Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/JobDriver_IngestWulaEnergy.cs
2025-07-23 16:54:03 +08:00

124 lines
4.5 KiB
C#

using System.Collections.Generic;
using Verse;
using Verse.AI;
using RimWorld;
namespace WulaFallenEmpire
{
public class JobDriver_IngestWulaEnergy : JobDriver
{
private bool eatingFromInventory;
private const TargetIndex IngestibleSourceInd = TargetIndex.A;
private Thing IngestibleSource => job.GetTarget(IngestibleSourceInd).Thing;
private float ChewDurationMultiplier
{
get
{
Thing ingestibleSource = IngestibleSource;
if (ingestibleSource.def.ingestible != null)
{
return 1f / pawn.GetStatValue(StatDefOf.EatingSpeed);
}
return 1f;
}
}
public override void ExposeData()
{
base.ExposeData();
Scribe_Values.Look(ref eatingFromInventory, "eatingFromInventory", defaultValue: false);
}
public override void Notify_Starting()
{
base.Notify_Starting();
eatingFromInventory = pawn.inventory != null && pawn.inventory.Contains(IngestibleSource);
}
public override bool TryMakePreToilReservations(bool errorOnFailed)
{
if (pawn.Faction != null)
{
Thing ingestibleSource = IngestibleSource;
int maxAmountToPickup = FoodUtility.GetMaxAmountToPickup(ingestibleSource, pawn, job.count);
if (!pawn.Reserve(ingestibleSource, job, 10, maxAmountToPickup, null, errorOnFailed))
{
return false;
}
job.count = maxAmountToPickup;
}
return true;
}
protected override IEnumerable<Toil> MakeNewToils()
{
this.FailOn(() => !IngestibleSource.Destroyed && !IngestibleSource.IngestibleNow);
Toil chew = Toils_Ingest.ChewIngestible(pawn, ChewDurationMultiplier, IngestibleSourceInd, TargetIndex.None)
.FailOn((Toil x) => !IngestibleSource.Spawned && (pawn.carryTracker == null || pawn.carryTracker.CarriedThing != IngestibleSource))
.FailOnCannotTouch(IngestibleSourceInd, PathEndMode.Touch);
foreach (Toil item in PrepareToIngestToils(chew))
{
yield return item;
}
yield return chew;
// Custom Finalize Ingest Logic
Toil finalizeToil = new Toil();
finalizeToil.initAction = delegate
{
Pawn ingester = pawn;
Thing ingestible = IngestibleSource;
if (ingester == null || ingestible == null)
{
return;
}
// If it's not an energy core, use the default vanilla method for safety, though this job should only target energy cores.
if (ingestible.def.defName != "WULA_Charge_Cube")
{
ingester.needs.food.CurLevel += FoodUtility.GetNutrition(ingester, ingestible, ingestible.def);
}
else
{
// Our custom logic for energy core
// 1. Apply the charging hediff
Hediff hediff = HediffMaker.MakeHediff(HediffDef.Named("WULA_ChargingHediff"), ingester);
hediff.Severity = 1.0f;
ingester.health.AddHediff(hediff);
// 2. Spawn the used core
Thing usedCore = ThingMaker.MakeThing(ThingDef.Named("WULA_Charge_Cube_No_Power"));
GenPlace.TryPlaceThing(usedCore, ingester.Position, ingester.Map, ThingPlaceMode.Near);
}
// Destroy the original food item
if (!ingestible.Destroyed)
{
ingestible.Destroy();
}
};
finalizeToil.defaultCompleteMode = ToilCompleteMode.Instant;
yield return finalizeToil;
}
private IEnumerable<Toil> PrepareToIngestToils(Toil chewToil)
{
if (eatingFromInventory)
{
yield return Toils_Misc.TakeItemFromInventoryToCarrier(pawn, IngestibleSourceInd);
}
else
{
yield return Toils_Goto.GotoThing(IngestibleSourceInd, PathEndMode.ClosestTouch).FailOnDespawnedNullOrForbidden(IngestibleSourceInd);
yield return Toils_Ingest.PickupIngestible(IngestibleSourceInd, pawn);
}
}
}
}