试图改窗口
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############################
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#
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# Gray Goo Events
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#
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# Written by Henrik Thyrwall
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#
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############################
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namespace = graygoo
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# Entering Empty Cluster
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ship_event = {
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id = graygoo.550
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title = "graygoo.550.name"
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desc = "graygoo.550.desc"
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picture = GFX_evt_ruined_system
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show_sound = event_radio_chatter
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is_triggered_only = yes
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trigger = {
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NOR = {
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has_global_flag = gray_goo_crisis_set
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has_global_flag = dragon_season
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has_global_flag = gray_goo_empire_set
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has_global_flag = rg_l_cluster
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}
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from = { has_star_flag = lcluster1 }
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owner = { NOT = { has_country_flag = origin_gray_country }}
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}
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option = {
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name = graygoo.550.a
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}
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}
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# Invasion begins
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country_event = {
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id = graygoo.1
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hide_window = yes
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is_triggered_only = yes
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immediate = {
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set_update_modifiers_batch = begin
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awaken_guardians_of_the_galaxy = yes
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set_global_flag = gray_goo_crisis_active
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every_megastructure = {
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limit = {
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is_megastructure_type = lgate_base
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}
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activate_gateway = this
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set_megastructure_flag = lgate_activated
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}
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event_target:graygoo_factory_system = {
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random_system_planet = {
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limit = { has_planet_flag = main_star }
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save_event_target_as = main_star
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}
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create_country = {
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name = "NAME_Gray_Goo"
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type = "gray_goo"
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name_list = "graygoo"
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flag = {
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icon= {
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category = "special"
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file = "gray_goo.dds"
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}
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background= {
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category = "backgrounds"
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file = "sinus.dds"
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}
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colors={
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"grey"
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"dark_grey"
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"null"
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"null"
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}
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}
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effect = {
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save_event_target_as = graygoo_country
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create_ship_design = {
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design = "NAME_RG_armed_transport_ship"
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}
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add_ship_design = last_created_design
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create_ship_design = {
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design = "NAME_RG_GRAY_scienceship"
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}
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add_ship_design = last_created_design
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create_ship_design = {
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design = "NAME_RG_GRAY_constructor"
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}
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add_ship_design = last_created_design
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create_ship_design = {
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design = "NAME_Gatebuilder_Starbase"
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}
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add_ship_design = last_created_design
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}
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}
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create_fleet = {
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effect = {
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set_owner = event_target:graygoo_country
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create_ship = {
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name = random
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design = "NAME_Nanite_Factory"
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graphical_culture = "pirate_01"
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}
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set_location = {
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target = event_target:main_star
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distance = 55
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angle = 270
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}
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save_event_target_as = nanite_factory
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}
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}
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every_country = { establish_communications_no_message = event_target:graygoo_country }
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_ships_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = event_target:nanite_factory
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distance = 80
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angle = 0
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}
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}
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settings = {
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garrison = yes
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_ships_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = event_target:nanite_factory
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distance = 80
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angle = 90
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}
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}
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settings = {
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garrison = yes
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_ships_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = event_target:nanite_factory
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distance = 80
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angle = 180
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}
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}
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settings = {
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garrison = yes
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_ships_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = event_target:nanite_factory
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distance = 80
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angle = 270
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}
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}
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settings = {
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garrison = yes
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}
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}
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every_system = {
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limit = { has_star_flag = lcluster }
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every_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_ships_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = prev
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distance = 15
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angle = random
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}
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}
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settings = {
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garrison = yes
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}
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}
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}
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}
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event_target:lcluster1 = {
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random_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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save_event_target_as = start_1
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}
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}
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event_target:lcluster2 = {
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random_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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save_event_target_as = start_2
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}
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}
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event_target:lcluster3 = {
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random_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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save_event_target_as = start_3
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}
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}
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event_target:lcluster4 = {
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random_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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save_event_target_as = start_4
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}
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}
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event_target:lcluster5 = {
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random_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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save_event_target_as = start_5
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}
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}
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event_target:lcluster1b = {
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random_system_planet = {
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limit = { is_planet_class = pc_gray_goo }
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save_event_target_as = start_6
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}
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}
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rg_create_graygoo_roamers_1 = yes
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rg_create_graygoo_roamers_2 = yes
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rg_create_graygoo_roamers_3 = yes
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rg_create_graygoo_roamers_4 = yes
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rg_create_graygoo_roamers_5 = yes
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rg_create_graygoo_roamers_6 = yes
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rg_create_graygoo_roamers_7 = yes
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}
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event_target:graygoo_country = {
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country_event = { id = graygoo.3 days = 3600 }
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}
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every_megastructure = {
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limit = {
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is_megastructure_type = lgate_base
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solar_system = {
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NOR = {
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has_star_flag = lcluster_lgate
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has_star_flag = lgate_originating_system
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}
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_ships_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = prev
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distance = 0
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angle = 0
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}
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}
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}
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}
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set_update_modifiers_batch = end
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country_event = { id = graygoo.10 }
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every_playable_country = {
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limit = {
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NOR = {
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has_event_chain = l_cluster_chain
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has_special_project = RG_LCLUSTER_PROJECT
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is_same_value = root
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}
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}
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country_event = { id = graygoo.13 }
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}
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every_playable_country = {
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limit = {
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OR = {
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has_event_chain = l_cluster_chain
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has_special_project = RG_LCLUSTER_PROJECT
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}
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NOT = { is_same_value = root }
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}
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country_event = { id = graygoo.11 }
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}
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observer_event = { id = observer.64 }
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}
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}
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# The Dessanu Consonance
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country_event = {
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id = graygoo.110
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title = "distar.10951.name"
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desc = "graygoo.110.desc"
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picture = GFX_evt_l-gateway
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show_sound = event_radio_chatter
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is_triggered_only = yes
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after = {
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hidden_effect = {
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every_playable_country = {
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limit = {
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OR = {
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has_special_project = RG_LCLUSTER_PROJECT
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has_event_chain = l_cluster_chain
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}
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NOT = { is_same_value = root }
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}
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country_event = { id = graygoo.111 }
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}
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every_playable_country = {
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limit = {
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NOR = {
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has_event_chain = l_cluster_chain
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has_special_project = RG_LCLUSTER_PROJECT
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is_same_value = root
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}
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}
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country_event = { id = graygoo.112 }
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}
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}
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}
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option = {
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name = graygoo.10.a
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hidden_effect = {
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country_event = { id = graygoo.115 }
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}
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}
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}
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# Reinforcements 1
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country_event = {
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id = graygoo.3
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hide_window = yes
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is_triggered_only = yes
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trigger = {
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event_target:graygoo_factory_system = {
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any_fleet_in_system = { is_ship_size = graygoo_factory }
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}
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}
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immediate = {
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if = {
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limit = {
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any_system = {
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has_star_flag = lcluster
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any_fleet_in_system = {
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owner = {
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NOT = { is_same_value = root }
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}
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}
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}
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}
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# Reinforce at factory if someone else is in the cluster...
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country_event = { id = graygoo.4 }
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# Else spawn reinforcements...
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}
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else = {
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every_megastructure = {
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limit = {
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is_megastructure_type = lgate_base
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solar_system = {
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NOR = {
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has_star_flag = lcluster_lgate
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has_star_flag = lgate_originating_system
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}
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}
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}
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create_ambient_object = {
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type = "horror_spawn_object"
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location = THIS
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use_3d_location = yes
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duration = 10
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_roamers_1 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = prev
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distance = 0
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angle = 0
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}
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_roamers_2 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = prev
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distance = 0
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angle = 0
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}
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_roamers_3 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = prev
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distance = 0
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angle = 0
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}
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_roamers_4 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = prev
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distance = 0
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angle = 0
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}
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_roamers_5 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
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target = prev
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distance = 0
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angle = 0
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}
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
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set_owner = event_target:graygoo_country
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rg_create_graygoo_roamers_6 = yes
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set_formation_scale = 2
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
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set_location = {
|
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target = prev
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distance = 0
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angle = 0
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}
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}
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}
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create_fleet = {
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name = "NAME_Tempest_Fleet"
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effect = {
|
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set_owner = event_target:graygoo_country
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rg_create_graygoo_roamers_7 = yes
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set_formation_scale = 2
|
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set_fleet_stance = aggressive
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set_aggro_range_measure_from = self
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set_aggro_range = 250
|
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set_location = {
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target = prev
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distance = 0
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angle = 0
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}
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}
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}
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}
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country_event = { id = graygoo.3 days = 3600 }
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}
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}
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}
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# Reinforcements 2
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country_event = {
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id = graygoo.4
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hide_window = yes
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|
||||
is_triggered_only = yes
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||||
|
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immediate = {
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random_owned_ship = {
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limit = { is_ship_size = graygoo_factory }
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save_event_target_as = graygoo_factory
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}
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create_fleet = {
|
||||
name = "NAME_Tempest_Fleet"
|
||||
effect = {
|
||||
set_owner = event_target:graygoo_country
|
||||
rg_create_graygoo_roamers_1 = yes
|
||||
set_formation_scale = 2
|
||||
set_fleet_stance = aggressive
|
||||
set_aggro_range_measure_from = self
|
||||
set_aggro_range = 250
|
||||
set_location = {
|
||||
target = event_target:graygoo_factory
|
||||
distance = 0
|
||||
angle = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
create_fleet = {
|
||||
name = "NAME_Tempest_Fleet"
|
||||
effect = {
|
||||
set_owner = event_target:graygoo_country
|
||||
rg_create_graygoo_roamers_2 = yes
|
||||
set_formation_scale = 2
|
||||
set_fleet_stance = aggressive
|
||||
set_aggro_range_measure_from = self
|
||||
set_aggro_range = 250
|
||||
set_location = {
|
||||
target = event_target:graygoo_factory
|
||||
distance = 0
|
||||
angle = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
create_fleet = {
|
||||
name = "NAME_Tempest_Fleet"
|
||||
effect = {
|
||||
set_owner = event_target:graygoo_country
|
||||
rg_create_graygoo_roamers_3 = yes
|
||||
set_formation_scale = 2
|
||||
set_fleet_stance = aggressive
|
||||
set_aggro_range_measure_from = self
|
||||
set_aggro_range = 250
|
||||
set_location = {
|
||||
target = event_target:graygoo_factory
|
||||
distance = 0
|
||||
angle = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
create_fleet = {
|
||||
name = "NAME_Tempest_Fleet"
|
||||
effect = {
|
||||
set_owner = event_target:graygoo_country
|
||||
rg_create_graygoo_roamers_4 = yes
|
||||
set_formation_scale = 2
|
||||
set_fleet_stance = aggressive
|
||||
set_aggro_range_measure_from = self
|
||||
set_aggro_range = 250
|
||||
set_location = {
|
||||
target = event_target:graygoo_factory
|
||||
distance = 0
|
||||
angle = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
create_fleet = {
|
||||
name = "NAME_Tempest_Fleet"
|
||||
effect = {
|
||||
set_owner = event_target:graygoo_country
|
||||
rg_create_graygoo_roamers_5 = yes
|
||||
set_formation_scale = 2
|
||||
set_fleet_stance = aggressive
|
||||
set_aggro_range_measure_from = self
|
||||
set_aggro_range = 250
|
||||
set_location = {
|
||||
target = event_target:graygoo_factory
|
||||
distance = 0
|
||||
angle = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
create_fleet = {
|
||||
name = "NAME_Tempest_Fleet"
|
||||
effect = {
|
||||
set_owner = event_target:graygoo_country
|
||||
rg_create_graygoo_roamers_6 = yes
|
||||
set_formation_scale = 2
|
||||
set_fleet_stance = aggressive
|
||||
set_aggro_range_measure_from = self
|
||||
set_aggro_range = 250
|
||||
set_location = {
|
||||
target = event_target:graygoo_factory
|
||||
distance = 0
|
||||
angle = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
create_fleet = {
|
||||
name = "NAME_Tempest_Fleet"
|
||||
effect = {
|
||||
set_owner = event_target:graygoo_country
|
||||
rg_create_graygoo_roamers_7 = yes
|
||||
set_formation_scale = 2
|
||||
set_fleet_stance = aggressive
|
||||
set_aggro_range_measure_from = self
|
||||
set_aggro_range = 250
|
||||
set_location = {
|
||||
target = event_target:graygoo_factory
|
||||
distance = 0
|
||||
angle = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
country_event = { id = graygoo.3 days = 3600 }
|
||||
}
|
||||
}
|
||||
|
||||
# Factory Destroyed
|
||||
country_event = {
|
||||
id = graygoo.6
|
||||
hide_window = yes
|
||||
|
||||
is_triggered_only = yes
|
||||
|
||||
trigger = {
|
||||
is_country_type = gray_goo
|
||||
fromfrom = { is_ship_size = graygoo_factory }
|
||||
}
|
||||
|
||||
immediate = {
|
||||
remove_global_flag = active_gray_goo
|
||||
remove_global_flag = gray_goo_crisis_active
|
||||
fromfromfrom = { save_event_target_as = goo_slayer_ship }
|
||||
from = {
|
||||
save_event_target_as = goo_slayer
|
||||
country_event = { id = graygoo.15 }
|
||||
country_event = { id = rg.200 days = 80 random = 120}
|
||||
}
|
||||
every_playable_country = {
|
||||
limit = {
|
||||
is_ai = no
|
||||
NOT = { is_same_value = event_target:goo_slayer }
|
||||
}
|
||||
country_event = { id = graygoo.16 }
|
||||
}
|
||||
observer_event = { id = observer.65 }
|
||||
every_galaxy_planet = {
|
||||
limit = { is_planet_class = pc_gray_goo }
|
||||
add_modifier = {
|
||||
modifier = "terraforming_candidate"
|
||||
days = -1
|
||||
}
|
||||
}
|
||||
every_owned_fleet = { destroy_fleet = this }
|
||||
destroy_country = yes
|
||||
}
|
||||
}
|
||||
|
||||
# Factory Destroyed (Dessanu)
|
||||
country_event = {
|
||||
id = graygoo.180
|
||||
hide_window = yes
|
||||
|
||||
is_triggered_only = yes
|
||||
|
||||
trigger = {
|
||||
is_country_type = gate_builders
|
||||
fromfrom = { is_ship_size = graygoo_factory }
|
||||
}
|
||||
|
||||
immediate = {
|
||||
fromfromfrom = { save_event_target_as = goo_slayer_ship }
|
||||
from = {
|
||||
save_event_target_as = goo_slayer
|
||||
country_event = { id = graygoo.181 }
|
||||
country_event = { id = rg.200 days = 80 random = 120}
|
||||
}
|
||||
every_playable_country = {
|
||||
limit = {
|
||||
is_ai = no
|
||||
NOT = { is_same_value = event_target:goo_slayer }
|
||||
}
|
||||
country_event = { id = graygoo.182 }
|
||||
}
|
||||
observer_event = { id = observer.67 }
|
||||
every_owned_planet = {
|
||||
limit = { is_planet_class = pc_gaia }
|
||||
change_pc = pc_gray_goo
|
||||
reroll_planet = yes
|
||||
destroy_colony = yes
|
||||
add_modifier = {
|
||||
modifier = "terraforming_candidate"
|
||||
days = -1
|
||||
}
|
||||
}
|
||||
every_owned_fleet = { destroy_fleet = this }
|
||||
destroy_country = yes
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
|
@ -28,7 +28,7 @@ country_event = {
|
|||
text = "rg.2.desc"
|
||||
}
|
||||
|
||||
diplomatic = yes
|
||||
hide_window = yes
|
||||
|
||||
picture_event_data = {
|
||||
portrait = root.species
|
||||
|
@ -41,16 +41,28 @@ country_event = {
|
|||
hidden_effect = {
|
||||
rg_create_gray_species = yes
|
||||
rg_gray_govener_init = yes
|
||||
country_event = { id = graygoo.499 }
|
||||
create_message = {
|
||||
type = MESSAGE_RECRUITED_LEADER
|
||||
localization = "rg.2.desc"
|
||||
days = @toast_message_days
|
||||
target = root
|
||||
variable = {
|
||||
type = name
|
||||
localization = LEADER
|
||||
scope = event_target:gray_governor
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = {
|
||||
name = rg.2.a
|
||||
hidden_effect = {
|
||||
country_event = { id = graygoo.499 }
|
||||
}
|
||||
default_hide_option = yes
|
||||
}
|
||||
# option = {
|
||||
# name = rg.2.a
|
||||
# hidden_effect = {
|
||||
# country_event = { id = graygoo.499 }
|
||||
# }
|
||||
# default_hide_option = yes
|
||||
# }
|
||||
}
|
||||
|
||||
country_event = {
|
||||
|
@ -324,196 +336,6 @@ country_event = {
|
|||
}
|
||||
}
|
||||
|
||||
# help Menu (Initial)
|
||||
country_event = {
|
||||
id = rg.4
|
||||
title = "graygoo.500.title"
|
||||
desc = "rg.4.a.desc"
|
||||
|
||||
diplomatic = yes
|
||||
|
||||
picture_event_data = {
|
||||
portrait = event_target:gray_species
|
||||
room = "ethic_spaceship_room"
|
||||
}
|
||||
|
||||
is_triggered_only = yes
|
||||
|
||||
|
||||
immediate = {
|
||||
set_country_flag = gray_diplomacy_engaged
|
||||
}
|
||||
|
||||
after = {
|
||||
hidden_effect = {
|
||||
remove_country_flag = gray_diplomacy_engaged
|
||||
}
|
||||
}
|
||||
|
||||
option = { # 购买灰风母舰
|
||||
name = rg.4.a
|
||||
trigger = {
|
||||
NOT = { has_country_flag = gray_reforming }
|
||||
}
|
||||
|
||||
allow = {
|
||||
NOR = {
|
||||
has_country_flag = rg_gray_level_1
|
||||
}
|
||||
resource_stockpile_compare = { resource = energy value >= 40000 }
|
||||
resource_stockpile_compare = { resource = alloys value >= 40000 }
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
has_country_flag = gray_begging
|
||||
}
|
||||
remove_country_flag = gray_begging
|
||||
}
|
||||
else = {
|
||||
add_resource = {
|
||||
energy = -40000
|
||||
alloys = -40000
|
||||
}
|
||||
}
|
||||
|
||||
hidden_effect = {
|
||||
rg_create_gray_warship_1 = yes
|
||||
}
|
||||
}
|
||||
option = { # 购买工程船
|
||||
name = rg.4.b
|
||||
trigger = {
|
||||
NOT = { has_country_flag = gray_reforming }
|
||||
}
|
||||
|
||||
allow = {
|
||||
resource_stockpile_compare = { resource = energy value >= 2000 }
|
||||
resource_stockpile_compare = { resource = alloys value >= 2000 }
|
||||
}
|
||||
|
||||
add_resource = {
|
||||
energy = -2000
|
||||
alloys = -2000
|
||||
}
|
||||
|
||||
hidden_effect = {
|
||||
rg_create_gray_constship_1 = yes
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
option = { # 没钱了,救救
|
||||
name = rg.4.c
|
||||
trigger = {
|
||||
NOT = { has_country_flag = gray_reforming }
|
||||
}
|
||||
|
||||
hidden_effect = {
|
||||
if = {
|
||||
limit = {
|
||||
has_country_flag = gray_alreadybegged
|
||||
}
|
||||
country_event = {
|
||||
id = rg.6
|
||||
}
|
||||
}
|
||||
else = {
|
||||
country_event = {
|
||||
id = rg.5
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = {
|
||||
name = graygoo.500.d
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg.5
|
||||
title = "graygoo.500.title"
|
||||
desc = "rg.5.a.desc"
|
||||
desc = "rg.5.b.desc"
|
||||
desc = "rg.5.c.desc"
|
||||
|
||||
diplomatic = yes
|
||||
|
||||
picture_event_data = {
|
||||
portrait = event_target:gray_species
|
||||
room = "ethic_spaceship_room"
|
||||
}
|
||||
|
||||
is_triggered_only = yes
|
||||
|
||||
|
||||
immediate = {
|
||||
set_country_flag = gray_diplomacy_engaged
|
||||
}
|
||||
|
||||
after = {
|
||||
hidden_effect = {
|
||||
remove_country_flag = gray_diplomacy_engaged
|
||||
}
|
||||
}
|
||||
|
||||
option = { # 没钱了,救救
|
||||
name = rg.5.a
|
||||
hidden_effect = {
|
||||
set_country_flag = gray_begging
|
||||
set_timed_country_flag = { flag = gray_alreadybegged days = 3600 }
|
||||
tooltip = {
|
||||
add_resource = {
|
||||
energy = 200
|
||||
alloys = 200
|
||||
consumer_goods = 200
|
||||
mult = value:years_passed
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = {
|
||||
name = graygoo.500.d
|
||||
default_hide_option = yes
|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg.6
|
||||
title = "graygoo.500.title"
|
||||
desc = "rg.6.a.desc"
|
||||
desc = "rg.6.b.desc"
|
||||
|
||||
diplomatic = yes
|
||||
|
||||
picture_event_data = {
|
||||
portrait = event_target:gray_species
|
||||
room = "ethic_spaceship_room"
|
||||
}
|
||||
|
||||
is_triggered_only = yes
|
||||
|
||||
|
||||
immediate = {
|
||||
set_country_flag = gray_diplomacy_engaged
|
||||
}
|
||||
|
||||
after = {
|
||||
hidden_effect = {
|
||||
remove_country_flag = gray_diplomacy_engaged
|
||||
}
|
||||
}
|
||||
|
||||
option = { # 诶嘿
|
||||
name = rg.6.a
|
||||
default_hide_option = yes
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
country_event = {
|
||||
id = rg.7
|
||||
hide_window = yes
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -40,6 +40,8 @@
|
|||
#rg_const.502.response:0 "让我们制造一些悲惨的种子,这些水雷会炸到自己吗?"
|
||||
#rg_const.503.response:0 "开始一次完美的善后工程,交给我吧。"
|
||||
|
||||
graygoo.500.prepage:0 "不说这个了"
|
||||
|
||||
graygoo.505.a.desc:0 "单位65-D-R5-9-2报告,这里一切正常。(远处的声音)机器人又坏了?快干活!"
|
||||
graygoo.505.b.desc:0 "开工啦!开工啦!劳动最光荣!"
|
||||
graygoo.505.c.desc:0 "科学家小灰向您报到!下一个目标是什么?"
|
||||
|
|
Loading…
Reference in New Issue