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68
Vehicles/AirCarrier/AirCarrier.dat
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68
Vehicles/AirCarrier/AirCarrier.dat
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GUID 16283f10a93fff0f8e014af0f2d127d9
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Type Vehicle
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Rarity Epic
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ID 12002
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Speed_Min -12
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Speed_Max 24
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Steer_Min 32
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Steer_Max 64
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Air_Turn_Responsiveness 4
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Air_Steer_Min 32
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Air_Steer_Max 64
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Brake 32
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Fuel 20000
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Health_Min 46000
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Health_Max 65500
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Health 65500
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LockMouse
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Engine Blimp
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Trunk_Storage_X 12
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Trunk_Storage_Y 80
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Explosion 20
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Invulnerable
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Explosions_Invulnerable
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Environment_Invulnerable
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Tires_Invulnerable
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Bumper_Invulnerable
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Bypass_Buildable_Mobility
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Can_Repair_While_Seated True
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// Note that center of mass can also be overriden with a child transform named "Cog",
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// but I didn't want to re-export the masterbundle again. :)
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Override_Center_Of_Mass True
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Center_Of_Mass_Y -20
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Cam_Follow_Distance 50
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Has_Clip_Prefab false
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Turrets 3
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Turret_0_Seat_Index 1
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Turret_0_Item_ID 12534
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Turret_0_Yaw_Min -135
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Turret_0_Yaw_Max 135
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Turret_0_Pitch_Min 45
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Turret_0_Pitch_Max 105
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Turret_1_Seat_Index 2
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Turret_1_Item_ID 12534
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Turret_1_Yaw_Min -135
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Turret_1_Yaw_Max 135
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Turret_1_Pitch_Min 45
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Turret_1_Pitch_Max 105
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Turret_2_Seat_Index 3
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Turret_2_Item_ID 12535
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Turret_2_Yaw_Min -135
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Turret_2_Yaw_Max 135
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Turret_2_Pitch_Min 45
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Turret_2_Pitch_Max 105
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1
Vehicles/AirCarrier/English.dat
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1
Vehicles/AirCarrier/English.dat
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Name AirCarrier
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