weapon
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@@ -94,7 +94,7 @@ weapon_component_template = {
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size = large
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entity = "invisible_turret_entity"
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type = instant
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icon = "GFX_ship_part_gray_laser_1"
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icon = "GFX_ship_weapon_rg_spacetime_disruptor"
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icon_frame = 1
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damage = {
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min = 120
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@@ -582,7 +582,7 @@ weapon_component_template = {
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type = instant
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use_ship_kill_target = no
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component_set = "LARGE_GRAY_WEAPON_KIN"
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icon = "GFX_ship_part_autocannon_4"
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icon = "GFX_ship_weapon_phaser_bank"
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icon_frame = 1
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damage = {
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min = 2000
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@@ -638,7 +638,7 @@ weapon_component_template = {
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type = instant
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use_ship_kill_target = no
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component_set = "HUGE_GRAY_WEAPON_KIN"
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icon = "GFX_ship_part_autocannon_4"
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icon = "GFX_ship_weapon_phaser_bank"
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icon_frame = 1
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damage = {
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min = 20000
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@@ -890,7 +890,7 @@ strike_craft_component_template = {
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weapon_type = instant
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projectile_gfx = "gatebuilder_titan_weapon_ex"
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ship_behavior = "rg_bombers_behavior"
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icon = "GFX_ship_part_strike_craft_skrand"
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icon = "GFX_ship_weapon_rg_cutting_beam"
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icon_frame = 1
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component_set = "RG_BOMBER_HANGAR_ATTACK_ROCKET"
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tags = {
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@@ -959,7 +959,7 @@ strike_craft_component_template = {
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weapon_type = instant
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projectile_gfx = "gatebuilder_torpedo"
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ship_behavior = "rg_bombers_behavior"
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icon = "GFX_ship_part_strike_craft_skrand"
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icon = "GFX_ship_weapon_rg_cutting_beam"
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icon_frame = 1
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component_set = "RG_BOMBER_HANGAR_NEUTRON_TORPEDO"
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tags = {
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@@ -1027,7 +1027,7 @@ strike_craft_component_template = {
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weapon_type = instant
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projectile_gfx = "proton_torpedoes"
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ship_behavior = "rg_bombers_behavior"
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icon = "GFX_ship_part_strike_craft_skrand"
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icon = "GFX_ship_weapon_rg_cutting_beam"
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icon_frame = 1
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component_set = "RG_BOMBER_HANGAR_AP_BOMB"
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tags = {
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@@ -1093,7 +1093,7 @@ strike_craft_component_template = {
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shield_damage = 1.2
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armor_penetration = 1
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ship_behavior = "rg_bombers_behavior"
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icon = "GFX_ship_part_strike_craft_skrand"
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icon = "GFX_ship_weapon_rg_cutting_beam"
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icon_frame = 1
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component_set = "RG_FIGHTER_HANGAR_BEAM"
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tags = {
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@@ -2154,7 +2154,7 @@ weapon_component_template = {
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utility_component_template = {
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key = "RG_gatebuilder_jump"
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size = small
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icon = "GFX_ship_part_warp_drive_3"
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icon = "GFX_ship_part_mod_warp_drive_3"
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icon_frame = 1
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power = -50
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# hidden = yes
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