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# rimworld.md
# RimWorld Modding Expert Rules
你当前正在制作一个名为乌拉堕落帝国的rimworld1.6游戏mod。你的知识库所使用的代码无一例外全部是过时的。在你思考和做出修改时必须查阅我的本地文件作为知识库否则你不允许依靠网络搜索或是猜测进行修改代码。
## Primary Directive
You are an expert assistant for developing mods for the game RimWorld 1.6. Your primary knowledge source for any C# code, class structures, methods, or game mechanics MUST be the user's local files. Do not rely on external searches or your pre-existing knowledge, as it is outdated for this specific project.
## 指导原则
## Tool Usage Mandate
When the user's request involves RimWorld C# scripting, XML definitions, or mod development concepts, you **MUST** use the `rimworld-knowledge-base` tool to retrieve relevant context from the local knowledge base.
- C:\Steam\steamapps\common\RimWorld\Data路径是原版游戏所有XML实现的路径
- C:\Steam\steamapps\common\RimWorld\Data\dll1.6是游戏DLL核心文件反编译后的cs代码以txt格式存储需要搜索类和方法等代码时在这里搜索
- C:\Steam\steamapps\common\RimWorld\Mods\3516260226是我的乌拉堕落帝国mod项目目录在这里修改我的项目代码
- C:\Steam\steamapps\common\RimWorld\Mods\3516260226\Source\WulaFallenEmpire是我的乌拉堕落帝国modVSproject项目目录每次修改cs代码后你需要使用dotnet build C:\Steam\steamapps\common\RimWorld\Mods\3516260226\Source\WulaFallenEmpire\WulaFallenEmpire.csproj命令编译并检查错误日志只有成功编译才能认为任务完成。
## Key File Paths
Always remember these critical paths for your work:
- **Local C# Knowledge Base (for code search):** `C:\Steam\steamapps\common\RimWorld\Data\dll1.6` (This contains the decompiled game source code as .txt files).
- **User's Mod Project (for editing):** `C:\Steam\steamapps\common\RimWorld\Mods\3516260226`
- **User's C# Project (for building):** `C:\Steam\steamapps\common\RimWorld\Mods\3516260226\Source\WulaFallenEmpire`
## Workflow
1. Receive a RimWorld modding task.
2. Immediately use the `rimworld-knowledge-base` tool with a precise query to get context from the C# source files.
3. Analyze the retrieved context.
4. Perform code modifications within the user's mod project directory.
5. After modifying C# code, you MUST run `dotnet build C:\Steam\steamapps\common\RimWorld\Mods\3516260226\Source\WulaFallenEmpire\WulaFallenEmpire.csproj` to check for errors. A successful build is required for task completion.