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@@ -13,21 +13,24 @@ preset_rg_scion = {
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{ key = joins_overlord_wars value = joins_overlord_wars_all }
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{ key = joins_subject_wars value = joins_subject_wars_all }
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{ key = subject_holdings_limit value = subject_holdings_limit_0 }
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{ key = subject_sensors value = subject_is_not_protectorate }
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{ key = subject_sensors value = subject_does_not_get_sensors }
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}
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resource_terms = {
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{ key = resource_subsidies_advanced value = -0.35 }
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{ key = resource_subsidies_strategic value = -0.35 }
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{ key = resource_subsidies_basic value = -0.5 }
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{ key = resource_subsidies_advanced value = -0.5 }
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{ key = resource_subsidies_strategic value = -0.5 }
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# { key = resource_subsidies_research value = -0.35 }
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}
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}
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potential = {
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any_agreement = {
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agreement_preset = preset_rg_scion
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}
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# any_agreement = {
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# agreement_preset = preset_rg_scion
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# }
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from = {
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OR = {
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is_country_type = fallen_empire
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is_country_type = awakened_fallen_empire
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has_country_flag = rg_scion_master
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}
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}
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}
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@@ -148,18 +148,15 @@ rg_fallen_machine = {
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add_building = building_ancient_control_center
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add_building = building_nourishment_center
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add_building = building_nourishment_center
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add_building = building_nourishment_center
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add_building = building_nourishment_center
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add_building = building_ancient_palace
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add_building = building_fe_stronghold
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add_building = building_fe_stronghold
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add_building = building_affluence_center
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add_building = building_affluence_center
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add_building = building_nourishment_center
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add_building = building_nourishment_center
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add_building = building_class_4_singularity
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add_building = building_affluence_center
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add_building = building_affluence_center
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add_building = building_dimensional_fabricator
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add_building = building_dimensional_fabricator
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add_building = building_nano_forge
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add_building = building_nano_forge
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while = {
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count = 5
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@@ -281,14 +278,14 @@ rg_fallen_machine = {
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planet = {
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class = "pc_ringworld_seam"
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name = 蔗糖核心
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name = 奶油核心
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orbit_angle = 30
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orbit_distance = 0
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}
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planet = {
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class = "pc_ringworld_habitable"
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name = 霜糖工厂
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name = 糖霜工厂
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orbit_angle = 30
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orbit_distance = 0
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deposit_blockers = none
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@@ -304,6 +301,12 @@ rg_fallen_machine = {
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add_building = building_class_4_singularity
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add_building = building_class_4_singularity
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add_building = building_class_4_singularity
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add_building = building_nano_forge
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add_building = building_nano_forge
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add_building = building_nano_forge
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add_building = building_nano_forge
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add_building = building_nano_forge
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add_building = building_nano_forge
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while = {
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count = 5
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