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WulaFallenEmpireRW/1.5/Defs/StoryTellers/WULA_Storytellers.xml
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<?xml version="1.0" encoding="utf-8"?>
<Defs>
<StorytellerDef ParentName="BaseStoryteller">
<defName>WULA_Anisia</defName>
<label>URa-1138「艾妮西娅」</label>
<description>一位诞生于乌拉帝国黄金时代的合成人,是黄金时代禁忌科技的守密者。她在边缘世界一带强制唤醒了大量的旧时代乌拉帝国合成人,无人知晓她真正的目的。\n\n艾妮西娅喜欢大场面因此她不会安排任何小型袭击而是安排比其他叙事者所安排的大型袭击更加强大的袭击。不过在两次袭击间她将安排充足的时间让殖民地进行发展并让殖民者得到放松以充分消化战利品和修补战线。</description>
<portraitLarge>Wula/Storyteller/WULA_Anisia</portraitLarge>
<portraitTiny>Wula/Storyteller/WULA_Anisia_TINY</portraitTiny>
<listOrder>20</listOrder>
<comps>
<!-- Intro -->
<!-- <li Class="StorytellerCompProperties_ClassicIntro"/> -->
<!-- 袭击生成器 -->
<li Class="StorytellerCompProperties_OnOffCycle">
<category>ThreatBig</category> <!-- 大型袭击 -->
<minDaysPassed>15.0</minDaysPassed> <!-- 最低在15日后开始生成 -->
<onDays>2</onDays> <!-- 每个周期(12天)有多少天允许生成袭击 -->
<offDays>9</offDays> <!-- 每个周期(12天)有多少天不生成袭击 -->
<minSpacingDays>0.25</minSpacingDays> <!-- 事件最小间隔 -->
<numIncidentsRange>2~3</numIncidentsRange> <!-- 事件点数 -->
<!-- <forceRaidEnemyBeforeDaysPassed>20</forceRaidEnemyBeforeDaysPassed> -->
<disallowedTargetTags>
<li>Map_RaidBeacon</li>
</disallowedTargetTags>
</li>
<!-- <li Class="StorytellerCompProperties_OnOffCycle">
<category>ThreatSmall</category>
<minDaysPassed>11.0</minDaysPassed>
<onDays>4.6</onDays>
<offDays>6.0</offDays>
<numIncidentsRange>0.2~1</numIncidentsRange>
<acceptPercentFactorPerThreatPointsCurve>
<points>
<li>(800, 1)</li>
<li>(2800, 0)</li>
</points>
</acceptPercentFactorPerThreatPointsCurve>
</li> -->
<li Class="StorytellerCompProperties_ThreatsGenerator">
<allowedTargetTags>
<li>Map_RaidBeacon</li>
</allowedTargetTags>
<parms>
<allowedThreats>Raids</allowedThreats>
<onDays>1.0</onDays>
<offDays>0.5</offDays>
<minSpacingDays>0.04</minSpacingDays>
<numIncidentsRange>1~2</numIncidentsRange>
<minThreatPoints>500</minThreatPoints>
</parms>
</li>
<!-- Home misc incidents-->
<li Class="StorytellerCompProperties_CategoryMTB">
<category>Misc</category>
<allowedTargetTags>
<li>Map_PlayerHome</li>
</allowedTargetTags>
<minDaysPassed>5</minDaysPassed>
<mtbDays>4.8</mtbDays>
</li>
<li Class="StorytellerCompProperties_ShipChunkDrop"/>
<li Class="StorytellerCompProperties_Disease">
<category>DiseaseHuman</category>
<minDaysPassed>9</minDaysPassed>
</li>
<li Class="StorytellerCompProperties_Disease">
<category>DiseaseAnimal</category>
<minDaysPassed>9</minDaysPassed>
</li>
<!-- Ally/neutral interaction -->
<li Class="StorytellerCompProperties_FactionInteraction">
<incident>RaidFriendly</incident>
<baseIncidentsPerYear>15</baseIncidentsPerYear>
<minSpacingDays>0.4</minSpacingDays>
<fullAlliesOnly>true</fullAlliesOnly>
<minDanger>High</minDanger>
</li>
<li Class="StorytellerCompProperties_FactionInteraction">
<incident>TraderCaravanArrival</incident>
<minDaysPassed>5</minDaysPassed>
<baseIncidentsPerYear>5</baseIncidentsPerYear>
<minSpacingDays>6</minSpacingDays>
<allowedTargetTags>
<li>Map_PlayerHome</li>
</allowedTargetTags>
</li>
<li Class="StorytellerCompProperties_FactionInteraction">
<incident>VisitorGroup</incident>
<minDaysPassed>3</minDaysPassed>
<baseIncidentsPerYear>4</baseIncidentsPerYear>
<minSpacingDays>5</minSpacingDays>
<allowedTargetTags>
<li>Map_PlayerHome</li>
</allowedTargetTags>
</li>
<li Class="StorytellerCompProperties_FactionInteraction">
<incident>TravelerGroup</incident>
<minDaysPassed>1</minDaysPassed>
<baseIncidentsPerYear>6</baseIncidentsPerYear>
<minSpacingDays>1</minSpacingDays>
<allowedTargetTags>
<li>Map_PlayerHome</li>
</allowedTargetTags>
</li>
<!-- Caravan / temp map -->
<li Class="StorytellerCompProperties_CategoryIndividualMTBByBiome">
<category>Misc</category>
<allowedTargetTags>
<li>Caravan</li>
<li>Map_TempIncident</li>
</allowedTargetTags>
</li>
<li Class="StorytellerCompProperties_CategoryIndividualMTBByBiome">
<category>ThreatSmall</category>
<applyCaravanVisibility>true</applyCaravanVisibility>
<allowedTargetTags>
<li>Caravan</li>
<li>Map_TempIncident</li>
</allowedTargetTags>
</li>
<li Class="StorytellerCompProperties_CategoryIndividualMTBByBiome">
<category>ThreatBig</category>
<applyCaravanVisibility>true</applyCaravanVisibility>
<allowedTargetTags>
<li>Caravan</li>
<li>Map_TempIncident</li>
</allowedTargetTags>
</li>
<!-- Quests - non-Royalty -->
<li Class="StorytellerCompProperties_RandomQuest">
<category>GiveQuest</category>
<allowedTargetTags>
<li>World</li>
</allowedTargetTags>
<onDays>10</onDays>
<numIncidentsRange>1</numIncidentsRange>
<acceptFractionByDaysPassedCurve>
<points>
<li>(8, 0)</li>
<li>(15, 1)</li>
</points>
</acceptFractionByDaysPassedCurve>
<minSpacingDays>3</minSpacingDays>
<disableIfAnyModActive>
<li>Ludeon.RimWorld.Royalty</li>
</disableIfAnyModActive>
</li>
<!-- Quests - Royalty -->
<li Class="StorytellerCompProperties_RandomQuest">
<category>GiveQuest</category>
<allowedTargetTags>
<li>World</li>
</allowedTargetTags>
<onDays>12</onDays>
<numIncidentsRange>2</numIncidentsRange>
<acceptFractionByDaysPassedCurve>
<points>
<li>(8, 0)</li>
<li>(15, 1)</li>
</points>
</acceptFractionByDaysPassedCurve>
<minSpacingDays>3</minSpacingDays>
<enableIfAnyModActive>
<li>Ludeon.RimWorld.Royalty</li>
</enableIfAnyModActive>
</li>
<!-- World misc incidents-->
<li Class="StorytellerCompProperties_CategoryMTB">
<category>Misc</category>
<allowedTargetTags>
<li>World</li>
</allowedTargetTags>
<minDaysPassed>15</minDaysPassed>
<mtbDays>15</mtbDays>
</li>
<!-- Orbital trader -->
<li Class="StorytellerCompProperties_OnOffCycle">
<incident>OrbitalTraderArrival</incident>
<onDays>7</onDays>
<offDays>8</offDays>
<numIncidentsRange>1</numIncidentsRange>
</li>
<!-- Triggered -->
<li Class="StorytellerCompProperties_Triggered">
<incident>StrangerInBlackJoin</incident>
<delayTicks>180</delayTicks>
</li>
</comps>
</StorytellerDef>
</Defs>