realgray-stellaris-mod/common/planet_classes/RG_gray_planet_classes.txt

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pc_rg_grayhabitat = {
habitat = yes
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entity = "grey_tempesttw_orbital_habitat_entity"
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entity_scale = @planet_standard_scale
icon = GFX_planet_type_habitat
enable_tilt = no
fixed_entity_scale = yes
place_entity_on_planet_plane = no
entity_face_object = no #disable rotation towards sun or planet we orbit around
atmosphere_color = hsv { 0.0 0.0 1.0 }
atmosphere_intensity = 1.0
atmosphere_width = 0.5
show_city = no
city_color_lut = "gfx/portraits/misc/colorcorrection_continental.dds"
extra_orbit_size = 0
extra_planet_count = 0
chance_of_ring = 0.0
planet_size = 40
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moon_size = 1
colonizable = yes
district_set = machine_world
# ideal = yes
starting_planet = no
orbit_lines = no
has_colonization_influence_cost = no # applies when within own borders
is_artificial_planet = yes
default_planet_selection = yes
modifier = {
planet_colony_development_speed_mult = 2.0 # Habitats should be fast to colonize
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pop_environment_tolerance = 1
planet_structures_cost_mult = -2
planet_buildings_cost_mult = -2
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planet_building_build_speed_mult = 10
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planet_crime_add = -1000
pop_resettlement_cost_mult = 10
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}
carry_cap_per_free_district = @carry_cap_low
}