732 lines
16 KiB
Plaintext
732 lines
16 KiB
Plaintext
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############################
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#
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# Gray Goo Events
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#
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# Written by Henrik Thyrwall
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#
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############################
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namespace = graygoo
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# Entering Empty Cluster
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ship_event = {
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id = graygoo.550
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title = "graygoo.550.name"
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desc = "graygoo.550.desc"
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picture = GFX_evt_ruined_system
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show_sound = event_radio_chatter
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is_triggered_only = yes
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trigger = {
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NOR = {
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has_global_flag = gray_goo_crisis_set
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has_global_flag = dragon_season
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has_global_flag = gray_goo_empire_set
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has_global_flag = rg_l_cluster
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}
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from = { has_star_flag = lcluster1 }
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owner = { NOT = { has_country_flag = origin_gray_country }}
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}
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option = {
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name = graygoo.550.a
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}
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}
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# Invasion begins
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country_event = {
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id = graygoo.1
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hide_window = yes
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is_triggered_only = yes
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immediate = {
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set_update_modifiers_batch = begin
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awaken_guardians_of_the_galaxy = yes
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set_global_flag = gray_goo_crisis_active
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every_megastructure = {
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limit = {
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is_megastructure_type = lgate_base
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}
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activate_gateway = this
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set_megastructure_flag = lgate_activated
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}
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event_target:graygoo_factory_system = {
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random_system_planet = {
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limit = { has_planet_flag = main_star }
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save_event_target_as = main_star
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}
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create_country = {
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name = "NAME_Gray_Goo"
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type = "gray_goo"
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name_list = "graygoo"
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flag = {
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icon= {
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category = "special"
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file = "gray_goo.dds"
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}
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background= {
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category = "backgrounds"
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file = "sinus.dds"
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}
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colors={
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"grey"
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"dark_grey"
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"null"
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"null"
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}
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}
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effect = {
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save_event_target_as = graygoo_country
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create_ship_design = {
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design = "NAME_RG_armed_transport_ship"
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}
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add_ship_design = last_created_design
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create_ship_design = {
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design = "NAME_RG_GRAY_scienceship"
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}
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add_ship_design = last_created_design
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create_ship_design = {
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design = "NAME_RG_GRAY_constructor"
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}
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add_ship_design = last_created_design
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create_ship_design = {
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design = "NAME_Gatebuilder_Starbase"
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}
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add_ship_design = last_created_design
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}
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}
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create_fleet = {
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effect = {
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set_owner = event_target:graygoo_country
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create_ship = {
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name = random
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design = "NAME_Nanite_Factory"
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graphical_culture = "pirate_01"
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}
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set_location = {
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target = event_target:main_star
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distance = 55
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angle = 270
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}
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save_event_target_as = nanite_factory
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}
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}
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every_country = { establish_communications_no_message = event_target:graygoo_country }
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_ships_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = event_target:nanite_factory
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distance = 80
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angle = 0
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}
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}
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settings = {
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garrison = yes
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_ships_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = event_target:nanite_factory
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distance = 80
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angle = 90
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}
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}
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settings = {
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garrison = yes
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_ships_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = event_target:nanite_factory
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distance = 80
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angle = 180
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}
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}
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settings = {
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garrison = yes
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_ships_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = event_target:nanite_factory
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distance = 80
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angle = 270
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}
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}
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settings = {
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garrison = yes
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}
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}
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every_system = {
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limit = { has_star_flag = lcluster }
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every_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_ships_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = prev
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distance = 15
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angle = random
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}
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}
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settings = {
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garrison = yes
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}
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}
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}
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}
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event_target:lcluster1 = {
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random_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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save_event_target_as = start_1
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}
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}
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event_target:lcluster2 = {
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random_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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save_event_target_as = start_2
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}
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}
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event_target:lcluster3 = {
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random_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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save_event_target_as = start_3
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}
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}
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event_target:lcluster4 = {
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random_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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save_event_target_as = start_4
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}
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}
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event_target:lcluster5 = {
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random_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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save_event_target_as = start_5
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}
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}
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event_target:lcluster1b = {
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random_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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save_event_target_as = start_6
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}
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}
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rg_create_graygoo_roamers_1 = yes
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rg_create_graygoo_roamers_2 = yes
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rg_create_graygoo_roamers_3 = yes
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rg_create_graygoo_roamers_4 = yes
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rg_create_graygoo_roamers_5 = yes
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rg_create_graygoo_roamers_6 = yes
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rg_create_graygoo_roamers_7 = yes
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}
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event_target:graygoo_country = {
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country_event = { id = graygoo.3 days = 3600 }
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}
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every_megastructure = {
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limit = {
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is_megastructure_type = lgate_base
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solar_system = {
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NOR = {
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has_star_flag = lcluster_lgate
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has_star_flag = lgate_originating_system
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}
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_ships_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = prev
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distance = 0
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angle = 0
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}
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}
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}
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}
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set_update_modifiers_batch = end
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country_event = { id = graygoo.10 }
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every_playable_country = {
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limit = {
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NOR = {
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has_event_chain = l_cluster_chain
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has_special_project = RG_LCLUSTER_PROJECT
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is_same_value = root
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}
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}
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country_event = { id = graygoo.13 }
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}
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every_playable_country = {
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limit = {
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OR = {
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has_event_chain = l_cluster_chain
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has_special_project = RG_LCLUSTER_PROJECT
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}
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NOT = { is_same_value = root }
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}
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country_event = { id = graygoo.11 }
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}
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observer_event = { id = observer.64 }
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}
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}
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# The Dessanu Consonance
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country_event = {
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id = graygoo.110
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title = "distar.10951.name"
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desc = "graygoo.110.desc"
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picture = GFX_evt_l-gateway
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show_sound = event_radio_chatter
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is_triggered_only = yes
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after = {
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hidden_effect = {
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every_playable_country = {
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limit = {
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OR = {
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has_special_project = RG_LCLUSTER_PROJECT
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has_event_chain = l_cluster_chain
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}
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NOT = { is_same_value = root }
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}
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country_event = { id = graygoo.111 }
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}
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every_playable_country = {
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limit = {
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NOR = {
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has_event_chain = l_cluster_chain
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has_special_project = RG_LCLUSTER_PROJECT
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is_same_value = root
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}
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}
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country_event = { id = graygoo.112 }
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}
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}
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}
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option = {
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name = graygoo.10.a
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hidden_effect = {
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country_event = { id = graygoo.115 }
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}
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}
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}
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# Reinforcements 1
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country_event = {
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id = graygoo.3
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hide_window = yes
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is_triggered_only = yes
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trigger = {
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event_target:graygoo_factory_system = {
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any_fleet_in_system = { is_ship_size = graygoo_factory }
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}
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}
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immediate = {
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if = {
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limit = {
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any_system = {
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has_star_flag = lcluster
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any_fleet_in_system = {
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owner = {
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NOT = { is_same_value = root }
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}
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}
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}
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}
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# Reinforce at factory if someone else is in the cluster...
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country_event = { id = graygoo.4 }
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# Else spawn reinforcements...
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}
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else = {
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every_megastructure = {
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limit = {
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is_megastructure_type = lgate_base
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solar_system = {
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NOR = {
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has_star_flag = lcluster_lgate
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has_star_flag = lgate_originating_system
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}
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}
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}
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create_ambient_object = {
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type = "horror_spawn_object"
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location = THIS
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use_3d_location = yes
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duration = 10
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_roamers_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = prev
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distance = 0
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angle = 0
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}
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_roamers_2 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = prev
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distance = 0
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angle = 0
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}
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_roamers_3 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = prev
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distance = 0
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angle = 0
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}
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_roamers_4 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = prev
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distance = 0
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angle = 0
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}
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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|
rg_create_graygoo_roamers_5 = yes
|
||
|
set_formation_scale = 2
|
||
|
set_fleet_stance = aggressive
|
||
|
set_aggro_range_measure_from = self
|
||
|
set_aggro_range = 250
|
||
|
set_location = {
|
||
|
target = prev
|
||
|
distance = 0
|
||
|
angle = 0
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
create_fleet = {
|
||
|
name = "NAME_Tempest_Fleet"
|
||
|
effect = {
|
||
|
set_owner = event_target:graygoo_country
|
||
|
rg_create_graygoo_roamers_6 = yes
|
||
|
set_formation_scale = 2
|
||
|
set_fleet_stance = aggressive
|
||
|
set_aggro_range_measure_from = self
|
||
|
set_aggro_range = 250
|
||
|
set_location = {
|
||
|
target = prev
|
||
|
distance = 0
|
||
|
angle = 0
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
create_fleet = {
|
||
|
name = "NAME_Tempest_Fleet"
|
||
|
effect = {
|
||
|
set_owner = event_target:graygoo_country
|
||
|
rg_create_graygoo_roamers_7 = yes
|
||
|
set_formation_scale = 2
|
||
|
set_fleet_stance = aggressive
|
||
|
set_aggro_range_measure_from = self
|
||
|
set_aggro_range = 250
|
||
|
set_location = {
|
||
|
target = prev
|
||
|
distance = 0
|
||
|
angle = 0
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
country_event = { id = graygoo.3 days = 3600 }
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# Reinforcements 2
|
||
|
country_event = {
|
||
|
id = graygoo.4
|
||
|
hide_window = yes
|
||
|
|
||
|
is_triggered_only = yes
|
||
|
|
||
|
immediate = {
|
||
|
random_owned_ship = {
|
||
|
limit = { is_ship_size = graygoo_factory }
|
||
|
save_event_target_as = graygoo_factory
|
||
|
}
|
||
|
create_fleet = {
|
||
|
name = "NAME_Tempest_Fleet"
|
||
|
effect = {
|
||
|
set_owner = event_target:graygoo_country
|
||
|
rg_create_graygoo_roamers_1 = yes
|
||
|
set_formation_scale = 2
|
||
|
set_fleet_stance = aggressive
|
||
|
set_aggro_range_measure_from = self
|
||
|
set_aggro_range = 250
|
||
|
set_location = {
|
||
|
target = event_target:graygoo_factory
|
||
|
distance = 0
|
||
|
angle = 0
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
create_fleet = {
|
||
|
name = "NAME_Tempest_Fleet"
|
||
|
effect = {
|
||
|
set_owner = event_target:graygoo_country
|
||
|
rg_create_graygoo_roamers_2 = yes
|
||
|
set_formation_scale = 2
|
||
|
set_fleet_stance = aggressive
|
||
|
set_aggro_range_measure_from = self
|
||
|
set_aggro_range = 250
|
||
|
set_location = {
|
||
|
target = event_target:graygoo_factory
|
||
|
distance = 0
|
||
|
angle = 0
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
create_fleet = {
|
||
|
name = "NAME_Tempest_Fleet"
|
||
|
effect = {
|
||
|
set_owner = event_target:graygoo_country
|
||
|
rg_create_graygoo_roamers_3 = yes
|
||
|
set_formation_scale = 2
|
||
|
set_fleet_stance = aggressive
|
||
|
set_aggro_range_measure_from = self
|
||
|
set_aggro_range = 250
|
||
|
set_location = {
|
||
|
target = event_target:graygoo_factory
|
||
|
distance = 0
|
||
|
angle = 0
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
create_fleet = {
|
||
|
name = "NAME_Tempest_Fleet"
|
||
|
effect = {
|
||
|
set_owner = event_target:graygoo_country
|
||
|
rg_create_graygoo_roamers_4 = yes
|
||
|
set_formation_scale = 2
|
||
|
set_fleet_stance = aggressive
|
||
|
set_aggro_range_measure_from = self
|
||
|
set_aggro_range = 250
|
||
|
set_location = {
|
||
|
target = event_target:graygoo_factory
|
||
|
distance = 0
|
||
|
angle = 0
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
create_fleet = {
|
||
|
name = "NAME_Tempest_Fleet"
|
||
|
effect = {
|
||
|
set_owner = event_target:graygoo_country
|
||
|
rg_create_graygoo_roamers_5 = yes
|
||
|
set_formation_scale = 2
|
||
|
set_fleet_stance = aggressive
|
||
|
set_aggro_range_measure_from = self
|
||
|
set_aggro_range = 250
|
||
|
set_location = {
|
||
|
target = event_target:graygoo_factory
|
||
|
distance = 0
|
||
|
angle = 0
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
create_fleet = {
|
||
|
name = "NAME_Tempest_Fleet"
|
||
|
effect = {
|
||
|
set_owner = event_target:graygoo_country
|
||
|
rg_create_graygoo_roamers_6 = yes
|
||
|
set_formation_scale = 2
|
||
|
set_fleet_stance = aggressive
|
||
|
set_aggro_range_measure_from = self
|
||
|
set_aggro_range = 250
|
||
|
set_location = {
|
||
|
target = event_target:graygoo_factory
|
||
|
distance = 0
|
||
|
angle = 0
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
create_fleet = {
|
||
|
name = "NAME_Tempest_Fleet"
|
||
|
effect = {
|
||
|
set_owner = event_target:graygoo_country
|
||
|
rg_create_graygoo_roamers_7 = yes
|
||
|
set_formation_scale = 2
|
||
|
set_fleet_stance = aggressive
|
||
|
set_aggro_range_measure_from = self
|
||
|
set_aggro_range = 250
|
||
|
set_location = {
|
||
|
target = event_target:graygoo_factory
|
||
|
distance = 0
|
||
|
angle = 0
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
country_event = { id = graygoo.3 days = 3600 }
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# Factory Destroyed
|
||
|
country_event = {
|
||
|
id = graygoo.6
|
||
|
hide_window = yes
|
||
|
|
||
|
is_triggered_only = yes
|
||
|
|
||
|
trigger = {
|
||
|
is_country_type = gray_goo
|
||
|
fromfrom = { is_ship_size = graygoo_factory }
|
||
|
}
|
||
|
|
||
|
immediate = {
|
||
|
remove_global_flag = active_gray_goo
|
||
|
remove_global_flag = gray_goo_crisis_active
|
||
|
fromfromfrom = { save_event_target_as = goo_slayer_ship }
|
||
|
from = {
|
||
|
save_event_target_as = goo_slayer
|
||
|
country_event = { id = graygoo.15 }
|
||
|
country_event = { id = rg.200 days = 80 random = 120}
|
||
|
}
|
||
|
every_playable_country = {
|
||
|
limit = {
|
||
|
is_ai = no
|
||
|
NOT = { is_same_value = event_target:goo_slayer }
|
||
|
}
|
||
|
country_event = { id = graygoo.16 }
|
||
|
}
|
||
|
observer_event = { id = observer.65 }
|
||
|
every_galaxy_planet = {
|
||
|
limit = { is_planet_class = pc_gray_goo }
|
||
|
add_modifier = {
|
||
|
modifier = "terraforming_candidate"
|
||
|
days = -1
|
||
|
}
|
||
|
}
|
||
|
every_owned_fleet = { destroy_fleet = this }
|
||
|
destroy_country = yes
|
||
|
}
|
||
|
}
|
||
|
|
||
|
# Factory Destroyed (Dessanu)
|
||
|
country_event = {
|
||
|
id = graygoo.180
|
||
|
hide_window = yes
|
||
|
|
||
|
is_triggered_only = yes
|
||
|
|
||
|
trigger = {
|
||
|
is_country_type = gate_builders
|
||
|
fromfrom = { is_ship_size = graygoo_factory }
|
||
|
}
|
||
|
|
||
|
immediate = {
|
||
|
fromfromfrom = { save_event_target_as = goo_slayer_ship }
|
||
|
from = {
|
||
|
save_event_target_as = goo_slayer
|
||
|
country_event = { id = graygoo.181 }
|
||
|
country_event = { id = rg.200 days = 80 random = 120}
|
||
|
}
|
||
|
every_playable_country = {
|
||
|
limit = {
|
||
|
is_ai = no
|
||
|
NOT = { is_same_value = event_target:goo_slayer }
|
||
|
}
|
||
|
country_event = { id = graygoo.182 }
|
||
|
}
|
||
|
observer_event = { id = observer.67 }
|
||
|
every_owned_planet = {
|
||
|
limit = { is_planet_class = pc_gaia }
|
||
|
change_pc = pc_gray_goo
|
||
|
reroll_planet = yes
|
||
|
destroy_colony = yes
|
||
|
add_modifier = {
|
||
|
modifier = "terraforming_candidate"
|
||
|
days = -1
|
||
|
}
|
||
|
}
|
||
|
every_owned_fleet = { destroy_fleet = this }
|
||
|
destroy_country = yes
|
||
|
}
|
||
|
}
|