人格战锤
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  <DR_BattleHammer.label>龙娘 战锤</DR_BattleHammer.label>
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					  <DR_BattleHammer.label>龙娘 战锤</DR_BattleHammer.label>
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  <DR_BattleHammer.description>一柄内置了EMP发生器的战锤。当击中时会释放电击瘫痪机械装置。</DR_BattleHammer.description>
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					  <DR_BattleHammer.description>一柄内置了EMP发生器的战锤。当击中时会释放电击瘫痪机械装置。</DR_BattleHammer.description>
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					  <!-- EN: handle -->
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					  <DR_BattleHammer.tools.handle.label>锤柄</DR_BattleHammer.tools.handle.label>
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					  <!-- EN: head -->
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					  <DR_BattleHammer.tools.head.label>锤头</DR_BattleHammer.tools.head.label>
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  <DR_BattleStaff_Beam.label>龙娘 光束法杖</DR_BattleStaff_Beam.label>
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					  <DR_BattleStaff_Beam.label>龙娘 光束法杖</DR_BattleStaff_Beam.label>
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  <DR_BattleStaff_Beam.description>龙娘使用的法杖。能射出急冻光束。</DR_BattleStaff_Beam.description>
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					  <DR_BattleStaff_Beam.description>龙娘使用的法杖。能射出急冻光束。</DR_BattleStaff_Beam.description>
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  <DR_ClusterSpear.tools.shaft.label>杆</DR_ClusterSpear.tools.shaft.label>
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					  <DR_ClusterSpear.tools.shaft.label>杆</DR_ClusterSpear.tools.shaft.label>
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  <DR_ClusterSpear.tools.point.label>矛尖</DR_ClusterSpear.tools.point.label>
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					  <DR_ClusterSpear.tools.point.label>矛尖</DR_ClusterSpear.tools.point.label>
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  <DRM_ShortSpear_Thrown.label>飞矛</DRM_ShortSpear_Thrown.label>
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					  <DRM_ShortSpear_Thrown.label>短飞矛</DRM_ShortSpear_Thrown.label>
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  <DR_ChainSpear.label>龙娘 链式飞矛</DR_ChainSpear.label>
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					  <DR_ChainSpear.label>龙娘 链式飞矛</DR_ChainSpear.label>
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  <DR_ChainSpear.description>龙娘使用的一串飞矛。这种武器的使用者就是一个会吐出短矛的怪物。</DR_ChainSpear.description>
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					  <DR_ChainSpear.description>龙娘使用的一串飞矛。这种武器的使用者就是一个会吐出短矛的怪物。</DR_ChainSpear.description>
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  <DR_ChainSpear.tools.shaft.label>杆</DR_ChainSpear.tools.shaft.label>
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					  <DR_ChainSpear.tools.shaft.label>杆</DR_ChainSpear.tools.shaft.label>
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  <DR_ChainSpear.tools.point.label>矛尖</DR_ChainSpear.tools.point.label>
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					  <DR_ChainSpear.tools.point.label>矛尖</DR_ChainSpear.tools.point.label>
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  <DRM_ChainSpear_Thrown.label>飞矛</DRM_ChainSpear_Thrown.label>
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					  <DRM_ChainSpear_Thrown.label>短飞矛</DRM_ChainSpear_Thrown.label>
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</LanguageData>
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					</LanguageData>
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    <casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
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					    <casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
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    <verbProperties>
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					    <verbProperties>
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      <verbClass>Verb_CastAbility</verbClass>
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					      <verbClass>Verb_CastAbility</verbClass>
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      <label>release Feargas</label>
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					      <label>release Acidgas</label>
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      <drawAimPie>true</drawAimPie>
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					      <drawAimPie>true</drawAimPie>
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      <warmupTime>1</warmupTime>
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					      <warmupTime>1</warmupTime>
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      <range>24.9</range>
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					      <range>24.9</range>
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								1.5/Royal1.5/Defs/ThingDefs/DRM_WeaponBladelink_royal.xml
									
									
									
									
									
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								1.5/Royal1.5/Defs/ThingDefs/DRM_WeaponBladelink_royal.xml
									
									
									
									
									
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					<?xml version="1.0" encoding="utf-8" ?>
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					<Defs>
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					<ThingDef ParentName="BaseWeapon_Bladelink">
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					    <defName>DR_BattleHammerBladelink</defName>
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					    <label>persona battle hammer</label>
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					    <description>A warhammer with an embedded EMP capacitor. Upon impact, Electrical shock temporarily paralyzes the circuit.
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					\nThis weapon has an onboard persona that can bond to only a single person. The wielder and intelligent weapon can synchronize their reflexes and attack with frightening speed, accuracy, and creativity. Once bonded to a wielder, the weapon's persona will refuse to be wielded by anyone else.</description>
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					    <statBases>
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					      <MarketValue>3000</MarketValue>
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					      <Mass>2</Mass>
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					    </statBases>
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					    <soundInteract>Interact_BladelinkZeusHammer</soundInteract>
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					    <meleeHitSound>DRHammerSound</meleeHitSound>
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					    <smeltable>false</smeltable>
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					    <equippedAngleOffset>0</equippedAngleOffset>
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					    <graphicData>
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					        <texPath>Dragonian/Things/Weapon/DR_BattleHammer</texPath>
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					        <graphicClass>Graphic_Single</graphicClass>
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					        <shaderType>CutoutComplex</shaderType>
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					    </graphicData>
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					    <uiIconScale>1</uiIconScale>
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					    <weaponTags>
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					        <li>DR_BattleHammer</li>
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					    </weaponTags>
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					    <tools>
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					        <li>
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					            <label>handle</label>
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					            <capacities>
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					                <li>Poke</li>
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					            </capacities>
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					            <power>17</power>
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					            <extraMeleeDamages>
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					                <li>
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					                    <def>EMP</def>
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					                    <amount>5</amount>
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					                </li>
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					            </extraMeleeDamages>
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					            <cooldownTime>1.5</cooldownTime>
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					        </li>
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					        <li>
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					            <label>head</label>
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					            <labelUsedInLogging>false</labelUsedInLogging>
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					            <capacities>
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					                <li>Blunt</li>
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					            </capacities>
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					            <power>29</power>
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					            <cooldownTime>2.5</cooldownTime>
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					            <extraMeleeDamages>
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					                <li>
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					                    <def>EMP</def>
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					                    <amount>15</amount>
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					                </li>
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					            </extraMeleeDamages>
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					        </li>
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					    </tools>
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					  </ThingDef>
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					</Defs>
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					<?xml version="1.0" encoding="UTF-8"?>
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					<LanguageData>
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					  <DR_BattleHammerBladelink.label>龙娘 Δ'战锤</DR_BattleHammerBladelink.label>
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					  <DR_BattleHammerBladelink.description>一柄内置了EMP发生器的战锤。当击中时会释放电击瘫痪机械装置。\n\n这件武器自身具备智能人格只能与一名使用者进行绑定。持有者和智能武器可以同调两者之间的本能反应以及攻击步调、准确性、创造力。一但与持有者绑定,这件武器的智能人格将拒绝其它人的使用。</DR_BattleHammerBladelink.description>
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					  <!-- EN: handle -->
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					  <DR_BattleHammerBladelink.tools.handle.label>锤柄</DR_BattleHammerBladelink.tools.handle.label>
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					  <!-- EN: head -->
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					  <DR_BattleHammerBladelink.tools.head.label>锤头</DR_BattleHammerBladelink.tools.head.label>
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					</LanguageData>
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