Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/EventSystem/DebugActions.cs
2025-07-31 15:06:36 +08:00

27 lines
951 B
C#

using System.Collections.Generic;
using Verse;
using RimWorld;
using LudeonTK;
namespace WulaFallenEmpire
{
public static class WulaDebugActions
{
[DebugAction("Wula Fallen Empire", "Open Custom UI...", actionType = DebugActionType.Action, allowedGameStates = AllowedGameStates.Playing)]
private static void OpenCustomUI()
{
List<DebugMenuOption> list = new List<DebugMenuOption>();
foreach (EventDef localDef in DefDatabase<EventDef>.AllDefs)
{
// Capture the local variable for the lambda
EventDef currentDef = localDef;
list.Add(new DebugMenuOption(currentDef.defName, DebugMenuOptionMode.Action, delegate
{
Find.WindowStack.Add(new Dialog_CustomDisplay(currentDef));
}));
}
Find.WindowStack.Add(new Dialog_DebugOptionListLister(list));
}
}
}