新增 JSON tool_calls 解析/序列化并替换核心执行与提示词为 JSON-only:JsonToolCallParser.cs、AIIntelligenceCore.cs 工具基类移除 XML 解析,统一 JSON 参数读取与类型转换辅助:AITool.cs 工具实现统一 JSON args/UsageSchema(含重写/修复):Tool_ModifyGoodwill.cs、Tool_SendReinforcement.cs、Tool_GetMapPawns.cs、Tool_GetMapResources.cs、Tool_GetAvailablePrefabs.cs、Tool_CallPrefabAirdrop.cs、Tool_CallBombardment.cs、Tool_GetAvailableBombardments.cs、Tool_GetPawnStatus.cs、Tool_GetRecentNotifications.cs、Tool_SearchThingDef.cs、Tool_SearchPawnKind.cs、Tool_ChangeExpression.cs、Tool_SetOverwatchMode.cs、Tool_RememberFact.cs、Tool_RecallMemories.cs、Tool_SpawnResources.cs、Tool_AnalyzeScreen.cs 轰炸相关解析统一到 JSON 字典并增强数值解析:BombardmentUtility.cs UI 对话展示改为剥离 JSON tool_calls:Overlay_WulaLink.cs、Dialog_AIConversation.cs
88 lines
3.5 KiB
C#
88 lines
3.5 KiB
C#
using System;
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using System.Linq;
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using System.Text;
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using RimWorld;
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using Verse;
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using WulaFallenEmpire.EventSystem.AI.Utils;
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namespace WulaFallenEmpire.EventSystem.AI.Tools
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{
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public class Tool_SearchThingDef : AITool
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{
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public override string Name => "search_thing_def";
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public override string Description => "Rough-searches RimWorld ThingDefs by natural language (label/defName). Returns candidate defNames so you can use them in other tools like spawn_resources.";
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public override string UsageSchema => "{\"query\":\"Steel\",\"maxResults\":10,\"itemsOnly\":true}";
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public override string Execute(string args)
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{
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try
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{
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var parsed = ParseJsonArgs(args);
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string query = null;
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if (TryGetString(parsed, "query", out string q)) query = q;
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if (string.IsNullOrWhiteSpace(query))
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{
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if (!string.IsNullOrWhiteSpace(args) && !LooksLikeJson(args))
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{
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query = args;
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}
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}
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if (string.IsNullOrWhiteSpace(query))
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{
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return "Error: Missing <query>.";
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}
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int maxResults = 10;
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if (TryGetInt(parsed, "maxResults", out int mr)) maxResults = Math.Max(1, Math.Min(50, mr));
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bool itemsOnly = true;
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if (TryGetBool(parsed, "itemsOnly", out bool parsedItemsOnly)) itemsOnly = parsedItemsOnly;
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var candidates = ThingDefSearcher.Search(query, maxResults: maxResults, itemsOnly: itemsOnly, minScore: 0.15f);
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if (candidates.Count == 0)
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{
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return $"No matches for '{query}'.";
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}
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var best = candidates[0];
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StringBuilder sb = new StringBuilder();
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sb.AppendLine($"BEST_DEFNAME: {best.Def.defName}");
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sb.AppendLine($"BEST_LABEL: {best.Def.label}");
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sb.AppendLine($"BEST_SCORE: {best.Score:F2}");
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sb.AppendLine("CANDIDATES:");
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int idx = 1;
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foreach (var c in candidates)
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{
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var def = c.Def;
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string cat = def.category.ToString();
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string ingest = def.ingestible != null ? " ingestible" : "";
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sb.AppendLine($"{idx}. defName='{def.defName}' label='{def.label}' category={cat}{ingest} score={c.Score:F2}");
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idx++;
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}
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// Hint for common "meal" queries where game language may be non-English.
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if (Prefs.DevMode && query.IndexOf("meal", StringComparison.OrdinalIgnoreCase) >= 0)
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{
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var mealDefs = candidates.Where(c => c.Def.ingestible != null && c.Def.defName.ToLowerInvariant().Contains("meal")).Take(5).ToList();
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if (mealDefs.Count > 0)
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{
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sb.AppendLine("DEV_HINT: meal-like candidates:");
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foreach (var c in mealDefs)
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{
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sb.AppendLine($"- {c.Def.defName} ({c.Def.label}) score={c.Score:F2}");
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}
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}
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}
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return sb.ToString().Trim();
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}
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catch (Exception ex)
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{
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return $"Error: {ex.Message}";
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}
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}
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}
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}
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