Merge branch 'RG_AG_TEST'
# Conflicts: # common/inline_scripts/events/rg_test_gray_skill_varible.txt # common/scripted_triggers/RG_scripted_triggers.txt
This commit is contained in:
commit
8e248545f1
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@ -0,0 +1,30 @@
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option = {
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trigger = { has_civic = civic_AG_gray_master }
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name = AG_dooropen_master.option
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if = {
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limit = {
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any_country = {
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has_civic = civic_AG_gray
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}
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}
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#do nothing
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}
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else_if = {
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limit = {
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NOT = {
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any_country = {
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has_civic = civic_AG_gray
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}
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}
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any_country = {
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has_civic = origin_rg_gray
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}
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has_global_flag = has_rg_mod
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}
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force_remove_civic = civic_AG_gray_master
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}
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else = {
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country_event = { id = graygoo.499 }
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}
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}
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@ -8,6 +8,7 @@ set_variable = {
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#Country event_target:gray_owner
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#存储当前领袖等级
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rg_save_gray_leader_level_effect = {
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<<<<<<< HEAD
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every_owned_leader = {
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if = {
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###等级检测
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@ -33,6 +34,31 @@ rg_save_gray_leader_level_effect = {
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}
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}
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}
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=======
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random_owned_leader = {
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#是小灰领袖
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limit = {
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has_leader_flag = rg_gray_leader
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}
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export_trigger_value_to_variable = {
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trigger = has_skill
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variable = rg_gray_level_temp
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}
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owner = {
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set_variable = {
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which = rg_gray_level
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value = prev.rg_gray_level_temp
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}
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}
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}
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}
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#country scope
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#用的时候就
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check_variable = {
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which = rg_gray_level
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value >= 10
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}
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>>>>>>> RG_AG_TEST
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#Country event_target:gray_owner
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#等级导入,把存储的领袖等级赋予到领袖身上
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@ -48,10 +48,13 @@ rg_event_effect_event1_cluster = {
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rg_event_effect_event1_cluster_galaxy = {
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if = {
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limit = {
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OR = {
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rg_has_ag_origin_trigger = yes
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NOT = {
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has_global_flag = origin_rg_gray_1st_global
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}
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}
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}
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rg_event_effect_event1_gray_galaxy = yes
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}
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else = {
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@ -91,8 +94,15 @@ rg_event_effect_event1_gray_galaxy = {
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set_country_flag = rg_gray_level_1
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rg_event_effect_event1_to_event2_effect = yes
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save_global_event_target_as = origin_rg_gray_country
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if = {
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limit = {
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rg_has_ag_origin_trigger = yes
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}
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}
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else = {
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rg_lcluster_spawn_effect = yes
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}
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}
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rg_event_effect_event1_to_event2_effect = {
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country_event = {
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@ -138,7 +148,9 @@ rg_event_effect_lcluster_open = {
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has_global_flag = rg_origin_l_cluster # 遥远约定
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has_global_flag = gray_origin_activate # 远星之歌
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has_global_flag = rg_origin_scion_l_cluster # 未来追迹
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rg_has_ag_origin_trigger = yes # 遥远的故事
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}
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}
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country_event = {
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id = rg_cluster.2
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@ -1,3 +1,23 @@
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rg_all_cluster_mod_check = {
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OR = {
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has_global_flag = l_cluster_origin # l-cluster plus
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has_global_flag = rg_origin_l_cluster # 遥远约定
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has_global_flag = gray_origin_activate # 远星之歌
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has_global_flag = rg_origin_scion_l_cluster # 未来追迹
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rg_has_ag_origin_trigger = yes # 遥远的故事
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}
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}
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rg_all_cluster_mod_check_for_scion = {
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OR = {
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has_global_flag = l_cluster_origin # l-cluster plus
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# has_global_flag = rg_origin_l_cluster # 遥远约定
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has_global_flag = gray_origin_activate # 远星之歌
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# has_global_flag = rg_origin_scion_l_cluster # 未来追迹
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rg_has_ag_origin_trigger = yes # 遥远的故事
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}
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}
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RG_planet_can_auto_build = {
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OR = {
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AND = {
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@ -50,9 +70,15 @@ rg_is_main_species_with_maid_trait_trigger = {
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}
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}
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<<<<<<< HEAD
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RG_tradition5_or_gray_owner_trigger = {
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OR = {
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RG_gray_harbitat_active_trigger = yes
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has_active_tradition = tr_rg_nanotech_5
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=======
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rg_has_ag_origin_trigger = {
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any_country = {
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has_origin = origin_Asgray
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>>>>>>> RG_AG_TEST
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}
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}
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@ -43,10 +43,10 @@ country_event = {
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set_country_flag = rg_scion_needs_fe
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if = {
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limit ={
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OR = {
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rg_all_cluster_mod_check_for_scion = yes
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any_playable_country = {
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AND = {
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has_origin = origin_rg_gray
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# NOT = { has_global_flag = rg_origin_l_cluster }
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}
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}
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}
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