暂存
This commit is contained in:
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63
1.6/Defs/CustomUIDefs/CustomUI_Example.xml
Normal file
63
1.6/Defs/CustomUIDefs/CustomUI_Example.xml
Normal file
@@ -0,0 +1,63 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<!-- Event 1 -->
|
||||
<WulaFallenEmpire.CustomUIDef>
|
||||
<defName>Wula_ExampleUI</defName>
|
||||
<label>事件链示例 - 1</label>
|
||||
<portraitPath>UI/HeroArt/Storytellers/Randy</portraitPath>
|
||||
<characterName>兰迪·随机</characterName>
|
||||
<description>这是一个事件链的开端。选择第一个选项将会打开第二个事件窗口。</description>
|
||||
<options>
|
||||
<li>
|
||||
<label>继续事件</label>
|
||||
<effects>
|
||||
<li Class="WulaFallenEmpire.Effect_ShowMessage">
|
||||
<message>你选择继续...</message>
|
||||
<messageTypeDef>PositiveEvent</messageTypeDef>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
|
||||
<defName>Wula_ExampleUI_Next</defName>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
|
||||
</effects>
|
||||
</li>
|
||||
<li>
|
||||
<label>离开</label>
|
||||
<effects>
|
||||
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
|
||||
</effects>
|
||||
</li>
|
||||
</options>
|
||||
</WulaFallenEmpire.CustomUIDef>
|
||||
|
||||
<!-- Event 2 -->
|
||||
<WulaFallenEmpire.CustomUIDef>
|
||||
<defName>Wula_ExampleUI_Next</defName>
|
||||
<label>事件链示例 - 2</label>
|
||||
<portraitPath>UI/HeroArt/Storytellers/Cassandra</portraitPath>
|
||||
<characterName>卡桑德拉·经典</characterName>
|
||||
<description>这是事件链的第二部分。你已经从第一个窗口来到了这里。</description>
|
||||
<options>
|
||||
<li>
|
||||
<label>完成事件 (获得一个新成员)</label>
|
||||
<effects>
|
||||
<li Class="WulaFallenEmpire.Effect_ShowMessage">
|
||||
<message>事件链已完成!一位流浪者加入了你的殖民地。</message>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.Effect_FireIncident">
|
||||
<incident>WandererJoin</incident>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
|
||||
</effects>
|
||||
</li>
|
||||
<li>
|
||||
<label>离开</label>
|
||||
<effects>
|
||||
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
|
||||
</effects>
|
||||
</li>
|
||||
</options>
|
||||
</WulaFallenEmpire.CustomUIDef>
|
||||
|
||||
</Defs>
|
||||
Binary file not shown.
@@ -2,6 +2,10 @@
|
||||
"Version": 1,
|
||||
"WorkspaceRootPath": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\",
|
||||
"Documents": [
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{F5AE8C3B-0221-4C16-A128-9A62D521A8FF}|WulaFallenEmpire.csproj|c:\\steam\\steamapps\\common\\rimworld\\mods\\3516260226\\source\\wulafallenempire\\debugactions.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{F5AE8C3B-0221-4C16-A128-9A62D521A8FF}|WulaFallenEmpire.csproj|solutionrelative:debugactions.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{F5AE8C3B-0221-4C16-A128-9A62D521A8FF}|WulaFallenEmpire.csproj|c:\\steam\\steamapps\\common\\rimworld\\mods\\3516260226\\source\\wulafallenempire\\mentalstate_brokenpersonality.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{F5AE8C3B-0221-4C16-A128-9A62D521A8FF}|WulaFallenEmpire.csproj|solutionrelative:mentalstate_brokenpersonality.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
@@ -67,19 +71,32 @@
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 0,
|
||||
"Title": "DebugActions.cs",
|
||||
"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\DebugActions.cs",
|
||||
"RelativeDocumentMoniker": "DebugActions.cs",
|
||||
"ToolTip": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\DebugActions.cs",
|
||||
"RelativeToolTip": "DebugActions.cs",
|
||||
"ViewState": "AQIAAAAAAAAAAAAAAAAAAAkAAAAAAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2025-07-27T07:57:05.014Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 1,
|
||||
"Title": "MentalState_BrokenPersonality.cs",
|
||||
"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\MentalState_BrokenPersonality.cs",
|
||||
"RelativeDocumentMoniker": "MentalState_BrokenPersonality.cs",
|
||||
"ToolTip": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\MentalState_BrokenPersonality.cs",
|
||||
"RelativeToolTip": "MentalState_BrokenPersonality.cs",
|
||||
"ViewState": "AQIAADMAAAAAAAAAAAAlwEsAAAAjAAAA",
|
||||
"ViewState": "AQIAABMAAAAAAAAAAAAAwEsAAAAjAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2025-07-25T13:51:03.13Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 1,
|
||||
"DocumentIndex": 2,
|
||||
"Title": "Recipe_AdministerWulaMechRepairKit.cs",
|
||||
"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\Recipe_AdministerWulaMechRepairKit.cs",
|
||||
"RelativeDocumentMoniker": "Recipe_AdministerWulaMechRepairKit.cs",
|
||||
@@ -91,7 +108,7 @@
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 2,
|
||||
"DocumentIndex": 3,
|
||||
"Title": "WorkGiver_Warden_DeliverEnergy.cs",
|
||||
"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\WorkGiver_Warden_DeliverEnergy.cs",
|
||||
"RelativeDocumentMoniker": "WorkGiver_Warden_DeliverEnergy.cs",
|
||||
@@ -103,7 +120,7 @@
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 3,
|
||||
"DocumentIndex": 4,
|
||||
"Title": "WorkGiverDefExtension_FeedWula.cs",
|
||||
"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\WorkGiverDefExtension_FeedWula.cs",
|
||||
"RelativeDocumentMoniker": "WorkGiverDefExtension_FeedWula.cs",
|
||||
@@ -115,7 +132,7 @@
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 4,
|
||||
"DocumentIndex": 5,
|
||||
"Title": "CompApparelInterceptor.cs",
|
||||
"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\CompApparelInterceptor.cs",
|
||||
"RelativeDocumentMoniker": "CompApparelInterceptor.cs",
|
||||
@@ -127,7 +144,7 @@
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 5,
|
||||
"DocumentIndex": 6,
|
||||
"Title": "Projectile_Launch_Patch.cs",
|
||||
"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\HarmonyPatches\\Projectile_Launch_Patch.cs",
|
||||
"RelativeDocumentMoniker": "HarmonyPatches\\Projectile_Launch_Patch.cs",
|
||||
@@ -139,7 +156,7 @@
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 7,
|
||||
"DocumentIndex": 8,
|
||||
"Title": "IngestPatch.cs",
|
||||
"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\IngestPatch.cs",
|
||||
"RelativeDocumentMoniker": "IngestPatch.cs",
|
||||
@@ -151,7 +168,7 @@
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 6,
|
||||
"DocumentIndex": 7,
|
||||
"Title": "CompUseEffect_WulaSkillTrainer.cs",
|
||||
"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\CompUseEffect_WulaSkillTrainer.cs",
|
||||
"RelativeDocumentMoniker": "CompUseEffect_WulaSkillTrainer.cs",
|
||||
@@ -163,7 +180,7 @@
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 8,
|
||||
"DocumentIndex": 9,
|
||||
"Title": "Building_Wula_DarkEnergy_Engine.cs",
|
||||
"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\Building_Wula_DarkEnergy_Engine.cs",
|
||||
"RelativeDocumentMoniker": "Building_Wula_DarkEnergy_Engine.cs",
|
||||
@@ -175,7 +192,7 @@
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 9,
|
||||
"DocumentIndex": 10,
|
||||
"Title": "HediffComp_RegenerateBackstory.cs",
|
||||
"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\HediffComp_RegenerateBackstory.cs",
|
||||
"RelativeDocumentMoniker": "HediffComp_RegenerateBackstory.cs",
|
||||
@@ -187,7 +204,7 @@
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 10,
|
||||
"DocumentIndex": 11,
|
||||
"Title": "WulaFallenEmpireMod.cs",
|
||||
"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\WulaFallenEmpireMod.cs",
|
||||
"RelativeDocumentMoniker": "WulaFallenEmpireMod.cs",
|
||||
@@ -199,7 +216,7 @@
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 11,
|
||||
"DocumentIndex": 12,
|
||||
"Title": "MechanitorPatch.cs",
|
||||
"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\MechanitorPatch.cs",
|
||||
"RelativeDocumentMoniker": "MechanitorPatch.cs",
|
||||
|
||||
19
Source/WulaFallenEmpire/CustomUIDef.cs
Normal file
19
Source/WulaFallenEmpire/CustomUIDef.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using System.Collections.Generic;
|
||||
using Verse;
|
||||
|
||||
namespace WulaFallenEmpire
|
||||
{
|
||||
public class CustomUIDef : Def
|
||||
{
|
||||
public string portraitPath;
|
||||
public string characterName;
|
||||
public new string description;
|
||||
public List<CustomUIOption> options;
|
||||
}
|
||||
|
||||
public class CustomUIOption
|
||||
{
|
||||
public string label;
|
||||
public List<Effect> effects;
|
||||
}
|
||||
}
|
||||
26
Source/WulaFallenEmpire/DebugActions.cs
Normal file
26
Source/WulaFallenEmpire/DebugActions.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System.Collections.Generic;
|
||||
using Verse;
|
||||
using RimWorld;
|
||||
using LudeonTK;
|
||||
|
||||
namespace WulaFallenEmpire
|
||||
{
|
||||
public static class WulaDebugActions
|
||||
{
|
||||
[DebugAction("Wula Fallen Empire", "Open Custom UI...", actionType = DebugActionType.ToolMap, allowedGameStates = AllowedGameStates.Playing)]
|
||||
private static void OpenCustomUI()
|
||||
{
|
||||
List<DebugMenuOption> list = new List<DebugMenuOption>();
|
||||
foreach (CustomUIDef localDef in DefDatabase<CustomUIDef>.AllDefs)
|
||||
{
|
||||
// Capture the local variable for the lambda
|
||||
CustomUIDef currentDef = localDef;
|
||||
list.Add(new DebugMenuOption(currentDef.defName, DebugMenuOptionMode.Action, delegate
|
||||
{
|
||||
Find.WindowStack.Add(new Dialog_CustomDisplay(currentDef));
|
||||
}));
|
||||
}
|
||||
Find.WindowStack.Add(new Dialog_DebugOptionListLister(list));
|
||||
}
|
||||
}
|
||||
}
|
||||
115
Source/WulaFallenEmpire/Dialog_CustomDisplay.cs
Normal file
115
Source/WulaFallenEmpire/Dialog_CustomDisplay.cs
Normal file
@@ -0,0 +1,115 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Verse;
|
||||
|
||||
namespace WulaFallenEmpire
|
||||
{
|
||||
public class Dialog_CustomDisplay : Window
|
||||
{
|
||||
private CustomUIDef def;
|
||||
private Texture2D portrait;
|
||||
|
||||
public override Vector2 InitialSize => new Vector2(1000f, 750f);
|
||||
|
||||
public Dialog_CustomDisplay(CustomUIDef def)
|
||||
{
|
||||
this.def = def;
|
||||
this.forcePause = true;
|
||||
this.absorbInputAroundWindow = true;
|
||||
this.doCloseX = true; // Add a close button to the window
|
||||
}
|
||||
|
||||
public override void PreOpen()
|
||||
{
|
||||
base.PreOpen();
|
||||
if (!def.portraitPath.NullOrEmpty())
|
||||
{
|
||||
this.portrait = ContentFinder<Texture2D>.Get(def.portraitPath);
|
||||
}
|
||||
}
|
||||
|
||||
public override void DoWindowContents(Rect inRect)
|
||||
{
|
||||
// Top-left defName
|
||||
Text.Font = GameFont.Tiny;
|
||||
GUI.color = Color.gray;
|
||||
Widgets.Label(new Rect(0, 0, inRect.width, 30f), def.defName);
|
||||
GUI.color = Color.white;
|
||||
Text.Font = GameFont.Small;
|
||||
|
||||
// Scaling factor to fit the new window size while maintaining layout proportions.
|
||||
float scale = 0.65f;
|
||||
|
||||
// The original CSS was based on a large canvas. We create a virtual canvas inside our window.
|
||||
// Center the main content block.
|
||||
float contentWidth = 1200f * scale;
|
||||
float contentHeight = 1100f * scale;
|
||||
Rect contentRect = new Rect((inRect.width - contentWidth) / 2, (inRect.height - contentHeight) / 2, contentWidth, contentHeight);
|
||||
|
||||
// All original positions are now relative to this contentRect and scaled.
|
||||
Rect mainBodySRect = new Rect(contentRect.x + 200f * scale, contentRect.y + 400f * scale, 1050f * scale, 1000f * scale);
|
||||
|
||||
// lihui (Portrait)
|
||||
Rect lihuiRect = new Rect(mainBodySRect.x - 150f * scale, mainBodySRect.y - 200f * scale, 500f * scale, 800f * scale);
|
||||
if (portrait != null)
|
||||
{
|
||||
GUI.DrawTexture(lihuiRect, portrait, ScaleMode.ScaleToFit);
|
||||
}
|
||||
GUI.color = Color.white;
|
||||
Widgets.DrawBox(lihuiRect);
|
||||
GUI.color = Color.white; // Reset color
|
||||
|
||||
|
||||
// name
|
||||
Rect nameRect = new Rect(lihuiRect.xMax, mainBodySRect.y - 30f * scale, 260f * scale, 130f * scale);
|
||||
GUI.color = Color.white;
|
||||
Widgets.DrawBox(nameRect);
|
||||
GUI.color = Color.white; // Reset color
|
||||
Text.Anchor = TextAnchor.MiddleCenter;
|
||||
Text.Font = GameFont.Medium;
|
||||
Widgets.Label(nameRect, def.characterName);
|
||||
Text.Font = GameFont.Small;
|
||||
Text.Anchor = TextAnchor.UpperLeft;
|
||||
|
||||
// text (Description)
|
||||
Rect textRect = new Rect(nameRect.x, nameRect.yMax + 50f * scale, 650f * scale, 250f * scale);
|
||||
GUI.color = Color.white;
|
||||
Widgets.DrawBox(textRect);
|
||||
GUI.color = Color.white; // Reset color
|
||||
Rect textInnerRect = textRect.ContractedBy(10f * scale);
|
||||
Widgets.Label(textInnerRect, def.description);
|
||||
|
||||
// option (Buttons)
|
||||
Rect optionRect = new Rect(nameRect.x, textRect.yMax, 610f * scale, 300f * scale);
|
||||
// No need to draw a box for the options area, the buttons will be listed inside.
|
||||
|
||||
Listing_Standard listing = new Listing_Standard();
|
||||
listing.Begin(optionRect.ContractedBy(10f * scale));
|
||||
if (def.options != null)
|
||||
{
|
||||
foreach (var option in def.options)
|
||||
{
|
||||
if (listing.ButtonText(option.label))
|
||||
{
|
||||
HandleAction(option.effects);
|
||||
}
|
||||
}
|
||||
}
|
||||
listing.End();
|
||||
}
|
||||
|
||||
private void HandleAction(List<Effect> effects)
|
||||
{
|
||||
if (effects.NullOrEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var effect in effects)
|
||||
{
|
||||
effect.Execute(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
90
Source/WulaFallenEmpire/Effect.cs
Normal file
90
Source/WulaFallenEmpire/Effect.cs
Normal file
@@ -0,0 +1,90 @@
|
||||
using Verse;
|
||||
using RimWorld;
|
||||
|
||||
namespace WulaFallenEmpire
|
||||
{
|
||||
public abstract class Effect
|
||||
{
|
||||
public abstract void Execute(Dialog_CustomDisplay dialog);
|
||||
}
|
||||
|
||||
public class Effect_OpenCustomUI : Effect
|
||||
{
|
||||
public string defName;
|
||||
|
||||
public override void Execute(Dialog_CustomDisplay dialog)
|
||||
{
|
||||
CustomUIDef nextDef = DefDatabase<CustomUIDef>.GetNamed(defName);
|
||||
if (nextDef != null)
|
||||
{
|
||||
Find.WindowStack.Add(new Dialog_CustomDisplay(nextDef));
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Error($"[WulaFallenEmpire] Effect_OpenCustomUI could not find CustomUIDef named '{defName}'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class Effect_CloseDialog : Effect
|
||||
{
|
||||
public override void Execute(Dialog_CustomDisplay dialog)
|
||||
{
|
||||
dialog.Close();
|
||||
}
|
||||
}
|
||||
|
||||
public class Effect_ShowMessage : Effect
|
||||
{
|
||||
public string message;
|
||||
public MessageTypeDef messageTypeDef;
|
||||
|
||||
public override void Execute(Dialog_CustomDisplay dialog)
|
||||
{
|
||||
if (messageTypeDef == null)
|
||||
{
|
||||
messageTypeDef = MessageTypeDefOf.PositiveEvent;
|
||||
}
|
||||
Messages.Message(message, messageTypeDef);
|
||||
}
|
||||
}
|
||||
|
||||
public class Effect_FireIncident : Effect
|
||||
{
|
||||
public IncidentDef incident;
|
||||
|
||||
public override void Execute(Dialog_CustomDisplay dialog)
|
||||
{
|
||||
if (incident == null)
|
||||
{
|
||||
Log.Error("[WulaFallenEmpire] Effect_FireIncident has a null incident Def.");
|
||||
return;
|
||||
}
|
||||
|
||||
IncidentParms parms = new IncidentParms
|
||||
{
|
||||
target = Find.CurrentMap,
|
||||
forced = true
|
||||
};
|
||||
|
||||
if (!incident.Worker.TryExecute(parms))
|
||||
{
|
||||
Log.Error($"[WulaFallenEmpire] Could not fire incident {incident.defName}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class Effect_ChangeFactionRelation : Effect
|
||||
{
|
||||
public FactionDef faction;
|
||||
public int goodwillChange;
|
||||
|
||||
public override void Execute(Dialog_CustomDisplay dialog)
|
||||
{
|
||||
if (faction == null)
|
||||
{
|
||||
Log.Error("[WulaFallenEmpire] Effect_ChangeFactionRelation has a null faction Def.");
|
||||
return;
|
||||
}
|
||||
|
||||
Faction.OfPlayer.TryAffectGoodwillWith(faction, goodwillChange, canSendMessage: true, canSendHostilityLetter: true, reason: HistoryEventDefOf.QuestGoodwill, lookTarget: null);
|
||||
@@ -102,6 +102,10 @@
|
||||
<Compile Include="MentalState_BrokenPersonality.cs" />
|
||||
<Compile Include="MentalStateDefExtension_BrokenPersonality.cs" />
|
||||
<Compile Include="MentalBreakWorker_BrokenPersonality.cs" />
|
||||
<Compile Include="Dialog_CustomDisplay.cs" />
|
||||
<Compile Include="CustomUIDef.cs" />
|
||||
<Compile Include="Effect.cs" />
|
||||
<Compile Include="DebugActions.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using HarmonyLib;
|
||||
using UnityEngine;
|
||||
using Verse;
|
||||
|
||||
namespace WulaFallenEmpire
|
||||
@@ -16,5 +17,6 @@ namespace WulaFallenEmpire
|
||||
|
||||
Log.Message("[WulaFallenEmpire] Harmony patches applied.");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user