zc
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@ -13,6 +13,9 @@
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<ai_SearchAOEForTargets>true</ai_SearchAOEForTargets>
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<ai_SearchAOEForTargets>true</ai_SearchAOEForTargets>
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<targetRequired>false</targetRequired>
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<targetRequired>false</targetRequired>
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<showCastingProgressBar>true</showCastingProgressBar>
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<showCastingProgressBar>true</showCastingProgressBar>
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<displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted>
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<disableGizmoWhileUndrafted>true</disableGizmoWhileUndrafted>
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<verbProperties>
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<verbProperties>
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<verbClass>Verb_CastAbility</verbClass>
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<verbClass>Verb_CastAbility</verbClass>
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<warmupEffecter>Fire_Burst_Warmup</warmupEffecter>
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<warmupEffecter>Fire_Burst_Warmup</warmupEffecter>
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@ -31,4 +34,34 @@
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</comps>
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</comps>
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</AbilityDef>
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</AbilityDef>
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<AbilityDef ParentName="RoleAuraBuffBase">
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<defName>DRM_HealBreakOut</defName>
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<label>Heal BreakOut</label>
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<description>Overdrive orbs.Heal wound in insane speed.</description>
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<iconPath>UI/Abilities/UnnaturalHealing</iconPath>
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<warmupMoteSocialSymbol>UI/Abilities/UnnaturalHealing</warmupMoteSocialSymbol>
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<cooldownTicksRange>60000</cooldownTicksRange>
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<sendMessageOnCooldownComplete>true</sendMessageOnCooldownComplete>
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<aiCanUse>true</aiCanUse>
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<showCastingProgressBar>true</showCastingProgressBar>
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<displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted>
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<disableGizmoWhileUndrafted>true</disableGizmoWhileUndrafted>
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<statBases>
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<Ability_Duration>150</Ability_Duration>
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<Ability_EffectRadius>0</Ability_EffectRadius>
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</statBases>
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<verbProperties>
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<range>0</range>
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</verbProperties>
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<comps>
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<li Class="CompProperties_AbilityGiveHediff">
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<compClass>CompAbilityEffect_GiveHediff</compClass>
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<hediffDef>DRM_HealBreakOut</hediffDef>
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<onlyApplyToSelf>True</onlyApplyToSelf>
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<replaceExisting>true</replaceExisting>
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</li>
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</comps>
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</AbilityDef>
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</Defs>
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</Defs>
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@ -257,15 +257,15 @@
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<labelNoun>a Hyperheal DragonianOrb.</labelNoun>
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<labelNoun>a Hyperheal DragonianOrb.</labelNoun>
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<description>An installed Hyperheal DragonianOrb.</description>
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<description>An installed Hyperheal DragonianOrb.</description>
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<priceImpact>false</priceImpact>
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<priceImpact>false</priceImpact>
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<abilities>
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<li>DRM_HealBreakOut</li>
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</abilities>
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<keepOnBodyPartRestoration>True</keepOnBodyPartRestoration>
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<keepOnBodyPartRestoration>True</keepOnBodyPartRestoration>
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<stages>
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<stages>
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<li>
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<li>
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<minSeverity>0</minSeverity>
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<minSeverity>0</minSeverity>
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<regeneration>300</regeneration>
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<regeneration>300</regeneration>
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<showRegenerationStat>false</showRegenerationStat>
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<showRegenerationStat>false</showRegenerationStat>
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<statOffsets>
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<PainShockThreshold>10</PainShockThreshold>
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</statOffsets>
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</li>
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</li>
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</stages>
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</stages>
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<addedPartProps>
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<addedPartProps>
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@ -274,6 +274,29 @@
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<spawnThingOnRemoved>HyperhealDragonianOrb</spawnThingOnRemoved>
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<spawnThingOnRemoved>HyperhealDragonianOrb</spawnThingOnRemoved>
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</HediffDef>
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</HediffDef>
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<HediffDef ParentName="RoleStatBuff">
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<defName>DRM_HealBreakOut</defName>
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<label>Heal BreakOut</label>
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<description>This person is in healbreakout.Heal wound in insane speed.</description>
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<hediffClass>HediffWithComps</hediffClass>
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<stages>
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<li>
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<minSeverity>0</minSeverity>
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<regeneration>10000</regeneration>
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<showRegenerationStat>false</showRegenerationStat>
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<painFactor>0.1</painFactor>
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</li>
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</stages>
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<comps>
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<li Class="HediffCompProperties_Disappears">
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<showRemainingTime>True</showRemainingTime>
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<disappearsAfterTicks>15000</disappearsAfterTicks>
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</li>
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<li Class="HediffCompProperties_DisappearsOnDeath"/>
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</comps>
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<isBad>false</isBad>
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</HediffDef>
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<ThingDef ParentName="BodyPartDROrbsBase">
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<ThingDef ParentName="BodyPartDROrbsBase">
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<defName>HyperhealDragonianOrb</defName>
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<defName>HyperhealDragonianOrb</defName>
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<label>Hyperheal DragonianOrb</label>
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<label>Hyperheal DragonianOrb</label>
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@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<DRM_HealBreakOut.label>超再生爆发</DRM_HealBreakOut.label>
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<DRM_HealBreakOut.description>短时间超载龙珠。提供极度异常的再生速度。</DRM_HealBreakOut.description>
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<DR_FireBurst.label>火焰喷发</DR_FireBurst.label>
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<DR_FireBurst.description>向附近喷发易燃液体,在地面形成易燃区域。</DR_FireBurst.description>
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</LanguageData>
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@ -55,6 +55,8 @@
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<DRM_KnightForce.label>骑士之力</DRM_KnightForce.label>
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<DRM_KnightForce.label>骑士之力</DRM_KnightForce.label>
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<DRM_KnightForce.description>这个人已经完全准备就绪。无法被击退。</DRM_KnightForce.description>
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<DRM_KnightForce.description>这个人已经完全准备就绪。无法被击退。</DRM_KnightForce.description>
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<DRM_KnightForce.labelNoun>骑士之力</DRM_KnightForce.labelNoun>
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<DRM_HealBreakOut.label>超再生爆发</DRM_HealBreakOut.label>
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<DRM_HealBreakOut.description>这个人正处于超再生爆发状态。伤势以极度异常的速度愈合。</DRM_HealBreakOut.description>
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</LanguageData>
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</LanguageData>
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