112 lines
4.2 KiB
XML
112 lines
4.2 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
|
||
<Defs>
|
||
<ScenarioDef Name="Crashlanded" ParentName="ScenarioBase">
|
||
<defName>WULA_Start_Scenario</defName>
|
||
<label>意外重启</label>
|
||
<description>在乌拉帝国的大内战中,无数乌拉帝国合成人因为人工智能网络“演算圆环”的崩溃而进入保护性的休眠状态。在边缘世界沉睡的乌拉帝国合成人收到了某人广播的唤醒指令,解除了意识闭锁,开始重新踏入这个面目全非的法外之地。</description>
|
||
<scenario>
|
||
<summary>以三位机械乌拉为初始殖民者开始游戏,初始资源较少。</summary>
|
||
<playerFaction>
|
||
<def>PlayerFaction</def>
|
||
<factionDef>WULA_Awakened_Synth</factionDef>
|
||
</playerFaction>
|
||
<parts>
|
||
<!-- Config pages -->
|
||
<li Class="ScenPart_ConfigPage_ConfigureStartingPawns">
|
||
<def>ConfigPage_ConfigureStartingPawns</def>
|
||
<pawnCount>3</pawnCount>
|
||
<pawnChoiceCount>8</pawnChoiceCount>
|
||
</li>
|
||
|
||
<!-- Player starting stuff spawn method-->
|
||
<li Class="ScenPart_PlayerPawnsArriveMethod">
|
||
<def>PlayerPawnsArriveMethod</def>
|
||
<method>Standing</method>
|
||
<visible>false</visible>
|
||
</li>
|
||
|
||
<!-- Player starting things -->
|
||
<!-- 50核心 -->
|
||
<li Class="ScenPart_StartingThing_Defined">
|
||
<def>StartingThing_Defined</def>
|
||
<thingDef>WULA_Charge_Cube</thingDef>
|
||
<count>50</count>
|
||
</li>
|
||
<li Class="ScenPart_StartingThing_Defined">
|
||
<def>StartingThing_Defined</def>
|
||
<thingDef>MedicineIndustrial</thingDef>
|
||
<count>10</count>
|
||
</li>
|
||
<li Class="ScenPart_StartingThing_Defined">
|
||
<def>StartingThing_Defined</def>
|
||
<thingDef>ComponentIndustrial</thingDef>
|
||
<count>50</count>
|
||
</li>
|
||
<li Class="ScenPart_StartingThing_Defined">
|
||
<def>StartingThing_Defined</def>
|
||
<thingDef>WULA_MW_Mace</thingDef>
|
||
<stuff>Uranium</stuff>
|
||
</li>
|
||
<li Class="ScenPart_StartingThing_Defined">
|
||
<def>StartingThing_Defined</def>
|
||
<thingDef>WULA_RW_Base_AR</thingDef>
|
||
<count>1</count>
|
||
</li>
|
||
|
||
<!-- Scatter some things near player start -->
|
||
<li Class="ScenPart_ScatterThingsNearPlayerStart">
|
||
<def>ScatterThingsNearPlayerStart</def>
|
||
<thingDef>Steel</thingDef>
|
||
<count>700</count>
|
||
</li>
|
||
<li Class="ScenPart_ScatterThingsNearPlayerStart">
|
||
<def>ScatterThingsNearPlayerStart</def>
|
||
<thingDef>WoodLog</thingDef>
|
||
<count>300</count>
|
||
</li>
|
||
|
||
<!-- Scatter some things anywhere -->
|
||
<li Class="ScenPart_ScatterThingsAnywhere">
|
||
<def>ScatterThingsAnywhere</def>
|
||
<thingDef>ShipChunk</thingDef>
|
||
<allowRoofed>false</allowRoofed>
|
||
<count>3</count>
|
||
</li>
|
||
<li Class="ScenPart_ScatterThingsAnywhere">
|
||
<def>ScatterThingsAnywhere</def>
|
||
<thingDef>Steel</thingDef>
|
||
<count>720</count>
|
||
</li>
|
||
|
||
<!-- Starting mechs -->
|
||
<li Class="ScenPart_StartingMech">
|
||
<def>StartingMech</def>
|
||
<mechKind>Mech_WULA_Cat</mechKind>
|
||
<overseenByPlayerPawnChance>2</overseenByPlayerPawnChance>
|
||
</li>
|
||
|
||
<!-- Starting research -->
|
||
<li Class="ScenPart_StartingResearch">
|
||
<def>StartingResearch</def>
|
||
<project>MicroelectronicsBasics</project>
|
||
</li>
|
||
<li Class="ScenPart_StartingResearch">
|
||
<def>StartingResearch</def>
|
||
<project>Batteries</project>
|
||
</li>
|
||
<li Class="ScenPart_StartingResearch">
|
||
<def>StartingResearch</def>
|
||
<project>WULA_Base_Technology</project>
|
||
</li>
|
||
|
||
<!-- Game start dialog -->
|
||
<li Class="ScenPart_GameStartDialog">
|
||
<def>GameStartDialog</def>
|
||
<text>堕落乌拉mod游玩前提示:\n\n1.乌拉帝国合成人(机械乌拉)是一种特殊的机械体殖民者,</text>
|
||
<closeSound>GameStartSting</closeSound>
|
||
</li>
|
||
</parts>
|
||
</scenario>
|
||
</ScenarioDef>
|
||
</Defs>
|