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@@ -116,7 +116,7 @@ RG_graygoo_capitalship = {
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icon = ship_size_military_16
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base_buildtime = @titan_build_time
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can_have_federation_design = yes
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enable_default_design = no #if yes, countries will have an auto-generated design at start
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enable_default_design = yes #if yes, countries will have an auto-generated design at start
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enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser
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is_designable = yes
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default_behavior = colossus
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@@ -200,6 +200,114 @@ RG_graygoo_capitalship = {
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empire_limit = 1
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}
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RG_gray_juggernaut = {
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max_speed = 100
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entity = "grey_tempesttw_juggernaut_entity"
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acceleration = 0.2
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rotation_speed = 0.15
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collision_radius = @juggernaut_collision_radius
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modifier = {
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ship_evasion_add = 100
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ship_armor_add = 108000
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ship_shield_add = 108000
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ship_weapon_damage = 2
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starbase_shipyard_capacity_add = 12
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ship_cloaking_detection_add = 5
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}
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ship_modifier = {
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ship_disengage_chance_reduction = 8
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ships_upkeep_mult = -1
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ship_shield_hardening_add = 2
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ship_armor_hardening_add = 2
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}
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max_hitpoints = 108000
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base_buildtime = @juggernaut_build_time
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combat_size_multiplier = 5
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size_multiplier = 32
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fleet_slot_size = 32
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section_slots = {
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"core" = {
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locator = "part1"
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}
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"behind" = {
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locator = "part2"
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}
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}
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num_target_locators = 16
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can_have_federation_design = no
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enable_default_design = yes #if yes, countries will have an auto-generated design at start
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enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser
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icon_frame = 7 #probably unused, but mobile starbases are special
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icon = ship_size_military_64
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ship_class_icon_frame = 35
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default_behavior = colossus
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is_designable = yes
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prerequisites = {
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"tech_gray_juggernaut_8"
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}
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class = shipclass_starbase
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construction_type = starbase_shipyard
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potential_construction = {
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OR = {
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is_scope_type = starbase
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AND = {
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is_scope_type = megastructure
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OR = {
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is_megastructure_type = mega_shipyard_3
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is_megastructure_type = mega_shipyard_restored
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}
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}
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}
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}
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possible_construction = {
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custom_tooltip = {
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fail_text = starbase_citadel_trigger
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OR = {
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AND = {
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is_scope_type = megastructure
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OR = {
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is_megastructure_type = mega_shipyard_3
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is_megastructure_type = mega_shipyard_restored
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}
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}
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AND = {
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is_scope_type = starbase
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has_starbase_size >= starbase_citadel
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}
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}
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}
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custom_tooltip = {
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fail_text = starbase_colossal_yards_trigger
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OR = {
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AND = {
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is_scope_type = megastructure
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OR = {
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is_megastructure_type = mega_shipyard_3
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is_megastructure_type = mega_shipyard_restored
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}
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}
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AND = {
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is_scope_type = starbase
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has_starbase_building = colossus_yards
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}
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}
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}
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}
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required_component_set = "power_core"
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required_component_set = "sensor_components"
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required_component_set = "combat_computers"
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required_component_set = "ftl_components"
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required_component_set = "thruster_components"
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required_component_set = "science_cloaking_components"
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required_component_set = "ship_aura_components"
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required_component_set = "ship_aura_components"
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required_component_set = "ship_aura_components"
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required_component_set = "ship_aura_components"
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empire_limit = 1
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}
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RG_armed_constructor_ship = {
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max_speed = 150
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acceleration = 0.1
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@@ -571,68 +679,6 @@ RG_graygoo_Buff = {
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}
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}
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RG_gray_juggernaut = {
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max_speed = 100
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entity = "grey_tempesttw_juggernaut_entity"
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acceleration = 0.2
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rotation_speed = 0.15
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collision_radius = @juggernaut_collision_radius
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modifier = {
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ship_evasion_add = 100
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ship_armor_add = 108000
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ship_shield_add = 108000
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ship_weapon_damage = 2
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starbase_shipyard_capacity_add = 12
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ship_cloaking_detection_add = 5
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}
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ship_modifier = {
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ship_disengage_chance_reduction = 8
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ships_upkeep_mult = -1
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ship_shield_hardening_add = 2
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ship_armor_hardening_add = 2
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}
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max_hitpoints = 108000
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base_buildtime = @juggernaut_build_time
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combat_size_multiplier = 5
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size_multiplier = 32
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fleet_slot_size = 32
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section_slots = {
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"core" = {
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locator = "part1"
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}
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"behind" = {
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locator = "part2"
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}
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}
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num_target_locators = 16
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can_have_federation_design = no
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enable_default_design = no #if yes, countries will have an auto-generated design at start
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enable_3dview_in_ship_browser = yes #if yes, ship design will have a 3d view in the ship browser
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icon_frame = 7 #probably unused, but mobile starbases are special
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icon = ship_size_military_64
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ship_class_icon_frame = 35
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default_behavior = colossus
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is_designable = yes
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prerequisites = {
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"tech_gray_juggernaut_8"
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}
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class = shipclass_starbase
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construction_type = starbase_shipyard
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possible_construction = {
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always = no
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}
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required_component_set = "power_core"
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required_component_set = "sensor_components"
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required_component_set = "combat_computers"
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required_component_set = "ftl_components"
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required_component_set = "thruster_components"
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required_component_set = "science_cloaking_components"
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required_component_set = "ship_aura_components"
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required_component_set = "ship_aura_components"
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required_component_set = "ship_aura_components"
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required_component_set = "ship_aura_components"
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}
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# Armed Transport
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RG_armed_transport_ship = {
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max_speed = 150
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