2025-8-17
@@ -1,288 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Defs>
|
||||
<!-- 铳枪 -->
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>WULA_MW_Lance</defName>
|
||||
<label>CMl-28"铳枪"</label>
|
||||
<description>乌拉帝国骑士所喜爱的枪炮合一的重型近战武器,采用高强度纳米碳纤维复合材料内芯,外层覆盖着带有散热格栅和能量导流槽的记忆合金装甲板,既可以在近战中刺穿对手,也可以从远距离上发射暗物质射流打击敌军。</description>
|
||||
<weaponTags>
|
||||
<li>Spear</li>
|
||||
</weaponTags>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_MW_Lance</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
<drawSize>2</drawSize>
|
||||
</graphicData>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<costStuffCount>120</costStuffCount>
|
||||
<generateCommonality>0</generateCommonality>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList Inherit="False">
|
||||
<Plasteel>150</Plasteel>
|
||||
<WULA_Dark_Matter_Item>2</WULA_Dark_Matter_Item>
|
||||
</costList>
|
||||
<statBases>
|
||||
<WorkToMake>20000</WorkToMake>
|
||||
<Mass>10</Mass>
|
||||
<AccuracyTouch>0.5</AccuracyTouch>
|
||||
<AccuracyShort>0.5</AccuracyShort>
|
||||
<AccuracyMedium>0.4</AccuracyMedium>
|
||||
<AccuracyLong>0.3</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>0</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<tools>
|
||||
<li>
|
||||
<label>横扫</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>42</power>
|
||||
<cooldownTime>1.6</cooldownTime>
|
||||
<surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>14</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</surpriseAttack>
|
||||
</li>
|
||||
<li>
|
||||
<label>穿刺</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>65</power>
|
||||
<armorPenetration>0.80</armorPenetration>
|
||||
<cooldownTime>2.6</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_Cube_Productor_Energy</li>
|
||||
</recipeUsers>
|
||||
<researchPrerequisite>WULA_Synth_Weapon_4_DM_Base_Technology</researchPrerequisite>
|
||||
<skillRequirements>
|
||||
<Crafting>7</Crafting>
|
||||
</skillRequirements>
|
||||
<displayPriority>450</displayPriority>
|
||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<!--<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>Bullet_WULA_MW_Lance</defaultProjectile>
|
||||
<warmupTime>2</warmupTime>
|
||||
<minRange>6</minRange>
|
||||
<forcedMissRadius>0.1</forcedMissRadius>
|
||||
<range>38</range>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
<soundCast>Shot_TurretSniper</soundCast>
|
||||
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||
<muzzleFlashScale>6</muzzleFlashScale>
|
||||
</li>-->
|
||||
</verbs>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_Switch">
|
||||
<changeTo>WULA_MW_Lance_Ranged</changeTo>
|
||||
<abilityDef>WULA_WULA_MW_Lance_WeaponSwitchAbility</abilityDef>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>WULA_MW_Lance_Ranged</defName>
|
||||
<label>CMl-28"铳枪"(远程)</label>
|
||||
<description>乌拉帝国骑士所喜爱的枪炮合一的重型近战武器,采用高强度纳米碳纤维复合材料内芯,外层覆盖着带有散热格栅和能量导流槽的记忆合金装甲板,既可以在近战中刺穿对手,也可以从远距离上发射暗物质射流打击敌军。</description>
|
||||
<weaponTags>
|
||||
<!-- <li>Spear</li> -->
|
||||
</weaponTags>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_MW_Lance_Ranged</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
<drawSize>2</drawSize>
|
||||
</graphicData>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<costStuffCount>120</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList Inherit="False">
|
||||
<Plasteel>150</Plasteel>
|
||||
<WULA_Dark_Matter_Item>2</WULA_Dark_Matter_Item>
|
||||
</costList>
|
||||
<statBases>
|
||||
<WorkToMake>20000</WorkToMake>
|
||||
<Mass>10</Mass>
|
||||
<AccuracyTouch>1</AccuracyTouch>
|
||||
<AccuracyShort>1</AccuracyShort>
|
||||
<AccuracyMedium>1</AccuracyMedium>
|
||||
<AccuracyLong>1</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>0</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<tools>
|
||||
<li>
|
||||
<label>横扫</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>42</power>
|
||||
<cooldownTime>1.6</cooldownTime>
|
||||
<surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>14</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</surpriseAttack>
|
||||
</li>
|
||||
<li>
|
||||
<label>穿刺</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>65</power>
|
||||
<armorPenetration>0.80</armorPenetration>
|
||||
<cooldownTime>2.6</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<!--加上这个就行-->
|
||||
<!-- <tickerType>Normal</tickerType> -->
|
||||
<!--避免被生成-->
|
||||
<generateCommonality>0</generateCommonality>
|
||||
<!--不可制作-->
|
||||
<recipeMaker Inherit="False" />
|
||||
<verbs>
|
||||
<li Class="WulaFallenEmpire.VerbPropertiesExplosiveBeam">
|
||||
<verbClass>WulaFallenEmpire.Verb_ShootBeamExplosive</verbClass>
|
||||
|
||||
<!-- 基础射线参数 -->
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<warmupTime>1</warmupTime>
|
||||
<range>24</range>
|
||||
<burstShotCount>6</burstShotCount>
|
||||
<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
|
||||
<beamDamageDef>Wula_Dark_Matter_Beam</beamDamageDef>
|
||||
|
||||
<!-- 消除射线偏移的参数 -->
|
||||
<beamFullWidthRange>1000</beamFullWidthRange>
|
||||
<beamWidth>-1</beamWidth>
|
||||
<beamMaxDeviation>0</beamMaxDeviation>
|
||||
<beamCurvature>0</beamCurvature>
|
||||
<beamStartOffset>0</beamStartOffset>
|
||||
|
||||
<!-- 视觉和音效 -->
|
||||
<muzzleFlashScale>0</muzzleFlashScale>
|
||||
<soundCastBeam>BeamGraser_Shooting</soundCastBeam>
|
||||
<beamGroundFleckDef>Fleck_BeamBurn</beamGroundFleckDef>
|
||||
<beamFleckChancePerTick>0.32</beamFleckChancePerTick>
|
||||
<beamMoteDef>Mote_Wula_Dark_Matter_Beam</beamMoteDef>
|
||||
<beamEndEffecterDef>GraserBeam_End</beamEndEffecterDef>
|
||||
|
||||
<screenShakeFactor>0.35</screenShakeFactor>
|
||||
|
||||
<!-- 火焰效果 -->
|
||||
<beamChanceToStartFire>0.6</beamChanceToStartFire>
|
||||
<beamChanceToAttachFire>0.6</beamChanceToAttachFire>
|
||||
<beamFireSizeRange>0.25</beamFireSizeRange>
|
||||
|
||||
<!-- 其他射线属性 -->
|
||||
<beamHitsNeighborCells>true</beamHitsNeighborCells>
|
||||
<beamLineFleckChanceCurve>
|
||||
<points>
|
||||
<li>(0, 0)</li>
|
||||
<li>(0.65, 0.4)</li>
|
||||
<li>(1, 0.75)</li>
|
||||
</points>
|
||||
</beamLineFleckChanceCurve>
|
||||
|
||||
<!-- 攻击目标设置 -->
|
||||
<targetParams>
|
||||
<canTargetLocations>true</canTargetLocations>
|
||||
</targetParams>
|
||||
|
||||
<enableExplosion>true</enableExplosion>
|
||||
<explosionShotInterval>3</explosionShotInterval>
|
||||
<explosionRadius>0.25</explosionRadius>
|
||||
<explosionDamageDef>Wula_Dark_Matter_Flame</explosionDamageDef>
|
||||
<explosionDamage>15</explosionDamage>
|
||||
<explosionSound>Explosion_Bomb</explosionSound>
|
||||
<chanceToStartFire>0.6</chanceToStartFire>
|
||||
</li>
|
||||
</verbs>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_Switch">
|
||||
<changeTo>WULA_MW_Lance</changeTo>
|
||||
<abilityDef>WULA_WULA_MW_Lance_WeaponSwitchAbility</abilityDef>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
|
||||
<AbilityDef>
|
||||
<defName>WULA_WULA_MW_Lance_WeaponSwitchAbility</defName>
|
||||
<label>武装解放 / 武装闭锁</label>
|
||||
<description>控制暗物质能源炉的能量输出,以决定CMl-28"铳枪"是否可以发射暗物质射流</description>
|
||||
<cooldownTicksRange>601</cooldownTicksRange>
|
||||
<iconPath>Wula/UI/Abilities/WULA_WeaponSwitchAbility</iconPath>
|
||||
<hostile>false</hostile>
|
||||
<showOnCharacterCard>false</showOnCharacterCard>
|
||||
<aiCanUse>false</aiCanUse>
|
||||
<targetRequired>false</targetRequired>
|
||||
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
||||
<statBases>
|
||||
<!-- 如果不需要限时,可以把这玩意删了-->
|
||||
<!--<Ability_Duration>10</Ability_Duration>-->
|
||||
</statBases>
|
||||
<verbProperties>
|
||||
<verbClass>Verb_CastAbility</verbClass>
|
||||
<warmupTime>0</warmupTime>
|
||||
<drawAimPie>false</drawAimPie>
|
||||
<requireLineOfSight>false</requireLineOfSight>
|
||||
<targetable>false</targetable>
|
||||
<targetParams>
|
||||
<canTargetSelf>true</canTargetSelf>
|
||||
</targetParams>
|
||||
</verbProperties>
|
||||
<comps>
|
||||
<li Class="CompProperties_AbilityEffect">
|
||||
<compClass>WulaFallenEmpire.CompAbilityEffect_Switch</compClass>
|
||||
</li>
|
||||
<!-- 如果不需要限时,可以把这玩意删了-->
|
||||
<!--<li
|
||||
Class="CompProperties_AbilityGiveHediff">
|
||||
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
||||
<hediffDef>WULA_HediffSwitchDuration</hediffDef>
|
||||
<onlyApplyToSelf>True</onlyApplyToSelf>
|
||||
</li>-->
|
||||
</comps>
|
||||
</AbilityDef>
|
||||
|
||||
<!--<HediffDef>
|
||||
<defName>WULA_HediffSwitchDuration</defName>
|
||||
<label>变换形态</label>
|
||||
<description>变换形态的持续时间显示。</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<isBad>false</isBad>
|
||||
<comps>
|
||||
<li Class="HediffCompProperties_Disappears">
|
||||
<showRemainingTime>true</showRemainingTime>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.HediffCompPropertiesSwitch">
|
||||
<abilityDef>WeaponSwitchCancel</abilityDef>
|
||||
</li>
|
||||
</comps>
|
||||
</HediffDef>-->
|
||||
</Defs>
|
||||
@@ -298,7 +298,7 @@
|
||||
<defName>WULA_RW_Plasm_AR</defName>
|
||||
<label>PMa-72"磷叶"</label>
|
||||
<description>乌拉帝国的旧式多用途突击步枪,搭载了一套用于发射等离子体的谐振器,可以射出高精度的等离子体,也可以在近距离搏斗上当成等离子喷枪来使用。</description>
|
||||
<tickerType>Normal</tickerType>
|
||||
<!-- <tickerType>Normal</tickerType> -->
|
||||
<techLevel>Spacer</techLevel>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_RW_Plasm_AR</texPath>
|
||||
@@ -338,13 +338,49 @@
|
||||
<muzzleFlashScale>7</muzzleFlashScale>
|
||||
</li>
|
||||
</verbs>
|
||||
<costList Inherit="False">
|
||||
<Steel>180</Steel>
|
||||
<ComponentIndustrial>10</ComponentIndustrial>
|
||||
</costList>
|
||||
<weaponTags>
|
||||
<li>Wula_Weapon_Init</li>
|
||||
</weaponTags>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_Switch">
|
||||
<changeTo>WULA_RW_Plasm_AR_Melee</changeTo>
|
||||
<abilityDef>WULA_RW_Plasm_AR_WeaponSwitchAbility</abilityDef>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||
<defName>WULA_RW_Plasm_AR_Melee</defName>
|
||||
<label>PMa-72"磷叶"(等离子喷枪)</label>
|
||||
<description>乌拉帝国的旧式多用途突击步枪,搭载了一套用于发射等离子体的谐振器,可以射出高精度的等离子体,也可以在近距离搏斗上当成等离子喷枪来使用。</description>
|
||||
<!-- <tickerType>Normal</tickerType> -->
|
||||
<techLevel>Spacer</techLevel>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_RW_Plasm_AR_Melee</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<drawSize>1.4</drawSize>
|
||||
</graphicData>
|
||||
<soundInteract>Interact_Rifle</soundInteract>
|
||||
<recipeMaker Inherit="False" IsNull="True" />
|
||||
<generateCommonality>0</generateCommonality>
|
||||
<statBases>
|
||||
<WorkToMake>7500</WorkToMake>
|
||||
<!-- <MarketValue>370</MarketValue> -->
|
||||
<Mass>3.5</Mass>
|
||||
</statBases>
|
||||
<tools>
|
||||
<li>
|
||||
<label>等离子切割</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>20</power>
|
||||
<power>25</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
<armorPenetration>0.5</armorPenetration>
|
||||
<soundMeleeHit>ChargeLance_Fire</soundMeleeHit>
|
||||
@@ -360,6 +396,12 @@
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_Switch">
|
||||
<changeTo>WULA_RW_Plasm_AR</changeTo>
|
||||
<abilityDef>WULA_RW_Plasm_AR_WeaponSwitchAbility</abilityDef>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="BaseBullet">
|
||||
<defName>Bullet_WULA_RW_Plasm_AR</defName>
|
||||
@@ -375,6 +417,44 @@
|
||||
<speed>55</speed>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_RW_Plasm_AR_WeaponSwitchAbility</defName>
|
||||
<label>武装解放 / 武装闭锁</label>
|
||||
<description>控制谐振器的等离子喷射方案,以决定PMa-72"磷叶"是否切换到近距离格斗模式</description>
|
||||
<cooldownTicksRange>601</cooldownTicksRange>
|
||||
<iconPath>Wula/UI/Abilities/WULA_WeaponSwitchAbility</iconPath>
|
||||
<hostile>false</hostile>
|
||||
<showOnCharacterCard>false</showOnCharacterCard>
|
||||
<aiCanUse>false</aiCanUse>
|
||||
<targetRequired>false</targetRequired>
|
||||
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
||||
<statBases>
|
||||
<!-- 如果不需要限时,可以把这玩意删了-->
|
||||
<!--<Ability_Duration>10</Ability_Duration>-->
|
||||
</statBases>
|
||||
<verbProperties>
|
||||
<verbClass>Verb_CastAbility</verbClass>
|
||||
<warmupTime>0</warmupTime>
|
||||
<drawAimPie>false</drawAimPie>
|
||||
<requireLineOfSight>false</requireLineOfSight>
|
||||
<targetable>false</targetable>
|
||||
<targetParams>
|
||||
<canTargetSelf>true</canTargetSelf>
|
||||
</targetParams>
|
||||
</verbProperties>
|
||||
<comps>
|
||||
<li Class="CompProperties_AbilityEffect">
|
||||
<compClass>WulaFallenEmpire.CompAbilityEffect_Switch</compClass>
|
||||
</li>
|
||||
<!-- 如果不需要限时,可以把这玩意删了-->
|
||||
<!--<li
|
||||
Class="CompProperties_AbilityGiveHediff">
|
||||
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
||||
<hediffDef>WULA_HediffSwitchDuration</hediffDef>
|
||||
<onlyApplyToSelf>True</onlyApplyToSelf>
|
||||
</li>-->
|
||||
</comps>
|
||||
</AbilityDef>
|
||||
|
||||
<!-- 动力破墙锤 -->
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality">
|
||||
@@ -1288,6 +1368,289 @@
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
</ThingDef>
|
||||
<!-- 铳枪 -->
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>WULA_MW_Lance</defName>
|
||||
<label>CMl-28"铳枪"</label>
|
||||
<description>乌拉帝国骑士所喜爱的枪炮合一的重型近战武器,采用高强度纳米碳纤维复合材料内芯,外层覆盖着带有散热格栅和能量导流槽的记忆合金装甲板,既可以在近战中刺穿对手,也可以从远距离上发射暗物质射流打击敌军。</description>
|
||||
<weaponTags>
|
||||
<li>Spear</li>
|
||||
</weaponTags>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_MW_Lance</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
<drawSize>2</drawSize>
|
||||
</graphicData>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<costStuffCount>120</costStuffCount>
|
||||
<generateCommonality>0</generateCommonality>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList Inherit="False">
|
||||
<Plasteel>150</Plasteel>
|
||||
<WULA_Dark_Matter_Item>2</WULA_Dark_Matter_Item>
|
||||
</costList>
|
||||
<statBases>
|
||||
<WorkToMake>20000</WorkToMake>
|
||||
<Mass>10</Mass>
|
||||
<AccuracyTouch>0.5</AccuracyTouch>
|
||||
<AccuracyShort>0.5</AccuracyShort>
|
||||
<AccuracyMedium>0.4</AccuracyMedium>
|
||||
<AccuracyLong>0.3</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>0</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<tools>
|
||||
<li>
|
||||
<label>横扫</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>42</power>
|
||||
<cooldownTime>1.6</cooldownTime>
|
||||
<surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>14</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</surpriseAttack>
|
||||
</li>
|
||||
<li>
|
||||
<label>穿刺</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>65</power>
|
||||
<armorPenetration>0.80</armorPenetration>
|
||||
<cooldownTime>2.6</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_Cube_Productor_Energy</li>
|
||||
</recipeUsers>
|
||||
<researchPrerequisite>WULA_Synth_Weapon_4_DM_Base_Technology</researchPrerequisite>
|
||||
<skillRequirements>
|
||||
<Crafting>7</Crafting>
|
||||
</skillRequirements>
|
||||
<displayPriority>450</displayPriority>
|
||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<!--<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>Bullet_WULA_MW_Lance</defaultProjectile>
|
||||
<warmupTime>2</warmupTime>
|
||||
<minRange>6</minRange>
|
||||
<forcedMissRadius>0.1</forcedMissRadius>
|
||||
<range>38</range>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
<soundCast>Shot_TurretSniper</soundCast>
|
||||
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||
<muzzleFlashScale>6</muzzleFlashScale>
|
||||
</li>-->
|
||||
</verbs>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_Switch">
|
||||
<changeTo>WULA_MW_Lance_Ranged</changeTo>
|
||||
<abilityDef>WULA_WULA_MW_Lance_WeaponSwitchAbility</abilityDef>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>WULA_MW_Lance_Ranged</defName>
|
||||
<label>CMl-28"铳枪"(远程)</label>
|
||||
<description>乌拉帝国骑士所喜爱的枪炮合一的重型近战武器,采用高强度纳米碳纤维复合材料内芯,外层覆盖着带有散热格栅和能量导流槽的记忆合金装甲板,既可以在近战中刺穿对手,也可以从远距离上发射暗物质射流打击敌军。</description>
|
||||
<weaponTags>
|
||||
<!-- <li>Spear</li> -->
|
||||
</weaponTags>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_MW_Lance_Ranged</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
<drawSize>2</drawSize>
|
||||
</graphicData>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<costStuffCount>120</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList Inherit="False">
|
||||
<Plasteel>150</Plasteel>
|
||||
<WULA_Dark_Matter_Item>2</WULA_Dark_Matter_Item>
|
||||
</costList>
|
||||
<statBases>
|
||||
<WorkToMake>20000</WorkToMake>
|
||||
<Mass>10</Mass>
|
||||
<AccuracyTouch>1</AccuracyTouch>
|
||||
<AccuracyShort>1</AccuracyShort>
|
||||
<AccuracyMedium>1</AccuracyMedium>
|
||||
<AccuracyLong>1</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>0</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<tools>
|
||||
<li>
|
||||
<label>横扫</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>42</power>
|
||||
<cooldownTime>1.6</cooldownTime>
|
||||
<surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>14</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</surpriseAttack>
|
||||
</li>
|
||||
<li>
|
||||
<label>穿刺</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>65</power>
|
||||
<armorPenetration>0.80</armorPenetration>
|
||||
<cooldownTime>2.6</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<!--加上这个就行-->
|
||||
<!-- <tickerType>Normal</tickerType> -->
|
||||
<!--避免被生成-->
|
||||
<generateCommonality>0</generateCommonality>
|
||||
<!--不可制作-->
|
||||
<recipeMaker Inherit="False" />
|
||||
<verbs>
|
||||
<li Class="WulaFallenEmpire.VerbPropertiesExplosiveBeam">
|
||||
<verbClass>WulaFallenEmpire.Verb_ShootBeamExplosive</verbClass>
|
||||
|
||||
<!-- 基础射线参数 -->
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<warmupTime>1</warmupTime>
|
||||
<range>24</range>
|
||||
<burstShotCount>6</burstShotCount>
|
||||
<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
|
||||
<beamDamageDef>Wula_Dark_Matter_Beam</beamDamageDef>
|
||||
|
||||
<!-- 消除射线偏移的参数 -->
|
||||
<beamFullWidthRange>1000</beamFullWidthRange>
|
||||
<beamWidth>-1</beamWidth>
|
||||
<beamMaxDeviation>0</beamMaxDeviation>
|
||||
<beamCurvature>0</beamCurvature>
|
||||
<beamStartOffset>0</beamStartOffset>
|
||||
|
||||
<!-- 视觉和音效 -->
|
||||
<muzzleFlashScale>0</muzzleFlashScale>
|
||||
<soundCastBeam>BeamGraser_Shooting</soundCastBeam>
|
||||
<beamGroundFleckDef>Fleck_BeamBurn</beamGroundFleckDef>
|
||||
<beamFleckChancePerTick>0.32</beamFleckChancePerTick>
|
||||
<beamMoteDef>Mote_Wula_Dark_Matter_Beam</beamMoteDef>
|
||||
<beamEndEffecterDef>GraserBeam_End</beamEndEffecterDef>
|
||||
|
||||
<screenShakeFactor>0.35</screenShakeFactor>
|
||||
|
||||
<!-- 火焰效果 -->
|
||||
<beamChanceToStartFire>0.6</beamChanceToStartFire>
|
||||
<beamChanceToAttachFire>0.6</beamChanceToAttachFire>
|
||||
<beamFireSizeRange>0.25</beamFireSizeRange>
|
||||
|
||||
<!-- 其他射线属性 -->
|
||||
<beamHitsNeighborCells>true</beamHitsNeighborCells>
|
||||
<beamLineFleckChanceCurve>
|
||||
<points>
|
||||
<li>(0, 0)</li>
|
||||
<li>(0.65, 0.4)</li>
|
||||
<li>(1, 0.75)</li>
|
||||
</points>
|
||||
</beamLineFleckChanceCurve>
|
||||
|
||||
<!-- 攻击目标设置 -->
|
||||
<targetParams>
|
||||
<canTargetLocations>true</canTargetLocations>
|
||||
</targetParams>
|
||||
|
||||
<enableExplosion>true</enableExplosion>
|
||||
<explosionShotInterval>3</explosionShotInterval>
|
||||
<explosionRadius>0.25</explosionRadius>
|
||||
<explosionDamageDef>Wula_Dark_Matter_Flame</explosionDamageDef>
|
||||
<explosionDamage>15</explosionDamage>
|
||||
<explosionSound>Explosion_Bomb</explosionSound>
|
||||
<chanceToStartFire>0.6</chanceToStartFire>
|
||||
</li>
|
||||
</verbs>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_Switch">
|
||||
<changeTo>WULA_MW_Lance</changeTo>
|
||||
<abilityDef>WULA_WULA_MW_Lance_WeaponSwitchAbility</abilityDef>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_WULA_MW_Lance_WeaponSwitchAbility</defName>
|
||||
<label>武装解放 / 武装闭锁</label>
|
||||
<description>控制暗物质能源炉的能量输出,以决定CMl-28"铳枪"是否可以发射暗物质射流</description>
|
||||
<cooldownTicksRange>601</cooldownTicksRange>
|
||||
<iconPath>Wula/UI/Abilities/WULA_WeaponSwitchAbility</iconPath>
|
||||
<hostile>false</hostile>
|
||||
<showOnCharacterCard>false</showOnCharacterCard>
|
||||
<aiCanUse>false</aiCanUse>
|
||||
<targetRequired>false</targetRequired>
|
||||
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
||||
<statBases>
|
||||
<!-- 如果不需要限时,可以把这玩意删了-->
|
||||
<!--<Ability_Duration>10</Ability_Duration>-->
|
||||
</statBases>
|
||||
<verbProperties>
|
||||
<verbClass>Verb_CastAbility</verbClass>
|
||||
<warmupTime>0</warmupTime>
|
||||
<drawAimPie>false</drawAimPie>
|
||||
<requireLineOfSight>false</requireLineOfSight>
|
||||
<targetable>false</targetable>
|
||||
<targetParams>
|
||||
<canTargetSelf>true</canTargetSelf>
|
||||
</targetParams>
|
||||
</verbProperties>
|
||||
<comps>
|
||||
<li Class="CompProperties_AbilityEffect">
|
||||
<compClass>WulaFallenEmpire.CompAbilityEffect_Switch</compClass>
|
||||
</li>
|
||||
<!-- 如果不需要限时,可以把这玩意删了-->
|
||||
<!--<li
|
||||
Class="CompProperties_AbilityGiveHediff">
|
||||
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
||||
<hediffDef>WULA_HediffSwitchDuration</hediffDef>
|
||||
<onlyApplyToSelf>True</onlyApplyToSelf>
|
||||
</li>-->
|
||||
</comps>
|
||||
</AbilityDef>
|
||||
<!--<HediffDef>
|
||||
<defName>WULA_HediffSwitchDuration</defName>
|
||||
<label>变换形态</label>
|
||||
<description>变换形态的持续时间显示。</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<isBad>false</isBad>
|
||||
<comps>
|
||||
<li Class="HediffCompProperties_Disappears">
|
||||
<showRemainingTime>true</showRemainingTime>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.HediffCompPropertiesSwitch">
|
||||
<abilityDef>WeaponSwitchCancel</abilityDef>
|
||||
</li>
|
||||
</comps>
|
||||
</HediffDef>-->
|
||||
|
||||
<!-- 萨克森装备 -->
|
||||
<ThingDef ParentName="BaseGun">
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
<texPath>Wula/Weapon/WULA_RW_Fractal_RF</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<generateCommonality>0</generateCommonality>
|
||||
<soundInteract>Interact_Rifle</soundInteract>
|
||||
<weaponClasses>
|
||||
<li>LongShots</li>
|
||||
@@ -37,6 +38,7 @@
|
||||
<Steel>120</Steel>
|
||||
<ComponentIndustrial>6</ComponentIndustrial>
|
||||
</costList>
|
||||
<recipeMaker Inherit="False" IsNull="True" />
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
@@ -55,7 +57,6 @@
|
||||
</weaponTags>
|
||||
<thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseBullet">
|
||||
<defName>Bullet_WULA_RW_Penetrating_Rifle</defName>
|
||||
<label>穿透钢针弹</label>
|
||||
|
||||
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 46 KiB |
|
Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 33 KiB |
BIN
Content/Textures/Wula/Weapon/WULA_RW_Plasm_AR_Melee.png
Normal file
|
After Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 24 KiB |
BIN
Source/美术与文本源文件/Wula/Weapon/WULA_MW_Glaive.sai2
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"TextureModID": "tourswen.wulafallenempiretest",
|
||||
"ItemDefName": "WULA_MW_Breaker_Bar",
|
||||
"ItemType": "ThingDef",
|
||||
"ItemTypeNamespace": "Verse",
|
||||
"OffY": 0.05747144,
|
||||
"ScaleX": 1.35,
|
||||
"ScaleY": 1.35,
|
||||
"BladeStart": -0.385057122,
|
||||
"BladeEnd": 0.5057473,
|
||||
"MeleeWeaponType": 1
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"TextureModID": "tourswen.wulafallenempiretest",
|
||||
"ItemDefName": "WULA_MW_ChainSword",
|
||||
"ItemType": "ThingDef",
|
||||
"ItemTypeNamespace": "Verse",
|
||||
"OffX": 0.2557473,
|
||||
"OffY": 0.198275864,
|
||||
"HandsMode": 1,
|
||||
"BladeStart": 0.543103456,
|
||||
"BladeEnd": -0.112068966,
|
||||
"MeleeWeaponType": 16
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"TextureModID": "tourswen.wulafallenempiretest",
|
||||
"ItemDefName": "WULA_MW_Charge_Mace",
|
||||
"ItemType": "ThingDef",
|
||||
"ItemTypeNamespace": "Verse",
|
||||
"HandsMode": 1,
|
||||
"BladeStart": -0.298850238,
|
||||
"BladeEnd": 0.362068951,
|
||||
"MeleeWeaponType": 40
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"TextureModID": "tourswen.wulafallenempiretest",
|
||||
"ItemDefName": "WULA_MW_Constructor_Hammer",
|
||||
"ItemType": "ThingDef",
|
||||
"ItemTypeNamespace": "Verse",
|
||||
"OffX": -0.07471229,
|
||||
"HandsMode": 1,
|
||||
"BladeStart": -0.3275862,
|
||||
"BladeEnd": 0.264368,
|
||||
"MeleeWeaponType": 8
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"TextureModID": "tourswen.wulafallenempiretest",
|
||||
"ItemDefName": "WULA_MW_Glaive",
|
||||
"ItemType": "ThingDef",
|
||||
"ItemTypeNamespace": "Verse",
|
||||
"OffX": 0.03160937,
|
||||
"ScaleX": 2.0,
|
||||
"ScaleY": 2.0,
|
||||
"BladeStart": -0.928160548,
|
||||
"BladeEnd": 0.8591956,
|
||||
"MeleeWeaponType": 6
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"TextureModID": "tourswen.wulafallenempiretest",
|
||||
"ItemDefName": "WULA_MW_Lance",
|
||||
"ItemType": "ThingDef",
|
||||
"ItemTypeNamespace": "Verse",
|
||||
"OffX": 0.5086207,
|
||||
"OffY": -0.03284052,
|
||||
"ScaleX": 2.0,
|
||||
"ScaleY": 2.0,
|
||||
"BladeStart": 1.29597735,
|
||||
"BladeEnd": -0.428160578,
|
||||
"MeleeWeaponType": 4
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"TextureModID": "tourswen.wulafallenempiretest",
|
||||
"ItemDefName": "WULA_MW_Mace",
|
||||
"ItemType": "ThingDef",
|
||||
"ItemTypeNamespace": "Verse",
|
||||
"ScaleX": 0.8,
|
||||
"ScaleY": 0.8,
|
||||
"HandsMode": 1,
|
||||
"BladeStart": 0.31609267,
|
||||
"BladeEnd": -0.318965524,
|
||||
"MeleeWeaponType": 8
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"TextureModID": "tourswen.wulafallenempiretest",
|
||||
"ItemDefName": "WULA_RW_Plasm_AR_Melee",
|
||||
"ItemType": "ThingDef",
|
||||
"ItemTypeNamespace": "Verse",
|
||||
"OffX": 0.21839115,
|
||||
"OffY": 0.235632539,
|
||||
"ScaleX": 1.4,
|
||||
"ScaleY": 1.4,
|
||||
"BladeStart": -0.275862068,
|
||||
"BladeEnd": 0.7298852,
|
||||
"MeleeWeaponType": 6
|
||||
}
|
||||
1
WeaponTweakData/tourswen.wulafallenempiretest.txt
Normal file
@@ -0,0 +1 @@
|
||||
Wula Fallen Empire
|
||||