2025-8-26
This commit is contained in:
@@ -402,8 +402,8 @@
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</RecipeDef>
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<HediffDef ParentName="AddedBodyPartBase" MayRequire="rabiosus.autoblink">
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<defName>WULA_Energy_Furnace_Hediff_JumpDrive_Engine</defName>
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<label></label>
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<description></description>
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<label>跃迁引擎</label>
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<description>一台以暗物质和跃迁系统为核心的合成人能源炉,合成人安装后将获得短距离跃迁的能力。</description>
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<descriptionHyperlinks>
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<ThingDef>WULA_Energy_Furnace_JumpDrive_Engine</ThingDef>
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</descriptionHyperlinks>
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@@ -459,8 +459,8 @@
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</HediffDef>
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<ThingDef ParentName="BodyPartBionicBase" MayRequire="rabiosus.autoblink">
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<defName>WULA_Energy_Furnace_JumpDrive_Engine</defName>
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<label></label>
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<description></description>
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<label>跃迁引擎</label>
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<description>一台以暗物质和跃迁系统为核心的合成人能源炉,合成人安装后将获得短距离跃迁的能力。</description>
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<tradeability>None</tradeability>
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<descriptionHyperlinks>
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<RecipeDef>Install_WULA_Energy_Furnace_JumpDrive_Engine</RecipeDef>
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@@ -485,13 +485,13 @@
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</ThingDef>
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<RecipeDef ParentName="SurgeryInstallBodyPartArtificialBase" MayRequire="rabiosus.autoblink">
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<defName>Install_WULA_Energy_Furnace_JumpDrive_Engine</defName>
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<label></label>
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<description></description>
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<label>安装跃迁引擎</label>
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<description>为合成人安装跃迁引擎。</description>
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<descriptionHyperlinks>
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<ThingDef>WULA_Energy_Furnace_JumpDrive_Engine</ThingDef>
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<HediffDef>WULA_Energy_Furnace_Hediff_JumpDrive_Engine</HediffDef>
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</descriptionHyperlinks>
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<jobString></jobString>
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<jobString>安装跃迁引擎中</jobString>
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<surgeryOutcomeEffect IsNull="True" />
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<!-- Always succeeds -->
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<anesthetize>false</anesthetize>
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@@ -277,4 +277,29 @@
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</li>
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</comps>
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</AbilityDef>
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<HediffDef>
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<defName>Mech_WULA_Cat_Cute</defName>
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<label>乌拉猫猫在附近</label>
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<description>一只人见人爱的乌拉猫猫正在附近,憨憨的样子吸引了殖民者的注意</description>
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<hediffClass>HediffWithComps</hediffClass>
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<defaultLabelColor>(0.52, 1, 0.95)</defaultLabelColor>
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<comps>
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<li Class="HediffCompProperties_Disappears">
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<disappearsAfterTicks>30</disappearsAfterTicks>
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<showRemainingTime>false</showRemainingTime>
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</li>
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<li Class="HediffCompProperties_DisappearsOnDeath"/>
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<li Class="HediffCompProperties_Link">
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<requireLinkOnOtherPawn>false</requireLinkOnOtherPawn>
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</li>
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</comps>
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<stages>
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<li>
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<minSeverity>0</minSeverity>
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<becomeVisible>false</becomeVisible>
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</li>
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</stages>
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<isBad>false</isBad>
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</HediffDef>
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</Defs>
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@@ -21,8 +21,8 @@
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<shaderType>CutoutComplex</shaderType>
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<drawSize>(4,4)</drawSize>
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<shadowData>
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<volume>(3.5, 1.0, 3.5)</volume>
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<offset>(0.1, 0, -0.1)</offset>
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<volume>(1.4, 1, 1.3)</volume>
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<offset>(-0.5, 0, -0.1)</offset>
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</shadowData>
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</graphicData>
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<staticSunShadowHeight Inherit="False" IsNull="True" />
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@@ -163,8 +163,8 @@
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<shaderType>CutoutComplex</shaderType>
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<drawSize>(4,4)</drawSize>
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<shadowData>
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<volume>(3.5, 1.0, 3.5)</volume>
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<offset>(0.1, 0, -0.1)</offset>
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<volume>(1.4, 1, 1.3)</volume>
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<offset>(-0.5, 0, -0.1)</offset>
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</shadowData>
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</graphicData>
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<staticSunShadowHeight Inherit="False" IsNull="True" />
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@@ -582,6 +582,10 @@
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<cannotReceiveThoughts>
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<li>AteWithoutTable</li>
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</cannotReceiveThoughts>
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<!-- 该种族特有想法 -->
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<restrictedThoughts>
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<li>Mech_WULA_Cat_Cute_Though</li>
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</restrictedThoughts>
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</thoughtSettings>
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<!-- 关系设置,不会生成任何随机关系 -->
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<relationSettings>
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@@ -1219,6 +1223,13 @@
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<comps>
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<!--加上这个组件的机械体会直接跳过原版指挥范围判定-->
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<li Class="WulaFallenEmpire.CompProperties_GlobalMechCommand" />
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<li Class="CompProperties_CauseHediff_AoE">
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<hediff>Mech_WULA_Cat_Cute</hediff>
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<range>5.9</range>
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<canTargetSelf>false</canTargetSelf>
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<drawLines>true</drawLines>
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<ignoreMechs>true</ignoreMechs>
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</li>
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</comps>
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<!-- <comps Inherit="False">
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<li Class="CompProperties_CanBeDormant" />
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@@ -14,4 +14,19 @@
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</li>
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</stages>
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</ThoughtDef>
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<ThoughtDef>
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<defName>Mech_WULA_Cat_Cute_Though</defName>
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<workerClass>ThoughtWorker_Hediff</workerClass>
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<hediff>Mech_WULA_Cat_Cute</hediff>
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<validWhileDespawned>true</validWhileDespawned>
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<developmentalStageFilter>Baby, Child, Adult</developmentalStageFilter>
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<stages>
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<li>
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<label>可爱的乌拉猫猫</label>
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<description>这只乌拉猫猫真可爱,快让我抱抱!</description>
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<baseMoodEffect>5</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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</Defs>
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