全部格式化
This commit is contained in:
@@ -1,15 +1,18 @@
|
||||
#创造灰风总督
|
||||
create_gray_governor = {
|
||||
create_gray_governor = {
|
||||
rg_create_gray_governor = yes
|
||||
}
|
||||
|
||||
#创造灰风战舰
|
||||
create_gray_warship = {
|
||||
rg_create_gray_warship = yes
|
||||
}
|
||||
|
||||
#创造灰风地面单位
|
||||
create_gray_army = {
|
||||
rg_create_gray_army = yes
|
||||
}
|
||||
|
||||
#创造灰风科学舰
|
||||
create_gray_const = {
|
||||
rg_create_gray_const = yes
|
||||
@@ -35,4 +38,4 @@ start_lcluster_chain = {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,6 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
check_variable = {
|
||||
@@ -34,7 +33,8 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
random_list = {
|
||||
# NOTE: Update custom loc for effect when changing probablity
|
||||
95 = {}
|
||||
95 = {
|
||||
}
|
||||
5 = {
|
||||
random_ground_combat_$SIDE_B$ = {
|
||||
limit = {
|
||||
@@ -54,7 +54,8 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
random_list = {
|
||||
# NOTE: Update custom loc for effect when changing probablity
|
||||
90 = {}
|
||||
90 = {
|
||||
}
|
||||
10 = {
|
||||
random_ground_combat_$SIDE_B$ = {
|
||||
limit = {
|
||||
@@ -74,7 +75,8 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
random_list = {
|
||||
# NOTE: Update custom loc for effect when changing probablity
|
||||
80 = {}
|
||||
80 = {
|
||||
}
|
||||
20 = {
|
||||
random_ground_combat_$SIDE_B$ = {
|
||||
limit = {
|
||||
@@ -94,7 +96,8 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
random_list = {
|
||||
# NOTE: Update custom loc for effect when changing probablity
|
||||
70 = {}
|
||||
70 = {
|
||||
}
|
||||
30 = {
|
||||
random_ground_combat_$SIDE_B$ = {
|
||||
limit = {
|
||||
@@ -114,7 +117,8 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
random_list = {
|
||||
# NOTE: Update custom loc for effect when changing probablity
|
||||
60 = {}
|
||||
60 = {
|
||||
}
|
||||
40 = {
|
||||
random_ground_combat_$SIDE_B$ = {
|
||||
limit = {
|
||||
@@ -134,7 +138,8 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
random_list = {
|
||||
# NOTE: Update custom loc for effect when changing probablity
|
||||
60 = {}
|
||||
60 = {
|
||||
}
|
||||
40 = {
|
||||
random_ground_combat_$SIDE_B$ = {
|
||||
limit = {
|
||||
@@ -154,7 +159,8 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
random_list = {
|
||||
# NOTE: Update custom loc for effect when changing probablity
|
||||
50 = {}
|
||||
50 = {
|
||||
}
|
||||
50 = {
|
||||
random_ground_combat_$SIDE_B$ = {
|
||||
limit = {
|
||||
@@ -174,7 +180,8 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
random_list = {
|
||||
# NOTE: Update custom loc for effect when changing probablity
|
||||
40 = {}
|
||||
40 = {
|
||||
}
|
||||
60 = {
|
||||
random_ground_combat_$SIDE_B$ = {
|
||||
limit = {
|
||||
@@ -194,7 +201,8 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
random_list = {
|
||||
# NOTE: Update custom loc for effect when changing probablity
|
||||
30 = {}
|
||||
30 = {
|
||||
}
|
||||
70 = {
|
||||
random_ground_combat_$SIDE_B$ = {
|
||||
limit = {
|
||||
@@ -214,7 +222,8 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
random_list = {
|
||||
# NOTE: Update custom loc for effect when changing probablity
|
||||
20 = {}
|
||||
20 = {
|
||||
}
|
||||
80 = {
|
||||
random_ground_combat_$SIDE_B$ = {
|
||||
limit = {
|
||||
@@ -234,7 +243,8 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
random_list = {
|
||||
# NOTE: Update custom loc for effect when changing probablity
|
||||
10 = {}
|
||||
10 = {
|
||||
}
|
||||
90 = {
|
||||
random_ground_combat_$SIDE_B$ = {
|
||||
limit = {
|
||||
@@ -254,7 +264,8 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
random_list = {
|
||||
# NOTE: Update custom loc for effect when changing probablity
|
||||
5 = {}
|
||||
5 = {
|
||||
}
|
||||
95 = {
|
||||
random_ground_combat_$SIDE_B$ = {
|
||||
limit = {
|
||||
@@ -267,4 +278,4 @@ RG_leader_trait_tempest_incoming_random_kill_effect = {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,69 +1,101 @@
|
||||
#灰风舰船刷新位置检测
|
||||
rg_global_gray_location_check = {
|
||||
if = {
|
||||
limit = { has_country_flag = gray_constship_active }
|
||||
limit = {
|
||||
has_country_flag = gray_constship_active
|
||||
}
|
||||
if = {
|
||||
limit = { exists = event_target:global_gray_constship }
|
||||
limit = {
|
||||
exists = event_target:global_gray_constship
|
||||
}
|
||||
event_target:global_gray_constship = {
|
||||
save_global_event_target_as = global_gray_location
|
||||
}
|
||||
} else = {
|
||||
}
|
||||
else = {
|
||||
random_owned_fleet = {
|
||||
limit = { has_fleet_flag = gray_constship }
|
||||
limit = {
|
||||
has_fleet_flag = gray_constship
|
||||
}
|
||||
save_global_event_target_as = global_gray_location
|
||||
}
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = { has_country_flag = gray_warship_active }
|
||||
limit = {
|
||||
has_country_flag = gray_warship_active
|
||||
}
|
||||
if = {
|
||||
limit = { exists = event_target:gray_warship }
|
||||
limit = {
|
||||
exists = event_target:gray_warship
|
||||
}
|
||||
event_target:gray_warship = {
|
||||
save_global_event_target_as = global_gray_location
|
||||
}
|
||||
} else = {
|
||||
}
|
||||
else = {
|
||||
random_owned_fleet = {
|
||||
limit = { has_fleet_flag = gray_fleet }
|
||||
limit = {
|
||||
has_fleet_flag = gray_fleet
|
||||
}
|
||||
save_global_event_target_as = global_gray_location
|
||||
}
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = { has_country_flag = gray_juggernaut_active }
|
||||
limit = {
|
||||
has_country_flag = gray_juggernaut_active
|
||||
}
|
||||
if = {
|
||||
limit = { exists = event_target:gray_juggernaut }
|
||||
limit = {
|
||||
exists = event_target:gray_juggernaut
|
||||
}
|
||||
event_target:gray_juggernaut = {
|
||||
save_global_event_target_as = global_gray_location
|
||||
}
|
||||
} else = {
|
||||
}
|
||||
else = {
|
||||
random_controlled_fleet = {
|
||||
limit = { has_fleet_flag = gray_juggernaut_fleet }
|
||||
limit = {
|
||||
has_fleet_flag = gray_juggernaut_fleet
|
||||
}
|
||||
save_global_event_target_as = global_gray_location
|
||||
}
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = { has_country_flag = gray_governor_active }
|
||||
limit = {
|
||||
has_country_flag = gray_governor_active
|
||||
}
|
||||
if = {
|
||||
limit = { any_owned_planet = {
|
||||
exists = sector.leader
|
||||
sector.leader = { has_leader_flag = gray_governor }
|
||||
limit = {
|
||||
any_owned_planet = {
|
||||
exists = sector.leader
|
||||
sector.leader = {
|
||||
has_leader_flag = gray_governor
|
||||
}
|
||||
}
|
||||
}
|
||||
random_owned_planet = {
|
||||
limit = {
|
||||
exists = sector.leader
|
||||
sector.leader = { has_leader_flag = gray_governor }
|
||||
sector.leader = {
|
||||
has_leader_flag = gray_governor
|
||||
}
|
||||
}
|
||||
save_global_event_target_as = global_gray_location
|
||||
}
|
||||
}
|
||||
else = {
|
||||
capital_scope = { save_global_event_target_as = global_gray_location }
|
||||
capital_scope = {
|
||||
save_global_event_target_as = global_gray_location
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = { has_country_flag = gray_army_active }
|
||||
limit = {
|
||||
has_country_flag = gray_army_active
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
any_owned_army = {
|
||||
@@ -72,30 +104,47 @@ rg_global_gray_location_check = {
|
||||
}
|
||||
}
|
||||
random_owned_army = {
|
||||
limit = { army_type = gray_army }
|
||||
planet = { save_global_event_target_as = global_gray_location }
|
||||
limit = {
|
||||
army_type = gray_army
|
||||
}
|
||||
planet = {
|
||||
save_global_event_target_as = global_gray_location
|
||||
}
|
||||
}
|
||||
}
|
||||
else = {
|
||||
random_owned_army = {
|
||||
limit = { army_type = gray_army }
|
||||
fleet = { save_global_event_target_as = global_gray_location }
|
||||
limit = {
|
||||
army_type = gray_army
|
||||
}
|
||||
fleet = {
|
||||
save_global_event_target_as = global_gray_location
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else = {
|
||||
capital_scope = { save_global_event_target_as = global_gray_location }
|
||||
capital_scope = {
|
||||
save_global_event_target_as = global_gray_location
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#创造灰风总督
|
||||
rg_create_gray_governor = {
|
||||
if = { limit = { has_country_flag = gray_governor_active } }
|
||||
rg_create_gray_governor = {
|
||||
if = {
|
||||
limit = {
|
||||
has_country_flag = gray_governor_active
|
||||
}
|
||||
}
|
||||
else = {
|
||||
#延迟执行
|
||||
optimize_memory
|
||||
#删除战舰
|
||||
every_owned_fleet = {
|
||||
limit = { has_fleet_flag = gray_fleet }
|
||||
limit = {
|
||||
has_fleet_flag = gray_fleet
|
||||
}
|
||||
delete_fleet = {
|
||||
target = this
|
||||
kill_leader = no
|
||||
@@ -104,7 +153,9 @@ rg_create_gray_governor = {
|
||||
}
|
||||
#删除科学舰
|
||||
every_owned_fleet = {
|
||||
limit = { has_fleet_flag = gray_constship }
|
||||
limit = {
|
||||
has_fleet_flag = gray_constship
|
||||
}
|
||||
delete_fleet = {
|
||||
target = this
|
||||
kill_leader = no
|
||||
@@ -113,9 +164,13 @@ rg_create_gray_governor = {
|
||||
}
|
||||
#删除陆军
|
||||
every_owned_army = {
|
||||
limit = { army_type = gray_army }
|
||||
limit = {
|
||||
army_type = gray_army
|
||||
}
|
||||
if = {
|
||||
limit = { exists = leader }
|
||||
limit = {
|
||||
exists = leader
|
||||
}
|
||||
unassign_leader = leader
|
||||
}
|
||||
remove_army = yes
|
||||
@@ -148,18 +203,20 @@ rg_create_gray_governor = {
|
||||
}
|
||||
#把所有种类的小灰领袖都送回娘家
|
||||
every_owned_leader = {
|
||||
limit = { has_leader_flag = rg_gray_leader }
|
||||
limit = {
|
||||
has_leader_flag = rg_gray_leader
|
||||
}
|
||||
set_owner = event_target:rg_gray_country
|
||||
set_leader_flag = rg_gray_leader_temp
|
||||
# kill_leader = { show_notification = no }
|
||||
}
|
||||
#把娘家的总督领袖接回来
|
||||
if = {
|
||||
limit = {
|
||||
limit = {
|
||||
exists = event_target:gray_governor
|
||||
}
|
||||
event_target:gray_governor = {
|
||||
set_owner = event_target:gray_owner
|
||||
event_target:gray_governor = {
|
||||
set_owner = event_target:gray_owner
|
||||
remove_leader_flag = rg_gray_leader_temp
|
||||
}
|
||||
}
|
||||
@@ -176,14 +233,21 @@ rg_create_gray_governor = {
|
||||
remove_country_flag = gray_army_active
|
||||
#等级导入,把存储的领袖等级赋予到领袖身上
|
||||
random_owned_leader = {
|
||||
limit = { has_leader_flag = gray_governor }
|
||||
limit = {
|
||||
has_leader_flag = gray_governor
|
||||
}
|
||||
set_skill = owner.rg_gray_level
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#创造灰风战舰
|
||||
rg_create_gray_warship = {
|
||||
if = { limit = { has_country_flag = gray_warship_active } }
|
||||
if = {
|
||||
limit = {
|
||||
has_country_flag = gray_warship_active
|
||||
}
|
||||
}
|
||||
else = {
|
||||
optimize_memory
|
||||
#舰船刷新位置检测
|
||||
@@ -211,27 +275,26 @@ rg_create_gray_warship = {
|
||||
clear_variable = rg_gray_level_temp
|
||||
}
|
||||
}
|
||||
|
||||
every_owned_leader = {
|
||||
limit = { has_leader_flag = rg_gray_leader }
|
||||
limit = {
|
||||
has_leader_flag = rg_gray_leader
|
||||
}
|
||||
set_owner = event_target:rg_gray_country
|
||||
set_leader_flag = rg_gray_leader_temp
|
||||
# kill_leader = { show_notification = no }
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
limit = {
|
||||
exists = event_target:gray_leader_admiral
|
||||
}
|
||||
event_target:gray_leader_admiral = {
|
||||
set_owner = event_target:gray_owner
|
||||
event_target:gray_leader_admiral = {
|
||||
set_owner = event_target:gray_owner
|
||||
remove_leader_flag = rg_gray_leader_temp
|
||||
}
|
||||
}
|
||||
else = {
|
||||
rg_gray_admiral_init = yes
|
||||
}
|
||||
|
||||
set_country_flag = gray_warship_active
|
||||
if = {
|
||||
limit = {
|
||||
@@ -239,13 +302,13 @@ rg_create_gray_warship = {
|
||||
}
|
||||
create_fleet = {
|
||||
name = "NAME_Gray"
|
||||
settings = {
|
||||
can_upgrade = no
|
||||
settings = {
|
||||
can_upgrade = no
|
||||
can_disband = no
|
||||
can_change_composition = no
|
||||
can_change_leader = yes
|
||||
can_change_composition = no
|
||||
can_change_leader = yes
|
||||
uses_naval_capacity = no
|
||||
spawn_debris = no
|
||||
spawn_debris = no
|
||||
}
|
||||
effect = {
|
||||
set_owner = prev
|
||||
@@ -259,16 +322,18 @@ rg_create_gray_warship = {
|
||||
set_location = {
|
||||
target = event_target:global_gray_location
|
||||
distance = 0
|
||||
angle = random
|
||||
angle = random
|
||||
}
|
||||
set_fleet_flag = gray_fleet
|
||||
save_global_event_target_as = gray_warship
|
||||
|
||||
assign_leader = event_target:gray_leader_admiral
|
||||
|
||||
if = {
|
||||
limit = { has_global_flag = kdc_event_mod_active }
|
||||
add_modifier = { modifier = remove_fleet_maintenance }
|
||||
limit = {
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
add_modifier = {
|
||||
modifier = remove_fleet_maintenance
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -282,13 +347,13 @@ rg_create_gray_warship = {
|
||||
}
|
||||
create_fleet = {
|
||||
name = "NAME_Gray"
|
||||
settings = {
|
||||
can_upgrade = no
|
||||
settings = {
|
||||
can_upgrade = no
|
||||
can_disband = no
|
||||
can_change_composition = no
|
||||
can_change_leader = yes
|
||||
can_change_composition = no
|
||||
can_change_leader = yes
|
||||
uses_naval_capacity = no
|
||||
spawn_debris = no
|
||||
spawn_debris = no
|
||||
}
|
||||
effect = {
|
||||
set_owner = prev
|
||||
@@ -302,16 +367,18 @@ rg_create_gray_warship = {
|
||||
set_location = {
|
||||
target = event_target:global_gray_location
|
||||
distance = 0
|
||||
angle = random
|
||||
angle = random
|
||||
}
|
||||
set_fleet_flag = gray_fleet
|
||||
save_global_event_target_as = gray_warship
|
||||
|
||||
assign_leader = event_target:gray_leader_admiral
|
||||
|
||||
if = {
|
||||
limit = { has_global_flag = kdc_event_mod_active }
|
||||
add_modifier = { modifier = remove_fleet_maintenance }
|
||||
limit = {
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
add_modifier = {
|
||||
modifier = remove_fleet_maintenance
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -322,13 +389,13 @@ rg_create_gray_warship = {
|
||||
}
|
||||
create_fleet = {
|
||||
name = "NAME_Gray"
|
||||
settings = {
|
||||
can_upgrade = no
|
||||
settings = {
|
||||
can_upgrade = no
|
||||
can_disband = no
|
||||
can_change_composition = no
|
||||
can_change_leader = yes
|
||||
can_change_composition = no
|
||||
can_change_leader = yes
|
||||
uses_naval_capacity = no
|
||||
spawn_debris = no
|
||||
spawn_debris = no
|
||||
}
|
||||
effect = {
|
||||
set_owner = prev
|
||||
@@ -342,14 +409,17 @@ rg_create_gray_warship = {
|
||||
set_location = {
|
||||
target = event_target:global_gray_location
|
||||
distance = 0
|
||||
angle = random
|
||||
angle = random
|
||||
}
|
||||
set_fleet_flag = gray_fleet
|
||||
save_global_event_target_as = gray_warship
|
||||
|
||||
if = {
|
||||
limit = { has_global_flag = kdc_event_mod_active }
|
||||
add_modifier = { modifier = remove_fleet_maintenance }
|
||||
limit = {
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
add_modifier = {
|
||||
modifier = remove_fleet_maintenance
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -357,13 +427,13 @@ rg_create_gray_warship = {
|
||||
else = {
|
||||
create_fleet = {
|
||||
name = "NAME_Gray"
|
||||
settings = {
|
||||
can_upgrade = no
|
||||
settings = {
|
||||
can_upgrade = no
|
||||
can_disband = no
|
||||
can_change_composition = no
|
||||
can_change_leader = yes
|
||||
can_change_composition = no
|
||||
can_change_leader = yes
|
||||
uses_naval_capacity = no
|
||||
spawn_debris = no
|
||||
spawn_debris = no
|
||||
}
|
||||
effect = {
|
||||
set_owner = prev
|
||||
@@ -377,56 +447,67 @@ rg_create_gray_warship = {
|
||||
set_location = {
|
||||
target = event_target:global_gray_location
|
||||
distance = 0
|
||||
angle = random
|
||||
angle = random
|
||||
}
|
||||
set_fleet_flag = gray_fleet
|
||||
save_global_event_target_as = gray_warship
|
||||
|
||||
assign_leader = event_target:gray_leader_admiral
|
||||
|
||||
if = {
|
||||
limit = { has_global_flag = kdc_event_mod_active }
|
||||
add_modifier = { modifier = remove_fleet_maintenance }
|
||||
limit = {
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
add_modifier = {
|
||||
modifier = remove_fleet_maintenance
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
every_owned_army = {
|
||||
limit = { army_type = gray_army }
|
||||
limit = {
|
||||
army_type = gray_army
|
||||
}
|
||||
if = {
|
||||
limit = { exists = leader }
|
||||
limit = {
|
||||
exists = leader
|
||||
}
|
||||
unassign_leader = leader
|
||||
}
|
||||
remove_army = yes
|
||||
}
|
||||
every_owned_fleet = {
|
||||
limit = { has_fleet_flag = gray_constship }
|
||||
limit = {
|
||||
has_fleet_flag = gray_constship
|
||||
}
|
||||
delete_fleet = {
|
||||
target = this
|
||||
kill_leader = no
|
||||
destroy_template = yes
|
||||
}
|
||||
}
|
||||
|
||||
remove_country_flag = gray_constship_active
|
||||
remove_country_flag = gray_governor_active
|
||||
remove_country_flag = gray_army_active
|
||||
|
||||
random_owned_leader = {
|
||||
limit = { has_leader_flag = gray_admiral }
|
||||
limit = {
|
||||
has_leader_flag = gray_admiral
|
||||
}
|
||||
set_skill = owner.rg_gray_level
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#创造灰风地面单位
|
||||
rg_create_gray_army = {
|
||||
if = { limit = { has_leader_flag = gray_army_active } }
|
||||
if = {
|
||||
limit = {
|
||||
has_leader_flag = gray_army_active
|
||||
}
|
||||
}
|
||||
else = {
|
||||
optimize_memory
|
||||
#舰船刷新位置检测
|
||||
rg_global_gray_location_check = yes
|
||||
|
||||
every_owned_leader = {
|
||||
if = {
|
||||
###等级检测
|
||||
@@ -449,20 +530,20 @@ rg_create_gray_army = {
|
||||
clear_variable = rg_gray_level_temp
|
||||
}
|
||||
}
|
||||
|
||||
every_owned_leader = {
|
||||
limit = { has_leader_flag = rg_gray_leader }
|
||||
limit = {
|
||||
has_leader_flag = rg_gray_leader
|
||||
}
|
||||
set_owner = event_target:rg_gray_country
|
||||
set_leader_flag = rg_gray_leader_temp
|
||||
# kill_leader = { show_notification = no }
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
limit = {
|
||||
exists = event_target:gray_leader_general
|
||||
}
|
||||
event_target:gray_leader_general = {
|
||||
set_owner = event_target:gray_owner
|
||||
event_target:gray_leader_general = {
|
||||
set_owner = event_target:gray_owner
|
||||
remove_leader_flag = rg_gray_leader_temp
|
||||
}
|
||||
}
|
||||
@@ -486,7 +567,7 @@ rg_create_gray_army = {
|
||||
set_location = {
|
||||
target = event_target:global_gray_location
|
||||
distance = 0
|
||||
angle = random
|
||||
angle = random
|
||||
}
|
||||
# set_cloaking_active = yes
|
||||
set_fleet_stance = aggressive
|
||||
@@ -495,46 +576,51 @@ rg_create_gray_army = {
|
||||
last_created_army = {
|
||||
assign_leader = event_target:gray_leader_general
|
||||
}
|
||||
|
||||
every_owned_fleet = {
|
||||
limit = { has_fleet_flag = gray_fleet }
|
||||
limit = {
|
||||
has_fleet_flag = gray_fleet
|
||||
}
|
||||
delete_fleet = {
|
||||
target = this
|
||||
kill_leader = no
|
||||
destroy_template = yes
|
||||
}
|
||||
}
|
||||
|
||||
every_owned_fleet = {
|
||||
limit = { has_fleet_flag = gray_constship }
|
||||
limit = {
|
||||
has_fleet_flag = gray_constship
|
||||
}
|
||||
delete_fleet = {
|
||||
target = this
|
||||
kill_leader = no
|
||||
destroy_template = yes
|
||||
}
|
||||
}
|
||||
|
||||
remove_country_flag = gray_warship_active
|
||||
remove_country_flag = rg_kac_grayfleet_active
|
||||
remove_country_flag = gray_governor_active
|
||||
remove_country_flag = gray_constship_active
|
||||
|
||||
remove_ship_design = last_created_design
|
||||
|
||||
random_owned_leader = {
|
||||
limit = { has_leader_flag = gray_general }
|
||||
limit = {
|
||||
has_leader_flag = gray_general
|
||||
}
|
||||
set_skill = owner.rg_gray_level
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#创造灰风科学舰
|
||||
rg_create_gray_const = {
|
||||
if = { limit = { has_country_flag = gray_constship_active } }
|
||||
if = {
|
||||
limit = {
|
||||
has_country_flag = gray_constship_active
|
||||
}
|
||||
}
|
||||
else = {
|
||||
optimize_memory
|
||||
#舰船刷新位置检测
|
||||
rg_global_gray_location_check = yes
|
||||
|
||||
every_owned_leader = {
|
||||
if = {
|
||||
###等级检测
|
||||
@@ -557,37 +643,36 @@ rg_create_gray_const = {
|
||||
clear_variable = rg_gray_level_temp
|
||||
}
|
||||
}
|
||||
|
||||
every_owned_leader = {
|
||||
limit = { has_leader_flag = rg_gray_leader }
|
||||
limit = {
|
||||
has_leader_flag = rg_gray_leader
|
||||
}
|
||||
set_owner = event_target:rg_gray_country
|
||||
set_leader_flag = rg_gray_leader_temp
|
||||
# kill_leader = { show_notification = no }
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
limit = {
|
||||
exists = event_target:gray_leader_scientist
|
||||
}
|
||||
event_target:gray_leader_scientist = {
|
||||
set_owner = event_target:gray_owner
|
||||
event_target:gray_leader_scientist = {
|
||||
set_owner = event_target:gray_owner
|
||||
remove_leader_flag = rg_gray_leader_temp
|
||||
}
|
||||
}
|
||||
else = {
|
||||
rg_gray_scientist_init = yes
|
||||
}
|
||||
|
||||
set_country_flag = gray_constship_active
|
||||
create_fleet = {
|
||||
name = "NAME_Gray"
|
||||
settings = {
|
||||
can_upgrade = no
|
||||
settings = {
|
||||
can_upgrade = no
|
||||
can_disband = no
|
||||
can_change_composition = no
|
||||
can_change_leader = yes
|
||||
can_change_composition = no
|
||||
can_change_leader = yes
|
||||
uses_naval_capacity = no
|
||||
spawn_debris = no
|
||||
spawn_debris = no
|
||||
}
|
||||
effect = {
|
||||
set_owner = prev
|
||||
@@ -601,7 +686,7 @@ rg_create_gray_const = {
|
||||
set_location = {
|
||||
target = event_target:global_gray_location
|
||||
distance = 0
|
||||
angle = random
|
||||
angle = random
|
||||
}
|
||||
set_fleet_flag = gray_constship
|
||||
save_global_event_target_as = global_gray_constship
|
||||
@@ -609,36 +694,37 @@ rg_create_gray_const = {
|
||||
assign_leader = event_target:gray_leader_scientist
|
||||
}
|
||||
}
|
||||
|
||||
every_owned_fleet = {
|
||||
limit = { has_fleet_flag = gray_fleet }
|
||||
limit = {
|
||||
has_fleet_flag = gray_fleet
|
||||
}
|
||||
delete_fleet = {
|
||||
target = this
|
||||
kill_leader = no
|
||||
destroy_template = yes
|
||||
}
|
||||
}
|
||||
|
||||
every_owned_army = {
|
||||
limit = { army_type = gray_army }
|
||||
limit = {
|
||||
army_type = gray_army
|
||||
}
|
||||
if = {
|
||||
limit = { exists = leader }
|
||||
limit = {
|
||||
exists = leader
|
||||
}
|
||||
unassign_leader = leader
|
||||
}
|
||||
remove_army = yes
|
||||
}
|
||||
|
||||
remove_country_flag = gray_army_active
|
||||
remove_country_flag = gray_warship_active
|
||||
remove_country_flag = rg_kac_grayfleet_active
|
||||
remove_country_flag = gray_governor_active
|
||||
|
||||
random_owned_leader = {
|
||||
limit = { has_leader_flag = gray_scientist }
|
||||
limit = {
|
||||
has_leader_flag = gray_scientist
|
||||
}
|
||||
set_skill = owner.rg_gray_level
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
# 如果你需要在不同的地方重复调用同一套代码,你应当把他们封装在这样的函数里。
|
||||
# 避免需要修改代码时需要重复修改n次,或是发生修改了A处忘记修改B处导致bug发生的问题。
|
||||
# 当然,这种分块需要到什么程度,我也不知道
|
||||
|
||||
#灰风
|
||||
################################
|
||||
# 舰R 灰风领袖好感度设定块部分:采样时间戳:2023/6/1 8:17
|
||||
@@ -33,383 +32,414 @@
|
||||
# }
|
||||
# }
|
||||
################################
|
||||
|
||||
rg_gray_govener_init = {
|
||||
event_target:rg_gray_country = {
|
||||
create_leader = {
|
||||
class = governor
|
||||
species = root
|
||||
name = "NAME_Gray"
|
||||
gender = female
|
||||
immortal = yes
|
||||
event_leader = yes
|
||||
skip_background_generation = yes
|
||||
custom_catch_phrase = gray_catch_phrase
|
||||
custom_description = gray_backstory
|
||||
background_ethic = ethic_gestalt_consciousness
|
||||
hide_age = yes
|
||||
skill = 10
|
||||
set_age = 18
|
||||
traits = {
|
||||
}
|
||||
effect = {
|
||||
save_global_event_target_as = gray_governor
|
||||
set_leader_flag = gray_governor
|
||||
set_leader_flag = legendary_leader
|
||||
set_leader_flag = immune_to_negative_traits
|
||||
|
||||
set_leader_flag = rg_gray_leader
|
||||
|
||||
if = {
|
||||
limit = { has_global_flag = has_wsg_mod }
|
||||
set_leader_flag = not_has_wg_affection_normal
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader" #某个mod新旧flag混用,我不说是谁。嗯嘿嘿
|
||||
set_leader_flag = gray_leader
|
||||
add_trait_no_notify = leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_governor_economist
|
||||
add_trait_no_notify = leader_trait_urbanist_3
|
||||
add_trait_no_notify = leader_trait_scrapper_2
|
||||
if = {
|
||||
limit = { owner = {
|
||||
has_country_flag = origin_gray_weaken
|
||||
has_country_flag = origin_gray_country
|
||||
}}
|
||||
remove_trait = leader_trait_governor_gray
|
||||
add_trait_no_notify = leader_trait_governor_gray_weak
|
||||
}
|
||||
}
|
||||
else = {
|
||||
add_trait_no_notify = RG_leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_governor_economis
|
||||
add_trait_no_notify = leader_trait_urbanist_3
|
||||
add_trait_no_notify = leader_trait_scrapper_2
|
||||
}
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_leader_flag = has_gained_level_trait
|
||||
}
|
||||
random_owned_leader = {
|
||||
limit = { has_leader_flag = gray_governor }
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
leader_event = {
|
||||
id = wg_affection.8 days = 1
|
||||
}
|
||||
if = {
|
||||
limit = { owner = { has_country_flag = gray_encountered_the_loop }}
|
||||
add_trait_no_notify = leader_trait_governor_wg_the_loop
|
||||
}
|
||||
set_gray_portrait = yes
|
||||
# add_special_leader_affection_trait = { LEADER = gray LEADER_CLASS = governor MARRIED_FLAG = married_gray }
|
||||
}
|
||||
else = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
set_global_flag = rg_kac_leader
|
||||
event_target:rg_gray_country = {
|
||||
create_leader = {
|
||||
class = governor
|
||||
species = root
|
||||
name = "NAME_Gray"
|
||||
gender = female
|
||||
immortal = yes
|
||||
event_leader = yes
|
||||
skip_background_generation = yes
|
||||
custom_catch_phrase = gray_catch_phrase
|
||||
custom_description = gray_backstory
|
||||
background_ethic = ethic_gestalt_consciousness
|
||||
hide_age = yes
|
||||
skill = 10
|
||||
set_age = 18
|
||||
traits = {
|
||||
}
|
||||
effect = {
|
||||
save_global_event_target_as = gray_governor
|
||||
set_leader_flag = gray_governor
|
||||
set_leader_flag = legendary_leader
|
||||
set_leader_flag = immune_to_negative_traits
|
||||
set_leader_flag = rg_gray_leader
|
||||
if = {
|
||||
limit = {
|
||||
has_global_flag = has_wsg_mod
|
||||
}
|
||||
set_leader_flag = not_has_wg_affection_normal
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader" #某个mod新旧flag混用,我不说是谁。嗯嘿嘿
|
||||
set_leader_flag = gray_leader
|
||||
add_trait_no_notify = leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_governor_economist
|
||||
add_trait_no_notify = leader_trait_urbanist_3
|
||||
add_trait_no_notify = leader_trait_scrapper_2
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
has_country_flag = origin_gray_weaken
|
||||
has_country_flag = origin_gray_country
|
||||
}
|
||||
}
|
||||
remove_trait = leader_trait_governor_gray
|
||||
add_trait_no_notify = leader_trait_governor_gray_weak
|
||||
}
|
||||
}
|
||||
else = {
|
||||
add_trait_no_notify = RG_leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_governor_economis
|
||||
add_trait_no_notify = leader_trait_urbanist_3
|
||||
add_trait_no_notify = leader_trait_scrapper_2
|
||||
}
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_leader_flag = has_gained_level_trait
|
||||
}
|
||||
random_owned_leader = {
|
||||
limit = {
|
||||
has_leader_flag = gray_governor
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
leader_event = {
|
||||
id = wg_affection.8
|
||||
days = 1
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
has_country_flag = gray_encountered_the_loop
|
||||
}
|
||||
}
|
||||
add_trait_no_notify = leader_trait_governor_wg_the_loop
|
||||
}
|
||||
set_gray_portrait = yes
|
||||
# add_special_leader_affection_trait = { LEADER = gray LEADER_CLASS = governor MARRIED_FLAG = married_gray }
|
||||
}
|
||||
else = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
set_global_flag = rg_kac_leader
|
||||
}
|
||||
|
||||
rg_gray_admiral_init = {
|
||||
event_target:rg_gray_country = {
|
||||
create_leader = {
|
||||
class = admiral
|
||||
species = root
|
||||
name = "NAME_Gray"
|
||||
immortal = yes
|
||||
event_leader = yes
|
||||
skip_background_generation = yes
|
||||
custom_catch_phrase = gray_catch_phrase
|
||||
custom_description = gray_backstory
|
||||
background_ethic = ethic_gestalt_consciousness
|
||||
hide_age = yes
|
||||
gender = female
|
||||
skill = 10
|
||||
set_age = 18
|
||||
traits = {
|
||||
trait = RG_leader_trait_admiral_gray
|
||||
}
|
||||
effect = {
|
||||
save_global_event_target_as = gray_leader_admiral
|
||||
set_leader_flag = gray_admiral
|
||||
set_leader_flag = legendary_leader
|
||||
set_leader_flag = immune_to_negative_traits
|
||||
|
||||
if = {
|
||||
limit = { has_global_flag = has_wsg_mod }
|
||||
set_leader_flag = not_has_wg_affection_normal
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader" # "gray_leader"==rg_gray_leader
|
||||
set_leader_flag = gray_leader
|
||||
add_trait_no_notify = gray_admiral
|
||||
if = {
|
||||
limit = { owner = {
|
||||
has_country_flag = origin_gray_weaken
|
||||
has_country_flag = origin_gray_country
|
||||
}}
|
||||
remove_trait = gray_admiral
|
||||
add_trait_no_notify = leader_trait_admiral_gray_weak
|
||||
# 缺少特质leader_trait_admiral_gray_weak将导致KDC故事包远星之歌起源研究纳米星球特殊项目无法完成
|
||||
}
|
||||
}
|
||||
set_leader_flag = rg_gray_leader
|
||||
add_trait_no_notify = RG_leader_trait_admiral_gray
|
||||
# 缺少特质RG_leader_trait_admiral_gray将导致小灰改造项目无法完成
|
||||
add_trait_no_notify = subclass_admiral_aggressor
|
||||
add_trait_no_notify = leader_trait_carrier_specialization
|
||||
add_trait_no_notify = leader_trait_artillerist_2
|
||||
add_trait_no_notify = leader_trait_juryrigger_2
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_leader_flag = has_gained_level_trait
|
||||
}
|
||||
random_owned_leader = {
|
||||
limit = { has_leader_flag = gray_admiral }
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
leader_event = {
|
||||
id = wg_affection.8 days = 1
|
||||
}
|
||||
add_trait_no_notify = leader_trait_admiral_wg_gray_affection
|
||||
if = {
|
||||
limit = { owner = { has_country_flag = gray_encountered_the_loop }}
|
||||
add_trait_no_notify = leader_trait_admiral_wg_the_loop
|
||||
}
|
||||
set_gray_portrait = yes
|
||||
# add_special_leader_affection_trait = { LEADER = gray LEADER_CLASS = governor MARRIED_FLAG = married_gray }
|
||||
}
|
||||
else = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
set_global_flag = rg_kac_leader
|
||||
event_target:rg_gray_country = {
|
||||
create_leader = {
|
||||
class = admiral
|
||||
species = root
|
||||
name = "NAME_Gray"
|
||||
immortal = yes
|
||||
event_leader = yes
|
||||
skip_background_generation = yes
|
||||
custom_catch_phrase = gray_catch_phrase
|
||||
custom_description = gray_backstory
|
||||
background_ethic = ethic_gestalt_consciousness
|
||||
hide_age = yes
|
||||
gender = female
|
||||
skill = 10
|
||||
set_age = 18
|
||||
traits = {
|
||||
trait = RG_leader_trait_admiral_gray
|
||||
}
|
||||
effect = {
|
||||
save_global_event_target_as = gray_leader_admiral
|
||||
set_leader_flag = gray_admiral
|
||||
set_leader_flag = legendary_leader
|
||||
set_leader_flag = immune_to_negative_traits
|
||||
if = {
|
||||
limit = {
|
||||
has_global_flag = has_wsg_mod
|
||||
}
|
||||
set_leader_flag = not_has_wg_affection_normal
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader" # "gray_leader"==rg_gray_leader
|
||||
set_leader_flag = gray_leader
|
||||
add_trait_no_notify = gray_admiral
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
has_country_flag = origin_gray_weaken
|
||||
has_country_flag = origin_gray_country
|
||||
}
|
||||
}
|
||||
remove_trait = gray_admiral
|
||||
add_trait_no_notify = leader_trait_admiral_gray_weak
|
||||
# 缺少特质leader_trait_admiral_gray_weak将导致KDC故事包远星之歌起源研究纳米星球特殊项目无法完成
|
||||
}
|
||||
}
|
||||
set_leader_flag = rg_gray_leader
|
||||
add_trait_no_notify = RG_leader_trait_admiral_gray
|
||||
# 缺少特质RG_leader_trait_admiral_gray将导致小灰改造项目无法完成
|
||||
add_trait_no_notify = subclass_admiral_aggressor
|
||||
add_trait_no_notify = leader_trait_carrier_specialization
|
||||
add_trait_no_notify = leader_trait_artillerist_2
|
||||
add_trait_no_notify = leader_trait_juryrigger_2
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_leader_flag = has_gained_level_trait
|
||||
}
|
||||
random_owned_leader = {
|
||||
limit = {
|
||||
has_leader_flag = gray_admiral
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
leader_event = {
|
||||
id = wg_affection.8
|
||||
days = 1
|
||||
}
|
||||
add_trait_no_notify = leader_trait_admiral_wg_gray_affection
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
has_country_flag = gray_encountered_the_loop
|
||||
}
|
||||
}
|
||||
add_trait_no_notify = leader_trait_admiral_wg_the_loop
|
||||
}
|
||||
set_gray_portrait = yes
|
||||
# add_special_leader_affection_trait = { LEADER = gray LEADER_CLASS = governor MARRIED_FLAG = married_gray }
|
||||
}
|
||||
else = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
set_global_flag = rg_kac_leader
|
||||
}
|
||||
|
||||
rg_gray_general_init = {
|
||||
event_target:rg_gray_country = {
|
||||
create_leader = {
|
||||
class = general
|
||||
species = root
|
||||
name = "NAME_Gray"
|
||||
immortal = yes
|
||||
event_leader = yes
|
||||
skip_background_generation = yes
|
||||
custom_catch_phrase = gray_catch_phrase
|
||||
custom_description = gray_backstory
|
||||
background_ethic = ethic_gestalt_consciousness
|
||||
hide_age = yes
|
||||
gender = female
|
||||
skill = 10
|
||||
set_age = 18
|
||||
traits = {
|
||||
trait = RG_leader_trait_general_gray
|
||||
trait = RG_leader_trait_general_gray_skill
|
||||
trait = subclass_general_marshall
|
||||
trait = leader_trait_heavy_hitter_2
|
||||
trait = leader_trait_reinforcer_2
|
||||
}
|
||||
effect = {
|
||||
save_global_event_target_as = gray_leader_general
|
||||
set_leader_flag = rg_gray_leader
|
||||
set_leader_flag = gray_general
|
||||
set_leader_flag = legendary_leader
|
||||
set_leader_flag = immune_to_negative_traits
|
||||
|
||||
if = {
|
||||
limit = { has_global_flag = has_wsg_mod }
|
||||
set_leader_flag = not_has_wg_affection_normal
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader" # "gray_leader"==rg_gray_leader
|
||||
set_leader_flag = gray_leader
|
||||
}
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_leader_flag = has_gained_level_trait
|
||||
}
|
||||
random_owned_leader = {
|
||||
limit = { has_leader_flag = gray_general }
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
leader_event = {
|
||||
id = wg_affection.8 days = 1
|
||||
}
|
||||
# add_trait_no_notify = leader_trait_admiral_wg_gray_affection
|
||||
if = {
|
||||
limit = { owner = { has_country_flag = gray_encountered_the_loop }}
|
||||
add_trait_no_notify = leader_trait_admiral_wg_the_loop
|
||||
}
|
||||
set_gray_portrait = yes
|
||||
# add_special_leader_affection_trait = { LEADER = gray LEADER_CLASS = governor MARRIED_FLAG = married_gray }
|
||||
}
|
||||
else = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
set_variable = {
|
||||
which = rg_general_skill_combat_daypassed_variable
|
||||
value = 1
|
||||
}
|
||||
set_variable = {
|
||||
which = rg_general_skill_combat_killed_variable
|
||||
value = 0
|
||||
}
|
||||
set_global_flag = rg_kac_leader
|
||||
event_target:rg_gray_country = {
|
||||
create_leader = {
|
||||
class = general
|
||||
species = root
|
||||
name = "NAME_Gray"
|
||||
immortal = yes
|
||||
event_leader = yes
|
||||
skip_background_generation = yes
|
||||
custom_catch_phrase = gray_catch_phrase
|
||||
custom_description = gray_backstory
|
||||
background_ethic = ethic_gestalt_consciousness
|
||||
hide_age = yes
|
||||
gender = female
|
||||
skill = 10
|
||||
set_age = 18
|
||||
traits = {
|
||||
trait = RG_leader_trait_general_gray
|
||||
trait = RG_leader_trait_general_gray_skill
|
||||
trait = subclass_general_marshall
|
||||
trait = leader_trait_heavy_hitter_2
|
||||
trait = leader_trait_reinforcer_2
|
||||
}
|
||||
effect = {
|
||||
save_global_event_target_as = gray_leader_general
|
||||
set_leader_flag = rg_gray_leader
|
||||
set_leader_flag = gray_general
|
||||
set_leader_flag = legendary_leader
|
||||
set_leader_flag = immune_to_negative_traits
|
||||
if = {
|
||||
limit = {
|
||||
has_global_flag = has_wsg_mod
|
||||
}
|
||||
set_leader_flag = not_has_wg_affection_normal
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader" # "gray_leader"==rg_gray_leader
|
||||
set_leader_flag = gray_leader
|
||||
}
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_leader_flag = has_gained_level_trait
|
||||
}
|
||||
random_owned_leader = {
|
||||
limit = {
|
||||
has_leader_flag = gray_general
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
leader_event = {
|
||||
id = wg_affection.8
|
||||
days = 1
|
||||
}
|
||||
# add_trait_no_notify = leader_trait_admiral_wg_gray_affection
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
has_country_flag = gray_encountered_the_loop
|
||||
}
|
||||
}
|
||||
add_trait_no_notify = leader_trait_admiral_wg_the_loop
|
||||
}
|
||||
set_gray_portrait = yes
|
||||
# add_special_leader_affection_trait = { LEADER = gray LEADER_CLASS = governor MARRIED_FLAG = married_gray }
|
||||
}
|
||||
else = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
set_variable = {
|
||||
which = rg_general_skill_combat_daypassed_variable
|
||||
value = 1
|
||||
}
|
||||
set_variable = {
|
||||
which = rg_general_skill_combat_killed_variable
|
||||
value = 0
|
||||
}
|
||||
set_global_flag = rg_kac_leader
|
||||
}
|
||||
|
||||
rg_gray_scientist_init = {
|
||||
event_target:rg_gray_country = {
|
||||
create_leader = {
|
||||
class = scientist
|
||||
species = root
|
||||
name = "NAME_Gray"
|
||||
immortal = yes
|
||||
event_leader = yes
|
||||
skip_background_generation = yes
|
||||
custom_catch_phrase = gray_catch_phrase
|
||||
custom_description = gray_backstory
|
||||
background_ethic = ethic_gestalt_consciousness
|
||||
hide_age = yes
|
||||
gender = female
|
||||
skill = 10
|
||||
set_age = 18
|
||||
traits = {
|
||||
trait = RG_leader_trait_scientist_gray
|
||||
trait = subclass_scientist_explorer
|
||||
trait = leader_trait_engineering_focus_2
|
||||
trait = leader_trait_salvager_3
|
||||
}
|
||||
effect = {
|
||||
save_global_event_target_as = gray_leader_scientist
|
||||
set_leader_flag = rg_gray_leader
|
||||
set_leader_flag = gray_scientist
|
||||
set_leader_flag = legendary_leader
|
||||
set_leader_flag = immune_to_negative_traits
|
||||
|
||||
if = {
|
||||
limit = { has_global_flag = has_wsg_mod }
|
||||
set_leader_flag = not_has_wg_affection_normal
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader" # "gray_leader"==rg_gray_leader
|
||||
set_leader_flag = gray_leader
|
||||
}
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_leader_flag = has_gained_level_trait
|
||||
}
|
||||
random_owned_leader = {
|
||||
limit = { has_leader_flag = gray_scientist }
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
leader_event = {
|
||||
id = wg_affection.8 days = 1
|
||||
}
|
||||
add_trait_no_notify = leader_trait_admiral_wg_gray_affection
|
||||
if = {
|
||||
limit = { owner = { has_country_flag = gray_encountered_the_loop }}
|
||||
add_trait_no_notify = leader_trait_admiral_wg_the_loop
|
||||
}
|
||||
set_gray_portrait = yes
|
||||
# add_special_leader_affection_trait = { LEADER = gray LEADER_CLASS = governor MARRIED_FLAG = married_gray }
|
||||
}
|
||||
else = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
set_global_flag = rg_kac_leader
|
||||
event_target:rg_gray_country = {
|
||||
create_leader = {
|
||||
class = scientist
|
||||
species = root
|
||||
name = "NAME_Gray"
|
||||
immortal = yes
|
||||
event_leader = yes
|
||||
skip_background_generation = yes
|
||||
custom_catch_phrase = gray_catch_phrase
|
||||
custom_description = gray_backstory
|
||||
background_ethic = ethic_gestalt_consciousness
|
||||
hide_age = yes
|
||||
gender = female
|
||||
skill = 10
|
||||
set_age = 18
|
||||
traits = {
|
||||
trait = RG_leader_trait_scientist_gray
|
||||
trait = subclass_scientist_explorer
|
||||
trait = leader_trait_engineering_focus_2
|
||||
trait = leader_trait_salvager_3
|
||||
}
|
||||
effect = {
|
||||
save_global_event_target_as = gray_leader_scientist
|
||||
set_leader_flag = rg_gray_leader
|
||||
set_leader_flag = gray_scientist
|
||||
set_leader_flag = legendary_leader
|
||||
set_leader_flag = immune_to_negative_traits
|
||||
if = {
|
||||
limit = {
|
||||
has_global_flag = has_wsg_mod
|
||||
}
|
||||
set_leader_flag = not_has_wg_affection_normal
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
set_leader_flag = "gray_leader" # "gray_leader"==rg_gray_leader
|
||||
set_leader_flag = gray_leader
|
||||
}
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_owner = event_target:gray_owner
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
set_leader_flag = has_gained_level_trait
|
||||
}
|
||||
random_owned_leader = {
|
||||
limit = {
|
||||
has_leader_flag = gray_scientist
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
leader_event = {
|
||||
id = wg_affection.8
|
||||
days = 1
|
||||
}
|
||||
add_trait_no_notify = leader_trait_admiral_wg_gray_affection
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
has_country_flag = gray_encountered_the_loop
|
||||
}
|
||||
}
|
||||
add_trait_no_notify = leader_trait_admiral_wg_the_loop
|
||||
}
|
||||
set_gray_portrait = yes
|
||||
# add_special_leader_affection_trait = { LEADER = gray LEADER_CLASS = governor MARRIED_FLAG = married_gray }
|
||||
}
|
||||
else = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
set_global_flag = rg_kac_leader
|
||||
}
|
||||
|
||||
rg_gray_country_leader_init = {
|
||||
create_leader = { # 只用作看板娘
|
||||
create_leader = {
|
||||
# 只用作看板娘
|
||||
class = governor
|
||||
species = root
|
||||
name = "NAME_Gray"
|
||||
@@ -427,43 +457,41 @@ rg_gray_country_leader_init = {
|
||||
trait = rg_leader_trait_governor_gray
|
||||
trait = RG_leader_trait_ruler_gray
|
||||
}
|
||||
effect = {
|
||||
save_global_event_target_as = rg_gray_country_leader
|
||||
set_leader_flag = rg_gray_country_governor
|
||||
set_leader_flag = legendary_leader
|
||||
set_leader_flag = immune_to_negative_traits
|
||||
|
||||
# 暂时和小灰网络断开连接
|
||||
effect = {
|
||||
save_global_event_target_as = rg_gray_country_leader
|
||||
set_leader_flag = rg_gray_country_governor
|
||||
set_leader_flag = legendary_leader
|
||||
set_leader_flag = immune_to_negative_traits
|
||||
# 暂时和小灰网络断开连接
|
||||
# set_leader_flag = rg_gray_leader
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
# 暂时和小灰网络断开连接
|
||||
# set_leader_flag = "gray_leader"
|
||||
# set_leader_flag = gray_leader
|
||||
add_trait_no_notify = leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_governor_economist
|
||||
add_trait_no_notify = leader_trait_urbanist_3
|
||||
add_trait_no_notify = leader_trait_scrapper_2
|
||||
}
|
||||
else = {
|
||||
add_trait_no_notify = RG_leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_governor_economis
|
||||
add_trait_no_notify = leader_trait_urbanist_3
|
||||
add_trait_no_notify = leader_trait_scrapper_2
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
owner = {
|
||||
OR = {
|
||||
has_global_flag = has_wsg_mod
|
||||
has_global_flag = kdc_event_mod_active
|
||||
}
|
||||
}
|
||||
}
|
||||
# 暂时和小灰网络断开连接
|
||||
# set_leader_flag = "gray_leader"
|
||||
# set_leader_flag = gray_leader
|
||||
add_trait_no_notify = leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_governor_economist
|
||||
add_trait_no_notify = leader_trait_urbanist_3
|
||||
add_trait_no_notify = leader_trait_scrapper_2
|
||||
}
|
||||
else = {
|
||||
add_trait_no_notify = RG_leader_trait_governor_gray
|
||||
add_trait_no_notify = RG_leader_trait_ruler_gray
|
||||
add_trait_no_notify = subclass_governor_economis
|
||||
add_trait_no_notify = leader_trait_urbanist_3
|
||||
add_trait_no_notify = leader_trait_scrapper_2
|
||||
}
|
||||
}
|
||||
}
|
||||
last_created_leader = {
|
||||
rg_set_gray_portrait = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,14 +1,21 @@
|
||||
rg_storyline_trigger = {
|
||||
# 初始化故事事件触发
|
||||
# 初始化故事事件触发
|
||||
random_list = {
|
||||
50 = {
|
||||
country_event = { id = rg_story.2 days = 3600 random = 12800 }
|
||||
country_event = {
|
||||
id = rg_story.2
|
||||
days = 3600
|
||||
random = 12800
|
||||
}
|
||||
}
|
||||
50 = {
|
||||
country_event = { id = rg_story.8 days = 3600 random = 12800 }
|
||||
country_event = {
|
||||
id = rg_story.8
|
||||
days = 3600
|
||||
random = 12800
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
exists = event_target:guardian_dragon_country
|
||||
@@ -16,9 +23,12 @@ rg_storyline_trigger = {
|
||||
has_global_flag = has_origin_gray_dragon
|
||||
}
|
||||
}
|
||||
country_event = { id = rg_story.11 days = 3600 random = 12800 }
|
||||
country_event = {
|
||||
id = rg_story.11
|
||||
days = 3600
|
||||
random = 12800
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
rg_create_gray_planetkiller_testship_1 = {
|
||||
@@ -26,11 +36,11 @@ rg_create_gray_planetkiller_testship_1 = {
|
||||
name = "NAME_RG_TESTSHIP"
|
||||
settings = {
|
||||
can_disband = yes
|
||||
can_upgrade = no
|
||||
can_change_composition = no
|
||||
can_change_leader = no
|
||||
can_upgrade = no
|
||||
can_change_composition = no
|
||||
can_change_leader = no
|
||||
uses_naval_capacity = no
|
||||
spawn_debris = no
|
||||
spawn_debris = no
|
||||
}
|
||||
effect = {
|
||||
set_owner = root
|
||||
@@ -41,7 +51,7 @@ rg_create_gray_planetkiller_testship_1 = {
|
||||
upgradable = no
|
||||
effect = {
|
||||
save_global_event_target_as = rg_test_ship_global_event_target
|
||||
}
|
||||
}
|
||||
}
|
||||
set_location = {
|
||||
target = root.capital_scope
|
||||
@@ -58,11 +68,11 @@ rg_create_gray_paperwork_testship_1 = {
|
||||
name = "NAME_RG_TESTSHIP"
|
||||
settings = {
|
||||
can_disband = yes
|
||||
can_upgrade = no
|
||||
can_change_composition = no
|
||||
can_change_leader = no
|
||||
can_upgrade = no
|
||||
can_change_composition = no
|
||||
can_change_leader = no
|
||||
uses_naval_capacity = no
|
||||
spawn_debris = no
|
||||
spawn_debris = no
|
||||
}
|
||||
effect = {
|
||||
set_owner = root
|
||||
@@ -143,11 +153,11 @@ rg_create_fake_dragon = {
|
||||
name = "NAME_RG_Nanite_Dragon"
|
||||
settings = {
|
||||
can_disband = yes
|
||||
can_upgrade = no
|
||||
can_change_composition = no
|
||||
can_change_leader = no
|
||||
can_upgrade = no
|
||||
can_change_composition = no
|
||||
can_change_leader = no
|
||||
uses_naval_capacity = no
|
||||
spawn_debris = no
|
||||
spawn_debris = no
|
||||
}
|
||||
effect = {
|
||||
set_owner = root
|
||||
@@ -175,11 +185,11 @@ rg_create_gray_constship_1 = {
|
||||
name = "NAME_Gray"
|
||||
settings = {
|
||||
can_disband = yes
|
||||
can_upgrade = yes
|
||||
can_change_composition = yes
|
||||
can_change_leader = yes
|
||||
can_upgrade = yes
|
||||
can_change_composition = yes
|
||||
can_change_leader = yes
|
||||
uses_naval_capacity = yes
|
||||
spawn_debris = yes
|
||||
spawn_debris = yes
|
||||
}
|
||||
effect = {
|
||||
set_owner = root
|
||||
@@ -187,7 +197,7 @@ rg_create_gray_constship_1 = {
|
||||
name = "NAME_Gray"
|
||||
design = "NAME_RG_GRAY_constructor"
|
||||
prefix = no
|
||||
upgradable = yes
|
||||
upgradable = yes
|
||||
}
|
||||
set_location = {
|
||||
target = event_target:global_gray_location
|
||||
@@ -207,11 +217,11 @@ rg_create_gray_colony_1 = {
|
||||
name = "NAME_Gray"
|
||||
settings = {
|
||||
can_disband = yes
|
||||
can_upgrade = yes
|
||||
can_change_composition = yes
|
||||
can_change_leader = yes
|
||||
can_upgrade = yes
|
||||
can_change_composition = yes
|
||||
can_change_leader = yes
|
||||
uses_naval_capacity = yes
|
||||
spawn_debris = yes
|
||||
spawn_debris = yes
|
||||
}
|
||||
effect = {
|
||||
set_owner = root
|
||||
@@ -219,7 +229,7 @@ rg_create_gray_colony_1 = {
|
||||
name = "NAME_Gray"
|
||||
design = "NAME_RG_armed_colony_ship"
|
||||
prefix = no
|
||||
upgradable = yes
|
||||
upgradable = yes
|
||||
}
|
||||
set_location = {
|
||||
target = event_target:global_gray_location
|
||||
@@ -229,4 +239,4 @@ rg_create_gray_colony_1 = {
|
||||
}
|
||||
}
|
||||
remove_ship_design = last_created_design
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user