Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/HediffComp/WULA_HediffComp_TopTurret/VolleyTargetManager.cs
2025-11-20 12:05:07 +08:00

88 lines
2.6 KiB
C#

using System.Collections.Generic;
using Verse;
using RimWorld;
namespace WulaFallenEmpire
{
public static class VolleyTargetManager
{
private static Dictionary<Pawn, LocalTargetInfo> volleyTargets = new Dictionary<Pawn, LocalTargetInfo>();
private static Dictionary<Pawn, bool> volleyEnabled = new Dictionary<Pawn, bool>();
public static void SetVolleyTarget(Pawn pawn, LocalTargetInfo target)
{
if (pawn == null) return;
volleyTargets[pawn] = target;
volleyEnabled[pawn] = target.IsValid;
Log.Message($"Set volley target for {pawn.Label}: {target.Thing?.Label ?? target.Cell.ToString()}");
}
public static void ClearVolleyTarget(Pawn pawn)
{
if (pawn == null) return;
volleyTargets.Remove(pawn);
volleyEnabled.Remove(pawn);
Log.Message($"Cleared volley target for {pawn.Label}");
}
public static LocalTargetInfo GetVolleyTarget(Pawn pawn)
{
if (pawn == null || !volleyTargets.ContainsKey(pawn))
return LocalTargetInfo.Invalid;
return volleyTargets[pawn];
}
public static bool IsVolleyEnabled(Pawn pawn)
{
if (pawn == null || !volleyEnabled.ContainsKey(pawn))
return false;
return volleyEnabled[pawn];
}
public static void ToggleVolley(Pawn pawn)
{
if (pawn == null) return;
bool current = IsVolleyEnabled(pawn);
volleyEnabled[pawn] = !current;
Log.Message($"Toggled volley for {pawn.Label}: {!current}");
// 如果禁用齐射,清除目标
if (!volleyEnabled[pawn])
{
ClearVolleyTarget(pawn);
}
}
// 新增:检查齐射目标是否仍然有效
public static bool IsVolleyTargetValid(Pawn pawn)
{
if (!IsVolleyEnabled(pawn))
return false;
LocalTargetInfo target = GetVolleyTarget(pawn);
if (!target.IsValid)
return false;
// 检查目标是否还活着/存在
if (target.Thing != null)
{
if (target.Thing.Destroyed)
return false;
if (target.Thing is Pawn targetPawn && (targetPawn.Dead || targetPawn.Downed))
return false;
}
return true;
}
}
}