Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/EventSystem/AI/Tools/Tool_SearchThingDef.cs
ProjectKoi-Kalo\Kalo b906a468b6 已把工具调用从 XML 改成 OpenAI 兼容 JSON,并统一解析/执行流程。改动概览如下:
新增 JSON tool_calls 解析/序列化并替换核心执行与提示词为 JSON-only:JsonToolCallParser.cs、AIIntelligenceCore.cs
工具基类移除 XML 解析,统一 JSON 参数读取与类型转换辅助:AITool.cs
工具实现统一 JSON args/UsageSchema(含重写/修复):Tool_ModifyGoodwill.cs、Tool_SendReinforcement.cs、Tool_GetMapPawns.cs、Tool_GetMapResources.cs、Tool_GetAvailablePrefabs.cs、Tool_CallPrefabAirdrop.cs、Tool_CallBombardment.cs、Tool_GetAvailableBombardments.cs、Tool_GetPawnStatus.cs、Tool_GetRecentNotifications.cs、Tool_SearchThingDef.cs、Tool_SearchPawnKind.cs、Tool_ChangeExpression.cs、Tool_SetOverwatchMode.cs、Tool_RememberFact.cs、Tool_RecallMemories.cs、Tool_SpawnResources.cs、Tool_AnalyzeScreen.cs
轰炸相关解析统一到 JSON 字典并增强数值解析:BombardmentUtility.cs
UI 对话展示改为剥离 JSON tool_calls:Overlay_WulaLink.cs、Dialog_AIConversation.cs
2025-12-31 01:45:38 +08:00

88 lines
3.5 KiB
C#

using System;
using System.Linq;
using System.Text;
using RimWorld;
using Verse;
using WulaFallenEmpire.EventSystem.AI.Utils;
namespace WulaFallenEmpire.EventSystem.AI.Tools
{
public class Tool_SearchThingDef : AITool
{
public override string Name => "search_thing_def";
public override string Description => "Rough-searches RimWorld ThingDefs by natural language (label/defName). Returns candidate defNames so you can use them in other tools like spawn_resources.";
public override string UsageSchema => "{\"query\":\"Steel\",\"maxResults\":10,\"itemsOnly\":true}";
public override string Execute(string args)
{
try
{
var parsed = ParseJsonArgs(args);
string query = null;
if (TryGetString(parsed, "query", out string q)) query = q;
if (string.IsNullOrWhiteSpace(query))
{
if (!string.IsNullOrWhiteSpace(args) && !LooksLikeJson(args))
{
query = args;
}
}
if (string.IsNullOrWhiteSpace(query))
{
return "Error: Missing <query>.";
}
int maxResults = 10;
if (TryGetInt(parsed, "maxResults", out int mr)) maxResults = Math.Max(1, Math.Min(50, mr));
bool itemsOnly = true;
if (TryGetBool(parsed, "itemsOnly", out bool parsedItemsOnly)) itemsOnly = parsedItemsOnly;
var candidates = ThingDefSearcher.Search(query, maxResults: maxResults, itemsOnly: itemsOnly, minScore: 0.15f);
if (candidates.Count == 0)
{
return $"No matches for '{query}'.";
}
var best = candidates[0];
StringBuilder sb = new StringBuilder();
sb.AppendLine($"BEST_DEFNAME: {best.Def.defName}");
sb.AppendLine($"BEST_LABEL: {best.Def.label}");
sb.AppendLine($"BEST_SCORE: {best.Score:F2}");
sb.AppendLine("CANDIDATES:");
int idx = 1;
foreach (var c in candidates)
{
var def = c.Def;
string cat = def.category.ToString();
string ingest = def.ingestible != null ? " ingestible" : "";
sb.AppendLine($"{idx}. defName='{def.defName}' label='{def.label}' category={cat}{ingest} score={c.Score:F2}");
idx++;
}
// Hint for common "meal" queries where game language may be non-English.
if (Prefs.DevMode && query.IndexOf("meal", StringComparison.OrdinalIgnoreCase) >= 0)
{
var mealDefs = candidates.Where(c => c.Def.ingestible != null && c.Def.defName.ToLowerInvariant().Contains("meal")).Take(5).ToList();
if (mealDefs.Count > 0)
{
sb.AppendLine("DEV_HINT: meal-like candidates:");
foreach (var c in mealDefs)
{
sb.AppendLine($"- {c.Def.defName} ({c.Def.label}) score={c.Score:F2}");
}
}
}
return sb.ToString().Trim();
}
catch (Exception ex)
{
return $"Error: {ex.Message}";
}
}
}
}