Changes文件名不知道怎么烂了
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@ -0,0 +1,48 @@
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# event:graygoo.499
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# 初始化小灰领袖等级
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set_variable = {
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which = rg_gray_level
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value = 1
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}
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#Country event_target:gray_owner
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#存储当前领袖等级
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rg_save_gray_leader_level_effect = {
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every_owned_leader = {
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if = {
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###等级检测
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limit = {
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has_leader_flag = rg_gray_leader
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}
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#由于目前是leader域,所以不能直接导出等级
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#导出等级到暂存
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export_trigger_value_to_variable = {
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trigger = has_skill
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variable = rg_gray_level_temp
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}
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#把leader域中的变量存到country域中
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#导入变量
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owner = {
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set_variable = {
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which = rg_gray_level
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value = prev.rg_gray_level_temp
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}
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}
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#清理暂存区
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clear_variable = rg_gray_level_temp
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}
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}
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}
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#Country event_target:gray_owner
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#等级导入,把存储的领袖等级赋予到领袖身上
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rg_set_varible_as_leader_level_effect = {
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random_owned_leader = {
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limit = {
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has_leader_flag = rg_gray_leader
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}
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set_skill = owner.rg_gray_level
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}
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}
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@ -3,10 +3,7 @@ produces = {
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exists = planet
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planet = {
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owner = {
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OR = {
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RG_gray_harbitat_active_trigger = yes
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has_active_tradition = tr_rg_nanotech_5
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}
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RG_tradition5_or_gray_owner_trigger = yes
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}
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rg_is_pc_nano = yes
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}
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@ -48,4 +48,11 @@ rg_is_main_species_with_maid_trait_trigger = {
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is_same_species = owner_main_species
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is_subspecies = owner_main_species
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}
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}
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RG_tradition5_or_gray_owner_trigger = {
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OR = {
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RG_gray_harbitat_active_trigger = yes
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has_active_tradition = tr_rg_nanotech_5
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}
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}
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@ -4,12 +4,24 @@ rg_machine_maid_trait = {
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}
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custom_tooltip = rg_machine_maid_trait_effect_tooltip
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initial = no
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species_potential_add = { always = no }
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species_potential_add = {
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FROM = {
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RG_tradition5_or_gray_owner_trigger = yes
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}
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}
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species_possible_remove = { always = no }
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species_possible_merge_add = { always = no }
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species_possible_merge_remove = { always = no }
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species_possible_merge_add = {
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FROM = {
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RG_tradition5_or_gray_owner_trigger = yes
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}
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}
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species_possible_merge_remove = {
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FROM = {
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RG_tradition5_or_gray_owner_trigger = yes
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}
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}
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randomized = no
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allowed_archetypes = { MACHINE }
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allowed_archetypes = { ROBOT MACHINE BIOLOGICAL LITHOID }
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sorting_priority = 20
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potential_crossbreeding_chance = 1.0
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@ -42,6 +42,31 @@ planet_event = {
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}
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set_update_modifiers_batch = end
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}
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} option = {
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trigger = { has_civic = civic_AG_gray_master }
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name = AG_dooropen_master.option
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if = {
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limit = {
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any_country = {
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has_civic = civic_AG_gray
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}
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}
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#do nothing
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}
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else_if = {
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limit = {
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NOT = {
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any_country = {
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has_civic = civic_AG_gray
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}
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}
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has_global_flag = has_rg_mod
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}
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force_remove_civic = civic_AG_gray_master
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}
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else = {
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country_event = { id = graygoo.499 }
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}
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}
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# Cracked
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