Files
WulaFallenEmpireRW/1.6/1.6/Defs/Effects/WulaFleckDefs.xml
2025-08-21 12:03:15 +08:00

54 lines
1.7 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<FleckDef ParentName="FleckBase">
<defName>WULA_GunTail_Plasma</defName>
<altitudeLayer>Projectile</altitudeLayer>
<solidTime>0.05</solidTime>
<fadeOutTime>0.1</fadeOutTime>
<graphicData>
<texPath>Wula/Mote/WULA_GunTail_Plasma</texPath>
<shaderType>MoteGlow</shaderType>
<drawSize>1.25</drawSize>
<color>(3,189,243,155)</color>
</graphicData>
</FleckDef>
<FleckDef ParentName="FleckBase">
<defName>WULA_GunTail_Lighting</defName>
<altitudeLayer>Projectile</altitudeLayer>
<fadeOutTime>0.5</fadeOutTime>
<graphicData>
<texPath>Wula/Mote/WULA_Lighting_Beam</texPath>
<shaderType>MoteGlow</shaderType>
<color>(113,165,225,155)</color>
<drawSize>(0.5,2)</drawSize>
</graphicData>
</FleckDef>
<FleckDef ParentName="FleckBase">
<defName>Blast_WULA_Plasma_Explosive</defName>
<graphicData>
<texPath>Things/Mote/BlastEMP</texPath>
<shaderType>TransparentPostLight</shaderType>
<renderInstanced>true</renderInstanced>
<color>(0.1, 0.9, 0.1 , 0.5)</color>
</graphicData>
<altitudeLayer>MoteOverhead</altitudeLayer>
<solidTime>0</solidTime>
<fadeOutTime>0.2</fadeOutTime>
</FleckDef>
<FleckDef ParentName="FleckBase">
<defName>ElectricalSpark_WULA_Plasma_Explosive</defName>
<graphicData>
<texPath>Wula/Mote/ElectricalSpark_WULA_Plasma_Explosive</texPath>
<shaderType>MoteGlow</shaderType>
<!-- <color>(0.2, 0.8, 0.3 ,0.8)</color> -->
</graphicData>
<altitudeLayer>MoteOverhead</altitudeLayer>
<fadeInTime>0.04</fadeInTime>
<solidTime>0.08</solidTime>
<fadeOutTime>0.13</fadeOutTime>
</FleckDef>
</Defs>