appreal update

This commit is contained in:
ProjectKoi-Kalo\Kalo 2024-05-18 23:27:54 +08:00
parent 45d896dcd0
commit 0a24a46903
3 changed files with 198 additions and 30 deletions

View File

@ -422,12 +422,8 @@
<itemQuality>Excellent</itemQuality>
<apparelTags>
<li>DR_Apparel</li>
<li>DR_PsychicDress</li>
<li>DR_PsychicHelm</li>
<li>RoyalCombatGear</li>
<li>DR_Armor</li>
</apparelTags>
<gearHealthRange>0.6~2</gearHealthRange>
<apparelMoney>
<min>1500</min>
<max>3500</max>
@ -437,11 +433,11 @@
<specificApparelRequirements>
<li>
<bodyPartGroup>Torso</bodyPartGroup>
<requiredTag>DR_PsychicDress</requiredTag>
<requiredTag>DRM_BattleDressC</requiredTag>
</li>
<li>
<bodyPartGroup>UpperHead</bodyPartGroup>
<requiredTag>DR_PsychicHelm</requiredTag>
<bodyPartGroup>FullHead</bodyPartGroup>
<requiredTag>DRM_BattleHelmC</requiredTag>
</li>
<li>
<bodyPartGroup>Torso</bodyPartGroup>
@ -455,8 +451,8 @@
</specificApparelRequirements>
<apparelRequired>
<li>DR_PsychicDress</li>
<li>DR_PsychicHelm</li>
<li>DRM_BattleDressC</li>
<li>DRM_BattleHelmC</li>
</apparelRequired>
<weaponTags>
@ -506,12 +502,8 @@
<itemQuality>Excellent</itemQuality>
<apparelTags>
<li>DR_Apparel</li>
<li>DR_PsychicDress</li>
<li>DR_PsychicHelm</li>
<li>RoyalCombatGear</li>
<li>DR_Armor</li>
</apparelTags>
<gearHealthRange>0.6~2</gearHealthRange>
<apparelMoney>
<min>1500</min>
<max>3500</max>
@ -521,17 +513,26 @@
<specificApparelRequirements>
<li>
<bodyPartGroup>Torso</bodyPartGroup>
<requiredTag>DR_PsychicDress</requiredTag>
<requiredTag>DRM_BattleDressC</requiredTag>
</li>
<li>
<bodyPartGroup>UpperHead</bodyPartGroup>
<requiredTag>DR_PsychicHelm</requiredTag>
<bodyPartGroup>FullHead</bodyPartGroup>
<requiredTag>DRM_BattleHelmD</requiredTag>
</li>
<li>
<bodyPartGroup>Torso</bodyPartGroup>
<alternateTagChoices>
<li>
<tag>Apparel_ShieldBelt</tag>
<chance>0.5</chance>
</li>
</alternateTagChoices>
</li>
</specificApparelRequirements>
<apparelRequired>
<li>DR_PsychicDress</li>
<li>DR_PsychicHelm</li>
<li>DRM_BattleDressC</li>
<li>DRM_BattleHelmD</li>
</apparelRequired>
<weaponTags>
@ -583,12 +584,8 @@
<itemQuality>Masterwork</itemQuality>
<apparelTags>
<li>DR_Apparel</li>
<li>DR_PsychicDress</li>
<li>DR_PsychicHelm</li>
<li>RoyalCombatGear</li>
<li>DR_Armor</li>
</apparelTags>
<gearHealthRange>1~1</gearHealthRange>
<apparelMoney>
<min>1500</min>
<max>3500</max>
@ -598,11 +595,11 @@
<specificApparelRequirements>
<li>
<bodyPartGroup>Torso</bodyPartGroup>
<requiredTag>DR_PsychicDress</requiredTag>
<requiredTag>DRM_BattleDressC</requiredTag>
</li>
<li>
<bodyPartGroup>UpperHead</bodyPartGroup>
<requiredTag>DR_PsychicHelm</requiredTag>
<bodyPartGroup>FullHead</bodyPartGroup>
<requiredTag>DRM_BattleHelmC</requiredTag>
</li>
<li>
<bodyPartGroup>Torso</bodyPartGroup>
@ -616,8 +613,8 @@
</specificApparelRequirements>
<apparelRequired>
<li>DR_PsychicDress</li>
<li>DR_PsychicHelm</li>
<li>DRM_BattleDressC</li>
<li>DRM_BattleHelmC</li>
</apparelRequired>
<weaponTags>

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@ -0,0 +1,164 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<ThingDef Name="DRM_ApparelArmorReconBase" ParentName="ArmorMachineableBase" Abstract="True">
<recipeMaker>
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
<workSkill>Crafting</workSkill>
<effectWorking>Tailor</effectWorking>
<soundWorking>Recipe_Tailor</soundWorking>
<recipeUsers>
<li>ElectricTailoringBench</li>
<li>HandTailoringBench</li>
</recipeUsers>
<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef>
</recipeMaker>
<graphicData>
<texPath>Dragonian/Apparel/Gear/drapparelF</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType>
</graphicData>
<tradeTags>
<li>Armor</li>
</tradeTags>
<statBases>
<WorkToMake>15000</WorkToMake>
<MaxHitPoints>480</MaxHitPoints>
<Mass>9</Mass>
<Flammability>0.4</Flammability>
<ArmorRating_Sharp>0.92</ArmorRating_Sharp>
<ArmorRating_Blunt>0.4</ArmorRating_Blunt>
<ArmorRating_Heat>0.46</ArmorRating_Heat>
<Insulation_Cold>32</Insulation_Cold>
<Insulation_Heat>9</Insulation_Heat>
<EquipDelay>3</EquipDelay>
</statBases>
<thingCategories>
<li>ApparelArmor</li>
</thingCategories>
<costList>
<WoolDragonian>80</WoolDragonian>
<Plasteel>100</Plasteel>
</costList>
<apparel>
<bodyPartGroups>
<li>Torso</li>
<li>Neck</li>
<li>Shoulders</li>
<li>Arms</li>
<li>Legs</li>
</bodyPartGroups>
<wornGraphicPath>Dragonian/Apparel/Gear/drapparelF</wornGraphicPath>
<layers>
<li>Middle</li>
<li>OnSkin</li>
</layers>
<defaultOutfitTags>
<li>Soldier</li>
</defaultOutfitTags>
</apparel>
<comps>
<li Class="CompProperties_Biocodable"/>
</comps>
<thingSetMakerTags>
<li>RewardStandardHighFreq</li>
</thingSetMakerTags>
</ThingDef>
<ThingDef Name="DRM_ApparelArmorHelmetReconBase" ParentName="ArmorHelmetMakeableBase" Abstract="True">
<recipeMaker>
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
<workSkill>Crafting</workSkill>
<effectWorking>Tailor</effectWorking>
<soundWorking>Recipe_Tailor</soundWorking>
<recipeUsers>
<li>ElectricTailoringBench</li>
<li>HandTailoringBench</li>
</recipeUsers>
<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef>
</recipeMaker>
<graphicData>
<texPath>Dragonian/Apparel/Gear/drahgA</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType>
</graphicData>
<tradeTags>
<li>Armor</li>
</tradeTags>
<statBases>
<WorkToMake>8750</WorkToMake>
<MaxHitPoints>220</MaxHitPoints>
<Mass>1</Mass>
<Flammability>0.4</Flammability>
<ArmorRating_Sharp>0.92</ArmorRating_Sharp>
<ArmorRating_Blunt>0.4</ArmorRating_Blunt>
<ArmorRating_Heat>0.46</ArmorRating_Heat>
<Insulation_Cold>4</Insulation_Cold>
<Insulation_Heat>2</Insulation_Heat>
<EquipDelay>1.5</EquipDelay>
</statBases>
<costList>
<WoolDragonian>20</WoolDragonian>
<Plasteel>30</Plasteel>
</costList>
<apparel>
<bodyPartGroups>
<li>FullHead</li>
</bodyPartGroups>
<wornGraphicPath>Dragonian/Apparel/Gear/drahgA</wornGraphicPath>
<layers>
<li>Overhead</li>
</layers>
<defaultOutfitTags>
<li>Soldier</li>
</defaultOutfitTags>
</apparel>
<comps>
<li Class="CompProperties_Biocodable"/>
</comps>
<thingSetMakerTags>
<li>RewardStandardHighFreq</li>
</thingSetMakerTags>
</ThingDef>
<ThingDef ParentName="DRM_ApparelArmorReconBase">
<defName>DRM_BattleDressC</defName>
<label>dragonian Battle dress c</label>
<description>Lightweight armor with plate on the dress.Upgrade with Plasteel.</description>
<apparel>
<tags>
<li>DR_Armor</li>
<li>DRM_BattleDressC</li>
</tags>
</apparel>
</ThingDef>
<ThingDef ParentName="DRM_ApparelArmorHelmetReconBase">
<defName>DRM_BattleHelmC</defName>
<label>dragonian battle helm C</label>
<description>A lightweight battle helm with a complex design.Can protect Full Head.</description>
<apparel>
<tags>
<li>DR_Armor</li>
<li>DRM_BattleHelmD</li>
</tags>
</apparel>
</ThingDef>
<ThingDef ParentName="DRM_ApparelArmorHelmetReconBase">
<defName>DRM_BattleHelmD</defName>
<label>dragonian battle helm D</label>
<description>A lightweight battle helm with a complex design.Can protect Full Head.</description>
<apparel>
<tags>
<li>DR_Armor</li>
<li>DRM_BattleHelmD</li>
</tags>
<wornGraphicPath>Dragonian/Apparel/Gear/drahgB</wornGraphicPath>
</apparel>
<graphicData>
<texPath>Dragonian/Apparel/Gear/drahgB</texPath>
</graphicData>
</ThingDef>
</Defs>

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@ -1,6 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<DRM_BattleDressC.label>龙娘 制式战衣</DRM_BattleDressC.label>
<DRM_BattleDressC.description>轻型盔甲,添加玻璃钢增强防护。</DRM_BattleDressC.description>
<DRM_BattleHelmC.label>龙娘 制式战盔C型</DRM_BattleHelmC.label>
<DRM_BattleHelmC.description>一款设计复杂的轻型战斗头盔。设计保护整个头部。</DRM_BattleHelmC.description>
<DRM_BattleHelmD.label>龙娘 制式战盔D型</DRM_BattleHelmD.label>
<DRM_BattleHelmD.description>一款设计复杂的轻型战斗头盔。设计保护整个头部。</DRM_BattleHelmD.description>
<FlareDragonianOrb.label>龙娘 火炎龙珠</FlareDragonianOrb.label>
<FlareDragonianOrb.description>一颗龙珠。能够释放一团火球。</FlareDragonianOrb.description>