initial commit
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57
Guns/SG/XM1014/8x12ga/8x12ga.dat
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57
Guns/SG/XM1014/8x12ga/8x12ga.dat
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GUID ffd0ed6719d442e281e50b83b46ffeab
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Type Magazine
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Rarity Uncommon
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ID 12095
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Size_X 1
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Size_Y 2
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Size_Z 0.16
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Amount 8
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Count_Min 3
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Count_Max 8
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Calibers 2
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Caliber_0 8
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Caliber_1 80
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Range 3
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Player_Damage 200
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Zombie_Damage 1100
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Animal_Damage 1100
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Barricade_Damage 0
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Structure_Damage 0
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Vehicle_Damage 0
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Resource_Damage 2000
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Object_Damage 0
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Spread 0.3
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Explosion 53
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Explosive
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Explode_On_Impact
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Explosion_Launch_Speed 6
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Tracer 49
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Blueprints 3
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Blueprint_0_Type Ammo
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Blueprint_0_Supplies 1
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Blueprint_0_Supply_0_ID 12605
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Blueprint_0_Build 30
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Blueprint_1_Type Ammo
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Blueprint_1_Supplies 1
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Blueprint_1_Supply_0_ID 12095
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Blueprint_1_Build 30
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Blueprint_2_Type Gear
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Blueprint_2_Supplies 1
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Blueprint_2_Supply_0_ID 12095
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Blueprint_2_Supply_0_Amount 1
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Blueprint_2_Product 12586
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Blueprint_2_Products 1
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Blueprint_2_Build 27
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Paintable
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2
Guns/SG/XM1014/8x12ga/English.dat
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2
Guns/SG/XM1014/8x12ga/English.dat
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Name 8rnd 12 Gauge Slug Shell
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Description 8发 12号 独头弹,单发高杀伤
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2
Guns/SG/XM1014/Leupold DP/English.dat
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2
Guns/SG/XM1014/Leupold DP/English.dat
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Name Trijicon RMR
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Description Trijicon Pro fast aim red dot.
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14
Guns/SG/XM1014/Leupold DP/Leupold DP.dat
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14
Guns/SG/XM1014/Leupold DP/Leupold DP.dat
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GUID 75886211cea14fa7929125f553b09c72
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Type Sight
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Rarity Rare
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ID 12096
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Size_X 1
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Size_Y 1
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Size_Z 0.1
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Holographic
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Asset_Bundle_Version 2
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2
Guns/SG/XM1014/XM1014/English.dat
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2
Guns/SG/XM1014/XM1014/English.dat
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Name [SG] M1014 ★★★★
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Description <color=#BD955B>这对“翅膀”吗?或许能飞吧,不过我恐高,所以从来没试过啦。</color>
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136
Guns/SG/XM1014/XM1014/XM1014.dat
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136
Guns/SG/XM1014/XM1014/XM1014.dat
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GUID f526eae84f614282b09f841414c02a2b
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Type Gun
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Rarity Legendary
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Useable Gun
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Slot Primary
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ID 12094
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Size_X 5
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Size_Y 2
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Size_Z 0.3
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Size2_Z 0.55
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Sight 12096
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Magazine 12095
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Hook_Tactical
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Hook_Barrel
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Hook_Sight
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Ammo_Min 1
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Ammo_Max 8
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Safety
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Semi
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Auto
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Caliber 8
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Range 150
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Firerate 8
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Action Trigger
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Player_Damage_Hallucination 1E-17
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Damage_Falloff_Range 0.6
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Damage_Falloff_Multiplier 0.55
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Player_Damage_Bones Always
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Gunshot_Rolloff_Distance 1000
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Can_Aim_During_Sprint False
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Player_Damage 30
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Player_Leg_Multiplier 0.8
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Player_Arm_Multiplier 0.8
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Player_Spine_Multiplier 1.0
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Player_Skull_Multiplier 1.1
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Zombie_Damage 30
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Zombie_Leg_Multiplier 0.8
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Zombie_Arm_Multiplier 0.8
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Zombie_Spine_Multiplier 1.0
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Zombie_Skull_Multiplier 2
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Animal_Damage 30
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Animal_Leg_Multiplier 0.8
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Animal_Spine_Multiplier 1.0
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Animal_Skull_Multiplier 2
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Barricade_Damage 35
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Structure_Damage 35
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Vehicle_Damage 35
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Resource_Damage 35
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Object_Damage 35
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Invulnerable
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Durability 0.01
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Quality_Min 10
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Quality_Max 99.9999
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Durability 0.15
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Spread_Aim 0.1
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Spread_Angle_Degrees 20
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Spread_Prone 1
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Spread_Crouch 1
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Ballistic_Steps 1
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Ballistic_Travel 200
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Recoil_Min_X -7
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Recoil_Min_Y 6
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Recoil_Max_X 7
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Recoil_Max_Y 15
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Recover_X 0.5
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Recover_Y 0.35
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Shake_Min_X -0.005
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Shake_Min_Y 0.005
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Shake_Min_Z -0.05
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Shake_Max_X 0.005
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Shake_Max_Y -0.005
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Shake_Max_Z -0.1
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Muzzle 63003
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Shell 63204
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Blueprints 2
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Blueprint_0_Type Repair
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Blueprint_0_Supplies 1
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Blueprint_0_Supply_0_ID 12585
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Blueprint_0_Supply_0_Amount 1
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Blueprint_0_Level 1
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Blueprint_0_Skill Repair
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Blueprint_0_Build 27
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Blueprint_1_Type Tool
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Blueprint_1_Supplies 1
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Blueprint_1_Supply_0_ID 12094
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Blueprint_1_Outputs 2
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Blueprint_1_Output_0_ID 12145
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Blueprint_1_Output_0_Amount 3
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Blueprint_1_Output_1_ID 12586
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Blueprint_1_Output_1_Amount 4
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Blueprint_1_Build 27
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