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				@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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  <ThingDef Name="DRM_ApparelArmorReconBase" ParentName="ArmorMachineableBase" Abstract="True">
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  <ThingDef Name="DRM_ApparelArmorBase" ParentName="ApparelBase" Abstract="True">
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    <recipeMaker>
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			<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
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			<workSkill>Crafting</workSkill>
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@ -65,7 +65,7 @@
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    </thingSetMakerTags>
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  </ThingDef>
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  <ThingDef Name="DRM_ApparelArmorHelmetReconBase" ParentName="ArmorHelmetMakeableBase" Abstract="True">
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  <ThingDef Name="DRM_ApparelArmorHelmetBase" ParentName="ApparelBase" Abstract="True">
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    <recipeMaker>
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			<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
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			<workSkill>Crafting</workSkill>
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@ -97,9 +97,11 @@
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      <Insulation_Heat>2</Insulation_Heat>
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      <EquipDelay>1.5</EquipDelay>
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    </statBases>
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    <thingCategories>
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      <li>ArmorHeadgear</li>
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    </thingCategories>
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    <costList>
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      <WoolDragonian>20</WoolDragonian>
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      <Plasteel>30</Plasteel>
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      <Plasteel>25</Plasteel>
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    </costList>
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    <apparel>
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      <bodyPartGroups>
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@ -112,6 +114,7 @@
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      <defaultOutfitTags>
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        <li>Soldier</li>
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      </defaultOutfitTags>
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      <parentTagDef>ApparelHead</parentTagDef>
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    </apparel>
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    <comps>
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      <li Class="CompProperties_Biocodable"/>
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@ -121,7 +124,7 @@
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    </thingSetMakerTags>
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  </ThingDef>
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  <ThingDef ParentName="DRM_ApparelArmorReconBase">
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  <ThingDef ParentName="DRM_ApparelArmorBase">
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    <defName>DRM_BattleDressC</defName>
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    <label>dragonian Battle dress c</label>
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    <description>Lightweight armor with plate on the dress.Upgrade with Plasteel.</description>
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@ -131,21 +134,44 @@
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        <li>DRM_BattleDressC</li>
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			</tags>
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    </apparel>
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		<comps>
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			<li Class="CompProperties_CauseHediff_Apparel">
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				<hediff>DRM_KnightForce</hediff>
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			</li>
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		</comps>
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  </ThingDef>
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  <ThingDef ParentName="DRM_ApparelArmorHelmetReconBase">
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  <HediffDef>
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		<defName>DRM_KnightForce</defName>
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		<label>KnightForce</label>
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		<description>Can't be knock back.This person is fully prepared.</description>
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		<hediffClass>HediffWithComps</hediffClass>
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    <stages>
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      <li>
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        <statFactors>
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          <StaggerDurationFactor>0</StaggerDurationFactor>
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        </statFactors>
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      </li>
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    </stages>
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		<comps>
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		  <li Class="HediffCompProperties_RemoveIfApparelDropped" />
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		</comps>
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		<isBad>false</isBad>
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	</HediffDef>
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  <ThingDef ParentName="DRM_ApparelArmorHelmetBase">
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    <defName>DRM_BattleHelmC</defName>
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    <label>dragonian battle helm C</label>
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    <description>A lightweight battle helm with a complex design.Can protect Full Head.</description>
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    <apparel>
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			<tags>
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				<li>DR_Armor</li>
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        <li>DRM_BattleHelmD</li>
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        <li>DRM_BattleHelmC</li>
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			</tags>
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    </apparel>
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  </ThingDef>
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  <ThingDef ParentName="DRM_ApparelArmorHelmetReconBase">
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  <ThingDef ParentName="DRM_ApparelArmorHelmetBase">
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		<defName>DRM_BattleHelmD</defName>
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		<label>dragonian battle helm D</label>
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		<description>A lightweight battle helm with a complex design.Can protect Full Head.</description>
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@ -52,5 +52,9 @@
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  <InstallHardenDragonianOrb.label>安装硬化龙珠</InstallHardenDragonianOrb.label>
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  <InstallHardenDragonianOrb.description>安装硬化龙珠。</InstallHardenDragonianOrb.description>
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  <InstallHardenDragonianOrb.jobString>正在安装硬化龙珠。</InstallHardenDragonianOrb.jobString>
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  <DRM_KnightForce.label>骑士之力</DRM_KnightForce.label>
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  <DRM_KnightForce.description>这个人已经完全准备就绪。无法被击退。</DRM_KnightForce.description>
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  <DRM_KnightForce.labelNoun>骑士之力</DRM_KnightForce.labelNoun>
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</LanguageData>
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