Merge branch 'main' of https://git.ra3battle.cn/Kalospacer/WulaFallenEmpireRW
@@ -11,6 +11,15 @@
|
||||
<li>Torso</li>
|
||||
</groups>
|
||||
<parts>
|
||||
<!-- 能源炉,代替了胃、心脏、肺、肾、肝 -->
|
||||
<li>
|
||||
<def>WULA_Skeleton_Bodypart</def>
|
||||
<coverage>0</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
<li>Torso</li>
|
||||
</groups>
|
||||
</li>
|
||||
<!-- 能源炉,代替了胃、心脏、肺、肾、肝 -->
|
||||
<li>
|
||||
<def>WULA_Energy_Furnace_Bodypart</def>
|
||||
@@ -557,6 +566,19 @@
|
||||
<bleedRate>0</bleedRate>
|
||||
<destroyableByDamage>false</destroyableByDamage>
|
||||
</BodyPartDef>
|
||||
<BodyPartDef>
|
||||
<defName>WULA_Skeleton_Bodypart</defName>
|
||||
<label>合金骨架</label>
|
||||
<hitPoints>30</hitPoints>
|
||||
<permanentInjuryChanceFactor>0</permanentInjuryChanceFactor>
|
||||
<skinCovered>false</skinCovered>
|
||||
<solid>true</solid>
|
||||
<bleedRate>0</bleedRate>
|
||||
<destroyableByDamage>false</destroyableByDamage>
|
||||
<tags>
|
||||
<li>ManipulationLimbSegment</li>
|
||||
</tags>
|
||||
</BodyPartDef>
|
||||
|
||||
|
||||
<BodyDef>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Defs>
|
||||
<DamageDef Name="Wula_Darm_Matter_Beam_DMG">
|
||||
<defName>Wula_Darm_Matter_Beam</defName>
|
||||
<DamageDef Name="Wula_Dark_Matter_Beam_DMG">
|
||||
<defName>Wula_Dark_Matter_Beam</defName>
|
||||
<ignoreShields>true</ignoreShields>
|
||||
<igniteChanceByTargetFlammability>
|
||||
<points>
|
||||
@@ -37,12 +37,12 @@
|
||||
</DamageDef>
|
||||
|
||||
<DamageDef ParentName="Flame">
|
||||
<defName>Wula_Darm_Matter_Flame</defName>
|
||||
<defName>Wula_Dark_Matter_Flame</defName>
|
||||
<label>暗物质湮灭</label>
|
||||
<deathMessage>{0} 由于暗物质湮灭爆炸而死。</deathMessage>
|
||||
</DamageDef>
|
||||
|
||||
<DamageDef ParentName="Wula_Darm_Matter_Beam_DMG">
|
||||
<DamageDef ParentName="Wula_Dark_Matter_Beam_DMG">
|
||||
<defName>Wula_Psi_Damage</defName>
|
||||
<ignoreShields>true</ignoreShields>
|
||||
<igniteChanceByTargetFlammability>
|
||||
|
||||
@@ -578,7 +578,7 @@
|
||||
</thingDefs>
|
||||
</fixedIngredientFilter>
|
||||
<appliedOnFixedBodyParts>
|
||||
<li>Torso</li>
|
||||
<li>WULA_Skeleton_Bodypart</li>
|
||||
</appliedOnFixedBodyParts>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WulaSpecies</li>
|
||||
|
||||
@@ -97,7 +97,7 @@
|
||||
<severityPerDay>-4</severityPerDay>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.HediffCompProperties_TimedExplosion">
|
||||
<damageDef>Wula_Darm_Matter_Flame</damageDef>
|
||||
<damageDef>Wula_Dark_Matter_Flame</damageDef>
|
||||
<soundDef>Explosion_Bomb</soundDef>
|
||||
<explosionRadius>1.5</explosionRadius>
|
||||
<showRemainingTime>true</showRemainingTime>
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
<description>获取构建乌拉帝国堡垒结构的知识,包括坚固耐用的墙和通过速度较高的自动门。</description>
|
||||
<baseCost>600</baseCost>
|
||||
<researchViewX>1.00</researchViewX>
|
||||
<researchViewY>0.20</researchViewY>
|
||||
<researchViewY>4.70</researchViewY>
|
||||
<prerequisites>
|
||||
<li>WULA_Base_Technology</li>
|
||||
</prerequisites>
|
||||
@@ -66,7 +66,7 @@
|
||||
<!-- 衣服 -->
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_Synth_Clothes_Technology</defName>
|
||||
<researchViewX>2.00</researchViewX>
|
||||
<researchViewX>1.00</researchViewX>
|
||||
<researchViewY>1.80</researchViewY>
|
||||
<label>基础衣物套件</label>
|
||||
<description>开发能够被乌拉帝国合成人穿着的基础衣物。</description>
|
||||
@@ -126,7 +126,7 @@
|
||||
<!-- 武器 -->
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_Synth_Weapon_Technology</defName>
|
||||
<researchViewX>2.00</researchViewX>
|
||||
<researchViewX>1.00</researchViewX>
|
||||
<researchViewY>0.20</researchViewY>
|
||||
<label>基础武装套件</label>
|
||||
<description>开发能够武装乌拉帝国合成人的老式气动武器,以抵御针对殖民地的外部袭击。</description>
|
||||
@@ -136,6 +136,29 @@
|
||||
<li>WULA_Base_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_Synth_Weapon_2_Plasm_Technology</defName>
|
||||
<researchViewX>3.00</researchViewX>
|
||||
<researchViewY>0.20</researchViewY>
|
||||
<label>等离子武装套件</label>
|
||||
<description>开发能够供乌拉帝国合成人的使用的等离子武器,以便进一步对抗强大的外部威胁。</description>
|
||||
<baseCost>600</baseCost>
|
||||
<prerequisites>
|
||||
<li>WULA_Synth_Weapon_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_Synth_Weapon_Shield_Technology</defName>
|
||||
<researchViewX>2.00</researchViewX>
|
||||
<researchViewY>1.20</researchViewY>
|
||||
<label>护盾武装套件</label>
|
||||
<description>开发能够保护乌拉帝国合成人的手持护盾,以抵抗来自敌方的猛烈攻击。</description>
|
||||
<baseCost>800</baseCost>
|
||||
<prerequisites>
|
||||
<li>WULA_Synth_Weapon_Technology</li>
|
||||
<li>WULA_Synth_Clothes_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
<defName>WULA_Synth_Weapon_2_Melee_Technology</defName>
|
||||
<label>短兵武装套件</label>
|
||||
@@ -146,7 +169,7 @@
|
||||
<prerequisites>
|
||||
<li>Fabrication</li>
|
||||
<li>WULA_Adv_WorkTable_Technology</li>
|
||||
<li>WULA_Synth_Weapon_Technology</li>
|
||||
<li>WULA_Synth_Weapon_2_Plasm_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
@@ -172,7 +195,7 @@
|
||||
<prerequisites>
|
||||
<li>ChargedShot</li>
|
||||
<li>WULA_Adv_WorkTable_Technology</li>
|
||||
<li>WULA_Synth_Weapon_Technology</li>
|
||||
<li>WULA_Synth_Weapon_2_Plasm_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
<ResearchProjectDef ParentName="WULAtechBase">
|
||||
@@ -353,4 +376,4 @@
|
||||
<li>WULA_Dark_Matter_Technology</li>
|
||||
</prerequisites>
|
||||
</ResearchProjectDef>
|
||||
</Defs>
|
||||
</Defs>
|
||||
@@ -1350,7 +1350,7 @@
|
||||
<label>乌拉帝国盾牌</label>
|
||||
<description>一面供乌拉帝国突击队使用的盾牌,在武装序列中属于重型盾牌,可以为远程武器提供架枪支柱以稳定瞄准。</description>
|
||||
<recipeMaker>
|
||||
<researchPrerequisite>WULA_Synth_Weapon_Technology</researchPrerequisite>
|
||||
<researchPrerequisite>WULA_Synth_Weapon_Shield_Technology</researchPrerequisite>
|
||||
<skillRequirements>
|
||||
<Crafting>7</Crafting>
|
||||
</skillRequirements>
|
||||
@@ -1396,7 +1396,7 @@
|
||||
<li>ApparelNoble</li>
|
||||
</thingCategories>
|
||||
<recipeMaker>
|
||||
<researchPrerequisite>WULA_Synth_Clothes_2_Technology</researchPrerequisite>
|
||||
<researchPrerequisite>WULA_Synth_Weapon_Shield_Technology</researchPrerequisite>
|
||||
<skillRequirements>
|
||||
<Crafting>7</Crafting>
|
||||
</skillRequirements>
|
||||
|
||||
@@ -1,233 +1,276 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Defs>
|
||||
<!-- 铳枪 -->
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>WULA_MW_Lance</defName>
|
||||
<label>CMl-28"铳枪"</label>
|
||||
<description>乌拉帝国骑士所喜爱的枪炮合一的重型近战武器,采用高强度纳米碳纤维复合材料内芯,外层覆盖着带有散热格栅和能量导流槽的记忆合金装甲板,既可以在近战中刺穿对手,也可以从远距离上发射暗物质射流打击敌军。</description>
|
||||
<weaponTags>
|
||||
<li>Spear</li>
|
||||
</weaponTags>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_MW_Lance</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
<drawSize>2</drawSize>
|
||||
</graphicData>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<costStuffCount>120</costStuffCount>
|
||||
<generateCommonality>0</generateCommonality>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList Inherit="False">
|
||||
<Plasteel>150</Plasteel>
|
||||
<WULA_Dark_Matter_Item>2</WULA_Dark_Matter_Item>
|
||||
</costList>
|
||||
<statBases>
|
||||
<WorkToMake>20000</WorkToMake>
|
||||
<Mass>10</Mass>
|
||||
<AccuracyTouch>0.5</AccuracyTouch>
|
||||
<AccuracyShort>0.5</AccuracyShort>
|
||||
<AccuracyMedium>0.4</AccuracyMedium>
|
||||
<AccuracyLong>0.3</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>0</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<tools>
|
||||
<li>
|
||||
<label>横扫</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>42</power>
|
||||
<cooldownTime>1.6</cooldownTime>
|
||||
<surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>14</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</surpriseAttack>
|
||||
</li>
|
||||
<li>
|
||||
<label>穿刺</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>65</power>
|
||||
<armorPenetration>0.80</armorPenetration>
|
||||
<cooldownTime>2.6</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_Cube_Productor_Energy</li>
|
||||
</recipeUsers>
|
||||
<researchPrerequisite>WULA_Synth_Weapon_4_DM_Base_Technology</researchPrerequisite>
|
||||
<skillRequirements>
|
||||
<Crafting>7</Crafting>
|
||||
</skillRequirements>
|
||||
<displayPriority>450</displayPriority>
|
||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<!--<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>Bullet_WULA_MW_Lance</defaultProjectile>
|
||||
<warmupTime>2</warmupTime>
|
||||
<minRange>6</minRange>
|
||||
<forcedMissRadius>0.1</forcedMissRadius>
|
||||
<range>38</range>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
<soundCast>Shot_TurretSniper</soundCast>
|
||||
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||
<muzzleFlashScale>6</muzzleFlashScale>
|
||||
</li>-->
|
||||
</verbs>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_Switch">
|
||||
<changeTo>WULA_MW_Lance_Ranged</changeTo>
|
||||
<abilityDef>WULA_WULA_MW_Lance_WeaponSwitchAbility</abilityDef>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>WULA_MW_Lance_Ranged</defName>
|
||||
<label>CMl-28"铳枪"(远程)</label>
|
||||
<description>乌拉帝国骑士所喜爱的枪炮合一的重型近战武器,采用高强度纳米碳纤维复合材料内芯,外层覆盖着带有散热格栅和能量导流槽的记忆合金装甲板,既可以在近战中刺穿对手,也可以从远距离上发射暗物质射流打击敌军。</description>
|
||||
<weaponTags>
|
||||
<!-- <li>Spear</li> -->
|
||||
</weaponTags>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_MW_Lance_Ranged</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
<drawSize>2</drawSize>
|
||||
</graphicData>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<costStuffCount>120</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList Inherit="False">
|
||||
<Plasteel>150</Plasteel>
|
||||
<WULA_Dark_Matter_Item>2</WULA_Dark_Matter_Item>
|
||||
</costList>
|
||||
<statBases>
|
||||
<WorkToMake>20000</WorkToMake>
|
||||
<Mass>10</Mass>
|
||||
<AccuracyTouch>1</AccuracyTouch>
|
||||
<AccuracyShort>1</AccuracyShort>
|
||||
<AccuracyMedium>1</AccuracyMedium>
|
||||
<AccuracyLong>1</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>0</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<tools>
|
||||
<li>
|
||||
<label>横扫</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>42</power>
|
||||
<cooldownTime>1.6</cooldownTime>
|
||||
<surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>14</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</surpriseAttack>
|
||||
</li>
|
||||
<li>
|
||||
<label>穿刺</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>65</power>
|
||||
<armorPenetration>0.80</armorPenetration>
|
||||
<cooldownTime>2.6</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<!--加上这个就行-->
|
||||
<!-- <tickerType>Normal</tickerType> -->
|
||||
<!--避免被生成-->
|
||||
<generateCommonality>0</generateCommonality>
|
||||
<!--不可制作-->
|
||||
<recipeMaker Inherit="False" />
|
||||
<verbs>
|
||||
<li Class="WulaFallenEmpire.VerbPropertiesExplosiveBeam">
|
||||
<verbClass>WulaFallenEmpire.Verb_ShootBeamExplosive</verbClass>
|
||||
|
||||
<!-- 铳枪 -->
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>WULA_MW_Lance</defName>
|
||||
<label>CMl-28"铳枪"</label>
|
||||
<description>乌拉帝国骑士所喜爱的枪炮合一的重型近战武器,采用高强度纳米碳纤维复合材料内芯,外层覆盖着带有散热格栅和能量导流槽的记忆合金装甲板,既可以在近战中刺穿对手,也可以从远距离上发射高精度射弹打击敌军。</description>
|
||||
<weaponTags>
|
||||
<!-- <li>Spear</li> -->
|
||||
</weaponTags>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_MW_Lance</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
<drawSize>2</drawSize>
|
||||
</graphicData>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<costStuffCount>120</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList Inherit="False">
|
||||
<Plasteel>150</Plasteel>
|
||||
<WULA_Dark_Matter_Item>2</WULA_Dark_Matter_Item>
|
||||
</costList>
|
||||
<statBases>
|
||||
<WorkToMake>20000</WorkToMake>
|
||||
<Mass>10</Mass>
|
||||
<AccuracyTouch>0.5</AccuracyTouch>
|
||||
<AccuracyShort>0.5</AccuracyShort>
|
||||
<AccuracyMedium>0.4</AccuracyMedium>
|
||||
<AccuracyLong>0.3</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>0</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<tools>
|
||||
<li>
|
||||
<label>横扫</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>42</power>
|
||||
<cooldownTime>1.6</cooldownTime>
|
||||
<surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>14</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</surpriseAttack>
|
||||
</li>
|
||||
<li>
|
||||
<label>穿刺</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>65</power>
|
||||
<armorPenetration>0.80</armorPenetration>
|
||||
<cooldownTime>2.6</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_Cube_Productor_Energy</li>
|
||||
</recipeUsers>
|
||||
<researchPrerequisite>WULA_Synth_Weapon_4_DM_Base_Technology</researchPrerequisite>
|
||||
<skillRequirements>
|
||||
<Crafting>7</Crafting>
|
||||
</skillRequirements>
|
||||
<displayPriority>450</displayPriority>
|
||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<!--<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>Bullet_WULA_MW_Lance</defaultProjectile>
|
||||
<warmupTime>2</warmupTime>
|
||||
<minRange>6</minRange>
|
||||
<forcedMissRadius>0.1</forcedMissRadius>
|
||||
<range>38</range>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
<soundCast>Shot_TurretSniper</soundCast>
|
||||
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||
<muzzleFlashScale>6</muzzleFlashScale>
|
||||
</li>-->
|
||||
</verbs>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_Switch">
|
||||
<changeTo>WULA_MW_Lance_Ranged</changeTo>
|
||||
<abilityDef>WULA_WeaponSwitchAbility</abilityDef>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<!-- 基础射线参数 -->
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<warmupTime>1</warmupTime>
|
||||
<range>24</range>
|
||||
<burstShotCount>6</burstShotCount>
|
||||
<ticksBetweenBurstShots>4</ticksBetweenBurstShots>
|
||||
<beamDamageDef>Wula_Dark_Matter_Beam</beamDamageDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>WULA_MW_Lance_Ranged</defName>
|
||||
<label>CMl-28"铳枪"(远程)</label>
|
||||
<description>乌拉帝国骑士所喜爱的枪炮合一的重型近战武器,采用高强度纳米碳纤维复合材料内芯,外层覆盖着带有散热格栅和能量导流槽的记忆合金装甲板,既可以在近战中刺穿对手,也可以从远距离上发射高精度射弹打击敌军。</description>
|
||||
<weaponTags>
|
||||
<!-- <li>Spear</li> -->
|
||||
</weaponTags>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_MW_Lance</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
<drawSize>2</drawSize>
|
||||
</graphicData>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<costStuffCount>120</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList Inherit="False">
|
||||
<Plasteel>150</Plasteel>
|
||||
<WULA_Dark_Matter_Item>2</WULA_Dark_Matter_Item>
|
||||
</costList>
|
||||
<statBases>
|
||||
<WorkToMake>20000</WorkToMake>
|
||||
<Mass>10</Mass>
|
||||
<AccuracyTouch>0.5</AccuracyTouch>
|
||||
<AccuracyShort>0.5</AccuracyShort>
|
||||
<AccuracyMedium>0.4</AccuracyMedium>
|
||||
<AccuracyLong>0.3</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>0</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<tools>
|
||||
<li>
|
||||
<label>横扫</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>42</power>
|
||||
<cooldownTime>1.6</cooldownTime>
|
||||
<surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>14</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</surpriseAttack>
|
||||
</li>
|
||||
<li>
|
||||
<label>穿刺</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>65</power>
|
||||
<armorPenetration>0.80</armorPenetration>
|
||||
<cooldownTime>2.6</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<!--加上这个就行-->
|
||||
<tickerType>Normal</tickerType>
|
||||
<!--避免被生成-->
|
||||
<generateCommonality>0</generateCommonality>
|
||||
<!--不可制作-->
|
||||
<recipeMaker Inherit="False"/>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>Bullet_WULA_MW_Lance</defaultProjectile>
|
||||
<warmupTime>2</warmupTime>
|
||||
<minRange>6</minRange>
|
||||
<forcedMissRadius>0.1</forcedMissRadius>
|
||||
<range>38</range>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
<soundCast>Shot_TurretSniper</soundCast>
|
||||
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||
<muzzleFlashScale>6</muzzleFlashScale>
|
||||
</li>
|
||||
</verbs>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_Switch">
|
||||
<changeTo>WULA_MW_Lance</changeTo>
|
||||
<abilityDef>WULA_WeaponSwitchAbility</abilityDef>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<!-- 消除射线偏移的参数 -->
|
||||
<beamFullWidthRange>1000</beamFullWidthRange>
|
||||
<beamWidth>-1</beamWidth>
|
||||
<beamMaxDeviation>0</beamMaxDeviation>
|
||||
<beamCurvature>0</beamCurvature>
|
||||
<beamStartOffset>0</beamStartOffset>
|
||||
|
||||
<AbilityDef>
|
||||
<defName>WULA_WeaponSwitchAbility</defName>
|
||||
<label>变换形态</label>
|
||||
<description>变换武器形态</description>
|
||||
<cooldownTicksRange>601</cooldownTicksRange>
|
||||
<iconPath><!-- 图标路径--></iconPath>
|
||||
<hostile>false</hostile>
|
||||
<showOnCharacterCard>false</showOnCharacterCard>
|
||||
<aiCanUse>true</aiCanUse>
|
||||
<targetRequired>false</targetRequired>
|
||||
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
||||
<statBases>
|
||||
<!-- 如果不需要限时,可以把这玩意删了-->
|
||||
<!--<Ability_Duration>10</Ability_Duration>-->
|
||||
</statBases>
|
||||
<verbProperties>
|
||||
<verbClass>Verb_CastAbility</verbClass>
|
||||
<warmupTime>0.1</warmupTime>
|
||||
<drawAimPie>false</drawAimPie>
|
||||
<requireLineOfSight>false</requireLineOfSight>
|
||||
<targetable>false</targetable>
|
||||
<targetParams>
|
||||
<canTargetSelf>true</canTargetSelf>
|
||||
</targetParams>
|
||||
</verbProperties>
|
||||
<comps>
|
||||
<li Class="CompProperties_AbilityEffect">
|
||||
<compClass>WulaFallenEmpire.CompAbilityEffect_Switch</compClass>
|
||||
</li>
|
||||
<!-- 如果不需要限时,可以把这玩意删了-->
|
||||
<!--<li Class="CompProperties_AbilityGiveHediff">
|
||||
<!-- 视觉和音效 -->
|
||||
<muzzleFlashScale>0</muzzleFlashScale>
|
||||
<soundCastBeam>BeamGraser_Shooting</soundCastBeam>
|
||||
<beamGroundFleckDef>Fleck_BeamBurn</beamGroundFleckDef>
|
||||
<beamFleckChancePerTick>0.32</beamFleckChancePerTick>
|
||||
<beamMoteDef>Mote_Wula_Dark_Matter_Beam</beamMoteDef>
|
||||
<beamEndEffecterDef>GraserBeam_End</beamEndEffecterDef>
|
||||
|
||||
<screenShakeFactor>0.35</screenShakeFactor>
|
||||
|
||||
<!-- 火焰效果 -->
|
||||
<beamChanceToStartFire>0.6</beamChanceToStartFire>
|
||||
<beamChanceToAttachFire>0.6</beamChanceToAttachFire>
|
||||
<beamFireSizeRange>0.25</beamFireSizeRange>
|
||||
|
||||
<!-- 其他射线属性 -->
|
||||
<beamHitsNeighborCells>true</beamHitsNeighborCells>
|
||||
<beamLineFleckChanceCurve>
|
||||
<points>
|
||||
<li>(0, 0)</li>
|
||||
<li>(0.65, 0.4)</li>
|
||||
<li>(1, 0.75)</li>
|
||||
</points>
|
||||
</beamLineFleckChanceCurve>
|
||||
|
||||
<!-- 攻击目标设置 -->
|
||||
<targetParams>
|
||||
<canTargetLocations>true</canTargetLocations>
|
||||
</targetParams>
|
||||
|
||||
<enableExplosion>true</enableExplosion>
|
||||
<explosionShotInterval>3</explosionShotInterval>
|
||||
<explosionRadius>0.25</explosionRadius>
|
||||
<explosionDamageDef>Wula_Dark_Matter_Flame</explosionDamageDef>
|
||||
<explosionDamage>15</explosionDamage>
|
||||
<explosionSound>Explosion_Bomb</explosionSound>
|
||||
<chanceToStartFire>0.6</chanceToStartFire>
|
||||
</li>
|
||||
</verbs>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_Switch">
|
||||
<changeTo>WULA_MW_Lance</changeTo>
|
||||
<abilityDef>WULA_WULA_MW_Lance_WeaponSwitchAbility</abilityDef>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
|
||||
<AbilityDef>
|
||||
<defName>WULA_WULA_MW_Lance_WeaponSwitchAbility</defName>
|
||||
<label>武装解放 / 武装闭锁</label>
|
||||
<description>控制暗物质能源炉的能量输出,以决定CMl-28"铳枪"是否可以发射暗物质射流</description>
|
||||
<cooldownTicksRange>601</cooldownTicksRange>
|
||||
<iconPath>Wula/UI/Abilities/WULA_WeaponSwitchAbility</iconPath>
|
||||
<hostile>false</hostile>
|
||||
<showOnCharacterCard>false</showOnCharacterCard>
|
||||
<aiCanUse>false</aiCanUse>
|
||||
<targetRequired>false</targetRequired>
|
||||
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
||||
<statBases>
|
||||
<!-- 如果不需要限时,可以把这玩意删了-->
|
||||
<!--<Ability_Duration>10</Ability_Duration>-->
|
||||
</statBases>
|
||||
<verbProperties>
|
||||
<verbClass>Verb_CastAbility</verbClass>
|
||||
<warmupTime>0</warmupTime>
|
||||
<drawAimPie>false</drawAimPie>
|
||||
<requireLineOfSight>false</requireLineOfSight>
|
||||
<targetable>false</targetable>
|
||||
<targetParams>
|
||||
<canTargetSelf>true</canTargetSelf>
|
||||
</targetParams>
|
||||
</verbProperties>
|
||||
<comps>
|
||||
<li Class="CompProperties_AbilityEffect">
|
||||
<compClass>WulaFallenEmpire.CompAbilityEffect_Switch</compClass>
|
||||
</li>
|
||||
<!-- 如果不需要限时,可以把这玩意删了-->
|
||||
<!--<li
|
||||
Class="CompProperties_AbilityGiveHediff">
|
||||
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
||||
<hediffDef>WULA_HediffSwitchDuration</hediffDef>
|
||||
<onlyApplyToSelf>True</onlyApplyToSelf>
|
||||
</li>-->
|
||||
</comps>
|
||||
</AbilityDef>
|
||||
</comps>
|
||||
</AbilityDef>
|
||||
|
||||
<!--<HediffDef>
|
||||
<!--<HediffDef>
|
||||
<defName>WULA_HediffSwitchDuration</defName>
|
||||
<label>变换形态</label>
|
||||
<description>变换形态的持续时间显示。</description>
|
||||
@@ -242,59 +285,4 @@
|
||||
</li>
|
||||
</comps>
|
||||
</HediffDef>-->
|
||||
|
||||
<AbilityDef>
|
||||
<defName>WULA_WeaponSwitchCancel</defName>
|
||||
<label>解除变换</label>
|
||||
<description>解除武器变换</description>
|
||||
<!-- 让它显示在武器变换后面。-->
|
||||
<displayOrder>1</displayOrder>
|
||||
<cooldownTicksRange>0</cooldownTicksRange>
|
||||
<iconPath><!-- 图标路径--></iconPath>
|
||||
<hostile>false</hostile>
|
||||
<showOnCharacterCard>false</showOnCharacterCard>
|
||||
<aiCanUse>false</aiCanUse>
|
||||
<targetRequired>false</targetRequired>
|
||||
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
||||
<verbProperties>
|
||||
<verbClass>Verb_CastAbility</verbClass>
|
||||
<warmupTime>0.1</warmupTime>
|
||||
<drawAimPie>false</drawAimPie>
|
||||
<requireLineOfSight>false</requireLineOfSight>
|
||||
<targetable>false</targetable>
|
||||
<targetParams>
|
||||
<canTargetSelf>true</canTargetSelf>
|
||||
</targetParams>
|
||||
</verbProperties>
|
||||
<comps>
|
||||
<!--<li Class="CompProperties_AbilityEffect">
|
||||
<compClass>WulaFallenEmpire.CompAbilityEffect_RemoveHediff</compClass>
|
||||
</li>-->
|
||||
</comps>
|
||||
</AbilityDef>
|
||||
|
||||
|
||||
<ThingDef ParentName="BaseBullet">
|
||||
<defName>Bullet_WULA_MW_Lance</defName>
|
||||
<label>铳枪穿甲弹</label>
|
||||
<thingClass>Projectile_Explosive</thingClass>
|
||||
<tickerType>Normal</tickerType>
|
||||
<neverMultiSelect>True</neverMultiSelect>
|
||||
<graphicData>
|
||||
<texPath>Wula/Projectile/WULA_Bullet_ChargeLanceShot_Red</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>TransparentPostLight</shaderType>
|
||||
<drawSize>3.4</drawSize>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>Bullet</damageDef>
|
||||
<damageAmountBase>120</damageAmountBase>
|
||||
<speed>180</speed>
|
||||
<explosionRadius>1.6</explosionRadius>
|
||||
<arcHeightFactor>0.4</arcHeightFactor>
|
||||
<soundExplode>Explosion_Rocket</soundExplode>
|
||||
<armorPenetrationBase>0.7</armorPenetrationBase>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
</Defs>
|
||||
@@ -292,6 +292,89 @@
|
||||
<recipeUsers Inherit="False" />
|
||||
</recipeMaker>
|
||||
</ThingDef>
|
||||
|
||||
<!-- 双用枪 -->
|
||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||
<defName>WULA_RW_Plasm_AR</defName>
|
||||
<label>PMa-72"磷叶"</label>
|
||||
<description>乌拉帝国的旧式多用途突击步枪,搭载了一套用于发射等离子体的谐振器,可以射出高精度的等离子体,也可以在近距离搏斗上当成等离子喷枪来使用。</description>
|
||||
<tickerType>Normal</tickerType>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_RW_Plasm_AR</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<drawSize>1.4</drawSize>
|
||||
</graphicData>
|
||||
<soundInteract>Interact_Rifle</soundInteract>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_Cube_Productor_BIO</li>
|
||||
<li>WULA_Cube_Productor_Energy</li>
|
||||
</recipeUsers>
|
||||
<researchPrerequisite>WULA_Synth_Weapon_2_Plasm_Technology</researchPrerequisite>
|
||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
||||
</recipeMaker>
|
||||
<statBases>
|
||||
<WorkToMake>7500</WorkToMake>
|
||||
<!-- <MarketValue>370</MarketValue> -->
|
||||
<Mass>3.5</Mass>
|
||||
<AccuracyTouch>0.85</AccuracyTouch>
|
||||
<AccuracyShort>0.85</AccuracyShort>
|
||||
<AccuracyMedium>0.75</AccuracyMedium>
|
||||
<AccuracyLong>0.5</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.46</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>Bullet_WULA_RW_Plasm_AR</defaultProjectile>
|
||||
<warmupTime>1.25</warmupTime>
|
||||
<range>28</range>
|
||||
<burstShotCount>6</burstShotCount>
|
||||
<ticksBetweenBurstShots>3</ticksBetweenBurstShots>
|
||||
<soundCast>ChargeLance_Fire</soundCast>
|
||||
<soundCastTail>GunTail_Medium</soundCastTail>
|
||||
<muzzleFlashScale>7</muzzleFlashScale>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>等离子切割</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>20</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
<armorPenetration>0.5</armorPenetration>
|
||||
<soundMeleeHit>ChargeLance_Fire</soundMeleeHit>
|
||||
</li>
|
||||
</tools>
|
||||
<costList Inherit="False">
|
||||
<Steel>180</Steel>
|
||||
<ComponentIndustrial>10</ComponentIndustrial>
|
||||
</costList>
|
||||
<weaponTags>
|
||||
<li>Wula_Weapon_Init</li>
|
||||
</weaponTags>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="BaseBullet">
|
||||
<defName>Bullet_WULA_RW_Plasm_AR</defName>
|
||||
<label>磷叶等离子体射弹</label>
|
||||
<graphicData>
|
||||
<texPath>Wula/Projectile/WULA_Bullet_Plasm</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>Bullet</damageDef>
|
||||
<damageAmountBase>12</damageAmountBase>
|
||||
<armorPenetrationBase>0.5</armorPenetrationBase>
|
||||
<speed>55</speed>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
<!-- 动力破墙锤 -->
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality">
|
||||
@@ -472,15 +555,15 @@
|
||||
<WorkToMake>20000</WorkToMake>
|
||||
<Mass>2.5</Mass>
|
||||
</statBases>
|
||||
<tools>
|
||||
<tools Inherit="False">
|
||||
<li>
|
||||
<label>链锯</label>
|
||||
<capacities>
|
||||
<li>Cut</li>
|
||||
</capacities>
|
||||
<armorPenetration>0.5</armorPenetration>
|
||||
<power>18</power> <!-- 2.5x natural fist -->
|
||||
<cooldownTime>1.4</cooldownTime>
|
||||
<power>25</power> <!-- 2.5x natural fist -->
|
||||
<cooldownTime>1.2</cooldownTime>
|
||||
<soundMeleeHit>Pawn_Melee_PowerClaw_Hit</soundMeleeHit>
|
||||
<soundMeleeMiss>Pawn_Melee_PowerClaw_Miss</soundMeleeMiss>
|
||||
</li>
|
||||
@@ -490,8 +573,8 @@
|
||||
<li>Blunt</li>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>14</power>
|
||||
<cooldownTime>1.75</cooldownTime>
|
||||
<power>18</power>
|
||||
<cooldownTime>1.5</cooldownTime>
|
||||
<surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
@@ -551,13 +634,13 @@
|
||||
<WorkToMake>30000</WorkToMake>
|
||||
<Mass>100</Mass>
|
||||
</statBases>
|
||||
<tools>
|
||||
<tools Inherit="False">
|
||||
<li>
|
||||
<label>横扫</label>
|
||||
<capacities>
|
||||
<li>Cut</li>
|
||||
</capacities>
|
||||
<power>18</power>
|
||||
<power>35</power>
|
||||
<cooldownTime>1.9</cooldownTime>
|
||||
<armorPenetration>0.50</armorPenetration>
|
||||
</li>
|
||||
@@ -566,9 +649,9 @@
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>20</power>
|
||||
<power>40</power>
|
||||
<armorPenetration>0.90</armorPenetration>
|
||||
<cooldownTime>2.5</cooldownTime>
|
||||
<cooldownTime>2.2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<recipeMaker>
|
||||
@@ -631,7 +714,7 @@
|
||||
<range>18</range>
|
||||
<burstShotCount>3</burstShotCount>
|
||||
<ticksBetweenBurstShots>3</ticksBetweenBurstShots>
|
||||
<soundCast>ChargeLance_Fire</soundCast>
|
||||
<soundCast>Shot_BoltActionRifle</soundCast>
|
||||
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||
<muzzleFlashScale>7</muzzleFlashScale>
|
||||
</li>
|
||||
@@ -649,7 +732,7 @@
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>Bullet</damageDef>
|
||||
<damageAmountBase>15</damageAmountBase>
|
||||
<damageAmountBase>25</damageAmountBase>
|
||||
<stoppingPower>2.5</stoppingPower>
|
||||
<armorPenetrationBase>0.65</armorPenetrationBase>
|
||||
<speed>55</speed>
|
||||
@@ -1044,7 +1127,7 @@
|
||||
<range>30</range>
|
||||
<burstShotCount>3</burstShotCount>
|
||||
<ticksBetweenBurstShots>8</ticksBetweenBurstShots>
|
||||
<beamDamageDef>Wula_Darm_Matter_Beam</beamDamageDef>
|
||||
<beamDamageDef>Wula_Dark_Matter_Beam</beamDamageDef>
|
||||
|
||||
<!-- 消除射线偏移的参数 -->
|
||||
<beamFullWidthRange>1000</beamFullWidthRange>
|
||||
@@ -1087,7 +1170,7 @@
|
||||
<enableExplosion>true</enableExplosion>
|
||||
<explosionShotInterval>1</explosionShotInterval>
|
||||
<explosionRadius>1.8</explosionRadius>
|
||||
<explosionDamageDef>Wula_Darm_Matter_Flame</explosionDamageDef>
|
||||
<explosionDamageDef>Wula_Dark_Matter_Flame</explosionDamageDef>
|
||||
<explosionDamage>15</explosionDamage>
|
||||
<explosionSound>Explosion_Bomb</explosionSound>
|
||||
<chanceToStartFire>0.6</chanceToStartFire>
|
||||
@@ -1136,7 +1219,7 @@
|
||||
<AccuracyLong>0.6</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>3</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<verbs>
|
||||
<verbs>x
|
||||
<li Class="WulaFallenEmpire.VerbPropertiesExplosiveBeam">
|
||||
<verbClass>WulaFallenEmpire.Verb_ShootBeamExplosive</verbClass>
|
||||
|
||||
@@ -1146,7 +1229,7 @@
|
||||
<range>22</range>
|
||||
<burstShotCount>12</burstShotCount>
|
||||
<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
|
||||
<beamDamageDef>Wula_Darm_Matter_Beam</beamDamageDef>
|
||||
<beamDamageDef>Wula_Dark_Matter_Beam</beamDamageDef>
|
||||
|
||||
<!-- 消除射线偏移的参数 -->
|
||||
<!-- <beamFullWidthRange>1000</beamFullWidthRange>
|
||||
@@ -1194,7 +1277,7 @@
|
||||
<enableExplosion>true</enableExplosion>
|
||||
<explosionShotInterval>2</explosionShotInterval>
|
||||
<explosionRadius>3</explosionRadius>
|
||||
<explosionDamageDef>Wula_Darm_Matter_Flame</explosionDamageDef>
|
||||
<explosionDamageDef>Wula_Dark_Matter_Flame</explosionDamageDef>
|
||||
<explosionDamage>25</explosionDamage>
|
||||
<explosionSound>Explosion_Bomb</explosionSound>
|
||||
<chanceToStartFire>0.6</chanceToStartFire>
|
||||
|
||||
@@ -0,0 +1,87 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
<!-- 服务器 -->
|
||||
<ThingDef ParentName="BuildingBase">
|
||||
<defName>WULA_OfferingPedestal</defName>
|
||||
<label>帝国献祭基座</label>
|
||||
<description>一个用于进行灵能献祭的基座。它可以作为灵能的冥想焦点,并能通过附近的灵能设施获得强化。它是启动乌拉帝国灵能仪式的关键建筑。</description>
|
||||
<tickerType>Normal</tickerType>
|
||||
<passability>Standable</passability>
|
||||
<scatterableOnMapGen>false</scatterableOnMapGen>
|
||||
<building>
|
||||
<sowTag>SupportPlantsOnly</sowTag>
|
||||
<canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant>
|
||||
<ai_chillDestination>false</ai_chillDestination>
|
||||
<wakeDormantPawnsOnConstruction>false</wakeDormantPawnsOnConstruction>
|
||||
<artificialForMeditationPurposes>false</artificialForMeditationPurposes>
|
||||
<buildingTags>
|
||||
<li>Anomaly</li>
|
||||
</buildingTags>
|
||||
</building>
|
||||
<uiOrder>200</uiOrder>
|
||||
<graphicData>
|
||||
<texPath>Wula/Building/WULA_OfferingPedestal</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<drawSize>(3, 3)</drawSize>
|
||||
</graphicData>
|
||||
<size>(3, 3)</size>
|
||||
<terrainAffordanceNeeded>Light</terrainAffordanceNeeded>
|
||||
<researchPrerequisites>
|
||||
<li>WULA_FE_Spiritualist_Base_Technology</li>
|
||||
</researchPrerequisites>
|
||||
<inspectorTabs>
|
||||
<li>ITab_Entity</li>
|
||||
</inspectorTabs>
|
||||
<designationCategory>WULA_Buildings</designationCategory>
|
||||
<altitudeLayer>FloorEmplacement</altitudeLayer>
|
||||
<selectable>true</selectable>
|
||||
<rotatable>false</rotatable>
|
||||
<statBases>
|
||||
<WorkToBuild>0</WorkToBuild>
|
||||
<MeditationFocusStrength>0.08</MeditationFocusStrength>
|
||||
</statBases>
|
||||
<useHitPoints>false</useHitPoints>
|
||||
<placeWorkers>
|
||||
<li>PlaceWorker_NeverAdjacentUnstandableRadial</li>
|
||||
</placeWorkers>
|
||||
<drawPlaceWorkersWhileSelected>True</drawPlaceWorkersWhileSelected>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_WulaRitualSpot">
|
||||
</li>
|
||||
<li Class="CompProperties_AffectedByFacilities">
|
||||
<linkableFacilities>
|
||||
<li>ShardBeacon</li>
|
||||
<li>VoidSculpture</li>
|
||||
</linkableFacilities>
|
||||
</li>
|
||||
<li Class="CompProperties_MeditationFocus">
|
||||
<statDef>MeditationFocusStrength</statDef>
|
||||
<focusTypes>
|
||||
<li>Void</li>
|
||||
</focusTypes>
|
||||
<offsets>
|
||||
<li Class="FocusStrengthOffset_BuildingDefs">
|
||||
<defs>
|
||||
<li>ShardBeacon</li>
|
||||
</defs>
|
||||
<offsetPerBuilding>0.02</offsetPerBuilding>
|
||||
<radius>9.9</radius>
|
||||
<maxBuildings>4</maxBuildings>
|
||||
<explanationKey>MeditationFocusPerBuilding</explanationKey>
|
||||
<explanationKeyAbstract>MeditationFocusPerBuildingAbstract</explanationKeyAbstract>
|
||||
</li>
|
||||
<li Class="FocusStrengthOffset_BuildingDefs">
|
||||
<defs>
|
||||
<li>VoidSculpture</li>
|
||||
</defs>
|
||||
<offsetPerBuilding>0.02</offsetPerBuilding>
|
||||
<radius>9.9</radius>
|
||||
<maxBuildings>6</maxBuildings>
|
||||
<explanationKey>MeditationFocusPerBuilding</explanationKey>
|
||||
<explanationKeyAbstract>MeditationFocusPerBuildingAbstract</explanationKeyAbstract>
|
||||
</li>
|
||||
</offsets>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
</Defs>
|
||||
BIN
Content/Textures/Wula/Building/WULA_OfferingPedestal.png
Normal file
|
After Width: | Height: | Size: 174 KiB |
BIN
Content/Textures/Wula/Projectile/WULA_Bullet_Plasm.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
Content/Textures/Wula/UI/Abilities/WULA_WeaponSwitchAbility.png
Normal file
|
After Width: | Height: | Size: 5.8 KiB |
|
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 22 KiB |
BIN
Content/Textures/Wula/Weapon/WULA_MW_Lance_Ranged.png
Normal file
|
After Width: | Height: | Size: 23 KiB |
BIN
Content/Textures/Wula/Weapon/WULA_RW_Plasm_AR.png
Normal file
|
After Width: | Height: | Size: 32 KiB |
BIN
Source/美术与文本源文件/Wula/Building/WULA_OfferingPedestal.sai2
Normal file
BIN
Source/美术与文本源文件/Wula/Projectile/WULA_Bullet_Plasm.png
Normal file
|
After Width: | Height: | Size: 14 KiB |