2025-7-28
@@ -4,17 +4,17 @@
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<!-- Event 1 -->
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<WulaFallenEmpire.CustomUIDef>
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<defName>Wula_ExampleUI</defName>
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<label>乌拉乌拉乌</label>
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<label>摇个袭击</label>
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<portraitPath>Wula/Events/Portraits/WULA_Anisia</portraitPath>
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<characterName>乌拉</characterName>
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<description>结芬!结芬!结芬!结芬!结芬!结芬!结芬!结芬!结芬!结芬!结芬!结芬!结芬!结芬!</description>
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<characterName>URa-1138「艾妮西娅」</characterName>
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<description>给你摇个袭击看看实力?</description>
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<onOpenEffects>
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</onOpenEffects>
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<dismissEffects>
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</dismissEffects>
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<options>
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<li>
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<label>结芬!</label>
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<label>不要</label>
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<effects>
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<li Class="WulaFallenEmpire.Effect_SetVariable">
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<name>wula_event_progress</name>
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@@ -31,8 +31,11 @@
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</effects>
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</li>
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<li>
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<label>你是钢板</label>
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<label>来</label>
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<effects>
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<li Class="WulaFallenEmpire.Effect_FireIncident">
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<incident>WandererJoin</incident>
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</li>
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<li Class="WulaFallenEmpire.Effect_CloseDialog" />
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</effects>
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</li>
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@@ -65,9 +68,6 @@
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<li Class="WulaFallenEmpire.Effect_ShowMessage">
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<message>事件链已完成!一位流浪者加入了你的殖民地,帝国对你的行为表示赞赏。</message>
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</li>
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<li Class="WulaFallenEmpire.Effect_FireIncident">
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<incident>WandererJoin</incident>
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</li>
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<li Class="WulaFallenEmpire.Effect_ChangeFactionRelation">
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<faction>Empire</faction>
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<goodwillChange>15</goodwillChange>
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@@ -148,6 +148,64 @@
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<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
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</PawnKindDef>
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<PawnKindDef ParentName="HeavyMechanoidKind">
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<defName>Wula_AI_Engineer_Mother_PawnKind</defName>
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<label>PMu-7"西比尔卡"</label>
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<race>Wula_AI_Engineer_Mother</race>
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<defaultFactionType>PlayerColony</defaultFactionType>
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<allowInMechClusters>false</allowInMechClusters>
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<combatPower>1000</combatPower>
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<isBoss>true</isBoss>
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<maxPerGroup>1</maxPerGroup>
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<isGoodBreacher>true</isGoodBreacher>
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<lifeStages>
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<li>
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<bodyGraphicData>
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<texPath>Wula/Things/Wula_AI_Engineer_Mother/Bodies/Naked_Thin</texPath>
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<maskPath>Wula/Things/WULA_Cat/AllegianceOverlays/None</maskPath>
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<shaderType>CutoutWithOverlay</shaderType>
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<graphicClass>Graphic_Multi</graphicClass>
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<drawSize>5</drawSize>
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</bodyGraphicData>
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</li>
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</lifeStages>
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<weaponMoney>99999~99999</weaponMoney>
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<weaponTags>
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<li>WULA_SP_Engineer_Mother_FakeWeapon</li>
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</weaponTags>
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<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
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</PawnKindDef>
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<PawnKindDef ParentName="HeavyMechanoidKind">
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<defName>Wula_AI_Engineer_Mother_Attack_PawnKind</defName>
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<label>PMu-7A"斯托洛维耶"</label>
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<race>Wula_AI_Engineer_Mother_Attack</race>
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<defaultFactionType>PlayerColony</defaultFactionType>
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<allowInMechClusters>false</allowInMechClusters>
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<combatPower>1000</combatPower>
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<isBoss>true</isBoss>
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<maxPerGroup>1</maxPerGroup>
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<lifeStages>
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<li>
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<bodyGraphicData>
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<texPath>Wula/Things/Wula_AI_Engineer_Mother/Bodies/Naked_Thin</texPath>
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<maskPath>Wula/Things/WULA_Cat/AllegianceOverlays/None</maskPath>
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<shaderType>CutoutWithOverlay</shaderType>
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<graphicClass>Graphic_Multi</graphicClass>
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<drawSize>5</drawSize>
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</bodyGraphicData>
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</li>
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</lifeStages>
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<weaponMoney>99999~99999</weaponMoney>
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<weaponTags>
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<li>WULA_SP_Engineer_Mother_Attack_FakeWeapon</li>
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</weaponTags>
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<controlGroupPortraitZoom>1</controlGroupPortraitZoom>
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</PawnKindDef>
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<PawnKindDef ParentName="NonCombatLightMechanoidKind">
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<defName>Mech_WULA_Cat</defName>
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<label>乌拉猫猫</label>
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@@ -704,4 +704,131 @@
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</building>
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<clearBuildingArea>false</clearBuildingArea>
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</ThingDef> -->
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<!-- 防御炮 -->
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<ThingDef ParentName="BuildingBase">
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<defName>Wula_AI_Heavy_Panzer_Gunnery_Turret</defName>
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<label>SRc-15"辉锑"炮塔</label>
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<description>与战车型机械体SMp-38A"斯佩萨特"所装备的同款的联装机炮炮塔,火力和精准度稍逊于战车版本,并且没有额外的火箭弹可供使用,优点便是比战车要便宜的多。</description>
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<thingClass>Building_TurretGun</thingClass>
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<drawerType>MapMeshAndRealTime</drawerType>
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<graphicData>
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<texPath>Wula/Building/WULA_Turret_Component</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>(2,2)</drawSize>
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<!-- <drawOffset>(0,0,-0.16)</drawOffset> -->
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<damageData>
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<rect>(0.3,0.3,1.4,1.4)</rect>
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</damageData>
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<shadowData>
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<volume>(1.5,0.35,1.4)</volume>
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<offset>(0,0,-0.05)</offset>
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</shadowData>
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</graphicData>
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<receivesSignals>true</receivesSignals>
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<uiIconPath>Wula/Building/Wula_AI_Heavy_Panzer_Gunnery_Turret</uiIconPath>
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<uiIconScale>1.0</uiIconScale>
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<altitudeLayer>Building</altitudeLayer>
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<stealable>false</stealable>
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<rotatable>false</rotatable>
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<size>(2,2)</size>
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<statBases>
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<MaxHitPoints>1500</MaxHitPoints>
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<Flammability>0</Flammability>
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<WorkToBuild>3200</WorkToBuild>
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<Mass>80</Mass>
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<Beauty>0</Beauty>
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<ShootingAccuracyTurret>1.00</ShootingAccuracyTurret>
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</statBases>
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<costList>
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<Steel>200</Steel>
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<Plasteel>30</Plasteel>
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<ComponentIndustrial>5</ComponentIndustrial>
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</costList>
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<leaveResourcesWhenKilled>false</leaveResourcesWhenKilled>
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<tickerType>Normal</tickerType>
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<comps>
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<li Class="CompProperties_CanBeDormant" />
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<li Class="CompProperties_Initiatable" />
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<li Class="CompProperties_WakeUpDormant">
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<wakeUpSound>MechanoidsWakeUp</wakeUpSound>
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</li>
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<li Class="CompProperties_Explosive">
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<wickTicks>240</wickTicks>
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<explosiveRadius>5.9</explosiveRadius>
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<explosiveDamageType>Bomb</explosiveDamageType>
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<chanceNeverExplodeFromDamage>0.5</chanceNeverExplodeFromDamage>
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</li>
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<li Class="CompProperties_Stunnable">
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<affectedDamageDefs>
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<li>EMP</li>
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</affectedDamageDefs>
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</li>
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<li Class="CompProperties_AmbientSound">
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<sound>MechTurretBig_Call</sound>
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</li>
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</comps>
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<passability>PassThroughOnly</passability>
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<pathCost>50</pathCost>
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<fillPercent>0.5</fillPercent>
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<hasTooltip>true</hasTooltip>
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<terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
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<designationCategory>Security</designationCategory>
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<building>
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<combatPower>640</combatPower>
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<!--<buildingTags>
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<li>SRAClusterMember</li>
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<li>SRAClusterCombatThreat</li>
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<li>SRA_SmallCluster_SingleTurret</li>
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</buildingTags>-->
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<ai_combatDangerous>true</ai_combatDangerous>
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<turretGunDef>WULA_WM_Panzer_Autocannon_Turret</turretGunDef>
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<turretBurstCooldownTime>0.5</turretBurstCooldownTime>
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<turretTopOffset>(0, 0.05)</turretTopOffset>
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<turretTopDrawSize>2.0</turretTopDrawSize>
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</building>
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<placeWorkers>
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<li>PlaceWorker_TurretTop</li>
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<li>PlaceWorker_ShowTurretRadius</li>
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</placeWorkers>
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<researchPrerequisites>
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<li>WULA_Structure_Technology</li>
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<li>SniperTurret</li>
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</researchPrerequisites>
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</ThingDef>
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<ThingDef ParentName="WULA_WM_Panzer_Autocannon">
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<defName>WULA_WM_Panzer_Autocannon_Turret</defName>
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<graphicData>
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<texPath>Wula/Building/WULA_WM_Panzer_Autocannon</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<weaponTags Inherit="False" />
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<statBases>
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<AccuracyTouch>0.5</AccuracyTouch>
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<AccuracyShort>0.5</AccuracyShort>
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<AccuracyMedium>0.4</AccuracyMedium>
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<AccuracyLong>0.3</AccuracyLong>
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<RangedWeapon_Cooldown>0.8</RangedWeapon_Cooldown>
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</statBases>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>Bullet_WULA_WM_Panzer_Autocannon</defaultProjectile>
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<warmupTime>0.5</warmupTime>
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<range>32</range>
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<burstShotCount>10</burstShotCount>
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<forcedMissRadius>0.1</forcedMissRadius>
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<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
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<soundCast>Shot_TurretSniper</soundCast>
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<soundCastTail>GunTail_Heavy</soundCastTail>
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<muzzleFlashScale>18</muzzleFlashScale>
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<targetParams>
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<canTargetPawns>true</canTargetPawns>
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<canTargetLocations>true</canTargetLocations>
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<canTargetBuildings>true</canTargetBuildings>
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</targetParams>
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</li>
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</verbs>
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</ThingDef>
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</Defs>
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@@ -2030,7 +2030,7 @@
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<armorPenetrationBase>1</armorPenetrationBase>
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</projectile>
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</ThingDef>
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<ThingDef ParentName="BaseGun">
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<ThingDef Name="WULA_WM_Panzer_Autocannon" ParentName="BaseGun">
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<defName>WULA_WM_Panzer_Autocannon</defName>
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<label>SRc-15"辉锑"</label>
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<description>由乌拉帝国的"萨克森"战车所装备的自动炮,能够组织起高射速的弹幕压制杀伤大规模目标,并且外挂了两具PRr-34"石英"火箭发射器,用于对抗集群冲击。</description>
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@@ -36,7 +36,7 @@
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"RelativeDocumentMoniker": "EventSystem\\Dialog_CustomDisplay.cs",
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"ToolTip": "E:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\WulaFallenEmpireTest\\Source\\WulaFallenEmpire\\EventSystem\\Dialog_CustomDisplay.cs",
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"RelativeToolTip": "EventSystem\\Dialog_CustomDisplay.cs",
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"ViewState": "AgIAAAAAAAAAAAAAAAAAAAUAAAAaAAAAAAAAAA==",
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"ViewState": "AgIAAAAAAAAAAAAAAAAAABAAAAAPAAAAAAAAAA==",
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"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
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"WhenOpened": "2025-07-27T10:59:13.84Z",
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"EditorCaption": ""
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BIN
Textures/Wula/Building/WULA_Turret_Component.png
Normal file
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After Width: | Height: | Size: 22 KiB |
BIN
Textures/Wula/Building/WULA_WM_Panzer_Autocannon.png
Normal file
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After Width: | Height: | Size: 69 KiB |
BIN
Textures/Wula/Building/Wula_AI_Heavy_Panzer_Gunnery_Turret.png
Normal file
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After Width: | Height: | Size: 40 KiB |
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Before Width: | Height: | Size: 3.9 KiB |
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Before Width: | Height: | Size: 74 KiB After Width: | Height: | Size: 74 KiB |
|
Before Width: | Height: | Size: 87 KiB After Width: | Height: | Size: 72 KiB |
BIN
美术与文本源文件/Wula/Building/WULA_Base_Turret_south.sai2
Normal file
BIN
美术与文本源文件/Wula/Building/WULA_Turret_Component.sai2
Normal file
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Before Width: | Height: | Size: 74 KiB After Width: | Height: | Size: 74 KiB |
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Before Width: | Height: | Size: 87 KiB After Width: | Height: | Size: 72 KiB |