Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/BuildingComp/WULA_SkyfallerCaller/Skyfaller_PrefabSpawner.cs
2025-11-26 17:39:04 +08:00

36 lines
1.1 KiB
C#

using RimWorld;
using Verse;
namespace WulaFallenEmpire
{
public class Skyfaller_PrefabSpawner : Skyfaller
{
public string prefabDefName;
protected override void SpawnThings()
{
// Don't spawn the innerThing, we are spawning a prefab instead.
if (string.IsNullOrEmpty(prefabDefName))
{
Log.Error("[Skyfaller_PrefabSpawner] prefabDefName is null or empty. Cannot spawn prefab.");
return;
}
PrefabDef prefabDef = DefDatabase<PrefabDef>.GetNamed(prefabDefName, false);
if (prefabDef == null)
{
Log.Error($"[Skyfaller_PrefabSpawner] Could not find PrefabDef named {prefabDefName}.");
return;
}
// Correct parameter order based on compiler error: prefabDef, map, position, rotation
PrefabUtility.SpawnPrefab(prefabDef, base.Map, base.Position, base.Rotation);
}
public override void ExposeData()
{
base.ExposeData();
Scribe_Values.Look(ref prefabDefName, "prefabDefName");
}
}
}