel>
|
||||
<equippedStatOffsets>
|
||||
<StuffEffectMultiplierInsulation_Cold>0.20</StuffEffectMultiplierInsulation_Cold>
|
||||
<StuffEffectMultiplierInsulation_Heat>0.10</StuffEffectMultiplierInsulation_Heat>
|
||||
</equippedStatOffsets>
|
||||
<recipeMaker>
|
||||
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
|
||||
</recipeMaker>
|
||||
<possessionCount>1</possessionCount>
|
||||
</ThingDef>
|
||||
|
||||
<!-- 重甲 -->
|
||||
<ThingDef ParentName="ArmorMachineableBase">
|
||||
<defName>WULA_Knight_PowerArmor</defName>
|
||||
<label>乌拉帝国骑士装甲</label>
|
||||
<description>乌拉帝国骑士所穿戴的动力甲,虽然看起来很薄但是实际上防御力相当强大,能够以能量护盾抵挡射弹,还有一只挂载了KRc_7"熔岩"火炮的副肢提供补充火力。</description>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<tickerType>Normal</tickerType>
|
||||
<thingCategories>
|
||||
<li>ApparelNoble</li>
|
||||
</thingCategories>
|
||||
<recipeMaker>
|
||||
<displayPriority>105</displayPriority>
|
||||
<unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef>
|
||||
<researchPrerequisite>PoweredArmor</researchPrerequisite>
|
||||
<skillRequirements>
|
||||
<Crafting>7</Crafting>
|
||||
</skillRequirements>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>FabricationBench</li>
|
||||
</recipeUsers>
|
||||
</recipeMaker>
|
||||
<graphicData>
|
||||
<texPath>Wula/Apparel/WULA_Knight_PowerArmor</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<statBases>
|
||||
<WorkToMake>60000</WorkToMake>
|
||||
<MaxHitPoints>1000</MaxHitPoints>
|
||||
<Mass>20</Mass>
|
||||
<Flammability>0</Flammability>
|
||||
<ArmorRating_Sharp>1.5</ArmorRating_Sharp>
|
||||
<ArmorRating_Blunt>1.5</ArmorRating_Blunt>
|
||||
<ArmorRating_Heat>2.0</ArmorRating_Heat>
|
||||
<EquipDelay>35</EquipDelay>
|
||||
</statBases>
|
||||
<equippedStatOffsets>
|
||||
<WorkSpeedGlobal>-0.5</WorkSpeedGlobal>
|
||||
<IncomingDamageFactor>-0.5</IncomingDamageFactor>
|
||||
<StaggerDurationFactor>-0.75</StaggerDurationFactor>
|
||||
</equippedStatOffsets>
|
||||
<costList>
|
||||
<!-- <ComponentSpacer>4</ComponentSpacer>
|
||||
<Plasteel>100</Plasteel>
|
||||
<Uranium>20</Uranium> -->
|
||||
</costList>
|
||||
<apparel>
|
||||
<tags>
|
||||
<li>Wula_Apparel</li>
|
||||
<li>RoyalTier5</li>
|
||||
<li>Royal</li>
|
||||
</tags>
|
||||
<bodyPartGroups>
|
||||
<li>Torso</li>
|
||||
<li>Neck</li>
|
||||
<li>Shoulders</li>
|
||||
<li>Arms</li>
|
||||
<li>Legs</li>
|
||||
</bodyPartGroups>
|
||||
<wornGraphicPath>Wula/Apparel/WULA_Knight_PowerArmor</wornGraphicPath>
|
||||
<layers>
|
||||
<li>Middle</li>
|
||||
<li>Shell</li>
|
||||
</layers>
|
||||
<useDeflectMetalEffect>true</useDeflectMetalEffect>
|
||||
<soundWear>Wear_PowerArmor</soundWear>
|
||||
<soundRemove>Remove_PowerArmor</soundRemove>
|
||||
<canBeDesiredForIdeo>false</canBeDesiredForIdeo>
|
||||
<canBeGeneratedToSatisfyWarmth>false</canBeGeneratedToSatisfyWarmth>
|
||||
<canBeGeneratedToSatisfyToxicEnvironmentResistance>false</canBeGeneratedToSatisfyToxicEnvironmentResistance>
|
||||
</apparel>
|
||||
<thingClass>Apparel</thingClass>
|
||||
<comps>
|
||||
<li Class="CompProperties_Biocodable"/>
|
||||
<li Class="CompProperties_ApparelReloadable">
|
||||
<maxCharges>3</maxCharges>
|
||||
<ammoDef>Steel</ammoDef>
|
||||
<ammoCountPerCharge>5</ammoCountPerCharge>
|
||||
<baseReloadTicks>60</baseReloadTicks>
|
||||
<soundReload>Standard_Reload</soundReload>
|
||||
<hotKey>Misc4</hotKey>
|
||||
<chargeNoun>jump</chargeNoun>
|
||||
<displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted>
|
||||
</li>
|
||||
<li Class="CompProperties_Shield">
|
||||
<startingTicksToReset>1200</startingTicksToReset><!-- 1 mins -->
|
||||
<minDrawSize>2.5</minDrawSize>
|
||||
<maxDrawSize>2.8</maxDrawSize>
|
||||
<energyLossPerDamage>0.01</energyLossPerDamage>
|
||||
<energyOnReset>4.0</energyOnReset>
|
||||
<blocksRangedWeapons>false</blocksRangedWeapons>
|
||||
</li>
|
||||
</comps>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_LaunchProjectileStaticPsychic</verbClass>
|
||||
<label>KRc_7"熔岩"副炮</label>
|
||||
<defaultProjectile>Bullet_WULA_RW_Handle_Cannon</defaultProjectile>
|
||||
<warmupTime>4.5</warmupTime>
|
||||
<range>22</range>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
<onlyManualCast>true</onlyManualCast>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<targetable>true</targetable>
|
||||
<violent>false</violent>
|
||||
<targetParams>
|
||||
<canTargetPawns>false</canTargetPawns>
|
||||
<canTargetBuildings>false</canTargetBuildings>
|
||||
<canTargetLocations>true</canTargetLocations>
|
||||
</targetParams>
|
||||
<soundCast>FlareLaunch</soundCast>
|
||||
<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
|
||||
<canGoWild>false</canGoWild>
|
||||
<explosionRadiusRingColor>(0.8, 0.8, 0.4, 1)</explosionRadiusRingColor><!-- Keep in sync with PlaceWorker_GlowRadius.RingColor -->
|
||||
</li>
|
||||
</verbs>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardHighFreq</li>
|
||||
</thingSetMakerTags>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="HatMakeableBase">
|
||||
<defName>WULA_Knight_Helmet</defName>
|
||||
<label>乌拉帝国骑士头盔</label>
|
||||
<description>与乌拉帝国骑士的动力甲配套的头盔,能够辅助穿戴者的瞄准。</description>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<thingCategories>
|
||||
<li>HeadgearNoble</li>
|
||||
</thingCategories>
|
||||
<recipeMaker>
|
||||
<displayPriority>105</displayPriority>
|
||||
<unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef>
|
||||
<researchPrerequisite>PoweredArmor</researchPrerequisite>
|
||||
<skillRequirements>
|
||||
<Crafting>7</Crafting>
|
||||
</skillRequirements>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>FabricationBench</li>
|
||||
</recipeUsers>
|
||||
</recipeMaker>
|
||||
<graphicData>
|
||||
<texPath>Wula/Apparel/WULA_Knight_Helmet</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<statBases>
|
||||
<WorkToMake>20000</WorkToMake>
|
||||
<MaxHitPoints>1000</MaxHitPoints>
|
||||
<Mass>3</Mass>
|
||||
<Flammability>0</Flammability>
|
||||
<ArmorRating_Sharp>1.5</ArmorRating_Sharp>
|
||||
<ArmorRating_Blunt>1.5</ArmorRating_Blunt>
|
||||
<ArmorRating_Heat>2.0</ArmorRating_Heat>
|
||||
<EquipDelay>15</EquipDelay>
|
||||
</statBases>
|
||||
<equippedStatOffsets>
|
||||
<WorkSpeedGlobal>-0.2</WorkSpeedGlobal>
|
||||
<IncomingDamageFactor>-0.2</IncomingDamageFactor>
|
||||
<AimingDelayFactor>-0.25</AimingDelayFactor>
|
||||
<ShootingAccuracyPawn>0.5</ShootingAccuracyPawn>
|
||||
</equippedStatOffsets>
|
||||
<apparel>
|
||||
<countsAsClothingForNudity>false</countsAsClothingForNudity>
|
||||
<tags>
|
||||
<li>Wula_Apparel</li>
|
||||
<li>RoyalTier5</li>
|
||||
<li>Royal</li>
|
||||
</tags>
|
||||
<bodyPartGroups>
|
||||
<li>FullHead</li>
|
||||
</bodyPartGroups>
|
||||
<layers>
|
||||
<li>Overhead</li>
|
||||
</layers>
|
||||
<parentTagDef>ApparelHead</parentTagDef>
|
||||
<wornGraphicPath>Wula/Apparel/WULA_Knight_Helmet</wornGraphicPath>
|
||||
<useDeflectMetalEffect>true</useDeflectMetalEffect>
|
||||
<soundWear>Wear_PowerArmor</soundWear>
|
||||
<soundRemove>Remove_PowerArmor</soundRemove>
|
||||
</apparel>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardHighFreq</li>
|
||||
</thingSetMakerTags>
|
||||
</ThingDef>
|
||||
|
||||
<!-- 盾牌 -->
|
||||
<ThingDef Class="NewRatkin.CustomThingDef" ParentName="RK_ApparelMakeableBase">
|
||||
<defName>RK_WoodenShield</defName>
|
||||
<label>ratkin wooden Shield</label>
|
||||
<description>목재 방패.</description>
|
||||
<thingClass>NewRatkin.Shield</thingClass>
|
||||
<graphicData>
|
||||
<texPath>Apparel/RK_WoodenShield</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
</graphicData>
|
||||
<recipeMaker>
|
||||
<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef>
|
||||
<researchPrerequisite>RatkinClothing</researchPrerequisite>
|
||||
<recipeUsers Inherit="false">
|
||||
<li>RK_FueledSmithy</li>
|
||||
<li>RK_ElectricSmithy</li>
|
||||
</recipeUsers>
|
||||
</recipeMaker>
|
||||
<costList>
|
||||
<Steel>25</Steel>
|
||||
<WoodLog>120</WoodLog>
|
||||
</costList>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<statBases>
|
||||
<MaxHitPoints>120</MaxHitPoints>
|
||||
<WorkToMake>12500</WorkToMake>
|
||||
<Mass>3</Mass>
|
||||
<ArmorRating_Sharp>0.57</ArmorRating_Sharp>
|
||||
<ArmorRating_Blunt>0.57</ArmorRating_Blunt>
|
||||
<ArmorRating_Heat>0.2</ArmorRating_Heat>
|
||||
<Flammability>0.8</Flammability>
|
||||
<EquipDelay>1</EquipDelay>
|
||||
</statBases>
|
||||
<equippedStatOffsets>
|
||||
</equippedStatOffsets>
|
||||
<apparel>
|
||||
<bodyPartGroups>
|
||||
<li>Torso</li>
|
||||
<li>Shoulders</li>
|
||||
<li>Arms</li>
|
||||
</bodyPartGroups>
|
||||
<defaultOutfitTags>
|
||||
<li>Worker</li>
|
||||
<li>Soldier</li>
|
||||
</defaultOutfitTags>
|
||||
<wornGraphicPath>Apparel/RK_WoodenShield</wornGraphicPath>
|
||||
<layers>
|
||||
<li>OuterClothing</li>
|
||||
</layers>
|
||||
<tags>
|
||||
<li>RK_LightArmor</li>
|
||||
</tags>
|
||||
</apparel>
|
||||
<followStuffColor>false</followStuffColor>
|
||||
</ThingDef>
|
||||
</Defs>
|
||||
@@ -91,16 +91,16 @@
|
||||
<path>Wula/Things/WulaSpecies/Addons/WULA_Addons_Antenna</path>
|
||||
<offsets>
|
||||
<south>
|
||||
<offset>(0,0.22)</offset>
|
||||
<offset>(0,0.32)</offset>
|
||||
</south>
|
||||
<north>
|
||||
<offset>(0,0.22)</offset>
|
||||
<offset>(0,0.32)</offset>
|
||||
</north>
|
||||
<east>
|
||||
<offset>(0,0.22)</offset>
|
||||
<offset>(-0.1,0.32)</offset>
|
||||
</east>
|
||||
<west>
|
||||
<offset>(0,0.22)</offset>
|
||||
<offset>(-0.1,0.32)</offset>
|
||||
</west>
|
||||
</offsets>
|
||||
<inFrontOfBody>true</inFrontOfBody>
|
||||
@@ -203,7 +203,40 @@
|
||||
<apparelList>
|
||||
<li>WULA_Official_Uniform</li>
|
||||
<li>WULA_Sailor_Dress</li>
|
||||
<li>WULA_Body_Suit</li>
|
||||
<li>WULA_Knight_PowerArmor</li>
|
||||
</apparelList>
|
||||
<blackApparelList>
|
||||
<li>Apparel_AdvancedHelmet</li>
|
||||
<li>Apparel_ArmorHelmetRecon</li>
|
||||
<li>Apparel_BowlerHat</li>
|
||||
<li>Apparel_CowboyHat</li>
|
||||
<li>Apparel_HatHood</li>
|
||||
<li>Apparel_PowerArmorHelmet</li>
|
||||
<li>Apparel_PsychicFoilHelmet</li>
|
||||
<li>Apparel_SimpleHelmet</li>
|
||||
<li>Apparel_TribalHeaddress</li>
|
||||
<li>Apparel_Tuque</li>
|
||||
<li>Apparel_WarMask</li>
|
||||
<li>Apparel_WarVeil</li>
|
||||
<li>Apparel_ArmorRecon</li>
|
||||
<li>Apparel_BasicShirt</li>
|
||||
<li>Apparel_Cape</li>
|
||||
<li>Apparel_CollarShirt</li>
|
||||
<li>Apparel_Duster</li>
|
||||
<li>Apparel_FlakJacket</li>
|
||||
<li>Apparel_FlakPants</li>
|
||||
<li>Apparel_FlakVest</li>
|
||||
<li>Apparel_Jacket</li>
|
||||
<li>Apparel_Pants</li>
|
||||
<li>Apparel_Parka</li>
|
||||
<li>Apparel_PlateArmor</li>
|
||||
<li>Apparel_PowerArmor</li>
|
||||
<li>Apparel_Robe</li>
|
||||
<li>Apparel_TribalA</li>
|
||||
<li>Apparel_Sash</li>
|
||||
<li>Apparel_Bandolier</li>
|
||||
</blackApparelList>
|
||||
<!-- 生育能力 -->
|
||||
<canReproduce>false</canReproduce>
|
||||
</raceRestriction>
|
||||
@@ -241,6 +274,7 @@
|
||||
<MarketValue>3000</MarketValue>
|
||||
<Mass>50</Mass>
|
||||
<MoveSpeed>4.5</MoveSpeed>
|
||||
<EatingSpeed>1000</EatingSpeed>
|
||||
<!-- 温度适应性,在hediff修改 -->
|
||||
<ComfyTemperatureMin>100</ComfyTemperatureMin>
|
||||
<ComfyTemperatureMax>-100</ComfyTemperatureMax>
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
<MentalBreakThreshold>-0.2</MentalBreakThreshold>
|
||||
</statOffsets>
|
||||
<statFactors>
|
||||
<AimingDelayFactor>0.2</AimingDelayFactor>
|
||||
<AimingDelayFactor>0.75</AimingDelayFactor>
|
||||
<ShootingAccuracyPawn>2</ShootingAccuracyPawn>
|
||||
<MeleeDamageFactor>1.2</MeleeDamageFactor>
|
||||
<MeleeCooldownFactor>0.75</MeleeCooldownFactor>
|
||||
@@ -47,7 +47,7 @@
|
||||
<degreeDatas>
|
||||
<li>
|
||||
<label>破碎人格</label>
|
||||
<description>这个乌拉帝国合成人没有完整的人格,这使得她更像是一台真正的机械——除了休息外,所有的需求都已经被禁用。</description>
|
||||
<description>这个乌拉帝国合成人没有完整的人格,这使得她更像是一台真正的机械——除了饮食外,所有的需求都已经被禁用。</description>
|
||||
<degree>1</degree>
|
||||
<disablesNeeds>
|
||||
<li>Mood</li>
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
<description></description>
|
||||
<supportedVersions>
|
||||
<li>1.5</li>
|
||||
<li>1.6</li>
|
||||
</supportedVersions>
|
||||
<packageId>Tourswen.WulaFallenEmpire</packageId>
|
||||
|
||||
@@ -21,11 +20,23 @@
|
||||
<displayName>Biotech</displayName>
|
||||
<steamWorkshopUrl>https://store.steampowered.com/app/1826140/RimWorld__Biotech/?curator_clanid=25160263</steamWorkshopUrl>
|
||||
</li>
|
||||
<li>
|
||||
<packageId>erdelf.HumanoidAlienRaces</packageId>
|
||||
<displayName>Humanoid Alien Races 2.0</displayName>
|
||||
<steamWorkshopUrl>https://steamcommunity.com/sharedfiles/filedetails/?id=839005762</steamWorkshopUrl>
|
||||
</li>
|
||||
<li>
|
||||
<packageId>AB.HATweaker</packageId>
|
||||
<displayName>AB's Head Apparel Tweaker</displayName>
|
||||
<steamWorkshopUrl>https://steamcommunity.com/sharedfiles/filedetails/?id=2990606008</steamWorkshopUrl>
|
||||
</li>
|
||||
</modDependencies>
|
||||
|
||||
<loadAfter>
|
||||
<li>brrainz.harmony</li>
|
||||
<li>Ludeon.RimWorld</li>
|
||||
<li>erdelf.HumanoidAlienRaces</li>
|
||||
<li>AB.HATweaker</li>
|
||||
</loadAfter>
|
||||
|
||||
</ModMetaData>
|
||||
|
Before Width: | Height: | Size: 5.4 KiB After Width: | Height: | Size: 5.4 KiB |
BIN
Textures/Wula/Apparel/WULA_Bodystocking.png
Normal file
|
After Width: | Height: | Size: 3.7 KiB |
BIN
Textures/Wula/Apparel/WULA_Bodystocking_Thin_east.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Textures/Wula/Apparel/WULA_Bodystocking_Thin_north.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
Textures/Wula/Apparel/WULA_Bodystocking_Thin_south.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Textures/Wula/Apparel/WULA_Bodystocking_Thin_south.sai2
Normal file
BIN
Textures/Wula/Apparel/WULA_Bodystocking_White.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
Textures/Wula/Apparel/WULA_Bodystocking_White_Thin_east.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Textures/Wula/Apparel/WULA_Bodystocking_White_Thin_north.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
Textures/Wula/Apparel/WULA_Bodystocking_White_Thin_south.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
Textures/Wula/Apparel/WULA_Bodystocking_White_Thin_south.sai2
Normal file
BIN
Textures/Wula/Apparel/WULA_Knight_Helmet.png
Normal file
|
After Width: | Height: | Size: 5.7 KiB |
BIN
Textures/Wula/Apparel/WULA_Knight_Helmet_east.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
Textures/Wula/Apparel/WULA_Knight_Helmet_north.png
Normal file
|
After Width: | Height: | Size: 355 B |
BIN
Textures/Wula/Apparel/WULA_Knight_Helmet_south.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
Textures/Wula/Apparel/WULA_Knight_Helmet_south.sai2
Normal file
BIN
Textures/Wula/Apparel/WULA_Knight_PowerArmor.png
Normal file
|
After Width: | Height: | Size: 8.1 KiB |
BIN
Textures/Wula/Apparel/WULA_Knight_PowerArmor_Thin_east.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
Textures/Wula/Apparel/WULA_Knight_PowerArmor_Thin_north.png
Normal file
|
After Width: | Height: | Size: 24 KiB |
BIN
Textures/Wula/Apparel/WULA_Knight_PowerArmor_Thin_south.png
Normal file
|
After Width: | Height: | Size: 25 KiB |
BIN
Textures/Wula/Apparel/WULA_Knight_PowerArmor_Thin_south.sai2
Normal file
BIN
Textures/Wula/Apparel/WULA_Knight_PowerArmor_Thin_west.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
Textures/Wula/Apparel/WULA_Maid_Uniform.png
Normal file
|
After Width: | Height: | Size: 7.8 KiB |
BIN
Textures/Wula/Apparel/WULA_Maid_Uniform_Headband.png
Normal file
|
After Width: | Height: | Size: 3.6 KiB |
BIN
Textures/Wula/Apparel/WULA_Maid_Uniform_Headband.sai2
Normal file
BIN
Textures/Wula/Apparel/WULA_Maid_Uniform_Headband_east.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
BIN
Textures/Wula/Apparel/WULA_Maid_Uniform_Headband_south.png
Normal file
|
After Width: | Height: | Size: 8.4 KiB |
BIN
Textures/Wula/Apparel/WULA_Maid_Uniform_Thin_east.png
Normal file
|
After Width: | Height: | Size: 17 KiB |
BIN
Textures/Wula/Apparel/WULA_Maid_Uniform_Thin_north.png
Normal file
|
After Width: | Height: | Size: 22 KiB |
BIN
Textures/Wula/Apparel/WULA_Maid_Uniform_Thin_south.png
Normal file
|
After Width: | Height: | Size: 25 KiB |
BIN
Textures/Wula/Apparel/WULA_Maid_Uniform_Thin_south.sai2
Normal file
|
Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 6.5 KiB |
|
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 20 KiB |
|
Before Width: | Height: | Size: 7.9 KiB After Width: | Height: | Size: 7.9 KiB |
|
Before Width: | Height: | Size: 43 KiB After Width: | Height: | Size: 49 KiB |
|
Before Width: | Height: | Size: 43 KiB After Width: | Height: | Size: 49 KiB |
BIN
Textures/Wula/Building/WULA_Cube_Productor_Energy_east.png
Normal file
|
After Width: | Height: | Size: 57 KiB |
BIN
Textures/Wula/Building/WULA_Cube_Productor_Energy_south.png
Normal file
|
After Width: | Height: | Size: 57 KiB |
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 9.5 KiB After Width: | Height: | Size: 9.5 KiB |
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |