379 lines
15 KiB
C#
379 lines
15 KiB
C#
using RimWorld;
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using Verse;
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using System.Collections.Generic;
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using UnityEngine;
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using System.Reflection;
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namespace WulaFallenEmpire
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{
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/// <summary>
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/// 口袋空间传送门组件 - 只作为入口功能,附加在穿梭机上处理进入内部空间的逻辑
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/// </summary>
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public class CompPocketMapPortal : ThingComp
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{
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/// <summary>组件属性</summary>
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public CompProperties_PocketMapPortal Props => (CompProperties_PocketMapPortal)props;
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/// <summary>父建筑(必须是穿梭机)</summary>
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public Building_ArmedShuttleWithPocket ParentShuttle => parent as Building_ArmedShuttleWithPocket;
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/// <summary>MapPortal适配器,用于使用原版Dialog_EnterPortal</summary>
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private ShuttlePortalAdapter portalAdapter;
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public override void PostSpawnSetup(bool respawningAfterLoad)
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{
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base.PostSpawnSetup(respawningAfterLoad);
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// 检查父对象是否是穿梭机
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if (ParentShuttle == null)
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{
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Log.Error($"[WULA] CompPocketMapPortal attached to non-shuttle building: {parent?.def?.defName}");
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}
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else
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{
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// 创建MapPortal适配器,并设置其地图和位置信息
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portalAdapter = new ShuttlePortalAdapter(ParentShuttle);
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// 使用反射设置适配器的地图和位置,让Dialog_EnterPortal能正确访问
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if (portalAdapter != null && ParentShuttle.Spawned)
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{
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try
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{
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// 使用反射设置私有字段
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var mapField = typeof(Thing).GetField("mapIndexOrState",
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System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
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var positionField = typeof(Thing).GetField("positionInt",
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System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
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if (mapField != null && positionField != null)
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{
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mapField.SetValue(portalAdapter, mapField.GetValue(ParentShuttle));
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positionField.SetValue(portalAdapter, positionField.GetValue(ParentShuttle));
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}
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}
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catch (System.Exception ex)
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{
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Log.Warning($"[WULA] Could not set adapter map/position via reflection: {ex.Message}");
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}
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}
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}
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}
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/// <summary>
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/// 检查穿梭机是否可以进入(仅作为入口功能)
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/// </summary>
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public bool IsEnterable(out string reason)
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{
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if (ParentShuttle == null)
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{
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reason = "WULA.PocketSpace.NotSpawned".Translate();
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return false;
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}
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if (!ParentShuttle.AllowDirectAccess)
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{
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reason = "WULA.PocketSpace.AccessDenied".Translate();
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return false;
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}
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if (!ParentShuttle.Spawned)
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{
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reason = "WULA.PocketSpace.NotSpawned".Translate();
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return false;
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}
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// 检查穿梭机的传送状态
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var transportDisabledField = typeof(Building_ArmedShuttleWithPocket).GetField("transportDisabled",
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System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
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if (transportDisabledField != null)
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{
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bool transportDisabled = (bool)transportDisabledField.GetValue(ParentShuttle);
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if (transportDisabled)
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{
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reason = "WULA.PocketSpace.TransportDisabled".Translate();
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return false;
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}
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}
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// 检查口袋地图是否存在
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if (ParentShuttle.PocketMap == null)
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{
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reason = "WULA.PocketSpace.NoTargetMap".Translate();
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return false;
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}
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reason = "";
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return true;
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}
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/// <summary>
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/// 获取组件额外的Gizmo按钮(根据口袋空间初始化状态显示不同按钮)
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/// 重写CompGetGizmosExtra方法,这样RimWorld会自动调用并显示按钮
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/// </summary>
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public override IEnumerable<Gizmo> CompGetGizmosExtra()
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{
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if (ParentShuttle == null) yield break;
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// 检查口袋空间是否已初始化
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bool pocketMapExists = ParentShuttle.PocketMap != null;
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if (!pocketMapExists)
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{
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// 口袋空间未创建,显示初始化按钮
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Command_Action initializeCommand = new Command_Action();
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initializeCommand.action = delegate
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{
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// 创建口袋空间
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InitializePocketSpace();
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};
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initializeCommand.icon = ContentFinder<Texture2D>.Get("UI/Commands/LoadTransporter");
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initializeCommand.defaultLabel = "WULA.PocketSpace.Initialize".Translate();
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initializeCommand.defaultDesc = "WULA.PocketSpace.InitializeDesc".Translate();
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// 检查是否可以初始化
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if (!ParentShuttle.Spawned)
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{
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initializeCommand.Disabled = true;
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initializeCommand.disabledReason = "WULA.PocketSpace.NotSpawned".Translate();
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}
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yield return initializeCommand;
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}
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else
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{
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// 穿梭机已创建,显示装载按钮(使用原版Dialog_EnterPortal)
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Command_Action enterCommand = new Command_Action();
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enterCommand.action = delegate
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{
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// 使用和Building_PocketMapExit一模一样的Dialog_EnterPortal方法
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if (portalAdapter != null && portalAdapter.shuttle != null)
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{
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var dialog = new Dialog_EnterPortal(portalAdapter);
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Find.WindowStack.Add(dialog);
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}
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else
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{
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Log.Error("[WULA] Portal adapter or shuttle is null, recreating adapter");
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// 重新创建适配器
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if (ParentShuttle != null)
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{
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portalAdapter = new ShuttlePortalAdapter(ParentShuttle);
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var dialog = new Dialog_EnterPortal(portalAdapter);
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Find.WindowStack.Add(dialog);
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}
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else
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{
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Messages.Message("内部错误:穿梭机引用丢失", ParentShuttle, MessageTypeDefOf.RejectInput);
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}
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}
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};
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enterCommand.icon = ContentFinder<Texture2D>.Get(Props.buttonIconPath);
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enterCommand.defaultLabel = Props.enterButtonTextKey.Translate() + "...";
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enterCommand.defaultDesc = Props.enterButtonDescKey.Translate();
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// 检查是否可以进入
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string reason;
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enterCommand.Disabled = !IsEnterable(out reason);
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enterCommand.disabledReason = reason;
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yield return enterCommand;
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// 查看口袋地图按钮
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yield return new Command_Action
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{
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defaultLabel = "WULA.PocketSpace.SwitchTo".Translate(),
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defaultDesc = "WULA.PocketSpace.SwitchToDesc".Translate(),
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icon = ContentFinder<Texture2D>.Get("UI/Commands/ViewCave"),
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action = delegate
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{
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Current.Game.CurrentMap = ParentShuttle.PocketMap;
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Find.CameraDriver.JumpToCurrentMapLoc(ParentShuttle.PocketMap.Center);
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}
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};
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}
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}
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/// <summary>
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/// 初始化口袋空间
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/// </summary>
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private void InitializePocketSpace()
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{
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if (ParentShuttle == null || !ParentShuttle.Spawned)
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{
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Messages.Message("WULA.PocketSpace.CannotInitialize".Translate(), ParentShuttle, MessageTypeDefOf.RejectInput);
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return;
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}
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if (ParentShuttle.PocketMap != null)
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{
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Messages.Message("WULA.PocketSpace.AlreadyInitialized".Translate(), ParentShuttle, MessageTypeDefOf.RejectInput);
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return;
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}
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try
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{
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Log.Message("[WULA] Starting pocket space initialization via component");
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// 使用穿梭机的SwitchToPocketSpace方法,它会自动创建口袋空间
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ParentShuttle.SwitchToPocketSpace();
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if (ParentShuttle.PocketMap != null)
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{
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Messages.Message("WULA.PocketSpace.InitializeSuccess".Translate(), ParentShuttle, MessageTypeDefOf.PositiveEvent);
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Log.Message("[WULA] Pocket space initialization completed successfully");
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}
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else
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{
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Messages.Message("WULA.PocketSpace.InitializeFailed".Translate(), ParentShuttle, MessageTypeDefOf.RejectInput);
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Log.Error("[WULA] Pocket space initialization failed");
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}
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}
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catch (System.Exception ex)
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{
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Log.Error($"[WULA] Error during pocket space initialization: {ex}");
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Messages.Message("WULA.PocketSpace.InitializeFailed".Translate(), ParentShuttle, MessageTypeDefOf.RejectInput);
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}
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}
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}
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/// <summary>
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/// 口袋空间传送门组件属性
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/// </summary>
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public class CompProperties_PocketMapPortal : CompProperties
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{
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/// <summary>进入按钮文本键</summary>
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public string enterButtonTextKey = "WULA.PocketSpace.Enter";
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/// <summary>进入按钮描述键</summary>
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public string enterButtonDescKey = "WULA.PocketSpace.EnterDesc";
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/// <summary>按钮图标路径</summary>
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public string buttonIconPath = "UI/Commands/LoadTransporter";
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public CompProperties_PocketMapPortal()
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{
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this.compClass = typeof(CompPocketMapPortal);
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}
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}
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/// <summary>
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/// MapPortal适配器类,将Building_ArmedShuttleWithPocket适配为MapPortal接口
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/// 完全模仿Building_PocketMapExit的实现方式
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/// </summary>
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public class ShuttlePortalAdapter : MapPortal
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{
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/// <summary>关联的穿梭机</summary>
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public Building_ArmedShuttleWithPocket shuttle;
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/// <summary>
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/// 默认构造函数(RimWorld组件系统要求)
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/// </summary>
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public ShuttlePortalAdapter()
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{
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// 为空,在PostSpawnSetup中初始化
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}
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public ShuttlePortalAdapter(Building_ArmedShuttleWithPocket shuttle)
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{
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this.shuttle = shuttle;
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}
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/// <summary>
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/// 重写获取其他地图,返回口袋空间(模仿Building_PocketMapExit.GetOtherMap)
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/// </summary>
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public override Map GetOtherMap()
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{
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if (shuttle?.PocketMap == null)
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{
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// 如果口袋空间还没创建,先创建它
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shuttle?.SwitchToPocketSpace();
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}
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return shuttle?.PocketMap;
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}
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/// <summary>
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/// 重写获取目标位置,返回口袋空间中心(模仿Building_PocketMapExit.GetDestinationLocation)
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/// </summary>
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public override IntVec3 GetDestinationLocation()
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{
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return shuttle?.PocketMap?.Center ?? IntVec3.Invalid;
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}
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/// <summary>
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/// 重写是否可进入,检查穿梭机状态(模仿Building_PocketMapExit.IsEnterable)
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/// </summary>
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public override bool IsEnterable(out string reason)
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{
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if (shuttle == null || !shuttle.Spawned)
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{
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reason = "WULA.PocketSpace.NotSpawned".Translate();
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return false;
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}
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if (!shuttle.AllowDirectAccess)
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{
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reason = "WULA.PocketSpace.AccessDenied".Translate();
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return false;
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}
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// 检查穿梭机的传送状态
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var transportDisabledField = typeof(Building_ArmedShuttleWithPocket).GetField("transportDisabled",
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System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
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if (transportDisabledField != null)
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{
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bool transportDisabled = (bool)transportDisabledField.GetValue(shuttle);
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if (transportDisabled)
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{
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reason = "WULA.PocketSpace.TransportDisabled".Translate();
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return false;
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}
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}
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reason = "";
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return true;
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}
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/// <summary>
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/// 重写进入事件,处理进入口袋空间(模仿Building_PocketMapExit.OnEntered)
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/// </summary>
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public override void OnEntered(Pawn pawn)
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{
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// 通知穿梭机有物品被添加(用于统计和管理)
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shuttle?.Notify_ThingAdded(pawn);
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// 播放传送音效(如果存在)
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if (Find.CurrentMap == shuttle?.Map)
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{
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// 可以在这里添加音效播放
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// def.portal?.traverseSound?.PlayOneShot(this);
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}
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}
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/// <summary>
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/// 重写进入按钮文本
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/// </summary>
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public override string EnterString => "WULA.PocketSpace.Enter".Translate();
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/// <summary>
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/// 重写进入按钮图标,使用装载按钮的贴图
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/// </summary>
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protected override Texture2D EnterTex => ContentFinder<Texture2D>.Get("UI/Commands/LoadTransporter");
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/// <summary>
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/// 获取地图引用(用于Dialog_EnterPortal)
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/// </summary>
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public new Map Map => shuttle?.Map;
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/// <summary>
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/// 获取位置引用(用于Dialog_EnterPortal)
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/// </summary>
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public new IntVec3 Position => shuttle?.Position ?? IntVec3.Invalid;
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/// <summary>
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/// 获取定义引用(用于Dialog_EnterPortal)
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/// </summary>
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public new ThingDef def => shuttle?.def;
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}
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} |