Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/Ability/WULA_AbilityAreaDestruction/CompProperties_AbilityAreaDestruction.cs
Tourswen d0b06cbc72
2025-11-22 01:41:05 +08:00

33 lines
947 B
C#

using RimWorld;
using Verse;
namespace WulaFallenEmpire
{
public class CompProperties_AbilityAreaDestruction : CompProperties_AbilityEffect
{
public float range;
public float lineWidthEnd;
// 发射特效(在施法者位置)
public EffecterDef castEffecter;
public int castEffecterMaintainTicks = 60;
// 清除特效(用于清除重合物体)
public EffecterDef clearEffecter;
public int clearEffecterMaintainTicks = 30;
// 命中特效(在目标位置)
public EffecterDef hitEffecter;
public int hitEffecterMaintainTicks = 30;
public bool canHitFilledCells;
public bool affectAllies = false;
public bool affectCaster = false;
public CompProperties_AbilityAreaDestruction()
{
compClass = typeof(CompAbilityEffect_AreaDestruction);
}
}
}