迁移No.128 更新于:5 月 23 日 上午 10:33上git
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7
interface/rg_ascension_perks.gfx
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7
interface/rg_ascension_perks.gfx
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@@ -0,0 +1,7 @@
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spriteTypes = {
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spriteType = {
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name = "GFX_rg_ap_nantiematter"
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texturefile = "gfx/interface/icons/ascension_perks/rg_ap_nantiematter.dds"
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alwaystransparent = yes
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}
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}
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33
interface/rg_icons.gfx
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33
interface/rg_icons.gfx
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@@ -0,0 +1,33 @@
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spriteTypes = {
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spriteType = {
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name = "GFX_ship_part_gray_armor"
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textureFile = "gfx/interface/icons/ship_parts/ship_part_gray_armor.dds"
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noOfFrames = 1
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}
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spriteType = {
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name = "GFX_ship_part_gray_lance_2"
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textureFile = "gfx/interface/icons/ship_parts/ship_part_gray_lance_2.dds"
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noOfFrames = 1
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}
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spriteType = {
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name = "GFX_ship_part_gray_laser_1"
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textureFile = "gfx/interface/icons/ship_parts/ship_part_gray_laser_1.dds"
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noOfFrames = 1
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}
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spriteType = {
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name = "GFX_ship_part_graymine"
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textureFile = "gfx/interface/icons/ship_parts/ship_part_graymine.dds"
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noOfFrames = 1
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}
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spriteType = {
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name = "GFX_ship_part_rg_armor_hardener"
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textureFile = "gfx/interface/icons/ship_parts/ship_part_rg_armor_hardener.dds"
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noOfFrames = 1
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}
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}
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