Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/GlobalWorkTable/Dialog_GlobalStorageTransfer.cs
2025-12-14 12:15:45 +08:00

417 lines
14 KiB
C#

using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Verse;
using Verse.Sound;
namespace WulaFallenEmpire
{
public class Dialog_GlobalStorageTransfer : Window
{
private const float RowHeight = 30f;
private const float TitleHeight = 45f;
private const float TopAreaHeight = 58f;
private readonly Building_GlobalWorkTable table;
private readonly Pawn negotiator;
private readonly GlobalStorageWorldComponent storage;
private readonly GlobalStorageTransferTrader trader;
private readonly QuickSearchWidget quickSearchWidget = new QuickSearchWidget();
private Vector2 scrollPosition;
private float viewHeight;
private List<Tradeable_StorageTransfer> tradeables = new List<Tradeable_StorageTransfer>();
private ITrader prevTrader;
private Pawn prevNegotiator;
private TradeDeal prevDeal;
private bool prevGiftMode;
public override Vector2 InitialSize => new Vector2(1024f, UI.screenHeight);
public Dialog_GlobalStorageTransfer(Building_GlobalWorkTable table, Pawn negotiator)
{
this.table = table;
this.negotiator = negotiator;
storage = Find.World.GetComponent<GlobalStorageWorldComponent>();
trader = new GlobalStorageTransferTrader(table?.Map, storage);
doCloseX = true;
closeOnAccept = false;
closeOnClickedOutside = true;
absorbInputAroundWindow = true;
}
public override void PostOpen()
{
base.PostOpen();
prevTrader = TradeSession.trader;
prevNegotiator = TradeSession.playerNegotiator;
prevDeal = TradeSession.deal;
prevGiftMode = TradeSession.giftMode;
TradeSession.trader = trader;
TradeSession.playerNegotiator = negotiator;
TradeSession.deal = null;
TradeSession.giftMode = false;
RebuildTradeables();
}
public override void PostClose()
{
base.PostClose();
TradeSession.trader = prevTrader;
TradeSession.playerNegotiator = prevNegotiator;
TradeSession.deal = prevDeal;
TradeSession.giftMode = prevGiftMode;
}
public override void DoWindowContents(Rect inRect)
{
if (table == null || table.DestroyedOrNull() || table.Map == null || storage == null)
{
Close();
return;
}
Text.Font = GameFont.Medium;
Widgets.Label(new Rect(0f, 0f, inRect.width, TitleHeight), "WULA_GlobalStorageTransferTitle".Translate());
Text.Font = GameFont.Small;
Rect topRect = new Rect(0f, TitleHeight, inRect.width, TopAreaHeight);
DrawTopArea(topRect);
float bottomAreaHeight = 45f;
Rect listRect = new Rect(0f, topRect.yMax + 6f, inRect.width, inRect.height - topRect.yMax - bottomAreaHeight - 8f);
DrawTradeablesList(listRect);
Rect bottomRect = new Rect(0f, inRect.height - bottomAreaHeight, inRect.width, bottomAreaHeight);
DrawBottomButtons(bottomRect);
}
private void DrawTopArea(Rect rect)
{
Rect searchRect = new Rect(rect.xMax - 260f, rect.y + 2f, 260f, 24f);
quickSearchWidget.OnGUI(searchRect, onFilterChange: () => { }, onClear: () => { });
Rect hintRect = new Rect(rect.x, rect.y, rect.width - 270f, rect.height);
Widgets.Label(hintRect,
"WULA_GlobalStorageTransferHint".Translate());
}
private void DrawTradeablesList(Rect rect)
{
Widgets.DrawMenuSection(rect);
Rect outRect = rect.ContractedBy(5f);
Rect viewRect = new Rect(0f, 0f, outRect.width - 16f, viewHeight);
Widgets.BeginScrollView(outRect, ref scrollPosition, viewRect);
float curY = 0f;
int drawnIndex = 0;
for (int i = 0; i < tradeables.Count; i++)
{
Tradeable_StorageTransfer trad = tradeables[i];
if (trad == null || trad.ThingDef == null) continue;
if (!quickSearchWidget.filter.Matches(trad.ThingDef))
continue;
Rect rowRect = new Rect(0f, curY, viewRect.width, RowHeight);
TradeUI.DrawTradeableRow(rowRect, trad, drawnIndex);
curY += RowHeight;
drawnIndex++;
}
if (Event.current.type == EventType.Layout)
{
viewHeight = Mathf.Max(curY, outRect.height);
}
Widgets.EndScrollView();
}
private void DrawBottomButtons(Rect rect)
{
float buttonWidth = 160f;
Rect executeRect = new Rect(rect.xMax - buttonWidth, rect.y + 2f, buttonWidth, rect.height - 4f);
Rect resetRect = new Rect(executeRect.x - buttonWidth - 10f, executeRect.y, buttonWidth, executeRect.height);
if (Widgets.ButtonText(resetRect, "WULA_ResetTransfer".Translate()))
{
foreach (var t in tradeables)
{
t?.ForceTo(0);
}
SoundDefOf.Tick_Low.PlayOneShotOnCamera();
}
if (Widgets.ButtonText(executeRect, "WULA_ExecuteTransfer".Translate()))
{
ExecuteTransfers();
}
}
private void ExecuteTransfers()
{
bool changed = false;
foreach (var trad in tradeables)
{
if (trad == null) continue;
if (trad.CountToTransfer == 0) continue;
changed = true;
trad.ResolveTrade();
trad.ForceTo(0);
}
if (changed)
{
SoundDefOf.ExecuteTrade.PlayOneShotOnCamera();
RebuildTradeables();
}
else
{
SoundDefOf.Tick_Low.PlayOneShotOnCamera();
}
}
private void RebuildTradeables()
{
tradeables.Clear();
var byDef = new Dictionary<ThingDef, Tradeable_StorageTransfer>();
foreach (Thing t in GetThingsInPoweredTradeBeaconRange(table.Map))
{
if (t?.def == null) continue;
if (t.def.category != ThingCategory.Item) continue;
if (!byDef.TryGetValue(t.def, out var trad))
{
trad = new Tradeable_StorageTransfer();
byDef[t.def] = trad;
}
trad.AddThing(t, Transactor.Colony);
}
foreach (var kvp in GetGlobalStorageCounts(storage))
{
ThingDef def = kvp.Key;
int count = kvp.Value;
if (def == null || count <= 0) continue;
if (!byDef.TryGetValue(def, out var trad))
{
trad = new Tradeable_StorageTransfer();
byDef[def] = trad;
}
foreach (Thing dummy in MakeDummyStacks(def, count))
{
trad.AddThing(dummy, Transactor.Trader);
}
}
tradeables = byDef.Values
.Where(t => t != null && t.ThingDef != null)
.OrderBy(t => t.ThingDef.label)
.ToList();
}
private static IEnumerable<Thing> GetThingsInPoweredTradeBeaconRange(Map map)
{
if (map == null) yield break;
HashSet<Thing> yielded = new HashSet<Thing>();
foreach (var beacon in Building_OrbitalTradeBeacon.AllPowered(map))
{
foreach (var cell in beacon.TradeableCells)
{
List<Thing> things = cell.GetThingList(map);
for (int i = 0; i < things.Count; i++)
{
Thing t = things[i];
if (t == null) continue;
if (!yielded.Add(t)) continue;
yield return t;
}
}
}
}
private static Dictionary<ThingDef, int> GetGlobalStorageCounts(GlobalStorageWorldComponent storage)
{
var counts = new Dictionary<ThingDef, int>();
if (storage == null) return counts;
foreach (var kvp in storage.outputStorage)
{
if (kvp.Key == null || kvp.Value <= 0) continue;
counts[kvp.Key] = counts.TryGetValue(kvp.Key, out var v) ? v + kvp.Value : kvp.Value;
}
foreach (var kvp in storage.inputStorage)
{
if (kvp.Key == null || kvp.Value <= 0) continue;
counts[kvp.Key] = counts.TryGetValue(kvp.Key, out var v) ? v + kvp.Value : kvp.Value;
}
return counts;
}
private static IEnumerable<Thing> MakeDummyStacks(ThingDef def, int count)
{
int remaining = count;
int stackLimit = Mathf.Max(1, def.stackLimit);
while (remaining > 0)
{
int stackCount = Mathf.Min(remaining, stackLimit);
Thing thing = MakeThingForDef(def, stackCount);
if (thing == null) yield break;
yield return thing;
remaining -= stackCount;
}
}
private static Thing MakeThingForDef(ThingDef def, int stackCount)
{
if (def == null) return null;
Thing thing;
if (def.MadeFromStuff)
{
ThingDef stuff = GenStuff.DefaultStuffFor(def) ?? GenStuff.AllowedStuffsFor(def).FirstOrDefault();
if (stuff == null) return null;
thing = ThingMaker.MakeThing(def, stuff);
}
else
{
thing = ThingMaker.MakeThing(def);
}
thing.stackCount = stackCount;
return thing;
}
private class Tradeable_StorageTransfer : Tradeable
{
public override bool TraderWillTrade => true;
public override bool IsCurrency => false;
}
private class GlobalStorageTransferTrader : ITrader
{
private readonly Map map;
private readonly GlobalStorageWorldComponent storage;
private readonly TraderKindDef traderKind;
public GlobalStorageTransferTrader(Map map, GlobalStorageWorldComponent storage)
{
this.map = map;
this.storage = storage;
traderKind =
DefDatabase<TraderKindDef>.GetNamedSilentFail("Orbital_ExoticGoods") ??
DefDatabase<TraderKindDef>.GetNamedSilentFail("Orbital_BulkGoods") ??
DefDatabase<TraderKindDef>.AllDefs.FirstOrDefault();
}
public TraderKindDef TraderKind => traderKind;
public IEnumerable<Thing> Goods => Enumerable.Empty<Thing>();
public int RandomPriceFactorSeed => 0;
public string TraderName => "WULA_GlobalStorageTransferTitle".Translate();
public bool CanTradeNow => true;
public float TradePriceImprovementOffsetForPlayer => 0f;
public Faction Faction => Faction.OfPlayer;
public TradeCurrency TradeCurrency => TradeCurrency.Silver;
public IEnumerable<Thing> ColonyThingsWillingToBuy(Pawn playerNegotiator) => Enumerable.Empty<Thing>();
public void GiveSoldThingToTrader(Thing toGive, int countToGive, Pawn playerNegotiator)
{
if (storage == null) return;
if (toGive == null || countToGive <= 0) return;
Thing thing = toGive.SplitOff(countToGive);
thing.PreTraded(TradeAction.PlayerSells, playerNegotiator, this);
if (ShouldGoToOutputStorage(thing))
{
storage.AddToOutputStorage(thing.def, thing.stackCount);
}
else
{
storage.AddToInputStorage(thing.def, thing.stackCount);
}
thing.Destroy(DestroyMode.Vanish);
}
public void GiveSoldThingToPlayer(Thing toGive, int countToGive, Pawn playerNegotiator)
{
if (storage == null) return;
if (map == null) return;
if (toGive == null || countToGive <= 0) return;
if (!TryRemoveFromAnyStorage(toGive.def, countToGive))
{
Log.Warning($"[WULA] Global storage changed while transfer dialog open; could not remove {countToGive}x {toGive.def?.defName}.");
return;
}
Thing thing = toGive.SplitOff(countToGive);
thing.PreTraded(TradeAction.PlayerBuys, playerNegotiator, this);
IntVec3 dropSpot = DropCellFinder.TradeDropSpot(map);
TradeUtility.SpawnDropPod(dropSpot, map, thing);
}
private static bool ShouldGoToOutputStorage(Thing thing)
{
ThingDef def = thing?.def;
if (def == null) return false;
if (def.IsWeapon) return true;
if (def.IsApparel) return true;
return false;
}
private bool TryRemoveFromAnyStorage(ThingDef def, int count)
{
if (def == null || count <= 0) return false;
int available = storage.GetInputStorageCount(def) + storage.GetOutputStorageCount(def);
if (available < count) return false;
int remaining = count;
int fromOutput = Mathf.Min(remaining, storage.GetOutputStorageCount(def));
if (fromOutput > 0)
{
if (!storage.RemoveFromOutputStorage(def, fromOutput)) return false;
remaining -= fromOutput;
}
if (remaining > 0)
{
if (!storage.RemoveFromInputStorage(def, remaining))
{
if (fromOutput > 0) storage.AddToOutputStorage(def, fromOutput);
return false;
}
}
return true;
}
}
}
}